끝없는 전쟁에 의해 갈라진 땅에서, 강인한 전사들로 구성된 당신의 군대를 이끌고 전쟁에 참여할 때 입니다. 당신의 부대를 이끌어 나가고, 당신의 영토를 늘려가며 최종적으로는 Caldaria의 왕좌를 차지해 보십시오!Mount & Blade: Warband는 말 위에서의 전투, 세부적인 전투 시스템을 통해 중세의 전투를 생생하게 묘사한 Mount & Blade의 스탠드-얼론 확장팩입니다. 그래픽적 발전: 이제 HDR, FSAA, DOF, 소프트 파티클, 톤 매핑 등의 효과를 지원합니다.
최근 평가:
압도적으로 긍정적 (782) - 지난 30일 동안의 사용자 평가 782건 중 95% 가 긍정적입니다.
모든 평가
압도적으로 긍정적 (49,614) - 이 게임에 대한 사용자 평가 49,614개 중 97% 가 긍정적입니다.
출시 날짜:
2010년 3월 31일

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Mount and Blade: Warband 구매

이 게임이 포함된 패키지

Mount & Blade Warband DLC Collection 구매

3개 항목 포함: Mount & Blade: Warband, Mount & Blade: Warband - Napoleonic Wars, Mount & Blade: Warband - Viking Conquest Reforged Edition

Mount & Blade Full Collection 구매

5개 항목 포함: Mount & Blade, Mount & Blade: Warband, Mount & Blade: Warband - Napoleonic Wars, Mount & Blade: Warband - Viking Conquest Reforged Edition, Mount & Blade: With Fire & Sword

 

최신 업데이트 모두 보기 (59)

댓글 19 개 더 읽어보기

2018년 1월 17일

Napoleonic Wars 1.2



Napoleonic Wars has just received its largest update to date, bringing with it a host of bug fixes, game improvements, balance changes and a brand new faction: Rheinbund!

Server admins and modders can access the latest files over on our Napoleonic Wars download page.


PATCH NOTES (1.2):

New Features
- Welcome message will be displayed when joining a server. The default message will display the id of the user.
- Commander battle now has musicians that play music and flag bearers.
- The server now logs when someone was teamwounded or their horse was teamwounded or teamkilled.
- A revive and respawn option was added for server admins.
- God mode was added. It makes you invincible and run faster.
- There is now a 2 second long restriction on how fast players can construct sapper props.
- A suicide button was added to the ESC menu.
- Added a a group fight mode.
- Added option to disable damage when player is to far away from squad in commander battle.
- Custom maps are now selectable in the admin panel. Server owners can choose how many maps people can vote on or amdins can select.
- The # of custom maps available is now 100 instead of 20!
- Admins can now limit how many people can play as artillery train.
- Admins can now limit line infantry from spreading in commander battles. They can only close in or spread back to the starting spacing.
- The server now logs when the map or round was changed.
- Artillery Guards were added. They have the same stats as a ranker, but only spawn with a bayonet, ammo, and sword.
- Added the ability for admins to have custom polls.
- Added a few new scene props like a pyramid and coconuts, palm trees, lilys and cattail.
- Added new usable sceneprops for spawning items/horses or cannons.
- For server owners added a lot more options: Custom buttons, custom chat, also custom usable scene props which server owners can make visible to clients.
- Added the ability for servers to define their own map names (in strings.txt) and it gets synced with players and admins.
- Added the ability to add custom flag names for your own conquest maps.
- Added teleporting door props for mappers to use.
- Added that server owners can add the CD Key Id's of their admins to their server console or server config file and they automatically get admin.
- Added the setting "competitive scoring". On map reset, scores don't get reset, when being teamkilled, it does not change the KD ratio.
- Added a system for mappers to define fog color on their maps.
- Bonuses now work in commander battle and bots provide bonuses when playing as the right class.
- Rewrote most of the explosion and other destruction scripts, blowing up the whole map will not cause huge lagspikes anymore.
- Reduced the server cpu usage overall to increase performance with high player count servers.
- Increased FPS across the board in all maps.
- Artillery horses don't run away anymore even when hit, normal horses also don't run away anymore, but do when hit.
- Added the "Rheinund" as a new faction to the game.
- Added a new musket.
- Added a usable bandage.
- Added a usable surgeon class.
- Added a King of the Hill gamemode.s
- Added one new map.

Changes
- Faster Artillery Horses
- Remade almost all collision meshes including the frigate.
- Prussian Landwehr now has pikes as an option.
- Added a new admin menu and rearranged some of the admin tools based on usage and importance.
- Refilling ammo now both refills ammo if they have any, and if they dont, gives them ammo for their weapons.
- Admin healing now heals a players horse, if they are mounted.
- Canister rounds now fire more horizontally and less vertically.
- Dragoons now have better athletics(2). All other cavalry and generals now have 1 athletics.
- Sailor armor was removed, and they were given standard infantry armor in its place.
- A few of the prussian hats were giving too much armor, those were changed to the standard infantry hats armor.
- Pistols damage was nerfed.
- All bayonets were made 136 length.
- Changed the collision mesh of troops to better fill the body out, and make the legs smaller.
- Instruments were found to be over powered, and thus had their melee stats nerfed.
- Sword lengths for cavalry were standardized. Light sabers are at 101 length. Heavy cavalry or other long cavalry swords are 110.
- Bavarian AI was nerfed in commander battle.
- French cavalry musket was brought on par with the Russian cavalry musket.
- Grenzers are now light infantry. they still maintain an interesting hybrid in stats compared to the other light infantry.
- We changed how many build points it takes to build certain props and adjusted their health.
- 1Handed axe is now larger, so it can hit props to do the damage it should.
- Prussia and Rheinbund now have cavalry muskets are a option for their rifleman.
- Birch of knowledge should now crush through more often.
- Heavy cavalry and light infantry had their number of bots lowered in commander battle, and partisans and sailors had theirs increased
- Marine artillery can now ride arty horses.
- Captains of the marines had their health fixed.
- Buffed bracing slightly.
- Heavy and medium horses are slightly more maneuverable.
- Removed small axes from opolocheniye in commander battle so they only use pikes and cavalry muskets.

Bug Fixes
- Class limits now work in commander battle.
- The map name should now work so the show game rules doesn't break when playing a modified map.
- Double flag glitch that caused servers to crash should be fixed.
- Fixed issue where players would continue to play music even after the map ended or was switched.
- Fixed various issues where scene props or agent ids were 0.
- Artillery resets properly both in height and slots. Swivel cannons should no longer fall into objects. Cannons should no longer start the round fake loaded.
- Plank towers are no longer possible.
- Officers voice spam and a few other units who used the same variable now yell every 5 seconds.
- You can no longer have infinite ammo with artillery.
- Earthworks can no longer be dug into the sky.
- Item are now given server side, which means no more cheating the random weapons generator, or avoiding items like clothes.
- You can no longer do the spyglass animation without a spyglass.
- Removed message for cheating, so it doesn't crash the server.
- The issue where the voltigeur nco for France was an officer was corrected.
- Build points should now reset properly when the map is reset.
- Non artillery classes can no longer unlimber artillery.
- Fixed some bugs with win/loose music not playing correctly.
- Removed failed loop on sapper props.
- Made it so a certain broken walls wont be selected when the version before it was damaged by an explosion or cannon.
- Boat health should now reset when the boat respawns.
- Particles now appear when the boat is hit by a cannon/explosive.
- Fixed an issue where a sunken boat can keep rotating if you hit it.
- Dummies now reset properly.
- Can no longer up attack with lance on horseback.
- Cannon flash is fixed.
- Class limits not working on some units when set to 0.
- Fixed bug where it showed lives left in other modes than siege.
- Fixed the bugs with cannon aiming, where it would aim far down or up or would spin around when placed on slope.
- Reset map now works properly on conquest gamemode.
- Conquest points cannot go negative anymore now.
- On reset map in siege defender lives are reset properly now.
- Fixed a large amount of respawn counter bugs, especially with siege.
- Fixed in siege that you can capture the fort even if there were actually defenders close to the flag.
- Fixed that bots can capture siege flags.
- Fixed the spawning bug in siege that you sometimes cannot spawn for no reason.
- Fixed the invisible banner problems.
- Fixed the bonuses, they take no performance anymore and don't cause any lag anymore, it is now recommended to have this setting on for balance.
- Fixed that destroyed doors would not loose their colmesh if destroyed by explosions.
- Fixed that players do not fall of horses when hit.
댓글 407 개 더 읽어보기

게임에 대해

끝없는 전쟁에 의해 갈라진 땅에서, 강인한 전사들로 구성된 당신의 군대를 이끌고 전쟁에 참여할 때 입니다. 당신의 부대를 이끌어 나가고, 당신의 영토를 늘려가며 최종적으로는 Caldaria의 왕좌를 차지해 보십시오!
Mount & Blade: Warband는 말 위에서의 전투, 세부적인 전투 시스템을 통해 중세의 전투를 생생하게 묘사한 Mount & Blade의 스탠드-얼론 확장팩입니다.
  • 그래픽적 발전: 이제 HDR, FSAA, DOF, 소프트 파티클, 톤 매핑 등의 효과를 지원합니다.
  • 높은 디테일과 텍스쳐의 모델
  • 최대 64명이 참가할 수 있는 멀티 플레이어; 멀티 플레이어 모드로는 Deathmatch, Team Deathmatch, Capture the Flag, Conquest, Battle, Siege가 있습니다.
  • 한 나라의 지배자가 될 수 있고, 다른 영주들을 당신 밑으로 들어오도록 설득 할 수 있는 캠페인 모드
  • 당신의 동료에게 영토를 줌으로서 영주로 승급 시킬 수 있는 시스템
  • 로맨스 혹은 정치적 목적으로 왕국의 레이디와 결혼 할 수 있는 시스템; 시를 읊거나 용기를 증명하여 레이디의 마음을 빼앗아 보세요.
  • 향상된 병사 사기 시스템: 만약 병사들의 사기가 너무 낮다면, 그들은 탈영하게 될 것입니다.
  • 탄약을 보충하기 위해 전쟁터 어디에서나 탄약을 주워 쓸 수 있음
  • 모션 캡쳐를 이용한 전투 애니메이션
  • 다수의 개선된 전투 시스템: 당신이 방어 상태가 아닐 경우에도 방패는 화살들을 막을 것입니다.
  • 랜덤 맵이나 유저가 직접 제작한 맵에서 멀티 플레이어를 즐길 수 있음
  • 멀티 플레이어 장비 시스템: 상대방과 싸우거나 목표를 달성하여 돈을 벌어보세요.
  • 대부분의 투척 무기를 근접전에서 사용 할 수 있음; 상대방이 가까이 접근해 온다면 재블린을 짧은 창처럼 휘둘러 보세요.
  • 강력한 무기에 골드를 투자해 보세요: 균형 잡힌 무기 시스템은 우세한 팀에게 너무 많은 이점을 주지 않으면서도 전투를 더욱 재미있게 만들어 줍니다.

시스템 요구 사항

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows® XP
    • Processor: Intel Pentium 4 2.0 GHz or AMD 2.5 GHz
    • Memory: 512MB RAM
    • Graphics: 3D graphics card with 64MB RAM
    • Hard Drive: 100 MB available space
    • Sound: Standard audio
    Recommended:
    • OS: Windows XP or greater
    • Processor: Intel Core Duo 2.0 GHz or AMD Athlon 64 X2 3600+
    • Memory: 1GB RAM
    • Graphics: NVIDIA GeForce FX 5200, ATI Radeon 9600, or better
    • Hard Drive: 100MB available space
    • Sound: Standard audio
    Minimum:
    • OS: OS X version Mavericks 10.9, or later.
    • Processor: Intel Mac
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GeForce 8600M / ATi Radeon 2400 or better
    • Hard Drive: 1 GB available space
    • Sound: Standard audio
    Minimum:
    • OS: Ubuntu 12.04 LTS, Steam OS
    • Processor: Intel Core Duo 2.0 GHz or AMD Athlon 64 X2 3600+
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GeForce 6600GT / ATi Radeon 2400 or better
    • Hard Drive: 1 GB available space
    • Sound: Standard audio
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