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Szoftver Demók Ajánlott HÍREK
Itt az ideje, hogy összegyűjtsd saját harcedzett katonáidat, és csatlakozz a csatározáshoz egy folyamatos háborúskodás tépázta földön. Vezesd csatába embereidet, terjeszd ki birodalmad, és szerezd meg a legnagyobb kincset: Calradia trónját!
Megjelenés dátuma: 31 Márc 2010
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Mount and Blade: Warband vásárlása

$19.99

Ezt a játékot tartalmazó csomagok

Mount & Blade: Complete vásárlása

4 elemet tartalmaz: Mount & Blade, Mount & Blade: Warband, Mount & Blade: With Fire & Sword, Mount & Blade: Warband - Napoleonic Wars

Legutóbbi frissítések Mind a(z) (20)

Mac OS X/Linux and Steam Workshop Support

10 július 2014

Hello all!

Mount&Blade Warband is now functional on OS X and Linux platforms and has enabled support for Module downloading with Steam Workshop. These features are only newly released and there might be a few hiccups. Just let us know in the Steam or TaleWorlds forums and we'll continue to fix and improve our support.

This is the reason for the patches occurring over the past couple of days. Happy Mount&Blading!

200 megjegyzés Tovább

Mac/Linux beta now available on Steam!

27 június 2014

Good day Mount&Bladers!

Today we are very pleased to announce that Mount&Blade Warband is extending its supported platforms to OSX and Linux! Currently, this should just be seen as a beta test as there are known (and probably unknown) bugs to be resolved but those of you with OSX or Linux machines can play the game right now on Steam.

To try out the beta on your Linux or Mac computer with Steam just complete the following steps:

  1. Right click "Mount&Blade Warband" in your Steam Library and select "Properties".
  2. In the window that pops up, navigate to the " BETAS" tab and select "Mac/Linux beta" in the dropdown menu.
  3. Install the game and play!

Hopefully you all enjoy the game on its new platforms and let us know if you encounter any bugs! Though it should be functioning pretty well already and is certainly playable.

Note: Napoleonic Wars is not yet supported but will be in the near future.

110 megjegyzés Tovább

Modules on Steam Workshop

You can now download, rate and get automatic updates to mods on the Steam Workshop! Go to the Mount&Blade Warband Workshop to try out the mods there. This is still a new feature so please let us know what you think and give us your suggestions, in our discussions forum.

If you are a mod maker and you are wondering how to get your mod(s) on the workshop, then take a look at our instruction thread: http://forums.taleworlds.com/index.php/topic,307509.0.html

A játékról: 

Itt az ideje, hogy összegyűjtsd saját harcedzett katonáidat, és csatlakozz a csatározáshoz egy folyamatos háborúskodás tépázta földön. Vezesd csatába embereidet, terjeszd ki birodalmad, és szerezd meg a legnagyobb kincset: Calradia trónját!
A Mount & Blade: Warband a középkori csatamezőket realisztikus lovascsatákkal és részletes harcrendszerrel életre keltő játék rég várt önálló kiegészítő csomagja.
  • Felújított grafika: HDR, FSAA, mélységélesség, lágy részecskék, tone mapping, és még sok más effekt támogatása
  • Új, nagyobb részletességű modellek magas minőségű textúrákkal
  • Többjátékos csata akár 64 résztvevővel. Többjátékos játékmódok: Deathmatch, Team Deathmatch, Capture the Flag, Conquest, Battle, és Siege
  • Hadjárat, melyben egy frakció ura lehetsz, és földesurakat győzhetsz meg arról, hogy legyenek a vazallusaid
  • Kísérőidet vazallusokká teheted azáltal, hogy birtokot adsz nekik
  • Feleségül veheted a birodalom valamelyik úrhölgyét igaz szerelemből, vagy hideg politikai önérdekből. A hölgy szívét igyekezhetsz elnyerni versekkel, vagy bátorságoddal.
  • Javított katonamorál-rendszer: a katonák megtörnek és menekülőre fogják, ha moráljuk túl alacsonyra zuhan
  • A csatatéren található bármilyen alkalmas tárgyat lövedéknek használhatsz
  • Új, mozgásrögzítéses harci animációk
  • Számos, a harcrendszert érintő javítás: a pajzs akkor is felfogja a nyílvesszőt, ha épp nem aktívan védekezel
  • Többjátékos játékok játszhatók véletlenszerű, és egyedileg tervezett pályákon is
  • Felszerelésrendszer többjátékos módban: keress pénzt ellenfelek legyőzésével vagy célok elérésével
  • A legtöbb hajítófegyver használható közelharcban: ha az ellenség a közelbe ér, a gerely átváltva rövid lándzsaként használható tovább
  • Költs aranyat erősebb felszerelésre egy gondosan kiegyensúlyozott rendszer használatával, ami izgalmasabbá teszi a harcot anélkül, hogy túlságosan sok előnyt adna a jobban álló csapatnak

PC-s rendszerkövetelmények

    Minimum:
    • Operációs rendszer: Windows® XP
    • Processzor: Intel Pentium 4 2.0 GHz vagy AMD 2.5 GHz
    • Memória: 512 MB RAM
    • Grafika: 3D videokártya, 64 MB RAM
    • Merevlemez: 100 MB szabad hely
    • Hang: Szabvány hangeszköz
    Ajánlott:
    • Operációs rendszer: Windows XP vagy nagyobb
    • Processzor: Intel Core Duo 2.0 GHz vagy AMD Athlon 64 X2 3600+
    • Memória: 1GB RAM
    • Grafika: NVIDIA GeForce FX 5200, ATI Radeon 9600, vagy jobb
    • Merevlemez: 100MB szabad hely
    • Hang: Szabvány hangeszköz

Mac-es rendszerkövetelmények

    Minimum:
    • OS: OS X version Mavericks 10.9, or later.
    • Processor: Intel Mac
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GeForce 8600M / ATi Radeon 2400 or better
    • Hard Drive: 1 GB available space
    • Sound: Standard audio

Linuxos rendszerkövetelmények

    Minimum:
    • OS: Ubuntu 12.04 LTS, Steam OS
    • Processor: Intel Core Duo 2.0 GHz or AMD Athlon 64 X2 3600+
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GeForce 6600GT / ATi Radeon 2400 or better
    • Hard Drive: 1 GB available space
    • Sound: Standard audio
Hasznos vásárlói értékelések
4,477 emberből 4,123 (92%) találta hasznosnak ezt az értékelést
141 termék a fiókon
5 értékelés
71.3 óra a nyilvántartásban
If I had a choice between having sex with a woman or playing Mount & Blade: Warband, I'd probably still choose sex with a woman.

But afterwards I'd tell her to get the ♥♥♥♥ out of my house so I can play Mount & Blade: Warband.
Közzétéve: 16 május 2014
Hasznos volt ez az értékelés? Igen Nem
6 emberből 5 (83%) találta hasznosnak ezt az értékelést
150 termék a fiókon
2 értékelés
89.1 óra a nyilvántartásban
Nagyon jó játék! Vannak hibái ez tény, de nagyon le tudja kötni az embert.
Közzétéve: 13 április 2014
Hasznos volt ez az értékelés? Igen Nem
6 emberből 5 (83%) találta hasznosnak ezt az értékelést
28 termék a fiókon
1 értékelés
12.4 óra a nyilvántartásban
Nagyon jó játék mindenkinek ajánlom! :D
Közzétéve: 23 június 2014
Hasznos volt ez az értékelés? Igen Nem
1,491 emberből 1,332 (89%) találta hasznosnak ezt az értékelést
93 termék a fiókon
7 értékelés
279.1 óra a nyilvántartásban
Let's get straight to the point. Mount and Blade: Warband is not the prettiest game on the market. If games were women, Mount and Blade: Warband would be that girl with a hormone disorder that made her have kind of a beard. But like beard-girl, Warband has a really good personality and if you close your eyes when you kiss you can pretend that the facial hair is just a scarf or something. Know what I'm talking about?

Warband is the stand-alone expansion to the original Mount and Blade, released towards the end of 2008. Being a stand-alone, you don't need the original game to play. In Warband, like the original, you take the role of an individual on a fictional landmass known as Calradia, and are basically free to do whatever you want. The game definitely nudges you in certain directions, but following those suggestions or completely forging your own path is ultimately up to you. In this sense it is very similar to the Elder Scrolls games, except not even remotely technically groundbreaking.

At its best, Warband looks like the missing link between Morrowind and Oblivion. At its worst – which is basically any indoor location, most towns, and the overworld – it looks like it was released a decade ago. Character models and structures all have quite low polygon-counts, and most walls have pretty low-rez textures. Open areas look a great deal nicer, but even then, there's never a jaw-dropping or even a "ooh, that's pretty!" moment.


But for all the ugly, Warband has a lot going on under the hood. Gameplay has a few different layers, and each of these layers houses a great deal of complexity. Take, for example, the game's combat system. Each weapon deals a certain kind of damage, and most can be used in several different ways. On horseback, a voulge may only function as a thrusting-weapon, but when you dismount, you can swing away for much more damage. That's just the basics, though. The direction you swing from, whether or not you're moving – and which direction you're moving in – and the proximity of your enemy to you can all affect how much damage each swing of your weapon inflicts. Thrusting forward while you're on horseback will deal much more damage than trying to back-slash someone as you ride past them. Learning all the little tricks to maximize your damage, and even just the timing of your hits, means Warband has a rather steep learning curve that must be tackled before you start having fun.

The complexity of the combat doesn't detract from the brutality and the feeling of impact that you usually experience when you swing your blade at some poor dude's face. I say 'usually', because there are times when you feel as though your attack didn't register when it should have, or a strike you thought probably missed just killed someone. This is especially apparent during online play, which is one of Warband's newest features, and is arguably the main reason for the expansion's existence.


Online is unfortunately strictly map-based multiplayer, although the main game would – with some workarounds – make for excellent co-op, or even versus, play. There are eight game types, most of which stick to a standard FPS game-mode; deathmatch, capture the flag, battle etc… The more 'original' game-types such as siege, where you have to fight your way to the center of your opponent's castle, aren't played nearly as often as the more familiar modes. This seems mostly due to balance issues – one team almost always has a distinct advantage, usually due to terrain. Latency also means that you don't get that same feeling of impact when you hit or are hit by an opponent. That said, it's a great deal more exhilarating and challenging playing against people.

Landing a kill in multiplayer rewards you with gold which you can use to buy gear a la Counterstrike, but the gear you can buy depends on the faction and 'troop' you are playing. The factions seem pretty well balanced, and the troops consist of your basic footsoldier, the archer, and the very fun cavalry. It would have been nice to see some connection between my single-player character and my multiplayer character, or a means of customizing my multiplayer character's stats (as opposed to just gear on a cookie-cutter type), but the gear selections do make a very large difference to the way a match may play out. Maps range from frustratingly hilly (the slope of a hill slows player movement) to interesting little town-areas, and some maps definitely favor a specific troop type. It's also worth noting that in my time playing multiplayer, the community seemed a great deal friendlier than your typical FPS audience.

Singleplayer is extremely fun, but not without its flaws. If you ever find yourself laying siege to a castle that requires a ladder to breach its walls, it's almost guaranteed that your allies will somehow forget how to walk up a ladder, and block all of the other units, including you, from making any progress. This is exceptionally annoying and can end up getting many of your units killed because they just stand there waiting for the chump blocking the only entrance to get out of the way. Quests also haven't gained any real depth since the original, and although there is now a romance quest section that has interesting political implications, the actual romance component is shallow and requires little more than frequent lady-visits and some poetry-learning. It can also be frustrating trying to advance in a realm when no one will give you quests, as your standing with other characters is largely dependent on doing things for them.


The economy-side of the game is fascinating, and it can take a while to learn what's worth buying at what price, and where the best places to sell it are. Trying to balance your income and outgoing expenses adds yet another complication into the game's thick broth of gameplay elements. As you gain ground and become stronger, you will have to fend off attackers, manage your lands, keep your allies in line and keep your growing costs down, making the game's steep difficulty curve even steeper.

The Verdict

Combining hardcore roleplaying with deep combat, and throwing in a Counterstrike-esque multiplayer mode, this sort-of-budget game has more longevity than most full-priced, big-name-studio games. If you can get past the ugly façade, Mount and Blade: Warband is well worth a look.

Közzétéve: 17 március 2014
Hasznos volt ez az értékelés? Igen Nem
3 emberből 3 (100%) találta hasznosnak ezt az értékelést
15 termék a fiókon
2 értékelés
167.0 óra a nyilvántartásban
Soka bug de attól még jó :)
Közzétéve: 15 június 2014
Hasznos volt ez az értékelés? Igen Nem
6,848 emberből 6,547 (96%) találta hasznosnak ezt az értékelést
230 termék a fiókon
2 értékelés
1,139.1 óra a nyilvántartásban
DO NOT UNDER ANY CIRCUMSTANCES BUY THIS GAME. Seriously, look how many hours I've played: Over a thousand.

People make fun of MMO players because they spend so much time working for imaginary goals, but at least they're hanging out with friends and collaborating. I've just been sitting here alone in my underwear in the dark. FOR 1000 HOURS.

I used to be like you. I had friends and family, hobbies and interests. I used to cook for myself and clean my apartment once in a while. I used to have house plants for god's sake!

I thought becoming king would take a week or two of gaming sessions at most. I WAS WRONG. Please, if there's anything you value in life, don't buy this game.
Közzétéve: 23 január 2014
Hasznos volt ez az értékelés? Igen Nem