In una terra devastata dalle guerre continue, è giunta l'ora di mettere assieme la tua squadra di combattenti temprati e buttarsi nella mischia. Guida i tuoi uomini nella battaglia, espandi il tuo reame, e reclama il premio finale: il trono di Calradia!
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Data di rilascio:
31 mar 2010
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Acquista Mount and Blade: Warband

Pacchetti che includono questo gioco

Acquista Mount & Blade Warband DLC Collection

Include 3 articoli: Mount & Blade: Warband, Mount & Blade: Warband - Napoleonic Wars, Mount & Blade: Warband - Viking Conquest Reforged Edition

Acquista Mount & Blade Full Collection

Include 5 articoli: Mount & Blade, Mount & Blade: Warband, Mount & Blade: Warband - Napoleonic Wars, Mount & Blade: Warband - Viking Conquest Reforged Edition, Mount & Blade: With Fire & Sword

 

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17 gennaio

Napoleonic Wars 1.2



Napoleonic Wars has just received its largest update to date, bringing with it a host of bug fixes, game improvements, balance changes and a brand new faction: Rheinbund!

Server admins and modders can access the latest files over on our Napoleonic Wars download page.


PATCH NOTES (1.2):

New Features
- Welcome message will be displayed when joining a server. The default message will display the id of the user.
- Commander battle now has musicians that play music and flag bearers.
- The server now logs when someone was teamwounded or their horse was teamwounded or teamkilled.
- A revive and respawn option was added for server admins.
- God mode was added. It makes you invincible and run faster.
- There is now a 2 second long restriction on how fast players can construct sapper props.
- A suicide button was added to the ESC menu.
- Added a a group fight mode.
- Added option to disable damage when player is to far away from squad in commander battle.
- Custom maps are now selectable in the admin panel. Server owners can choose how many maps people can vote on or amdins can select.
- The # of custom maps available is now 100 instead of 20!
- Admins can now limit how many people can play as artillery train.
- Admins can now limit line infantry from spreading in commander battles. They can only close in or spread back to the starting spacing.
- The server now logs when the map or round was changed.
- Artillery Guards were added. They have the same stats as a ranker, but only spawn with a bayonet, ammo, and sword.
- Added the ability for admins to have custom polls.
- Added a few new scene props like a pyramid and coconuts, palm trees, lilys and cattail.
- Added new usable sceneprops for spawning items/horses or cannons.
- For server owners added a lot more options: Custom buttons, custom chat, also custom usable scene props which server owners can make visible to clients.
- Added the ability for servers to define their own map names (in strings.txt) and it gets synced with players and admins.
- Added the ability to add custom flag names for your own conquest maps.
- Added teleporting door props for mappers to use.
- Added that server owners can add the CD Key Id's of their admins to their server console or server config file and they automatically get admin.
- Added the setting "competitive scoring". On map reset, scores don't get reset, when being teamkilled, it does not change the KD ratio.
- Added a system for mappers to define fog color on their maps.
- Bonuses now work in commander battle and bots provide bonuses when playing as the right class.
- Rewrote most of the explosion and other destruction scripts, blowing up the whole map will not cause huge lagspikes anymore.
- Reduced the server cpu usage overall to increase performance with high player count servers.
- Increased FPS across the board in all maps.
- Artillery horses don't run away anymore even when hit, normal horses also don't run away anymore, but do when hit.
- Added the "Rheinund" as a new faction to the game.
- Added a new musket.
- Added a usable bandage.
- Added a usable surgeon class.
- Added a King of the Hill gamemode.s
- Added one new map.

Changes
- Faster Artillery Horses
- Remade almost all collision meshes including the frigate.
- Prussian Landwehr now has pikes as an option.
- Added a new admin menu and rearranged some of the admin tools based on usage and importance.
- Refilling ammo now both refills ammo if they have any, and if they dont, gives them ammo for their weapons.
- Admin healing now heals a players horse, if they are mounted.
- Canister rounds now fire more horizontally and less vertically.
- Dragoons now have better athletics(2). All other cavalry and generals now have 1 athletics.
- Sailor armor was removed, and they were given standard infantry armor in its place.
- A few of the prussian hats were giving too much armor, those were changed to the standard infantry hats armor.
- Pistols damage was nerfed.
- All bayonets were made 136 length.
- Changed the collision mesh of troops to better fill the body out, and make the legs smaller.
- Instruments were found to be over powered, and thus had their melee stats nerfed.
- Sword lengths for cavalry were standardized. Light sabers are at 101 length. Heavy cavalry or other long cavalry swords are 110.
- Bavarian AI was nerfed in commander battle.
- French cavalry musket was brought on par with the Russian cavalry musket.
- Grenzers are now light infantry. they still maintain an interesting hybrid in stats compared to the other light infantry.
- We changed how many build points it takes to build certain props and adjusted their health.
- 1Handed axe is now larger, so it can hit props to do the damage it should.
- Prussia and Rheinbund now have cavalry muskets are a option for their rifleman.
- Birch of knowledge should now crush through more often.
- Heavy cavalry and light infantry had their number of bots lowered in commander battle, and partisans and sailors had theirs increased
- Marine artillery can now ride arty horses.
- Captains of the marines had their health fixed.
- Buffed bracing slightly.
- Heavy and medium horses are slightly more maneuverable.
- Removed small axes from opolocheniye in commander battle so they only use pikes and cavalry muskets.

Bug Fixes
- Class limits now work in commander battle.
- The map name should now work so the show game rules doesn't break when playing a modified map.
- Double flag glitch that caused servers to crash should be fixed.
- Fixed issue where players would continue to play music even after the map ended or was switched.
- Fixed various issues where scene props or agent ids were 0.
- Artillery resets properly both in height and slots. Swivel cannons should no longer fall into objects. Cannons should no longer start the round fake loaded.
- Plank towers are no longer possible.
- Officers voice spam and a few other units who used the same variable now yell every 5 seconds.
- You can no longer have infinite ammo with artillery.
- Earthworks can no longer be dug into the sky.
- Item are now given server side, which means no more cheating the random weapons generator, or avoiding items like clothes.
- You can no longer do the spyglass animation without a spyglass.
- Removed message for cheating, so it doesn't crash the server.
- The issue where the voltigeur nco for France was an officer was corrected.
- Build points should now reset properly when the map is reset.
- Non artillery classes can no longer unlimber artillery.
- Fixed some bugs with win/loose music not playing correctly.
- Removed failed loop on sapper props.
- Made it so a certain broken walls wont be selected when the version before it was damaged by an explosion or cannon.
- Boat health should now reset when the boat respawns.
- Particles now appear when the boat is hit by a cannon/explosive.
- Fixed an issue where a sunken boat can keep rotating if you hit it.
- Dummies now reset properly.
- Can no longer up attack with lance on horseback.
- Cannon flash is fixed.
- Class limits not working on some units when set to 0.
- Fixed bug where it showed lives left in other modes than siege.
- Fixed the bugs with cannon aiming, where it would aim far down or up or would spin around when placed on slope.
- Reset map now works properly on conquest gamemode.
- Conquest points cannot go negative anymore now.
- On reset map in siege defender lives are reset properly now.
- Fixed a large amount of respawn counter bugs, especially with siege.
- Fixed in siege that you can capture the fort even if there were actually defenders close to the flag.
- Fixed that bots can capture siege flags.
- Fixed the spawning bug in siege that you sometimes cannot spawn for no reason.
- Fixed the invisible banner problems.
- Fixed the bonuses, they take no performance anymore and don't cause any lag anymore, it is now recommended to have this setting on for balance.
- Fixed that destroyed doors would not loose their colmesh if destroyed by explosions.
- Fixed that players do not fall of horses when hit.
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Informazioni sul gioco

In una terra devastata dalle guerre continue, è giunta l'ora di mettere assieme la tua squadra di combattenti temprati e buttarsi nella mischia. Guida i tuoi uomini nella battaglia, espandi il tuo reame, e reclama il premio finale: il trono di Calradia!
'Mount & Blade: Warband' è il trepidamente atteso pacchetto di espansione stand-alone per il gioco che ha riportato in vita i campi di battaglia medioevali, grazie a realistici scontri a cavallo e ad un dettagliato sistema di combattimento.
  • Revisione grafica. Aggiunto il supporto per HDR, FSAA, profondità di campo, particelle "soft", tone mapping e molti altri effetti
  • I nuovi modelli poligonali sfoggiano dettagli più elevati e texture di alta qualità
  • Battaglie multiplayer fino a 64 giocatori. Le modalità multiplayer includono Deathmatch, Team Deathmatch, Cattura la Bandiera (Capture the Flag), Conquista (Conquest), Battaglia (Battle) e Assedio (Siege)
  • La campagna militare ti permetterà di diventare il leader di una fazione e di convincere i vari sovrani a divenire tuoi vassalli
  • Puoi far diventare i tuoi compagni dei vassalli, assicurando loro delle terre
  • Puoi sposare una signora del reame, con obiettivi romantici o per semplici interessi politici. Prova a conquistare il cuore di una signora mediante il coraggio o la poesia
  • Meccaniche migliorate per il morale dei soldati. I soldati tagliano la corda se il loro morale scende eccessivamente
  • Raccogli qualunque proiettile dal campo di battaglia per usarlo come munizioni aggiuntive
  • Nuove animazioni della battaglia in motion-capture
  • Numerosi miglioramenti al sistema di combattimento. Lo scudo ti difende dalle frecce anche quando non ti stai proteggendo direttamente
  • Puoi giocare partite multiplayer sia su mappe random sia su mappe progettate ad hoc
  • Sistema di equipaggiamento multiplayer. Guadagna denaro battendo i nemici o adempiendo a particolari compiti
  • La maggior parte delle armi da lancio è utilizzabile anche in scontri ravvicinati. Puoi usare un giavellotto a mo' di lancia corta se il nemico si avvicina a sufficienza
  • Puoi spendere l'oro per potenziare l'equipaggiamento, mediante un sistema attentamente bilanciato, che assicura battaglie sempre entusiasmanti, smorzando parzialmente il vantaggio del team principale

Requisiti di sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows® XP
    • Processor: Intel Pentium 4 2.0 GHz or AMD 2.5 GHz
    • Memory: 512MB RAM
    • Graphics: 3D graphics card with 64MB RAM
    • Hard Drive: 100 MB available space
    • Sound: Standard audio
    Recommended:
    • OS: Windows XP or greater
    • Processor: Intel Core Duo 2.0 GHz or AMD Athlon 64 X2 3600+
    • Memory: 1GB RAM
    • Graphics: NVIDIA GeForce FX 5200, ATI Radeon 9600, or better
    • Hard Drive: 100MB available space
    • Sound: Standard audio
    Minimum:
    • OS: OS X version Mavericks 10.9, or later.
    • Processor: Intel Mac
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GeForce 8600M / ATi Radeon 2400 or better
    • Hard Drive: 1 GB available space
    • Sound: Standard audio
    Minimum:
    • OS: Ubuntu 12.04 LTS, Steam OS
    • Processor: Intel Core Duo 2.0 GHz or AMD Athlon 64 X2 3600+
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GeForce 6600GT / ATi Radeon 2400 or better
    • Hard Drive: 1 GB available space
    • Sound: Standard audio
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