Theatre of War 2: Africa 1943 abarca los acontecimientos que tuvieron lugar en Túnez, África del Norte, durante 1943. Recuperándose de sus pérdidas después de la aplastante derrota y la subsiguiente retirada tras la Segunda Batalla de El Alamein, los Afrika Corps alemanes, reforzados y ahora apoyados por el Ejército Italiano, se preparan...
Análisis de usuarios: Variados (67 análisis) - El 62% de los 67 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 24 abr. 2009

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Comprar Theatre of War 2: Africa 1943

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Packs que incluyen este juego

Comprar Theatre of War Collection

Incluye 6 artículos: Theatre of War, Theatre of War 2 - Battle for Caen, Theatre of War 2: Africa 1943, Theatre of War 2: Centauro, Theatre of War 2: Kursk 1943, Theatre of War 3: Korea

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Comprar 1C War Games Collection

Incluye 9 artículos: Men of War: Red Tide, Men of War: Vietnam, Men of War™, Real Warfare 1242, Real Warfare 2: Northern Crusades, Theatre of War, Theatre of War 2: Africa 1943, Theatre of War 3: Korea, XIII Century – Gold Edition

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Comprar World War II Collection by 1C

Incluye 16 artículos: Faces of War, Men of War: Assault Squad, Men of War: Assault Squad - MP Supply Pack Alpha, Men of War: Assault Squad - MP Supply Pack Bravo, Men of War: Assault Squad - MP Supply Pack Charlie, Men of War: Assault Squad - Skirmish Pack, Men of War: Assault Squad - Skirmish Pack 2, Men of War: Condemned Heroes, Men of War: Red Tide, Men of War™, Soldiers: Heroes of World War II, Theatre of War, Theatre of War 2 - Battle for Caen, Theatre of War 2: Africa 1943, Theatre of War 2: Centauro, Theatre of War 2: Kursk 1943

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Acerca de este juego

Theatre of War 2: Africa 1943 abarca los acontecimientos que tuvieron lugar en Túnez, África del Norte, durante 1943. Recuperándose de sus pérdidas después de la aplastante derrota y la subsiguiente retirada tras la Segunda Batalla de El Alamein, los Afrika Corps alemanes, reforzados y ahora apoyados por el Ejército Italiano, se preparan una vez más para enfrentarse a los Aliados. Las fuerzas del Eje, bajo el mando del legendario general Erwin Rommel, tendrán una oportunidad muy breve para arrebatar la victoria de las garras de sus anteriores fracasos. Los jugadores liderarán los Afrika Korps de Rommel en su última campaña militar a gran escala y tomarán el mando de los ejércitos inglés y americano en su intento de expulsar de África a las fuerzas del Eje de una vez por todas.

El escenario está listo, ¡es hora de entrar otra vez en el Teatro de la Guerra!

  • Combate urbano casa por casa
  • Animados combates mano a mano
  • Posibilidad de controlar baterías y vehículos antiaéreos
  • Cortinas de humo
  • Ahora están disponibles diferentes tipos de trincheras, sacos de arena, bloqueos de carreteras y emplazamientos rodeados de alambre de espino (sólo para las unidades de defensa) y el jugador puede ubicarlos antes de que empiece la batalla
  • Control avanzado de formación de unidades
  • IA de soldados mejorada (p. ej.: los soldados buscarán cobertura de forma independiente y compartirán la munición de sus armas pesadas)
  • Mejora del sistema de los daños causados a infantería
  • Nuevo y avanzado sistema visual para la observación de ángulos y cortinas de humo
  • Buscador de servidores de partidas online
  • Efectos visuales y sonoros mejorados, con nuevos modelos de vehículos y soldados, nuevos sonidos y música, así como nuevos efectos de explosiones y animaciones
  • 15 misiones en tres campañas – alemana, americana e inglesa - que incluyen famosas batallas como las del Paso de Kasserine, Sidi Bou Zid, Sbeitla y Tebessa
  • Editor de misiones para crear tus propios escenarios
  • Mapa táctico de batalla interactivo
  • Más de 50 diferentes tipos de vehículos
  • Más de 30 edificios nuevos y únicos

Requisitos del sistema

    Mínimo:

    • SO: Windows XP / Vista
    • Procesador: Intel Pentium IV a 3.0 GHz
    • Memoria: 1 GB de RAM
    • Disco Duro: 3.5 GB de espacio libre
    • Gráficos: nVidia GeForce 6600 o ATI Radeon X800
    • Sonido: Compatible con DirectX 9.0
    • DirectX®: DirectX 9.0c

    Recomendado:

    • Procesador: Intel Core 2 Duo o AMD Athlon64 X2
    • Memoria: 2 GB de RAM
    • Gráficos: nVidia GeForce 8800 o ATI Radeon HD 3850
    • Sonido: Sound Blaster Audigy 2
Análisis útiles de usuarios
A 5 de 9 personas (56%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
12.4 h registradas
Publicado el 17 de diciembre de 2015
Excellent game to play. Challenging strategy. Not for the mindless !
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A 23 de 27 personas (85%) les ha sido útil este análisis
9.5 h registradas
Publicado el 6 de junio de 2013
This game is great. Good mix of Empire Total War (controlling AI), and CoH [Company of Heroes] (Independent AI). Good game for anyone who loves hardcore strategy, realism, or just having fun with history. Graphics are stunning and the realism is mindblowing, this game going all the way down to naming each and every bot, with non repeating names! Highly suggest for anyone, worth the money.
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A 24 de 30 personas (80%) les ha sido útil este análisis
1.4 h registradas
Publicado el 30 de diciembre de 2013
Might be a bit challenging for casual strategy players.. But the details on realism makes this game a pretty awesome !
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A 16 de 16 personas (100%) les ha sido útil este análisis
28.4 h registradas
Publicado el 10 de diciembre de 2014
This is the game to buy if you are a WW2 maniac like me. Though there isn't that much hardware that you can get your hands on the stuff that you do get is very well modelled. M3 medium tanks are my favorite because it's so fun to see them roll down a hill mowing down infantry with their MG turret, shooting an armored car with their 37mm, and shooting a pzIII with their 75mm. It is a shame that there aren't more vehicles. The only British vehicle that appears is the valentine (Only one that appears in campaign idk if more) but if you are expected to see the iconic british vehicles that ruled the desert like the churchhill, matilda, or the crusader, you will be kept waiting. Most American vehicles make an appearance including two variants of the M4. The only iconic vehicle missing from the germans garage are the spgs based off of the pzIII chasis like the stug. The Germans have by far the most complete arsenal as they have multiple variants of the pzIII&IV, multiple armored cars and apcs, and the famous Tiger.

GAMEPLAY
All combat is fully modelled. This is not COH where the max range of a tank gun is a 50 meters. In fact, most cannons can shoot across the entire map (though they won't penetrate armor very good that way). Any thing your units can see they can shoot assuming that their target is not outside their maximum range which will be a problem with smgs but will rarely happen with anything else. A tricky part of commanding is putting your assets in places where they have fields of fire. In most rts if a bump in the terrain or part of the crest a hill is blocking the fire the game will let the bullet travel though the obstruction. This is not a game where you can micro manage things other than the major assets. The major flaw in this game is control. It is how you say, not very good. For starters the default move order is a fire and move drill which is useful for tanks which don't have to stop to fire but will get your infantry killed all the time as they stop to fire for a few seconds, move a couple of meters, then repeat instead of just running into their trench. There is also an incredibly irritating latency to orders given to infantry and sometimes they simply ignore what you are telling them to do. Try to tell them to get in cover while they are in a fire animation? They will spend 3 seconds getting fired at before listening. The controls of the vehicles are passable at best. There is not way to tell vehicles to orient their armor without telling them to advance and sometimes they will stop firing for no reason or repeatedly fire at a target they have no hope of penetrating meanwhile infantry are right next to them lobbing AT grenades. The biggest negative is that there were FAAAR too many defense missions. More than 75% of the were defensive missions and half of those were pure defensive which means that you don't need to move your troops around at all. Some of them however required skillful use of vehicles to reinforce sectors and skillful placement of AT guns to maximize their effectiveness.
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A 11 de 11 personas (100%) les ha sido útil este análisis
15.2 h registradas
Publicado el 2 de noviembre de 2014
The choice of deployable units is somewhat limited, the vehicle, terrain and building damage physics are pretty detailed (tanks can be disabled in a number of ways, buildings can be either partially or completely destroyed, aircraft bombs, artillery and tank rounds leave craters in the terrain), the only downside is the length of the campaign (there are quite a few campaign choices) but they're all less than 10 missions long. By far though this is a very decent game and i would recommend it to anyone who used to enjoy the close combat series of games.
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