Theatre of War 2: Africa 1943 covers the events of 1943 in Tunisia, North Africa. Recovering from their losses after the crushing defeat and subsequent retreat after the Second Battle of El-Alamein, the German Afrika Korps - reinforced and now supported by the Italian Army - prepare once more to put steel against steel with the Allies.
Brugeranmeldelser: Hovedsagelig positive (21 anmeldelser)
Udgivelsesdato: 24. apr 2009
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"Real time strategy set during the Second World War (N. Africa campaign). More tactically sophisticated that CoH. Hardcore rating: medium."

Om dette spil

Theatre of War 2: Africa 1943 covers the events of 1943 in Tunisia, North Africa. Recovering from their losses after the crushing defeat and subsequent retreat after the Second Battle of El-Alamein, the German Afrika Korps - reinforced and now supported by the Italian Army - prepare once more to put steel against steel with the Allies. The Axis forces, under the command of the legendary General Erwin Rommel, have an all too brief opportunity to seize victory from the clutches of their earlier failures. Players will lead Rommel’s Afrika Korps in their last full-scale military campaign and command the English and American armies as they try to push the Axis forces out of Africa once and for all.

The stage is set, it's time again to enter the Theatre of War!

  • House to house urban combat
  • Animated hand-to-hand fighting
  • Anti-air vehicles and stationary anti-aircraft mounts to control
  • Smoke screens
  • Different types of trenches, sand bags, road blocks and barbed wire emplacements are now available (to defending units only) and can be placed by the player before the battle starts
  • Advanced unit formations control
  • Improved soldier A.I. (e.g. soldiers will independently search for cover and share heavy weapons ammo)
  • Improved complex infantry damage system
  • New advanced visual spotting system accounts for observation angles and smoke screens
  • Online Game Server Browser
  • Improved visuals and sound, with new soldier and vehicle models, new sounds and music, and all new explosion effects and animations.
  • 15 missions in three campaigns – German, American and British - including famous battles such as Kasserine Pass, Sidi Bou Zid, Sbeitla and Tebessa.
  • Mission Editor to create your own scenarios
  • Interactive Tactical Battle Map
  • Over 50 different vehicle types
  • Over 30 new unique buildings

Systemkrav

    Minimum:

    • OS: Windows XP/Vista
    • Processor: Intel Pentium IV 3.0 GHz
    • Memory: 1 GB RAM
    • Hard Drive: 3.5 GB HDD
    • Graphics: nVidia GeForce 6600 or ATI Radeon X800
    • Sound: DirectX 9.0 compatible sound card
    • DirectX®: DirectX 9.0c

    Recommended:

    • Processor: Intel Core 2 Duo or AMD Athlon64 X2
    • Memory: 2 GB RAM
    • Graphics: nVidia GeForce 8800 or ATI Radeon HD 3850
    • Sound: SoundBlaster Audidgy 2 sound card
Helpful customer reviews
2 af 2 brugere (100%) fandt denne anmeldelse brugbar
15.2 timer bogført
Indsendt: 2. november
The choice of deployable units is somewhat limited, the vehicle, terrain and building damage physics are pretty detailed (tanks can be disabled in a number of ways, buildings can be either partially or completely destroyed, aircraft bombs, artillery and tank rounds leave craters in the terrain), the only downside is the length of the campaign (there are quite a few campaign choices) but they're all less than 10 missions long. By far though this is a very decent game and i would recommend it to anyone who used to enjoy the close combat series of games.
Fandt du denne anmeldelse brugbar? Ja Nej
1 af 1 brugere (100%) fandt denne anmeldelse brugbar
0.2 timer bogført
Indsendt: 26. september
graphics are pants, but gameplay is intuitive, no major bugs

recommended only for WWII maniacs, especially those interested in the African Theatre
Fandt du denne anmeldelse brugbar? Ja Nej
20 af 53 brugere (38%) fandt denne anmeldelse brugbar
18.9 timer bogført
Indsendt: 21. juli
This game is bad, really really bad one of the worst strategy games I have every played. Let us talk about the selling points of the product
1. The AI
The ghost in Pac man probably are more complex than the AI in this game.
a. There is no path finding. For example units will not follow roads, even in cases where you start them on roads, but will head in a straight line to their destination unit they hit something and must turn. There is a stage where you fight on the road between high cliffs. When the AI travels it does not follow the road but hits a straight line until it gets stuck on a hill side that is to steep so it turns a bit and repeats the procedure. So if the road has a curve to it the unit does not follow the curve but makes a zig zag motion til it reaches its destination
b. AI allies are about worthless. There are stages where you fight and your re-enforcements are AI allies. Problem is the AI allies do not want to fight. Now most of the time they will fire on an enemy if they see him, but do nto expect them to go looking.
This really gets to be a a pain in missions where the ally AI is needed to win, in such cases its a 60/40 chance you are losing the mission
c. units disappear. You will have a unit walking then all of a sudden its gone. Not shot at or in combat just gone, it's like the rapture
d. Units movement. You spend a lot of your time trying to get units to move. Now most of the time they will move when ordered, but there are many times they act liek your not even around. I am not talking a unit that is scared or injured but just under normal cases they simply do not want to move.
2. Line of Sight
I would love to meet the person who designed this system. It appears combat in WW2 involved both sides playing pick a boo. You will have two units within 10 feet of stopped looking at each other, only to have the enemy disappear, then reappear in the same spot. I have seen whole tanks be surrounded by enemy units (infantry and tanks) disappear then re appear. This gets to be a pain in missions where you need to prevent the enemy from breaking through. it sucks to be firing at that last tank only to have it engage its cloaking device
Stage design
For some reason the developers decided not make the player guess on how to complete missions. Sure you are giving an overview on what you need to do but never told how to do it. I know you are thinking, why do you want the game to walk you through it? That's not what I mean, what I mean is the developers put hidden triggers that only they know in order to complete a mission. For example
You are to hold the line and defeat the enemy attack. Ok so you fight for a few minute and even get a "Mission accomplished" alert. Ok good, so some time goes by and your are still playing. Well this is where the fun begins, see the game said you had to defeat teh attack, what it didn't say is that in order to complete the mission you need to have an infantry unit in some random building.
Now if you are lucky it is just simple case of moving stuff around till you activate the trigger. If you are not so lucky the enemy keeps rescanning until you run out of men.

Final thought
No doubt someone will come on here and claim I am not telling the truth. Well to them I say go look at the official reviews, most complain about the same issues. It is sad this is a great game when it works and could have been something if only the developers had the skills to deliver
This game is one of the worse thing to come out on computer. It is clear the publisher is trying to fight against software piracy by creating stuff that is so bad , people would not even want to steal it.
Fandt du denne anmeldelse brugbar? Ja Nej
14 af 16 brugere (88%) fandt denne anmeldelse brugbar
1.4 timer bogført
Indsendt: 30. december 2013
Might be a bit challenging for casual strategy players.. But the details on realism makes this game a pretty awesome !
Fandt du denne anmeldelse brugbar? Ja Nej
11 af 13 brugere (85%) fandt denne anmeldelse brugbar
9.5 timer bogført
Indsendt: 6. juni 2013
This game is great. Good mix of Empire Total War (controlling AI), and CoH [Company of Heroes] (Independent AI). Good game for anyone who loves hardcore strategy, realism, or just having fun with history. Graphics are stunning and the realism is mindblowing, this game going all the way down to naming each and every bot, with non repeating names! Highly suggest for anyone, worth the money.
Fandt du denne anmeldelse brugbar? Ja Nej
18 af 26 brugere (69%) fandt denne anmeldelse brugbar
10.3 timer bogført
Indsendt: 21. marts
I reward this masterfully crafted piece of art, this top AAA-act, with the privileged "Seal of Ultimate Approval" - no doubts, no regrets!

Rating: 9,3/10
Fandt du denne anmeldelse brugbar? Ja Nej
5 af 8 brugere (63%) fandt denne anmeldelse brugbar
16.6 timer bogført
Indsendt: 7. april 2013
Love how you can try out some italian tanks ^^
Fandt du denne anmeldelse brugbar? Ja Nej
4 af 8 brugere (50%) fandt denne anmeldelse brugbar
16.2 timer bogført
Indsendt: 19. november 2010
Very nice...
Fandt du denne anmeldelse brugbar? Ja Nej
2 af 4 brugere (50%) fandt denne anmeldelse brugbar
2.5 timer bogført
Indsendt: 21. december 2011
돈이아깝다 ♥♥♥♥♥♥ 개적화에다가 게임성도병맛이다 하지마세요
Fandt du denne anmeldelse brugbar? Ja Nej
4 af 13 brugere (31%) fandt denne anmeldelse brugbar
Indsendt: 4. august 2012
toto
Fandt du denne anmeldelse brugbar? Ja Nej