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Sword of the Stars: Complete Collection comprend les jeux originaux Sword of the Stars et les 3 extensions Born of Blood, A Murder of Crows et Argos Naval Yard. Nous sommes en 2405, les scientifiques humains ont découvert une nouvelle technologie qui permet de voyager d'étoile en étoile encore plus rapidement que la vitesse lumière.
Date de parution: 3 oct 2008
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Acheter Sword of the Stars I - Complete Collection

Packages qui comprennent ce jeu

Acheter Sword of the Stars Collection

Inclut les 2 articles suivants : Sword of the Stars: Complete Collection, Sword of the Stars II: Enhanced Edition

Articles

"...strategy blender Sword of the Stars mixes one part Homeworld-style RTS combat with an equal portion of interstellar empire builder Master of Orion. The concoction works superbly, adding an intricate turn-based strategy layer to the signature 3D real-time space battles."
— PC Gamer UK

"Has the things you crave vis a vis stellar dominion."
— Penny Arcade

À propos du jeu

Sword of the Stars: Complete Collection comprend les jeux originaux Sword of the Stars et les 3 extensions Born of Blood, A Murder of Crows et Argos Naval Yard.

Nous sommes en 2405, les scientifiques humains ont découvert une nouvelle technologie qui permet de voyager d'étoile en étoile encore plus rapidement que la vitesse lumière. Mais, comble de la tragédie, la Terre est ravagée par les forces aliens. A l'aube d'une ère nouvelle, une autre réalité sinistre fait surface...

Sword of the Stars :
  • 4 races distinctes - Humain, Hiver, Tarkas et Liir
  • Un moteur puissant ultramoderne offre des graphiques à couper le souffle et une jouabilité à toute épreuve
  • Chaque race a un moyen de transport unique pour se déplacer entre systèmes stellaires, créant des styles de jeu complètement différents
  • Plus de 150 technologies distinctes à étudier sur un arbre des technologies dynamique
  • Plus de 40 armes parmi 6 classes différentes
  • Les joueurs peuvent créer et construire des vaisseaux selon 3 catégories de taille - Destroyer, Croiseur et Dreadnought
  • Jusqu'à 8 joueurs peuvent jouer contre l'IA et les uns contre les autres en LAN ou en ligne
  • Choisissez parmi une grande variété de scénarios de campagne pour jouer en solo ou avec des amis

Born of Blood :
  • Incarnez les impitoyables marchands d'esclaves Zuul, avec plus de 90 catégories nouvelles de vaisseaux et leur système de commandes uniques – le Tunnel Drive
  • Plus de 25 technologies additionnelles
  • 15 armes en plus à ajouter au design de vos vaisseaux
  • De nouvelles sections de vaisseaux pour les 4 races originelles, dont : War, Projector, Boarding et un nouveau genre de satellite de défense – la plateforme de défense Torpedo
  • 4 affrontements galactiques additionnels, une nouvelle grande menace, ainsi que 3 scénarios uniques et 6 cartes originales
  • De nouvelles caractéristiques de jeu, dont l'Esclavage, les Routes de commerce et les Communications Diplomatiques

A Murder of Crows :
  • Une sixième race apparait – Les Morrigi
  • De nouvelles pièces pour les vaisseaux - Plus d'une douzaine de nouvelles sections de vaisseaux
  • Un système d'entrainement unique, le ‘Grav Flock’, pour les Morrigi
  • 15 nouvelles armes
  • 27 nouvelles technologies et les nouveaux arbres technologiques Xeno-Cultural et Drones
  • Des vaisseaux transportant des Drones dans les 3 catégories de taille
  • Des vaisseaux de construction, une grande diversité de stations orbitales, des vaisseaux espions, des vaisseaux anti policiers et bien d'autres encore
  • Un nouvelle série d'améliorations et de nouveautés pour l'interface graphique

Argos Naval Yard :
  • 19 nouvelles technologies
  • Plus de 75 nouvelles sections de vaisseaux à construire
  • 10 nouvelles armes / 3 nouveaux scénarios
  • Modes solo / multijoueur avec des cartes et scénarios en coopération

Configuration requise

    • Interface : Microsoft® Windows® 2000/XP/Vista
    • Processeur : 1.5 Ghz Intel® Pentium® ou équivalent
    • Mémoire : 1 Go RAM (2 Go pour Vista)
    • Disque dur : 3 Go d'espace disque
    • Carte graphique : Carte vidéo avec 128Mo RAM compatible DirectX® 9
    • Carte son : DirectX® 8.1 ou meilleure compatible
    • DirectX® Version: DirectX® 9c
    • Connexion internet: au moins un modem 56k
    • Exigence Multijoueur : Clés Gamespy (fournies par l'éditeur)
Évaluations intéressantes des utilisateurs
17 personne(s) sur 18 (94%) ont trouvé cette évaluation utile
27.5 heures en tout
+/+ Unique take on research.
+/+ Simple ship building UI.
+/+ First encounters with alien species is handled very well.
+/+ All six species have unique play styles and lore as well as provide unique opponents to fight.
+/+ Micromanagement decreases with game length.
+/+ full 3 dimensional star maps (with many choices included a ‘2D’ star map for those who prefer 2D).
+/+ Games are very customizable.

+/- Turn-based star map with real-time battles (kind of like Total War in space).
+/- Economy management is relatively simple.
+/- Graphics are nothing to write home about (not that important for a 4x strategy game IMO).

-/- SotS lacks a sufficient tutorial and the UI fails to present all relevant information.
-/- Sound effects range from average to bad. Some may even find them offensive.
-/- Lacks steam features.

Verdict: 8.8/10. SotS is a very impressive and unique take on the 4x genre. The developer managed to create a game design that scales the micromanagement with empire size. The ship design is one of the best I’ve seen in a 4x game (Star Ruler would be my only contender). The game has a steep learning curve and requires some forum reading/let’s plays to gain a moderate understanding of the underlying mechanics. If you are willing to invest the time, you will find a lot to love in Sword of the Stars.
Posté le : 21 avril
Cette évaluation vous a-t-elle été utile ? Oui Non
8 personne(s) sur 8 (100%) ont trouvé cette évaluation utile
2.9 heures en tout
I had to buy this game again in order to review it. My hours played does not include the older Steam version that isn't sold anymore.

This is hands down my favourite game of all time. Therefore I am actually going to take time writing this review.

Ridiculously deep, engaging gameplay that can allow for 250+ hours for a single large game - a game filled with desperate struggles against merciless and highly adaptable AI in long late-night/early morning sessions. A very nice physics engine allows for some interesting RTS battles with completely customised ships bristling with esoteric weaponry - from the humble red laser to giant space revolvers that shoot asteroids that glass planets.

With a quasi-randomised tech tree system and 6 different races that each play completely differently, it is easy to spend thousands of hours on this game and still not experience everything it has to offer. Multiplayer is just as good - coordinate with a friend or compete against them in 4X/RTT combined gameplay. If you thought multiplayer games of Sins of a Solar Empire or Civ were long, this game is somewhat longer, but rewards you with deep satisfaction during and after play.

Overall it is similar to the Master of Orion series of games if you remember those, but also feels akin to Total War with the RTT combined with turn-based strategy, and the depth of control available during battles. Most of the time you are trying to expand, tech up and survive in a turn-based 4X type strategic map.

However, if one of your ships encounters something hostile, you are given the option to fight manually; this is often very rewarding, you are able to visually assess the ships, including tech level and weaponry, and to also destroy them with extreme prejudice (or not if you prefer). The RTT game engine allows polygon targeting, allowing you to aim shots at precise parts of their ships - snipe off their turrets or shoot out their engines so their inertia causes them to crash into a planet. The level of detail simulated allows for incredibly fun and often unpredictable fights. This is not like Sins, where ships have simple health bars and succumb after a set number of hits; exactly what and where you hit things is of great importance - hit a tanker in the fuel tanks hard enough and be rewarded with a satisfying secondary explosion, sometimes disintegrating the ship and everything small within a large radius.

Visually, it is quite dated now, something that they tried to fix in the sequel, which is somewhat buggy and sometimes broken. However, this original is very well polished, and I would highly recommend this gem of a game to anyone with half a brain and some patience.

If you do end up enjoying it as much as I have, the sequel may be worth trying, but be prepared for a general feeling of lack of completeness that is absent in this original. I wouldn't fault the devs too much for that, Paradox wanted them to release at an incomplete point and it was do-or-die for the studio. It has come a long way since release but the devs aimed a bit too high and fell short. This does not mean it is terrible, much fun is to be had, with a lot of new things to be tried - if you have the patience and an SSD to cope with the *occasional* CTD - (occasional is a relative term).

TL;DR: this is a very good and underrated game, buy it (it is also cheap), play it. Don't buy the second one if you are new to the series unless you are a masochist with too much money.
Posté le : 21 juillet
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6 personne(s) sur 7 (86%) ont trouvé cette évaluation utile
127.5 heures en tout
A galactic civilization sim with fleet combat and multi system resource management. For an older game it holds up amazingly well in its detail and the gravity of the battles. I especially recommend the complete collection for the variety of races and the ships relative to their race. Various scenarios and challenge levels and even third party gallactic threats loom when enough time passes.
Internet multiplayer is down so hamachi or another LAN program will be needed. Oh, there's also simultaneous turns where the rounds progress when everyone concludes their turn as opposed to waiting for other players to finish before ever starting.

There's even a wiki for the races if you're into that kinda additional info.
Posté le : 27 juin
Cette évaluation vous a-t-elle été utile ? Oui Non
3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
86.9 heures en tout
HOOOLY CRAP THIS GAME IS AWESOME. If you love a deep backstory, chalenging gameplay, but simple and easy-to-use interface, then GET THIS GAME. I've only played the tutorial and I'm drowning my computer in moneyz, but nothing is happening. I recomend this, just flat out, this may be one of the best games ever made.
Posté le : 22 juillet
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
17.3 heures en tout
Simply put one of my Favorite 4X strategy games to date, why you ask? well the game has a very large MoO3 feel to it and that game took up alot of my childhood,,,and i didnt even know what i was doing. The tech tree is also rather intruiging as it doesnt stay the same. sometimes you can research a tech and sometimes sometimes you cant which gives the game a little more challenge. the combat is also pretty interesting although i do feel like they are a bit too strict about the amount of units you can have fighting as it seems a little too few even with the Command and Control ships.

as for the diplomacy i think this is one of the more interesting takes on it. after all it makes sense to have to research an alien language before you can speak it, that being said they do tend to decline or betray a little often. lastly the races (as far as i can tell so far) are reasonably balanced and there is no "pick this race and win" but the randomised tech tree can make it seem so.

TL;DR version: The game is good and not trying it when you claim to like 4X games gets your cookies conviscated
Posté le : 26 juillet
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34 personne(s) sur 36 (94%) ont trouvé cette évaluation utile
82.0 heures en tout
So my friend introduced me to this game as he wanted more friends to play with. It was an old game (relatively) and I expected a few laughs and not much else. I didn't ask for this. I didn't ask for Civilization in space. I didn't ask for all the lore and all the different races and ships. I didn't ask for interesting space combat and with ship by ship construction and pretty high level strategy. They even forced multiple maps down my throat with a tech tree that is randomly generated from game to game! It was horrible. Terrible. I didn't want this.

On a more serious note. The game is fun, as usual especially with friends. Has a pretty good learning curve, interesting races with tons of lore to read. Every race plays different and is interesting in what they are good and not good at. Good mechanics and has actual space battle where you control the ships in 3d space. It can be a bit daunting at times and for some people it might get boring if things get slow. However I very much liked this game. Certainly gave me some sleepless nights staying up to play it. Graphics are solid. No real complaints, though games do tend to go very long.
Posté le : 18 janvier
Cette évaluation vous a-t-elle été utile ? Oui Non

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