Sword of the Stars: Complete Collection is the original Sword of the Stars games and the three expansions Born of Blood, A Murder of Crows and Argos Naval Yard. It is the year 2405, and human scientists have discovered a new technology that allows travel from star to star at speeds faster than light.
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Дата выхода: 3 окт. 2008

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Рецензии

"...strategy blender Sword of the Stars mixes one part Homeworld-style RTS combat with an equal portion of interstellar empire builder Master of Orion. The concoction works superbly, adding an intricate turn-based strategy layer to the signature 3D real-time space battles."
— PC Gamer UK

"Has the things you crave vis a vis stellar dominion."
— Penny Arcade

Об этой игре

Sword of the Stars: Complete Collection is the original Sword of the Stars games and the three expansions Born of Blood, A Murder of Crows and Argos Naval Yard.

It is the year 2405, and human scientists have discovered a new technology that allows travel from star to star at speeds faster than light. But tragedy strikes, as Earth is ravaged by an alien force. The dawning of a new era was stymied by a grim, new reality...

Sword of the Stars:
  • 4 distinct races - Human, Hiver, Tarkas and Liir
  • A powerful state of the art engine delivers breathtaking graphics and robust game play
  • Each race has a unique mode of transport between star systems, creating very different styles of play
  • Over 150 distinct technologies to research on a dynamic tech tree
  • Over 40 weapons from six different weapon classes
  • Players can design and build ships from three size classes - Destroyer, Cruiser, and Dreadnought
  • Up to 8 players can play against the AI and one another over LAN or online
  • Choose from a variety of scenario campaigns to play alone or with friends

Born of Blood:
  • Play as the merciless Zuul Slavers with over 90 brand-new ship sections and their unique drive system – the Tunnel Drive
  • Over 25 additional technologies
  • 15 more weapons you can add to your ship designs
  • New ship sections for the original four races, including: War, Projector, Boarding, and a new type of defense satellite – the Torpedo Defense Platform
  • 4 additional galactic encounters, a new grand menace, plus 3 unique scenarios and 6 original maps
  • New game features, including Slavery, Trade Routes, and Diplomatic Communications

A Murder of Crows:
  • A New Sixth race – The Morrigi
  • New Ship Sections - Over a dozen new ship sections
  • Unique ‘Grav Flock’ Drive System for Morrigi
  • 15 new weapons
  • 27 new technologies and the new Xeno-Cultural and Drones tech tree
  • Drone carrying ships in all three size classes
  • Construction ships, a variety of orbital stations, spy ships, police cutters, and more
  • A whole new set of GUI enhancements and additions

Argos Naval Yard:
  • 19 new technologies
  • Over 75 new ship section to build
  • 10 new weapons / 3 New Scenarios
  • Single Player / Multi-player with co-op scenario maps

Системные требования

    • Operating System: Microsoft® Windows® 2000/XP/Vista
    • Processor: 1.5 Ghz Intel® Pentium® or equivalent
    • Memory: 1 GB RAM (2 GB for Vista)
    • Hard Disk Space: 3 GB Available
    • Video Card: DirectX® 9 compliant video card with 128MB RAM
    • Sound Card: DirectX® 8.1 or better compatible
    • DirectX® Version: DirectX® 9c
    • Internet Connection: at least 56k modem
    • Multiplayer Requirement: Gamespy key (provided by publisher)
Customer reviews
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Overall:
Очень положительные (всего 272)
Recently Posted
BEEESSS
( 22.3 ч. в игре )
Опубликовано: 29 мая
Better than the sequel!
Alesch
( 5.7 ч. в игре )
Опубликовано: 25 мая
Sword of the Stars is easily one of the greatest space strategy games ever made. The different races all have unique play styles, with different methods of FTL travel rather than just having one race be better at farming. The economics are pretty simple by the standards of the genre, but they aren't the focus of the game. The combat is a lot of fun. Shots are actually modeled, rather than being determined by a to-hit roll, and battles are determined as much by good strategic movement and arcs of fire as by technology.

Sword of the Stars tried a lot of new things, and they really worked. In my opinion this game deserves to be held up alongside titles like Master of Orion and Galactic Civilizations II as a defining entry into the space strategy genre.
Jayzero4
( 45.4 ч. в игре )
Опубликовано: 24 мая
Great game with a lot of replayability due to how different the races play compared for each other along with a semi-random tech tree that makes some playthroughs easier or harder, and pretty fun RTS combat that can be tweeked by the player for their needs in terms of the round time limit along with a really streamlined and easy to understand Ship Building system that, while not as extensive as the Galactic Civilizations series ship creation system, it still has a lot of options and customization in terms of loadout and section choice. While I'm at it, there's a ton of customization options for game setup, ranging from galaxy shape, amount of explorable planets, number of players, etc. along with the previous randomization leaves this game with a ton of replay value along with a lot of fun with friends. I feel obligated to mention that currently the main online servers are shut down at the time of this writing, but LAN is still always an option, so if that's your cup of tea, you're in luck! Anyways, Sword of the Stars is a really addicting game that has eaten weekends of my life that I don't regret losing that time in the least. Hope this has been helpful.
Ser_Sjon
( 11.6 ч. в игре )
Опубликовано: 15 мая
In my first hours in game i ran into some king of bug horde. They proceeded to destroy most of my fleet and my colonies. They murdered my people and made my cities into nests for their queens. I would lose every battle with only takng out a few of their ships. I sent a colony ship into deepspace in hopes that they would find a planet while we were eradicated. BUT just as i had given up hope, My research team finished reseraching Dreadnuaght class ships. I, in a last ditch effort built one and sent it to my former colony to clense the bug scum festering there. The battle was long but in the end i was able to destroy their local fleet, their hive and one of the queens. The Dreadnaught and all crew were lost however. This was my first victory against the vermin. I began mass producing dreadnuaghts and sending them to purge the bug filth. One by one i reconquered my colonies, which major cassualties on my side. and eventually the last hive was destroyed. There was still some kind of super queen still out there however, I onky ran into her once and after the last hive was destroyed i had not seen her so i assumed she was gone for good.

I Began rebuilding my empire and put this whole thing behind me. Couple hours later i check up on my Colony ship, yes the same one, and noticed that they found a nice planet to settle. I settled a colony and a few hours later my ally requested help with defending a planet. i send some ships and what do i find? a Giant Bug Super Queen wrecking my allie's fleet. FML

TL;DR Got Independence dayed by Space Bugs.

9/10 would almost go extinct again.

Actual review time: Not much of a steep learning curve like other Paradox games. Its not going to compete with stellaris but its still a great game.
DanariXXX
( 558.0 ч. в игре )
Опубликовано: 8 мая
Looking back recently, I was shocked to see just how many hours I gave to this game...not because it was a bad game by any means! SotS has been a great experience, one that I continue to come back to every so often even today. While not the most complicated 4x by any means, and the art is laughably bad a lot of the time, it provided me with many many happy fun times.
budamon
( 216.9 ч. в игре )
Опубликовано: 30 апреля
I have 1000+ hours on this game before I every purchased the complete collection on Steam. This is as close to a perfect 4x space game as I've encountered. The battles can get repetative, but there's so much veriety. Even after all the hours I've sunk into this game I still come across new encounters, new tacticts, and the AI can suprise you at times. Hands down one of my favorite games of all time.
UndertheLightTy
( 236.8 ч. в игре )
Опубликовано: 24 апреля
I've enjoyed playing this game even before it became available on Steam. I've enjoyed everything that the game has to offer and it is pretty basic when it comes to gameplay. Ship fighting was a little hard to get use to when I first began, but it's easy to pick up once you've researched the techs.
meklon2007
( 0.3 ч. в игре )
Опубликовано: 25 марта
Начинал играть в пиратскую версию этой игры.
Запустил, увидел и стер, необычный интерфейс, плюс рецензия на той же ag.ru игру опускает ниже плинтуса.

Но как-то она мне опять попалась на глаза и я решил разобраться в ней получше.
В итоге оказалось, что игра просто отличная, не морочит голову различными постройками на каждой планете и непонятными бонусами, которые непонятно на что и как действуют. Еще плюсы: непохожие расы (перемещаются по вселенной каждая по-своему), случайное дерево технологий при новой игре. Без проблем идет на старом ноутбуке.

В итоге хочу посоветовать обращать меньше внимания на критику и попробовать разобраться самому, сделать свои выводы.
Ведь в той же ag.ru оценки игроков в разы больше оценки администрации.

Плюс совет - начинайте игру с 2d картой, это не даст запутаться на первых порах в планетах и ориентации.

Ну и соглашусь с предыдущим комментатором: разработчиков можно поддержать, даже если играете в пиратку ;-)
BOT Panslavyanism
( 91.7 ч. в игре )
Опубликовано: 25 марта
One of the best 4X games, SotS strikes a perfect balance between complexity and simplicity, is easy to pick up, but has enough depth to keep you learning new mechanics after a dozen matches.
Despite GameSpy screwing Kerberos, multiplayer still works, it's direct connect only, but it works.
So buy it, pick a race to play as (space lizards/dolphins/bugs/kangaroos/birds/monkeys), and enjoy getting stomped into the ground by a truckload of VN Berserkers before hitting Turn 70, having your supposedly pacifist ally bombard your colonies with bioweapons because it's playing to win or watching in despair how AI keeps losing worlds to a horde of self-replicating mobile planets that are soon going to be your problem.

Fun-fun-fun!
Risto.Vitaliy
( 0.3 ч. в игре )
Опубликовано: 19 марта
Замечательная игра. Жаль, что вторая часть подвела, ждал лучшей реализации самой идеи игры.

P.S Так хочется прочитать "Sword of the Stars: the Deacon's Tale" на русском (или хотя бы оригинал найти)
gartheastwood
( 490.1 ч. в игре )
Опубликовано: 15 марта
The game itself is strong in the AI department (except for the BLATANT CHEATING, oh and it never uses some ship types such as "Minelayers" and ignores games features like trade routes), has a good techtree, ship combat is excellent - so yes, it has it's good points! And I have indeed gotten play value out of it, but it remains very weak in many standard 4X space genre key points!
In fact this game is 90% it's space battle scenes, with a less well crafted 4x (or even 3x) tacked half heartedly onto the space battle routines - to give the battles some kind of meaning!

- The game "galaxy" is not realistic..... it's just a bunch of different coloured stars, all purely cosmetic, none of these colours means anything, that just turn into a single planet when you explore them. Not since Master of Orion 1 in 1992 (and this was MOO1's ONLY bad trait) have I seen this one planet per star rubbish! They're not even proper star systems at all, actually. Not since "Elite" on the C64 and BBC Micro in 1984 have I seen such BORING systems. And yes "Grilleds" I full well know what *you* think about this - and maybe he was half right, as I've played the game more, I've not noticed the astronimical BS that makes up this game's universe! But I'd still like to see realistic stars, multi-star and multi-planet systems, with moons, asteroid belts etc!
- Apart from a basic "numerical climate stat", a basic "single resource count" and a "size of 1 to 10" these boring planets are all the same functionally as well as cosmetically! There are no special features with any of them, except some have asteroids around them..... so "eXploration" is a bit moot then..... this is a 3X space game, not a 4X! Still this does just manage to be enough for the game to be playable.
+ Though there are only six races and two of those were only added with DLCs bundled in with this "Complete Package" edition! They're good races, and the game does take on a full different flavour with each having it's own ship sets, and music theme sets etc.....
- The descriptions for these races is an irritatingly smug, clever-d1ck sounding, load of over verbose Darwinian twaddle! The developers put more effort in these bollshit texts than they did the game itself! When they weren't whacking off to one of Dawkin's bogroll books that is! Little wonder the game is such a dog's breakfast in some areas! Yes, I'm NOT an atheist. I'm not a Darwinist neither. Live with it. Not that this harms the game though!

Another major minus with SotS is the cheating AI. I don't care a jot what the fanbois and the developers say, the AI CHEATS PROFANELY. Simple as.
The only game I have won so far is the tutorial. All other games, even on so called EASY have resulted in a 10 : 1 outclassed defeat. The last game I wasted over 24 hours of my life on I thought I was sure to win. I unlocked Dreadnoughts by turn 50..... but by turn 250 - even though NONE of the AI had Dreadnoughts yet - I was still unable to so much as dent the enemy. Even the tiniest planet had over 200 cruisers + the full suite of 30 - 40 various defense orbitals, sure I had DNs but I simply could not build enough. I had only 8 colonies and already my economy was collapsing under the weight of the fleet I had. No way can the AI have 200+ ships at all of it colonies unless it is TOTALLY INGORNING the same "economy rules" you are subject to! And the AI sides all had about 30 colonies each against my 8. I just simply had to throw in the towel. Next time I'm using cheat codes and/or Cheat Engine. I think the only way you will ever win a game of SotS is to totally disable the economy and fleet maintenance costs 100% - which will mean you can devote everything to research.

BRILLIANT! Not ONE cheat code exists and Cheat Engine won't crack it!

The AI must ignore planet environments as well..... I'm sure it is allowed to colonise even the most impossible of hostile worlds. In this last game again, I explored about 60 systems in the first 100 turns - and found only 8 even half habitable worlds..... the AIs had found 30 each..... now how they do that huh?

I have also discovered it crashes and freezes regularly when commencing battles with large numbers of ships! (Well it did in one game anyway, constantly!)

Going off the fact that only 2 / 11 people have posrepped this review also shows what an elitist bunch of smug fanbois the majority of the SotS community is. Maybe I'll get more posreps now I've changed this review to a more positive one. Despite my initial complaints, my heart saw something in this game my head did not. I kept playing, and it's kept growing on me. I've even changed the main "recommend this game" to a thumbs up yes! I've even now managed to win two games - though with the help of a strong ally and only in small galaxies and on the easiest settings possible. I still believe the AI cheats, profanely.

Oh ho! That's interesting! Changing this review from "not recommended" to "recommended" reset the neg and pos reps! Now there's a tool to use against all the idiots who gang up on you and negrep you silly!
misterhamtastic
( 63.8 ч. в игре )
Опубликовано: 13 марта
Turn 1103...

Just monitoring my economy. Filling in the stations and freighters. Somehow, one of the other empires has more colonies than me(I bet it's those damn fish), but they will be mine soon enough.

Patience, friends. Our Drone Dreadnoughts are designed, but the peacekeeper is in the area.

Soon, we will take him on, and show our mastery to the Universe.
oiyelys
( 42.9 ч. в игре )
Опубликовано: 11 марта
This game brings back memories.
I played this game nonstop for more than two years before buying the steam version.
Multiplayer is fantastic. the combat is instinctive once you learn the basic controls.
I destroyed fleets, toppled thrones, and learned the power of the energy absorbers.
I love this game.
I need to play more.
Kaenbyou Rin
( 6.2 ч. в игре )
Опубликовано: 11 марта
Скачал пиратку. Скачал лицензию. Пиратка весит меньше, виснет меньше(позволяет одновременно сёрфить нет и даже болтать по скайпу на моей слабенькой машине), на официальном сервере можно было поиграть как и на легалке. Вывод: купите игру здесь, а скачайте с торрентов)
P.S. Но всё-таки купите. На этот шедевр можно и деньги потратить. Да и вдруг выйдет патч на сервера Стим.
[KOF] Berik
( 33.4 ч. в игре )
Опубликовано: 2 марта
Make no mistake; Sword Of The Stars is the BEST 4X game I have ever played. It is the only game on the market that has such a unique and satisfying combination of macro, micro, customization, and even both RTS and turn based strategy. Civ V? less than two hours. C&C Red Alert3? A little more. Anno 2070? Quite a bit. And Supreme Commander? LOTS. But none of them can compare with the grandeur of SOTS and its three expansions. From the map to starting budgets and tech trees, no two games will be the same, and very few will last less than 100 turns. Out of any strategy title, if you were to purchase any, I would recommend this.

On top of the gameplay, it's the little things that make this game so memorable and nostalgic (I originally found my first copy of SOTS at a used book store around age 8). From the dated button sounds and the laughable one-liners voice acted by who I can only assume were family and friends, finishing a campaign in the lore-rich scenario mode is so satisfying, it pains me that this game isn't as popular as it should be. GET THIS GAME.


Not SOTS II though, that makes me cry :(
arius32
( 0.3 ч. в игре )
Опубликовано: 15 февраля
wish i got this 5 years ago, today i just can't stand the UI, it looks too dated, to me at least.
DIO
( 34.8 ч. в игре )
Опубликовано: 15 февраля
Literally the single best RTS/Empire Builder game I have ever played.
Flawless Tactical and Strategic level mechanisms, AI that manage to not be Civ 5 levels of stupid, it goes on.
You can design and build you own units. In an RTS. If you don't think that's the tighest ♥♥♥♥, get out of my face.
It's ten bucks for the complete collection. Buy it.

Just uh, don't buy the sequel unless you enjoy a UI that makes Dwarf Fortress seem simple and user friendly by comparison.
RaiderMV
( 30.9 ч. в игре )
Опубликовано: 1 февраля
Great game, I feel it is a good, but time consuming game, like all 4X games.
Meerschaum
( 24.6 ч. в игре )
Опубликовано: 24 января
Among the best 4x games I have played. Excellent opportunities for efficiencies from micromanagement, interesting tech tree.

Some questions of balance - runaway-train/snowball effect is strong with this game. Balance gets especially interesting when the Grand Menaces are involved.
AHAPXbICT
( 817.9 ч. в игре )
Опубликовано: 24 января
Это классика!Это знать надо!
Most Helpful Reviews  In the past 30 days
1 из 1 пользователей (100%) посчитали этот обзор полезным
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22.3 ч. в игре
Опубликовано: 29 мая
Better than the sequel!
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1 из 2 пользователей (50%) посчитали этот обзор полезным
1 пользователь посчитал этот обзор забавным
Рекомендую
11.6 ч. в игре
Опубликовано: 15 мая
In my first hours in game i ran into some king of bug horde. They proceeded to destroy most of my fleet and my colonies. They murdered my people and made my cities into nests for their queens. I would lose every battle with only takng out a few of their ships. I sent a colony ship into deepspace in hopes that they would find a planet while we were eradicated. BUT just as i had given up hope, My research team finished reseraching Dreadnuaght class ships. I, in a last ditch effort built one and sent it to my former colony to clense the bug scum festering there. The battle was long but in the end i was able to destroy their local fleet, their hive and one of the queens. The Dreadnaught and all crew were lost however. This was my first victory against the vermin. I began mass producing dreadnuaghts and sending them to purge the bug filth. One by one i reconquered my colonies, which major cassualties on my side. and eventually the last hive was destroyed. There was still some kind of super queen still out there however, I onky ran into her once and after the last hive was destroyed i had not seen her so i assumed she was gone for good.

I Began rebuilding my empire and put this whole thing behind me. Couple hours later i check up on my Colony ship, yes the same one, and noticed that they found a nice planet to settle. I settled a colony and a few hours later my ally requested help with defending a planet. i send some ships and what do i find? a Giant Bug Super Queen wrecking my allie's fleet. FML

TL;DR Got Independence dayed by Space Bugs.

9/10 would almost go extinct again.

Actual review time: Not much of a steep learning curve like other Paradox games. Its not going to compete with stellaris but its still a great game.
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Most Helpful Reviews  In the past 90 days
5 из 5 пользователей (100%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 2
Рекомендую
6.2 ч. в игре
Опубликовано: 11 марта
Скачал пиратку. Скачал лицензию. Пиратка весит меньше, виснет меньше(позволяет одновременно сёрфить нет и даже болтать по скайпу на моей слабенькой машине), на официальном сервере можно было поиграть как и на легалке. Вывод: купите игру здесь, а скачайте с торрентов)
P.S. Но всё-таки купите. На этот шедевр можно и деньги потратить. Да и вдруг выйдет патч на сервера Стим.
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6 из 6 пользователей (100%) посчитали этот обзор полезным
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33.4 ч. в игре
Опубликовано: 2 марта
Make no mistake; Sword Of The Stars is the BEST 4X game I have ever played. It is the only game on the market that has such a unique and satisfying combination of macro, micro, customization, and even both RTS and turn based strategy. Civ V? less than two hours. C&C Red Alert3? A little more. Anno 2070? Quite a bit. And Supreme Commander? LOTS. But none of them can compare with the grandeur of SOTS and its three expansions. From the map to starting budgets and tech trees, no two games will be the same, and very few will last less than 100 turns. Out of any strategy title, if you were to purchase any, I would recommend this.

On top of the gameplay, it's the little things that make this game so memorable and nostalgic (I originally found my first copy of SOTS at a used book store around age 8). From the dated button sounds and the laughable one-liners voice acted by who I can only assume were family and friends, finishing a campaign in the lore-rich scenario mode is so satisfying, it pains me that this game isn't as popular as it should be. GET THIS GAME.


Not SOTS II though, that makes me cry :(
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2 из 2 пользователей (100%) посчитали этот обзор полезным
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42.9 ч. в игре
Опубликовано: 11 марта
This game brings back memories.
I played this game nonstop for more than two years before buying the steam version.
Multiplayer is fantastic. the combat is instinctive once you learn the basic controls.
I destroyed fleets, toppled thrones, and learned the power of the energy absorbers.
I love this game.
I need to play more.
Был ли этот обзор полезен? Да Нет Забавный
2 из 2 пользователей (100%) посчитали этот обзор полезным
1 пользователь посчитал этот обзор забавным
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63.8 ч. в игре
Опубликовано: 13 марта
Turn 1103...

Just monitoring my economy. Filling in the stations and freighters. Somehow, one of the other empires has more colonies than me(I bet it's those damn fish), but they will be mine soon enough.

Patience, friends. Our Drone Dreadnoughts are designed, but the peacekeeper is in the area.

Soon, we will take him on, and show our mastery to the Universe.
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2 из 2 пользователей (100%) посчитали этот обзор полезным
Рекомендую
91.7 ч. в игре
Опубликовано: 25 марта
One of the best 4X games, SotS strikes a perfect balance between complexity and simplicity, is easy to pick up, but has enough depth to keep you learning new mechanics after a dozen matches.
Despite GameSpy screwing Kerberos, multiplayer still works, it's direct connect only, but it works.
So buy it, pick a race to play as (space lizards/dolphins/bugs/kangaroos/birds/monkeys), and enjoy getting stomped into the ground by a truckload of VN Berserkers before hitting Turn 70, having your supposedly pacifist ally bombard your colonies with bioweapons because it's playing to win or watching in despair how AI keeps losing worlds to a horde of self-replicating mobile planets that are soon going to be your problem.

Fun-fun-fun!
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Most Helpful Reviews  In the past 180 days
2 из 3 пользователей (67%) посчитали этот обзор полезным
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817.9 ч. в игре
Опубликовано: 24 января
Это классика!Это знать надо!
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7 из 8 пользователей (88%) посчитали этот обзор полезным
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34.8 ч. в игре
Опубликовано: 15 февраля
Literally the single best RTS/Empire Builder game I have ever played.
Flawless Tactical and Strategic level mechanisms, AI that manage to not be Civ 5 levels of stupid, it goes on.
You can design and build you own units. In an RTS. If you don't think that's the tighest ♥♥♥♥, get out of my face.
It's ten bucks for the complete collection. Buy it.

Just uh, don't buy the sequel unless you enjoy a UI that makes Dwarf Fortress seem simple and user friendly by comparison.
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2 из 2 пользователей (100%) посчитали этот обзор полезным
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24.6 ч. в игре
Опубликовано: 24 января
Among the best 4x games I have played. Excellent opportunities for efficiencies from micromanagement, interesting tech tree.

Some questions of balance - runaway-train/snowball effect is strong with this game. Balance gets especially interesting when the Grand Menaces are involved.
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145.7 ч. в игре
Опубликовано: 9 декабря 2015
Easily my favorate game of its type and reminds me of a Total War game set in space. This is made even better by the fact thay you can design the ships yourself in order to acomidate new and changeing threights. I would deffinatly pick this game up! its a must have!
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1 из 2 пользователей (50%) посчитали этот обзор полезным
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30.9 ч. в игре
Опубликовано: 1 февраля
Great game, I feel it is a good, but time consuming game, like all 4X games.
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16 из 16 пользователей (100%) посчитали этот обзор полезным
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23.0 ч. в игре
Опубликовано: 30 сентября 2014
ОСТОРОЖНО, личное мнение!

Для меня это одна из трех самых лучших игр, в которые я когда-либо играл. Отличная 4х-стратегия на бескрайних просторах космоса с немножко простоватой, но, тем не менее, еще приятной графикой. Замечательная Вселенная, на мотивах которой у меня посеялось и взошло мое творчество, за что премного благодарен разработчикам.
Разнообразие рас, каждой присущи свои особенности, начиная от отношения к планетам и до перемещений меж звезд. Рандомная ветвь технологий, где тебе может выпасть чертово оружие для запускания целыми астероидами в неугодных за несколько этапов исследований в одной ветви, или же тебе придется до него добираться, изучая множество побочных. Мало музыки, но я все равно на плеере своем крутил их множество раз.
ИИ здесь может удивить. Чем больше ставишь сложность - тем изобретательней он. Самое жестокое - это когда он атакует твою планету волнами: сначала идет флотилия крепких кораблей, сносящих твою оборону, а на следующем ходу нагоняет осадный флот, защищаемый тяжелыми судами.
Альянсы, команды, пожиратель звезд, огромные левиафаны и маленькие дестроеры, слабые, но многочисленные кораблики зуулов или же труднопробиваемые дредноуты хайверов - все это и многое другое можно встретить в игре. Провел не одну сотню часов за ней, а потом решился и взял в стиме для коллекции.

Здорово. Крайне здорово. Крепкая десятка)
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33.4 ч. в игре
Опубликовано: 9 сентября 2015
Ещё один ход.
Ну ещё один ход!
Ну должен же я дождаться, пока завершится исследование!
OVERBUDGET?!
Ну, в принципе, всё то же самое, что и в других пошаговых стратегиях.
Только несколько глубже. Конечно, бои на тактическом уровне настолько ужасны, что я их не включаю в принципе. К тому же, они тормозят и так неторопливый геймплей.
Но есть у этой игры много того, из-за чего лично я открываю ещё чаще, чем, например, Endless Space. Прекрасный конструктор кораблей. Продуманный лор каждой расы. Действительно принципиально разный геймплей за каждую расу. Случайно формирующееся древо технологий. Прекрасные случайные события. Тонкая настройка планет.
Возможно, это и не лучшая космическая TRPG, но, все всяких сомнений, одна из лучших.
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1 из 1 пользователей (100%) посчитали этот обзор полезным
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387.7 ч. в игре
Опубликовано: 3 августа 2015
Very good game with many original ideas
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1 из 3 пользователей (33%) посчитали этот обзор полезным
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0.3 ч. в игре
Опубликовано: 14 октября 2015
Стрёмная игра, но мне понравилось. Удалил через 16 минут. Рекомендую
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48 из 48 пользователей (100%) посчитали этот обзор полезным
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115.5 ч. в игре
Опубликовано: 4 ноября 2014
This is one of the most underated 4X games ive played. Ive put way more than 112 hours into it before i had steam. The combat controls take a bit of getting used to but once you have those nailed this game will eat hours of your life.

Planet management and the tech tree are easy to understand but the tech still retains depth. After an 8 hour long game you will still have lots of tech still to discover.
Whilst the graphics are a little dated it really doesnt matter once you are playing and you are immersed. Combat is enjoyable to watch especially when you have 3 massive dreadnoughts trying to face off against an entire enemy fleet.



This is a really solid game one of my favourite random buys ever .Its worth every penny and if you see it in a sale definatly grab it!
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2.9 ч. в игре
Опубликовано: 21 июля 2014
I had to buy this game again in order to review it. My hours played does not include the older Steam version that isn't sold anymore.

This is hands down my favourite game of all time. Therefore I am actually going to take time writing this review.

Ridiculously deep, engaging gameplay that can allow for 250+ hours for a single large game - a game filled with desperate struggles against merciless and highly adaptable AI in long late-night/early morning sessions. A very nice physics engine allows for some interesting RTS battles with completely customised ships bristling with esoteric weaponry - from the humble red laser to giant space revolvers that shoot asteroids that glass planets.

With a quasi-randomised tech tree system and 6 different races that each play completely differently, it is easy to spend thousands of hours on this game and still not experience everything it has to offer. Multiplayer is just as good - coordinate with a friend or compete against them in 4X/RTT combined gameplay. If you thought multiplayer games of Sins of a Solar Empire or Civ were long, this game is somewhat longer, but rewards you with deep satisfaction during and after play.

Overall it is similar to the Master of Orion series of games if you remember those, but also feels akin to Total War with the RTT combined with turn-based strategy, and the depth of control available during battles. Most of the time you are trying to expand, tech up and survive in a turn-based 4X type strategic map.

However, if one of your ships encounters something hostile, you are given the option to fight manually; this is often very rewarding, you are able to visually assess the ships, including tech level and weaponry, and to also destroy them with extreme prejudice (or not if you prefer). The RTT game engine allows polygon targeting, allowing you to aim shots at precise parts of their ships - snipe off their turrets or shoot out their engines so their inertia causes them to crash into a planet. The level of detail simulated allows for incredibly fun and often unpredictable fights. This is not like Sins, where ships have simple health bars and succumb after a set number of hits; exactly what and where you hit things is of great importance - hit a tanker in the fuel tanks hard enough and be rewarded with a satisfying secondary explosion, sometimes disintegrating the ship and everything small within a large radius.

Visually, it is quite dated now, something that they tried to fix in the sequel, which is somewhat buggy and sometimes broken. However, this original is very well polished, and I would highly recommend this gem of a game to anyone with half a brain and some patience.

If you do end up enjoying it as much as I have, the sequel may be worth trying, but be prepared for a general feeling of lack of completeness that is absent in this original. I wouldn't fault the devs too much for that, Paradox wanted them to release at an incomplete point and it was do-or-die for the studio. It has come a long way since release but the devs aimed a bit too high and fell short. This does not mean it is terrible, much fun is to be had, with a lot of new things to be tried - if you have the patience and an SSD to cope with the *occasional* CTD - (occasional is a relative term).

TL;DR: this is a very good and underrated game, buy it (it is also cheap), play it. Don't buy the second one if you are new to the series unless you are a masochist with too much money.
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62.6 ч. в игре
Опубликовано: 22 июля 2015
I think it's my favorite 4x game by far, and I'm playing it in 2015, the game still holds to modern standards and modding community is still active.
This game should serve as a reference for the space 4x genre, it gets everything right and does not try to push fancy and poorly made useless innovations like too many games.

Pros:
  • easy to play, hard to master, has much more depth than it appears at the beginning
  • focusses on what really matters and does not annoy you with useless micromanagement just for the sake of complexity.
  • interesting real time tactical combat phases where both how you command your fleet and how you designed them matters.
  • very well designed UI which allows you to play quickly and efficiently.
  • just enough ship customization, lets you design them for your intended strategy, does not require you to spend hours fine-tuning them.
  • 3D galaxy map which adds real strategic interest and variety to the games.
  • varied and balanced races with very different travelling methods.
  • interesting and challenging research tree, partially randomized for every game and player, with random technologies that you may not be allowed to research at all for this game, but have some chance to steal from an enemy.
  • smart and challenging AI which properly uses diplomacy, however not so good within tactical combat phases.
  • still active modding community, great mods available to enhance visuals and improve game balance (check my Steam guide ;) ).
  • the game seems very polished and you will have many pleasant surprises, few bad ones.
  • straightforward videos + text transcription tutorials, easy to skip parts or quickly read the text if you are in a hurry ...

Cons:
  • ... but lacks explanations for advanced things, which you need to look up online, such as how planet size, resources and hazard works, how population, industrial output, and income impact each other, detailed game mechanics and weapon damage values, or some useful key bindings (pausing combat, making waypoints in strategic map, speeding up combat, rotating fleet formation, etc.).
  • RNG can be potentially ruin your game (if you activated random events).
  • no ship refitting (but that did not bother me that much)
  • trading system is not great, it requires you to build A LOT of freighters at some point in the game, and when you upgrade the freighter technology you need to rebuild them all. However by becoming at some point the backbone of your economy it becomes of great strategic value and improves the dynamic of the game.

TL;DR: Best space 4x game without aimless overcomplicated features, way better than recently released ones.
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83.7 ч. в игре
Опубликовано: 18 января 2014
So my friend introduced me to this game as he wanted more friends to play with. It was an old game (relatively) and I expected a few laughs and not much else. I didn't ask for this. I didn't ask for Civilization in space. I didn't ask for all the lore and all the different races and ships. I didn't ask for interesting space combat and with ship by ship construction and pretty high level strategy. They even forced multiple maps down my throat with a tech tree that is randomly generated from game to game! It was horrible. Terrible. I didn't want this.

On a more serious note. The game is fun, as usual especially with friends. Has a pretty good learning curve, interesting races with tons of lore to read. Every race plays different and is interesting in what they are good and not good at. Good mechanics and has actual space battle where you control the ships in 3d space. It can be a bit daunting at times and for some people it might get boring if things get slow. However I very much liked this game. Certainly gave me some sleepless nights staying up to play it. Graphics are solid. No real complaints, though games do tend to go very long.
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