Die Sword of the Stars Komplettsammlung bringt Ihnen die originalen Sword of the Stars Spiele sowie die drei Erweiterungen Born of Blood, A Murder of Crows und Argos Naval Yard. Wir schreiben das Jahr 2405 und Wissenschaftler haben eine neue Technologie entwickelt, die es möglich macht, schneller als durch Lichtgeschwindigkeit von einem...
Nutzerreviews: Sehr positiv (154 Reviews)
Veröffentlichung: 3. Okt. 2008

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Enthält 2 Artikel: Sword of the Stars II: Enhanced Edition, Sword of the Stars: Complete Collection

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Reviews

"...Strategie-Mix Sword of the Stars vermischt ein Teil Homeworld- RTS Gefechte mit dem gleichen Teil des interstellaren Imperiumbauspiels Master of Orion. Funktioniert wunderbar, und fügt eine Schicht rundenbasierten Strategiekompelxität auf einzigartige 3D Echtzeit_Weltraumschlachten."
— PC Gamer UK

"Hat alles, was Sie von der interstellaren Herrschaft erwarten würden."
— Penny Arcade

Über dieses Spiel

Die Sword of the Stars Komplettsammlung bringt Ihnen die originalen Sword of the Stars Spiele sowie die drei Erweiterungen Born of Blood, A Murder of Crows und Argos Naval Yard.

Wir schreiben das Jahr 2405 und Wissenschaftler haben eine neue Technologie entwickelt, die es möglich macht, schneller als durch Lichtgeschwindigkeit von einem Stern zum nächsten zu reisen. Aber alles artet in einer Tragödie aus als die Erde von einer außerirdischen Macht verwüstet wird und der Beginn einer neuen Ära von einer düsteren neuen Realität überschattet wird...

Sword of the Stars:
  • 4 verschiedene Rassen - Menschen, Hiver, Tarkas und Liir
  • Ein hochmoderner Engine bietet atemberaubende Grafik und ein starkes Spielerlebnis
  • Jede Rasse kann sich auf ihre eigene Art zwischen den Sternsystemen hin- und herbewegen und ermöglicht Ihnen somit jeweils einen vollkommen neuen Spielstil
  • Über 150 individuelle Technologien lassen Sie einen dynamischen Technologiestamm erforschen
  • Auswahl von 40 Waffen aus sechs verschiedenen Waffenklassen
  • Sie können Raumschiffe selbst entwerfen und bei deren Bau drei verschiedene Klassen aussuchen - Zerstörer, Kreuzer oder Schlachtschiff
  • Bis zu 8 Spieler können sich mit der KI oder gegeneinander sowohl über LAN als auch Online messen
  • Wählen Sie eine der vielen Szenarienkampagnen aus, um alleine oder zusammen mit Freunden zu spielen

Born of Blood:
  • Sie sind Teil der gnadenlosen Zuul Slavers, die über 90 brandneue Raumschiffsektionen und ein einzigartiges Fahrsystem - der Tunnelfahrt - verfügen
  • Über 25 weitere Technologien
  • 15 zusätzliche Waffen für die Ausstattung Ihres Raumschiffs
  • Neue Schiffssektionen für die vier Originalrassen wie z.B.: Krieg, Projektor, Verschalung sowie durch die Torpedo Verteidungsplattform eine neue Art von Abwehrsatellit
  • Inklusive 4 zusätzlichen galaktischen Gefechten, einer neuen gewaltigen Bedrohung sowie 3 einzigartigen Szenarien und den 6 Originalkarten
  • Neue Spieleigenschaften wie Sklaverei, Handelsrouten und diplomatische Verständigung

A Murder of Crows:
  • Bietet eine brandneue sechste Rasse – die Morrigi
  • Über ein Dutzend neue Schiffssektionen
  • Einzigarties ‘Grav Flock’ Fahrsystem für die Morrigi
  • 15 neue Waffen
  • 27 neue Technologien und die neuen Xeno-Cultural und Drohnen Technologiestämme
  • Die Drohne trägt Schiffe aller drei Größenklassen
  • Inklusive Konstruktionsschiffen, einer Großzahl an Orbitalstationen, Spionageschiffen, Polizeikuttern und vielem mehr
  • Ein vollkommen neues Set an GUI Verbesserungen und weiteren Zusätzen

Argos Naval Yard:
  • 19 neue Technologien
  • Über 75 neue Schiffssektionen können errichtet werden
  • 10 neue Waffen / 3 neue Szenarien
  • Einzelspieler / Mehrspieler mit Ko-Op Szenarienkarten

Systemvoraussetzungen

    • Betriebssystem: Microsoft® Windows® 2000/XP/Vista
    • Prozessor: 1.5 GHz Intel® Pentium® oder vergleichbar
    • Speicher: 1 GB RAM (2 GB für Vista)
    • Festplatte: 3 GB frei
    • Grafikkarte: DirectX® 9 kompatibel Grafikkarte mit 128MB RAM
    • Sound: DirectX® 8.1 oder besser kompatibel
    • DirectX® Version: DirectX® 9c
    • Internetverbindung: 56k Modem
    • Mehrspieleranforderungen: Gamespy-Key (Vom Verleger bereitgestellt)
Hilfreiche Kundenreviews
30 von 30 Personen (100%) fanden dieses Review hilfreich
2.9 Std. insgesamt
Verfasst: 21. Juli
I had to buy this game again in order to review it. My hours played does not include the older Steam version that isn't sold anymore.

This is hands down my favourite game of all time. Therefore I am actually going to take time writing this review.

Ridiculously deep, engaging gameplay that can allow for 250+ hours for a single large game - a game filled with desperate struggles against merciless and highly adaptable AI in long late-night/early morning sessions. A very nice physics engine allows for some interesting RTS battles with completely customised ships bristling with esoteric weaponry - from the humble red laser to giant space revolvers that shoot asteroids that glass planets.

With a quasi-randomised tech tree system and 6 different races that each play completely differently, it is easy to spend thousands of hours on this game and still not experience everything it has to offer. Multiplayer is just as good - coordinate with a friend or compete against them in 4X/RTT combined gameplay. If you thought multiplayer games of Sins of a Solar Empire or Civ were long, this game is somewhat longer, but rewards you with deep satisfaction during and after play.

Overall it is similar to the Master of Orion series of games if you remember those, but also feels akin to Total War with the RTT combined with turn-based strategy, and the depth of control available during battles. Most of the time you are trying to expand, tech up and survive in a turn-based 4X type strategic map.

However, if one of your ships encounters something hostile, you are given the option to fight manually; this is often very rewarding, you are able to visually assess the ships, including tech level and weaponry, and to also destroy them with extreme prejudice (or not if you prefer). The RTT game engine allows polygon targeting, allowing you to aim shots at precise parts of their ships - snipe off their turrets or shoot out their engines so their inertia causes them to crash into a planet. The level of detail simulated allows for incredibly fun and often unpredictable fights. This is not like Sins, where ships have simple health bars and succumb after a set number of hits; exactly what and where you hit things is of great importance - hit a tanker in the fuel tanks hard enough and be rewarded with a satisfying secondary explosion, sometimes disintegrating the ship and everything small within a large radius.

Visually, it is quite dated now, something that they tried to fix in the sequel, which is somewhat buggy and sometimes broken. However, this original is very well polished, and I would highly recommend this gem of a game to anyone with half a brain and some patience.

If you do end up enjoying it as much as I have, the sequel may be worth trying, but be prepared for a general feeling of lack of completeness that is absent in this original. I wouldn't fault the devs too much for that, Paradox wanted them to release at an incomplete point and it was do-or-die for the studio. It has come a long way since release but the devs aimed a bit too high and fell short. This does not mean it is terrible, much fun is to be had, with a lot of new things to be tried - if you have the patience and an SSD to cope with the *occasional* CTD - (occasional is a relative term).

TL;DR: this is a very good and underrated game, buy it (it is also cheap), play it. Don't buy the second one if you are new to the series unless you are a masochist with too much money.
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20 von 20 Personen (100%) fanden dieses Review hilfreich
112.4 Std. insgesamt
Verfasst: 4. November
This is one of the most underated 4X games ive played. Ive put way more than 112 hours into it before i had steam. The combat controls take a bit of getting used to but once you have those nailed this game will eat hours of your life.

Planet management and the tech tree are easy to understand but the tech still retains depth. After an 8 hour long game you will still have lots of tech still to discover.
Whilst the graphics are a little dated it really doesnt matter once you are playing and you are immersed. Combat is enjoyable to watch especially when you have 3 massive dreadnoughts trying to face off against an entire enemy fleet.



This is a really solid game one of my favourite random buys ever .Its worth every penny and if you see it in a sale definatly grab it!
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16 von 16 Personen (100%) fanden dieses Review hilfreich
677.9 Std. insgesamt
Verfasst: 29. Oktober
Classic game, runs great on older cpu's, and has almost infite replay value. Much better than newer games coming out.
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9 von 9 Personen (100%) fanden dieses Review hilfreich
17.5 Std. insgesamt
Verfasst: 3. Oktober
If you like space battles featuring fleets of custom ships, buy this game.
If you like colonizing, conquering, and converting other factions or races, buy this game!
If you have ever wanted to be the undying sage presence that guides an ancient race of space-faring birds as they subjugate the far reaches of the abyss, tearing through the galaxy on the quest to restore their empire to it's former glory, BUY THIS GAME!
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7 von 7 Personen (100%) fanden dieses Review hilfreich
171.8 Std. insgesamt
Verfasst: 18. Oktober
A truely epic space 4X game. Turn based, but with real time combat inbetween turns. Find your way through a huge tech tree that changes with each race and play through.
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7 von 7 Personen (100%) fanden dieses Review hilfreich
195.0 Std. insgesamt
Verfasst: 14. November
A surprising favorite among 4X games. I've put 90% of my time into this game before getting it on Steam, and I still come back to it now and again. Everything about SotS is cut down to its best aspects; empire management is user friendly and simplified, but still a powerful way to gain an advantage, while combat is straight to the point and engaging. You will never spend twenty minutes meticulously planning your next turn. Instead you'll be rushing to make new designs and push production, scraping together fleets to push your advantage and stave off annihilation.

If this game had better publishing, it would rank among the classics. And once you think you've played it out, just try the ACM mod.
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5 von 5 Personen (100%) fanden dieses Review hilfreich
20.9 Std. insgesamt
Verfasst: 4. Oktober
Pros:

A very deep strategy game combining slow paced turn based strategy with battles handled in a tactically rich real-time, so fans of either should find something to enjoy. Gameplay is smooth, Intuitive, and mostly bug-free at this point.There is seemingly limitless customization with a wealth of ship designs and weapons systems to implement all with their own strengths and weaknesses, countless tech options allowing you to customize your playstyle depending on what research you choose to specialize in, along with each playable race feeling truly unique in their playstyle. Multiple scenarios to play through with differing victory condition based on your race and/or faction within that race.

Cons:

The sheer amount of information on the screen and choices to make can be a little mind boggling at first but is fairly intuitive and doesn't take too long to learn. Graphics are a bit dated at this time but certainly acceptable. Music is forgettable but maintains a pleasant atmosphere in the game. The AI doesnt scale particularly well however often remaining pretty easy on any difficulty but you can offset that with handicaps while setting up the match. RNG tech availability can leave a game terribly unbalanced if you're extremely unlucky. Lack of a true 'story mode' may turn off some players.

Overall a solid game that has given me hundreds of hours of entertainment long before it was available on steam,
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5 von 5 Personen (100%) fanden dieses Review hilfreich
15.2 Std. insgesamt
Verfasst: 7. Dezember
i like it make another *throws glass*
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4 von 4 Personen (100%) fanden dieses Review hilfreich
17.5 Std. insgesamt
Verfasst: 26. Juli
Simply put one of my Favorite 4X strategy games to date, why you ask? well the game has a very large MoO3 feel to it and that game took up alot of my childhood,,,and i didnt even know what i was doing. The tech tree is also rather intruiging as it doesnt stay the same. sometimes you can research a tech and sometimes sometimes you cant which gives the game a little more challenge. the combat is also pretty interesting although i do feel like they are a bit too strict about the amount of units you can have fighting as it seems a little too few even with the Command and Control ships.

as for the diplomacy i think this is one of the more interesting takes on it. after all it makes sense to have to research an alien language before you can speak it, that being said they do tend to decline or betray a little often. lastly the races (as far as i can tell so far) are reasonably balanced and there is no "pick this race and win" but the randomised tech tree can make it seem so.

TL;DR version: The game is good and not trying it when you claim to like 4X games gets your cookies conviscated
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4 von 4 Personen (100%) fanden dieses Review hilfreich
123.6 Std. insgesamt
Verfasst: 3. Oktober
Best space 4x game I have ever played. Each race travels differently. Every game has a different research tree. Awesome random events. Only issue is automating battles with drones and balance of some weapons.
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3 von 3 Personen (100%) fanden dieses Review hilfreich
15.7 Std. insgesamt
Verfasst: 15. Juli
One of my favourite strategy games of all time, this 4X game allows for great replayability with signifigant depth. The randomised tech tree means no two games are the same, and each race being truely unique allows for signifigant characterisation and favourites to be developed. I've owned this game as a boxed copy for years and still replay it - a game i'd recommend to anyone who likes strategy games (real time or turn based).
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3 von 3 Personen (100%) fanden dieses Review hilfreich
233.8 Std. insgesamt
Verfasst: 29. September
Probably the best x4 I've ever played. No kidding. It's almost like Stars! without the micromanagement. The only problem is that the servers are down, so you'll have to use hamachi (eww) or something for multiplayer.
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2 von 2 Personen (100%) fanden dieses Review hilfreich
17.4 Std. insgesamt
Verfasst: 3. Oktober
old school
in depth
Space Strategy
FUN

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2 von 2 Personen (100%) fanden dieses Review hilfreich
70.9 Std. insgesamt
Verfasst: 15. November
Very fun game with random tech tree to spice up each playthrough. The combat is well paced going from simple to complex as you research new guns and toys for your ships. The trading feels a little overpowered.
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2 von 2 Personen (100%) fanden dieses Review hilfreich
165.2 Std. insgesamt
Verfasst: 22. November
This is a great 4x game. It has a few shortcommings, but overall its a highly enjoyable game worthy of many many playthoughs. One would figure that the sequal would be awesome... but this one is good.
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4 von 6 Personen (67%) fanden dieses Review hilfreich
100.0 Std. insgesamt
Verfasst: 22. Juli
HOOOLY CRAP THIS GAME IS AWESOME. If you love a deep backstory, chalenging gameplay, but simple and easy-to-use interface, then GET THIS GAME. I've only played the tutorial and I'm drowning my computer in moneyz, but nothing is happening. I recomend this, just flat out, this may be one of the best games ever made.
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1 von 1 Personen (100%) fanden dieses Review hilfreich
64.1 Std. insgesamt
Verfasst: 4. Dezember
Basically Rome Total War in space. Only less buggy and you don't have to worry about ♥♥♥♥ing squalor(Diplomacy is still lacking, but who has time for that while commiting genocide on bird/fish/dog/ant/whateverthe♥♥♥♥tarkansare people?).

Combat plays kind of like Star Wars: Empire At War, only MUCH more in depth. You can pin point exactly where you want your ships to fire and with what weapons. Every weapon has it's own use and even your basic destroyer class ships still have their uses end game.

The research tree is race specific and semi-random, so although you do have a few technologies you can count on being there, don't always expect to get that Anti-Matter Missile Upgrade. However you can still salvage technology from enemy ships, so not all is lost. The tree itself is vast and makes you feel like you're playing pokemon(GOTTA LEARN THEM ALL!) for scientists. Unfortunately, finding out how something is effective requires either a google search or trial and error.

I play on a Dual Pentium 2.3 ghz laptop with an integrated graphics card(♥♥♥♥ you Intel), and yet so far I have yet to hit a spot where framerate becomes an issue. However once an AI controls a large territory they take longer to figure what they do(so I assume) and so you get a 30 sec to 1 min delay in turns. Which is extremely frustrating when you are just trying to skip turns.

I've played with the AI on normal difficulty and default economic settings and so far I've been able to take on empires twice my size(probably due to me beefing up my economy then research end game tech a little early and I did finish around 400-500 turns so not the quickest by any means). The time limit can be a curse when you are trying to comb the area for enemy units or simply trying to glass a planet.

Great game, definitely something for those of you who want to conquer the galaxy, plenty of race variety and scenarios to make you replay this game.
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35 von 37 Personen (95%) fanden dieses Review hilfreich
83.0 Std. insgesamt
Verfasst: 18. Januar
So my friend introduced me to this game as he wanted more friends to play with. It was an old game (relatively) and I expected a few laughs and not much else. I didn't ask for this. I didn't ask for Civilization in space. I didn't ask for all the lore and all the different races and ships. I didn't ask for interesting space combat and with ship by ship construction and pretty high level strategy. They even forced multiple maps down my throat with a tech tree that is randomly generated from game to game! It was horrible. Terrible. I didn't want this.

On a more serious note. The game is fun, as usual especially with friends. Has a pretty good learning curve, interesting races with tons of lore to read. Every race plays different and is interesting in what they are good and not good at. Good mechanics and has actual space battle where you control the ships in 3d space. It can be a bit daunting at times and for some people it might get boring if things get slow. However I very much liked this game. Certainly gave me some sleepless nights staying up to play it. Graphics are solid. No real complaints, though games do tend to go very long.
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27 von 28 Personen (96%) fanden dieses Review hilfreich
27.5 Std. insgesamt
Verfasst: 21. April
+/+ Unique take on research.
+/+ Simple ship building UI.
+/+ First encounters with alien species is handled very well.
+/+ All six species have unique play styles and lore as well as provide unique opponents to fight.
+/+ Micromanagement decreases with game length.
+/+ full 3 dimensional star maps (with many choices included a ‘2D’ star map for those who prefer 2D).
+/+ Games are very customizable.

+/- Turn-based star map with real-time battles (kind of like Total War in space).
+/- Economy management is relatively simple.
+/- Graphics are nothing to write home about (not that important for a 4x strategy game IMO).

-/- SotS lacks a sufficient tutorial and the UI fails to present all relevant information.
-/- Sound effects range from average to bad. Some may even find them offensive.
-/- Lacks steam features.

Verdict: 8.8/10. SotS is a very impressive and unique take on the 4x genre. The developer managed to create a game design that scales the micromanagement with empire size. The ship design is one of the best I’ve seen in a 4x game (Star Ruler would be my only contender). The game has a steep learning curve and requires some forum reading/let’s plays to gain a moderate understanding of the underlying mechanics. If you are willing to invest the time, you will find a lot to love in Sword of the Stars.
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23 von 26 Personen (88%) fanden dieses Review hilfreich
17.7 Std. insgesamt
Verfasst: 18. November 2013
An extremely in-depth and large-scope turn-based space empire building simulator. It gives enough freedom to feel in control but does not get bogged down with a ton of menus. Though it looks a touch dated by now it is still easily the best I've found in the genre. (There is a sequel, and there are a LOT of reasons I'm writing a recommendation for the original instead of that).
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