'Sword of the Stars: Complete Collection' contiene i titoli base della serie Sword of the Stars più le tre espansioni 'Born of Blood', 'A Murder of Crows' e 'Argos Naval Yard'. E' l'anno 2405, e gli scienziati umani hanno scoperto una nuova tecnologia che permette di viaggiare da una stella all'altra ad una velocità superiore a quella...
Valutazione degli utenti: Molto positiva (203 recensioni)
Data di rilascio: 3 ott 2008

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Acquista Sword of the Stars I - Complete Collection

Pacchetti che includono questo gioco

Acquista Sword of the Stars Collection

Include 2 articoli: Sword of the Stars II: Enhanced Edition, Sword of the Stars: Complete Collection

 

Recensioni

"...strategy blender Sword of the Stars mixes one part Homeworld-style RTS combat with an equal portion of interstellar empire builder Master of Orion. The concoction works superbly, adding an intricate turn-based strategy layer to the signature 3D real-time space battles."
— PC Gamer UK

"Has the things you crave vis a vis stellar dominion."
— Penny Arcade

Riguardo questo gioco

'Sword of the Stars: Complete Collection' contiene i titoli base della serie Sword of the Stars più le tre espansioni 'Born of Blood', 'A Murder of Crows' e 'Argos Naval Yard'.


E' l'anno 2405, e gli scienziati umani hanno scoperto una nuova tecnologia che permette di viaggiare da una stella all'altra ad una velocità superiore a quella della luce. Proprio nel momento in cui il progresso tecnologico ha compiuto un così grande passo in avanti, la tragedia discende sulla Terra: il pianeta viene devastato da una forza aliena. L'alba di una nuova era è ostacolata da una nuova crudele realtà...


Sword of the Stars:

  • 4 razze distinte: Umani, Hiver, Tarkas e Liir
  • Un nuovo engine 3D all'avanguardia assicura una grafica mozzafiato e un gameplay solido
  • Per lo spostamento tra i sistemi stellari, ciascuna razza utilizza modalità peculiari, creando stili di gioco assai diversi
  • Oltre 150 distinte tecnologie di cui condurre la ricerca su un albero tecnologico dinamico
  • Oltre 40 armi tra 6 differenti classi
  • Il giocatore può progettare e costruire navi spaziali scegliendo 3 classi di dimensioni: Destroyer, Cruiser e Dreadnought
  • Fino a 8 giocatori potranno competere con la IA oppure sfidarsi tra di loro via LAN o online
  • Scegli la campagna tra un vasto assortimento di scenari, da giocare da solo o con gli amici



Born of Blood:

  • Gioca nei panni dello spietato Zuul Slayers con oltre 90 sezioni inedite per le navi spaziali, ciascuna col proprio peculiare sistema di guida - il Tunnel Drive
  • Oltre 25 tecnologie aggiuntive
  • 15 ulteriori armi da aggiungere al design della tua navetta
  • Le navi spaziali presentano nuove sezioni per le 4 razze originali, tra le quali: Guerra [War], Proiettore [Projector], Abbordaggio [Boarding], e un nuovo tipo di satellite difensivo - la Piattaforma di Difesa Torpedo
  • 4 scontri intergalattici aggiuntivi, una nuova grande minaccia, più 3 scenari unici e 6 mappe originali
  • Nuove feature arricchiscono il gameplay; ad esempio: Schiavismo [Slavery], Rotte Commerciali [Trade Routes] e Comunicazioni Diplomatiche [Diplomatic Communications]



A Murder of Crows:

  • Una nuova sesta razza: I Morrigi
  • Nuove sezioni navali: oltre una dozzina di nuove sezioni per le astronavi
  • "Grav Flock": il nuovo peculiare Sistema di Guida dei Morrigi
  • 15 nuove armi
  • 27 nuove tecnologie e 2 nuovi alberi tecnologici: Xeno-Cultural e Drone
  • Navi spaziali munite di drone in tutte e tre le classi di dimensioni
  • Navi Costruttrici, un vasto assortimento di stazioni orbitali, navi spia, cutter della polizia, e molto altro
  • Un intero set di miglioramenti e aggiunte per l'interfaccia grafica



Argos Naval Yard:

  • 19 nuove tecnologie
  • Oltre 75 nuove sezioni navali da costruire
  • 10 nuove armi / 3 nuovi scenari
  • Nuove mappe-scenario singleplayer e multiplayer co-op

Requisiti di sistema

    • Sistema Operativo: Microsoft® Windows® 2000/XP/Vista
    • Processore: Intel® Pentium® 1.5 Ghz o equivalente
    • RAM: 1 GB (2 GB per Vista)
    • Hard Disk: 3 GB
    • Grafica: Scheda video con supporto DirectX® 9 e 128MB di VRAM
    • Audio: Scheda audio con supporto DirectX® 8.1 o superiore
    • Versione DirectX®: 9c
    • Connessione ad Internet: Modem 56k (minimo)
    • Requisiti Multiplayer: Key Gamespy (fornita dal publisher)
Recensioni utili dai clienti
14 persone su 14 (100%) hanno trovato questa recensione utile
126.5 ore in totale
Pubblicata: 17 gennaio
Talk about a hidden jewel. This game has it almast all to become a legend; too bad it has not a big name like EA for publisher.
You are missing some serious 4X fun if you pass this one. It has aged very well and is truly a benchmark on the genere. Don't believe me give it a shot and see for yourself.

For me THIS is the perfect 4X game along ROME:Total War.

PROS:

-Has a nice tutorial and manual; not a steep learning curve.
-Can appeal to a very broad audience; vets and newcomers alike.
-AI plays reasonably well.
-Races have it's strength and weaknesess very well represented.
-Incredible modding capabilities; this is a highly replay value few other games have.
-Most mods are available even today at the developer's forum and play smoothly.
-Easy to set up mods and get rid of them.
-Very stable; I had zero issues regarding system stability in Windows trhough XP to 8.
-Mods enable to work wonders regarding the playable races.
-Most 4X games are insanely difficult or plain dumb. This game can be configured to a healthy middle ground or not... your choice.
-Very nice fleet management.
-Some screenshots are awesome.
-Very fun close battles and just perfect Electronic Warfare for your ships.
-Has a depth you won't believe until you realize you spend a lot of time tinkering with the designs and fleet roster and you realize you enjoy it as much as the battles.
-A true and worthy successor to Master of Orion 2.
-Easily one of the most valued games judging by the price/quality ratio.
-Empire management is a BREEZE, efficient, elegant and comprehensive.
-Nice diplomatic stance and neutral roaming monsters (menaces).
-Research is absolutely perfect.
-The most polished and fluid UI alnost perfect.
-Massive scale? hell yeah. Even has custom maps for a quick skirmish type play.
-A game with some seriuos lore.
-Should you want the AI to simulate the battle it can do it nicely.
-Nice physics engine that won't "CLIP"or clump your units. Actually you can use size as an advantage; more nimble and small vessels can outmanover largar ships for a nice and devious tactics.
-Once you understand special weapons, intelligence and fleet layouts you are going to like it because it adds another depths to the tactical side that can cripple "stronger" empires.

CONS:

-No campaign.
-AI can be seriously hampered by bad decisions, however this is rare.
-Very hard to aim your long range weapon in some cases when a planet is between you and the enemy fleets. (your ships oblitarate a target on range though not always the ideal target).
-Some designs are a little too restrictive, but you can manage with some creativity.
-Somewhat dated graphics and sound effects.
-Some weapons require manual launch and targeting but those weapons are very nice and nasty.

As you can see a nice old school game that will knock your socks off should you manage to give it a chance. The cons are only minor and certainly won't matter once you give it a shot. Highly recommended.
Questa recensione ti è stata utile? No Divertente
10 persone su 10 (100%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
11.4 ore in totale
Pubblicata: 24 gennaio
The best space 4x game there is. Total War... in space! In the turn based strategy layer you explore and colonize worlds, research and build spaceships. When two fleets meet you get real time battles.
This game has great depth, where you have to manage refueling and repair, try to counter your opponents using techs on a tech tree that has random branches missing every game. You have to deal with random events and epic Grand Manaces and AI rebellions that can be far more dangerous than your opponents. The races are really different, each with its unique travelling method, strenths and weaknessess.
All this is presented in a faily easy and intuitive way. An epic game.
Questa recensione ti è stata utile? No Divertente
8 persone su 9 (89%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
4.1 ore in totale
Pubblicata: 3 febbraio
I can't recommend this enough. This is the most fun I've had with a 4x since Alpha Centauri. They implemented a lot of elegant solutions to reduce tedium and streamline management without losing depth or complexity. The UI is not intuitive largely because they kept it from being cluttered, as such the tutorials are highly recommended.

Ship design was done very well. It is very satisfying to come up against an overwhelming opposition, make a few minor adjustments to a design and alter its tactics and come back and win not because you had bigger boots but because you used an effective strategy. There is a lot of depth to design, and variety is rewarded.

Strategy in combat is very enjoyable as you are given plenty of useful tools. You can make a 2 tier setup with heavily fortified ships engaging close range and long range support keeping distance without having to constantly switch between the various groups to give orders. That might sound oversimplified, but it doesn't play itself. It simply gives tools that streamline basic tactics and the end result is a smarter and more fluid battle. Also, combat is simulated in engine, there are no behind the curtains dice rolls to verify hit and miss. If missiles get shot down, it's because anti-missile turrets hit their target. Furthermore, it is possible to target specific points on the enemy if you want to disable something specific, like getting behind the enemy and taking out their forward shields, or their engines. Combat is as tedious or simple as you choose to make it, and the end result is a rewarding experience.

Diplomacy is available, but rather than assume you want to be friendly with the neighbors, the default is war, with alliances and NAP's being something you have to work for if that’s what your into. It's there if you enjoy the challenge of diplomacy, but its assumed you want to blow things up. With that said, any time you encounter a new player or AI for the first time your ships are set to hold fire, so the game respects the possibility of peace, but you must research their language and diplomatic options for them to be available.

People say this is underrated, and I have to agree. I'm more than a little annoyed that I didn't find this gem until now.
Questa recensione ti è stata utile? No Divertente
7 persone su 8 (88%) hanno trovato questa recensione utile
68.1 ore in totale
Pubblicata: 31 gennaio
This is one of my favourite games. It's got so much variety that every race feels like a different game.


This game is definitely a 10/10 for me.
Questa recensione ti è stata utile? No Divertente
5 persone su 5 (100%) hanno trovato questa recensione utile
37.8 ore in totale
Pubblicata: 2 febbraio
Prepare for a long game. If you only like short games, go away. If you like long games that can be replayed, even being forced to change your tactics because the tech tree isn't guaranteed to be fully available, yet remains fully viable, play this.

There's lots of replayability in this game. Some features only work with players because the AI isn't capable of using them (I'm looking specifically at joint science projects), but for the most part the AI is as capable as any human opponent. The different drive modes each race has at their dispoasl also results in tremendously different tactics based on race, which means just changing your race can give you a completely different experience. The ship design is also able to greatly change how your game experience will be, as default ship designs with default loadouts, while fine, can be varied to an incredible degree to better suit your personal playstyle. You prefer missiles, and lots of 'em? Load up with corrosive missiles, maybe. Lasers more your style? Battle bridge and blazer mission section. Small craft your thing? Use drones, especially if you have access to the C.O.L. upgrade to launch them straight at your foes at high speed.

But whatever you do, seriously, prepare for a long game, especially on the largest maps. Personally, I love that, but I know not everyone does, so be forewarned, we're talking a game in this runs more like a tournament in RTS.
Questa recensione ti è stata utile? No Divertente