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Análisis de usuarios: Muy positivos (2,725 análisis)
Fecha de lanzamiento: 1 de mar. 2010

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Comprar Supreme Commander 2

 

Acerca de este juego

¡En Supreme Commander 2, los jugadores vivirán batallas brutales a escala masiva! Podrás hacer la guerra creando enormes ejércitos personalizables y máquinas de combate experimentales que pueden inclinar la balanza del poder en cualquier momento. Asume el papel de uno de los tres enigmáticos comandantes, cada uno de los cuales representa a una facción única con una rica historia que incorpora un nuevo nivel de conexión emocional al género de los RTS, o lucha online. ¿Hasta dónde llega tu lealtad?
  • Una historia profunda y convincente que añade un toque personal y humano a una historia que se anteriormente se centraba en las facciones implicadas y la política que las alimentaba. La campaña de un jugador se compone de tres historias diferentes que acontecen 25 años después de los eventos de Supreme Commander: Forged Alliance.
  • Comanda enormes ejércitos compuestos por unidades personalizables terrestres, aéreas y navales. Cada una de las tres distintas facciones - La United Earth Federation (UEF), la Cybran Nation y los Illuminate - ha sido completamente rediseñada respecto al juego original, con muchas unidades.
  • Unidades experimentales - vuelven con nuevos diseños y un aspecto muy mejorado... así como algunos nuevos trucos que pueden ser desbloqueados mediante la investigación.
  • Nueva Experiencia de Juego de Supreme Commander - los jugadores ahora tienen la capacidad de desarrollar nuevas tecnologías y unidades, y de desplegarlas de forma inmediata en el campo de batalla, con lo que habrán transformado cualquier tanque básico en un monstruo antiaéreo de alta potencia con cañón multitubo para el final de la partida.
  • Interfaz para el Modo Estratégico - La interfaz rediseñada es más rápida, ocupa menos pantalla y proporciona una información más útil al jugador.
  • Nueva tecnología de render que nos permite crear unos entornos absolutamente espectaculares.

Requisitos del sistema

    • SO: Windows XP / Vista / Windows 7
    • Procesador: a 3.0 GHz o superior, AMD o Intel
    • Memoria: 1 GB de RAM (XP) 1.5 GB de RAM (Vista / Win 7)
    • Gráficos: Compatible con Pixel Shader 3.0 con 256 MB de VRAM
    • DirectX®: DirectX 9.0
    • Disco Duro: 4-5 GB para instalación completa y DirectX
    • Sonido: No es necesario hardware acelerador de sonido
    • Otros requisitos: Conexión a Internet de cable / banda ancha
    • SO: Windows XP / Vista / Windows 7
    • Procesador: A 2.6 GHz o superior, Dual Core AMD o Intel
    • Memoria: 2 GB de RAM (XP), 2 GB de RAM (Vista / Win 7)
    • Gráficos: Compatible con Pixel Shader 3.0 con 256 MB de VRAM y DX9
    • DirectX®: DirectX 9.0
    • Disco Duro: 4-5 GB para instalación completa y DirectX
    • Sonido: No es necesario hardware acelerador de sonido
Análisis útiles de usuarios
A 2 de 2 personas (100%) les ha sido útil este análisis
12.5 h registradas
Publicado: 25 de diciembre de 2014
Buen juego, sobretodo el multijugador con amigos, aunque cuando te pasas los mapas pierdes las ganas de jugar, siempre acaban volviendo
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A 216 de 310 personas (70%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
22.5 h registradas
Publicado: 5 de octubre de 2014
I'm really not sure whether I can recommend this game or not. I first got this when it first came out and frankly, I was severly disappointed. It is a complete downgrade from supcom/FA. While I feel it is a good RTS on it's own, knowing what it came from is almost disgustng. If you want a basic RTS that won't require much planning then SupCom2 is your game. If you want an RTS that is massive in scale and requires actual strategy then I highly recommend you get SupCom/FA.
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A 176 de 253 personas (70%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
1.7 h registradas
Publicado: 11 de noviembre de 2014
I don't really like leaving negative reviews but this is one of those rare occasions where I really regret buying a game. The first Supreme Commander was perfect, an absolutely brilliant game and so was Total Annihilation before that. But Supreme Commander 2 just doesn't cut it.

The game feels unfinished. There are only a few units and buildings per faction with no tech tiers or special functions. Graphically it is not as good as the previous game and the rehaul on the factions unit styles is just simply strange... like the cybran giant fire-breathing lizard with robotic limbs.

The maps are tiny and the lack of units literally means the only strategy available is to hurl a constant wave of bots at the enemy.

The campaign is also lacking. They've attempted to add more of a back story through a series of overly cheesy and annoying cutscenes and comms dialogue. You don't get the epic sense of scale that was previously seen in the first Supereme Commander.

All-in-all, if your hoping for a newer version of Supreme Commander 1, I'm sorry but it's not this.
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A 99 de 153 personas (65%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
27.4 h registradas
Publicado: 10 de noviembre de 2014
While not a bad game in itself, as a player of the older SupCom games, this has basically taken nearly everything special out of the originals and made it a bit more generic rts style.
I recommend it for people that are not big fans of the original two but if you like incredibly powerful experimentals and having a massive unit cap with large maps, then this is not for you.
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A 106 de 169 personas (63%) les ha sido útil este análisis
11.8 h registradas
Publicado: 27 de noviembre de 2014
I grew up playing Total Annihilation back in 1998 and i still find myself still hopping back on every now and then. Supreme Commander 1 was a true successor to my beloved TA, and it still is. I found a new love. A year or 2 later, Supreme Commander: Forged Alliance came out, which in my opinion is the definitive edition. The scale of Supreme Commander 1 is grand. I'm a huge RTS fan and supreme commander 1 has to by my number 1 favorite RTS game of all time, aside from its predecessor Total Annihilation of course. These 2 games have taken away a good portion of my life.

Now on to Supreme Commander 2..... ummmm..... I'm heartbroken. I've forced myself to play it a few times but i honestly just cant take it. Its horrible. SupCom2 does not have the same gameplay as SupCom1. The scale of SupCom 2 is too dumbed down. There is no sense of grand scale in this game. The maps are unsatisfyingly too small. The unit cap is also extremely low. And the unit designs are crap. This game is just sad and ruins the Supreme Commander name

For those of you who have never played SupCom1, then you might think that this is a good/decent game. I dont blame you.

As a fan of Total Annihilation and Supreme Commander, please hear me out...

DO NOT BUY THIS GAME! (I mean you can if you want. I'll just pity you). Go Purchase SUPREME COMMANDER: FORGED ALLIANCE!
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A 89 de 140 personas (64%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
217.3 h registradas
Publicado: 7 de noviembre de 2014
I loved everything about this game. Its pretty easy for a new guy to come in a pick up the basics quickly. But its also complex enough for the veterans to spend a lot of time on different battle plans. The only thing I didn't like is that when your playing and you get close to the unit cap the game starts to slow down a lot. But this is far from a deal breaker. If you are looking for a simple to pick up but complex enough to keep you going RTS, look no farther.
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A 41 de 61 personas (67%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
490.3 h registradas
Publicado: 16 de noviembre de 2014
Definitly a fun game to play. Easy and quick to learn, as well as a fun story line to work on. It does however have a lot of the epicness missing that SC 1 + Forged Alliance carried (Early made game). My 500hrs into this game was well worth it however; a blast!

8/10
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A 87 de 145 personas (60%) les ha sido útil este análisis
1.9 h registradas
Publicado: 8 de octubre de 2014
This is a step back in almost every way imaginable from Sup com 1 and FA. If you like the original or FA then stick with them, if you never played them than this game may not dissapoint you.
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A 61 de 100 personas (61%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
39.0 h registradas
Publicado: 2 de septiembre de 2014
As a fan of the original Total Annihilation series I liked what the old Cave Dog group did, Supreme Commander and Forged Alliance were good enough, but Sup Com 2 does not do the franchise justice at all. It is a very dumbed down version which replaces many of the original’s mechanics with research grinding rather then building up bases and getting more advanced units. Basic units are just that, basic they are very boring and very small versus the levels and other units, while you can upgrade them with various research items to make them more effective it does a very poor job at replacing the 3+1 unit tier levels from the previous games. With this game now more then ever you rely heavily on the experimental units rather then building up a force of mixed units of various tiers with maybe one or two X units in the mix.

The main campaign does a good enough job at some kind of a story and MOST of the missions are gradual in their difficulty and challenge. However that difficulty spikes abnormally high when you reach the final 4 to 6 missions of the Cybran and you will fail multiple times before you figure out what the developers wanted you to do.

The skirmish AI and the AI in general tends to cheat and does so pretty obviously, getting clear stat, research speed, mass and energy boasts right off the bat, even on normal difficulty, which is a shame because I always enjoyed the TA/SC skirmish games.

I had shied away from buying this game when it came out after hearing reviews that it was a very basic and stripped version designed for mostly console play so I avoided it until 2013’s Christmas sale. I am glad I did because as much as I really wanted enjoy this game and get just as much play out of it as I did with Sup Com/FA and Total Annihilation it would seem that that is not the case. This will be one of the few games that I have purchased that will not last long on my hard drive, possibly to make room for something more worth while.

If you really want to continue to the story of Sup Com and FA, then by all means buy it when it’s on sale again, but do NOT buy this if you were a fan of TA or SC/FA. This honestly makes me worry about what Planetary Annihilation will be like which I hope will not be the case.
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A 90 de 154 personas (58%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
37.2 h registradas
Publicado: 5 de noviembre de 2014
Análisis de preestreno
If you liked the first Supreme Commander then you will hate this one. It took everything that was good about it and dumbed it down. It took away all the complexity that made the game fun. Not worth it at all.
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A 44 de 71 personas (62%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
20.3 h registradas
Publicado: 2 de noviembre de 2014
Análisis de preestreno
I purchased this RTS game on discount, after only checking a few pictures, I had no expectations and I must say, the story of the campaign was great. So I would recommend this game on discount for all RTS fans that liked games like Red Alert, Tiberium Sun, Generals etc.
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A 53 de 88 personas (60%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
12.7 h registradas
Publicado: 27 de septiembre de 2014
The loss of the resource system from SupCom1 really brought this game down for me.
Not the most horrible game to play but I would still recommend SupCom1 over SupCom2.
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A 49 de 81 personas (60%) les ha sido útil este análisis
129.9 h registradas
Publicado: 26 de septiembre de 2014
The game can be fun, assuming you like the RTS type and havn't played any of the other Supreme Commander games, Its loses so much in the new one. Everything is also more limited in options but hey, maybe people like that. While I would recomend it to players who have not played the series before, I would also recommend just skipping it and playing the first one.
If you've played the other series before I would recommend this game as a 2.5/10 and if you havn't played the series before a 7.5/10
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A 61 de 106 personas (58%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
6.8 h registradas
Publicado: 29 de noviembre de 2014
Análisis de preestreno
Supreme Commander was great. Then they sliced off 90% of the content so that it would fit in the tiny ram of an xbox 360. Then they sold it as Supreme Commander 2.


Also, if you didn't get enough of it from Evangelion, we have a new crop of insufferable teenagers (thanks Square!) shrieking about how they don't want to drive the big robot.

There is nothing redeemable about this game.
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A 34 de 58 personas (59%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
42.2 h registradas
Publicado: 26 de noviembre de 2014
I never played the older supcoms but I very much enjoy this one. It is simple and not super complicated.
Pros- Very fun
Some people still play multiplayer
kinda simple

cons-Not very many multiplayer people
People who Use rush strategies are scrubs

8/10
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A 19 de 30 personas (63%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
14.7 h registradas
Publicado: 6 de enero
Firstly I would like to say that this game is not all that bad when compared to the other RTS games out there at the moment, however for the fans of Sup Com and Forged Alliance this game is a great dissapointment. There are a great many changes and the entire game feels rushed and less smooth than the previous two, here are a few reasons why.

The complex tech trees: Gone. You now start with one tier of unit and minimal choices.

The choices between different commander upgrades: Gone. Research will give you all the upgrades there is no choice involved.

The fine balance between extracters and power and the need to control enough deposits: Gone. Pump out those generic one tier generators and you will recieve far more mass from them than deposits.

The careful construction of defences and shields for maximum overlap protection: Gone. Spam those shields as close as possible and you can hold off the world.

The unique racial differences and strengths and weaknesses: Gone. First designer "hey guys are we going to make the units and structures have different statistics like the first game and have counter intelligence options for complex game strategy?" Design lead "nah screw that it sounds complicated, make all the shields and other structures have identical stats and get rid of the other stuff".

The detailed textures and environments that made it a great looking game: Gone. Its extremely unusual for a series to have a large gap between game and to not improve the graphical quality, this bucks the trend and goes backwards.

Well organised unit co-ordination, grouping and movement: Gone. Walking into each other, spinning on one spot trying to collect something right beneath themselves and refusing to move are now the norms.

There are more but to be honest I've got to go purge this game from my memory by playing Forged Alliance so this will have to do.
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A 8 de 10 personas (80%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
267.8 h registradas
Publicado: 21 de febrero
I'm very surprised at the amount of negative reviews. Ive played all versions for years (way over 100 hours each one) and they all are great. My favorite one to play *is* SC 2 because the experimental units dont take an age to build like in SC 1 and they are not godlike as they are in SC 1 (they can be beaten with enough normal units). There has been a lot of attention tot balanced yet diverse units within the factions. There are innovative units like the BFG Big Friendly Gun to convert enemy units to friendly and the grinder magnet thats very effective. Units dont get locked up bumping into each other when moving in big groups and scenery is awesome. So I think there is lot of advancement to SC2 and a must for the fan of the series.
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A 20 de 33 personas (61%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
96.9 h registradas
Publicado: 4 de noviembre de 2014
Not the most balanced or strategic game...
But mindless fun.
LONG LIVE THE OP CYBRAN EMPIRE!
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A 17 de 28 personas (61%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
67.1 h registradas
Publicado: 29 de octubre de 2014
Possibly one of the all time best RTS' out there. fantastic online play with a really strong community.
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A 15 de 27 personas (56%) les ha sido útil este análisis
14.0 h registradas
Publicado: 10 de noviembre de 2014
Slaughtered the Supreme Commander series in one foul blow.
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