Une guerre se déroule non loin de la région idyllique de Feshyr. Incarnez un héros inconnu après que votre village ait été pillé et détruit par les hommes de main du roi. Assoiffé de vengeance, vous réalisez bientôt que cette attaque était une action ourdie par un pouvoir mystérieux et maléfique.
Évaluations des utilisateurs : Variable (466 évaluation(s))
Date de parution: 15 oct 2010

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Acheter ArcaniA

Packages qui comprennent ce jeu

Acheter ArcaniA: Gold Edition

Inclut les 2 articles suivants : ArcaniA, ArcaniA: Fall of Setarrif

Acheter Arcania + Gothic Pack

Inclut les 6 articles suivants : Gothic® 3, Gothic II: Gold Edition, ArcaniA, Gothic 1, Gothic 3: Forsaken Gods Enhanced Edition, ArcaniA: Fall of Setarrif

Acheter ArcaniA: Fall of Setarrif

 

Recommandé par les curateurs

"Bon jeu à réserver aux débutants dans le RPG. Par contre il s'agit d'un mauvais Gothic en terme de mécaniques de jeu et de gestion de personnage."
Lire la critique complète ici.

Articles

Arcania: Gothic IV is looking like a game that would entice even the most jaded, over-Oblivioned Crust-Dwarf into a long, deep, immersive session of RPG adventure. – Gamerevolution 06/2010

The team definitely has a keen eye for their audience of established and prospective players. – RPG fan 06/2010

À propos de ce jeu

Une guerre se déroule non loin de la région idyllique de Feshyr. Incarnez un héros inconnu après que votre village ait été pillé et détruit par les hommes de main du roi. Assoiffé de vengeance, vous réalisez bientôt que cette attaque était une action ourdie par un pouvoir mystérieux et maléfique. Votre destin est dans les mains d'une femme qui est en possession d'un artefact doté d'un pouvoir immémorial.

COMPREND :

  • UN SYSTÈME DE COMBAT INTUITIF : associé à un apprentissage progressif, des mouvements spéciaux et trois attaques différentes.
  • UN SCÉNARIO RICHE : ancré dans l'univers de la franchise Gothic comprenant différentes missions qui peuvent être résolues de différentes manières.
  • UN JEU ACCESSIBLE À TOUS : une histoire évolutive, un système de contrôle simple et une interface intuitive mais aussi la possibilité de verrouiller sa cible et d'obtenir des conseils en cours de jeu.
  • DE L'ACTION EN CONTINU : avec un rythme soutenu tout au long de l'aventure, ce nouvel opus saura également surprendre les joueurs avec des rebondissements et nombreuses cinématiques.
  • PROGRESSION DU HÉROS : accumulez des points pour gagner en expérience et améliorer vos compétences artisanales.
  • UN MONDE OUVERT : savourez une liberté totale et retrouvez les options de jeu de la série Gothic.

Configuration requise

    Minimum :
    • Interface : Microsoft® Windows® XP / Vista / Windows 7
    • Processeur : Intel Core 2 Duo - 2.8 GHz / AMD Athlon II x2 - 2.8 GHz
    • Mémoire : 2 Go
    • Graphismes : GeForce 8800 GTX, GeForce 8800 GT, GeForce 9600
    • DirectX® : DirectX 9.0c ou supérieure
    • Disque dur : 10 Go + 600 Mo de mémoire virtuelle
    • Son : carte son compatible DirectX 8.1
    Recommandée :
    • Système d'exploitation : Microsoft® Windows® XP / Vista / Windows 7
    • Processeur : Intel Quad Core / AMD Phenom X4
    • Mémoire : 4 Go (Windows® XP / Vista)
    • Carte graphique : GeForce GTX 250, GeForce GTX 260, GeForce GTX 280
    • DirectX® : DirectX 9.0c ou supérieure
    • Disque dur : 10 Go + 600 Mo de mémoire virtuelle
    • Son : Carte son compatible DirectX 8.1
Évaluations intéressantes des utilisateurs
4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
6.3 heures en tout
Posté le : 14 octobre
If you don't want to read the whole thing, you can just read this sentence.
I never played Gothic, and I can clearly say it's a nay nay, I couldn't even force myself to finish it.
_______________
When I saw screenshots of this game, it looked pretty okay.
I didn't read the reviews, as I did not buy it individually so I thought it was a lucky strike to get this game in addiction to the ones I actually wanted, as it looked cool.
Oh boy, was I wrong.
Here's the thing, This game is boring as hell.
I can look pass the bugs and glitches
[first 2 minutes of gaming, I fell into a whole in the ground and ended up floating for a while walking on air]
I can Ignore the somewhat... awful combat system
[I mean, you just press the same button repeatedly until the enemy dies, as they're all sluggish and dumb as a wall, with no reflexes. You have magic but it's basically useless as you don't actually have magic powers and use scrolls you have to buy first]
I can even pretend not to notice the dreadful character design and voice acting ,
But getting tossed into an infiniy of "fetch quests" with no actuall development to the "storyline" [Is a super generic story with the less charismatic main character ever - I'm trying to remember his name, and I actually can't - who goes on a quest for revenge yada yada yada] Just sent me into a near coma journey.
The whole game revolves around you getting from one point in the map to another one, to get some random NPC some random Item, until the next NPC asks you for another random item.

I spent 6 hours in this, and it actually felt like a lot more. I ended up uninstaling it, without even wanting to know how the story ends.

Just never buy this, for your sake.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
18.6 heures en tout
Posté le : 3 octobre
When you play ArcaniA aka Gothic 4, it seems to be very important how the game is compared to it's predecessors. And there's a lot to live up to because the first 2 games were considered sort of icons of the genre. I won't write a long essay on how this game is better or worse than the first three. Instead I present a list of remarks I made while playing it:

The positive things:
1. Both the menu and they way you loot is way better and faster than in the Gothic games
2. One of the coolest looking minimaps I've seen in any game
3. Beautiful textures, highly improved compared to Gothic 3 BUT they blend togeter horribly
4. Approaching an npc with the main quest automatically triggers the conversation. This prevents fruitless dialogues with npc's who don't really have anything to say.
5. Npc's who have quests to offer are marked with an exclamation mark
6. Attacking an enemy has auto trigger on. In ArcaniA you come across places where you fight off 8 enemies or so at once. The auto trigger feature makes the battle in such occasions more fluent and faster overall
7. This goes for all the games of the Gothic series: the protagonist actually talks when you trigger a dialogue. Games these days (Skyrim, Half-Life etc.) have taken the silent protagonist approach which in my opinion closes some potent doors.
8. Diego and Gorn are the coolest they've ever been during the whole series.
9. This is probably the most prominent feature of ArcaniA: they've managed to come up with a useful, working, easy-to-use dodging system. My experience with other games (Elder Scrolls, Assassin's Creed, Gothic) is that going in for the kill is more profitable that starting to dodge/ block, which in most cases is hard and pointless. ArcaniA nailed it and I give them huge credit for it.
10. The character is a charming fellow with good spirit. It contrasts highly with the previous nameless hero who at least in Gothic 3: Forsaken Gods was a war mongering bloody dictator. (Poor people of Myrtana, terrible to think he ended up as a king. Just thinking of all the missions in forsaken gods where he went after some small tribe who wanted to live in their own way.)
11. Health regenerates
12. Goblins do whatever goblins might do before you arrive, meaning they don't just stand there idly, waiting for you to arrive. AND they actually look cool and a little more sophisticated than those poor bare ♥♥♥♥♥♥♥s in Gothic 3. AND they carry cool names like ''Warrior of the bugeater tribe'.
13. Interesting lock picking system
14. Game creates savegames itself in important places. Don't remember the previous ones doing that.
15. There's actually an epic story behind the whole thing with twists and plots.
16. I left a curious note for the last: the game actually get's better designwise as the game advances. It's almost like they created the first chapter just to learn how to do the job and afterwards they got better and better at it.

The negative things:
1. The guy who crreated the 3D models obviously doesn't have clue about human anatomy.
2. Probably the biggest downsize: to the end it doesn't develop that true Gothic atmosphere that made the games popular.
3. If the quest location stays out of the range of the minimap then the minimap doesn't show you the direction towards the location.
4. Like so often in games the main character looks like some fancy-pants out of a men's magazine.
5. Voice acting is terribly overdramatized, doesn't sound like natural speech at all.
6. The font that they've chosen for npc names and other written material is a kind of modern comic style font and does not suit at all with the overall atmosphere. Also, if you have to mark a frindly npc's name with green, don't choose neon green for gods sake.
7. Minor bugs with characters getting stuck behind invisible corners.
8. During dialogues, when the characters are zoomed in, the rigid parts of the 3D model like armor stretch and bend, as if they were part of flesh and muscle.
9. The question weather it is open world or not. Fans of Gothic say that ArcaniA is not open world like the other Gothic games were. I ask: was Gothic 1 open world? They say 'yes, but a really small open world'. I say: well, there you have it. Arcania has those small areas, bigger than in Witcher, but it's not open in the same way Gothic 3, Skyrim and GTA were. I bring it up because it has been noted as a flaw but I don't want to sound too pedantic about it because they've played it out quite well.
10. Insanely few character models. The orcs, for example, look all the same.
11. Levelling up badly balanced. The game is way too generous which in return helps you max your stats with no effort. By the time I was through two thirds of the game I had maxed out everything I needed and I seriously rushed through the game.
12. In the whole there's not much to explore, the world feels empty.

I had a lot of time to think during gamplay and I had this interesting thought....Some ancient cultures belived that your spirit is immune to harm if your enemy didn't know your real name. The idea is used in both fantasy books and occult rituals. You have to know the name of the demon to summon him. Knowing the name bends the demon to your will. This allegory now comes to mind as I think of the former nameless hero, now Rhobar III who has been attacked by a demon. While he was nameless, he was mighty, but once he got a name, he became subject to harm. The game unconciously plays with this idea.

The verdict:

Try the game. Never mind the old Gothic games, they had their flaws as well. Arcania had both good and bad sides.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
10.9 heures en tout
Posté le : 6 octobre
I've you liked Gothic I-III you'll probably be disappointed. Very linear story, the terrain was made without passion for the details, and it gets boring very fast
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
2.5 heures en tout
Posté le : 19 octobre
SPOILER ALERT: You spend 3 hours trying to marry your girl friend and then she dies right as you marry her. Then you go off on an adventure full of terrible quests and a stupid story line.
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3 personne(s) sur 5 (60%) ont trouvé cette évaluation utile
11.2 heures en tout
Posté le : 24 octobre
DON'T BUY THIS GAME!

On my Gaming Rig, this Game doesn't start at all. I followed all official and a lot of the inofficial instructions to fix this problem, but it didn't help. Ironically, the Game works on my non-gaming-Laptop (business-laptop by lenovo).
This might not be representative, but buying this game comes with the chance, that you get a NOT-WORKING-GAME!!!

My specs:
Winows 8.1 64Bit
AMD Phenom II X4 955BE
AMD Radeon HD 5850
8 GB G.Skill RAM
MSI 770-C45 Mainboard
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11 personne(s) sur 21 (52%) ont trouvé cette évaluation utile
4.4 heures en tout
Posté le : 11 octobre
Never played Ghotic, but i dont know why people criticize this game so much, you can have a good time with it (despite the bugs) i could define this as a mediocre rpg.
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1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
22.4 heures en tout
Posté le : 3 octobre
Even though it is a tad short, there is an okay amount of content and I enjoy the mechanics. The world size is pretty damn small though.
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1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
4.8 heures en tout
Posté le : 19 octobre
Not bad.
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1 personne(s) sur 3 (33%) ont trouvé cette évaluation utile
1.2 heures en tout
Posté le : 13 octobre
Don't buy this because it doesn't launch on systems with Nvidia cards. There will never be a fix for this either. It did launch on my older pc with amd hd 4800.
Cette évaluation vous a-t-elle été utile ? Oui Non
27.6 heures en tout
Posté le : 28 octobre
Un jeu moyen pas trop difficile. Fan de Gothic passés votre chemin. Une distraction honête à condition de la payer au prix faible.
Cette évaluation vous a-t-elle été utile ? Oui Non
24.7 heures en tout
Posté le : 12 octobre
Gonne try and do a second playtrough just because the game setting gives me such a special feeling, I can't describe it...
Cette évaluation vous a-t-elle été utile ? Oui Non
19.3 heures en tout
Posté le : 6 octobre
The initial areas are enjoyable enough. There are a lot of MMO qualities in its design. All of the game's heart is depleted halfway through, however, when it becomes a marathon of endless samey mobs with no reward mechanically or narratively.
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20.2 heures en tout
Posté le : 2 octobre
Arcania is a good beginers entry to rpg games. It has been stripped and dumbed down from other gothic titles to appeal to a lighter crowd. What you have here is a streamlined story with minimal side quests, terrible voices, repetative character models and mediocre combat. Most enemies have timed power attacks easily avoided with a roll and almost everyone can be killed by backing up while firing arrows. The graphics are better than older gothic games of course but arent anything special. The amount of armour and weapons is extremely limited with a pathetic crafting system.

On a plus note the game is easy to play if your not familiar with or are intimidated by advanced rpg games. The games npc's occasionally offer a bit of adult humour if your patient enough to listen to there awful voices.

5/10
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2.0 heures en tout
Posté le : 27 octobre
"That's almost terrible"
-SanctumGP 2014
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2 personne(s) sur 4 (50%) ont trouvé cette évaluation utile
17.4 heures en tout
Posté le : 27 juin
Mon premier Gothic, il est beau, drôle, prenant, avec une prise en main rapide. Certain le dénigre par comparaison au Gothic3, mais si ont decide de le noter sur le coté lidique, c'est une vrai reussite!
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53 personne(s) sur 67 (79%) ont trouvé cette évaluation utile
21.2 heures en tout
Posté le : 7 mai
...so being somewhere half way through the game I remember thinking: " who am I gonna recommend this game to in my review?" I thought of this game as a "game of missed opportunities" but getting through the end game grind, final boos fight and enduring the countless fillers I finally found my answer: I WOULD NOT RECOMMEND THIS GAME TO ANYONE!!!
Arcania is a bad game and even though the world is nice and graphics is still decent 4 years later there are just not enough good things to actually ask anyone to endure this!
World is very small and with limited access, quests are extremely linear where you have to do chains of quests to access a location x only to be used by npc x and forced to do things XYZ.
This game would be compared to Gothic 3 or Risen but short answer is: it DOES NOT compary to either one of them at all!

PROS:
- beautiful world
- good graphics
- good evade system

CONS:
- mindless button mashing combat - no skill whatsoever
- low difficulty (havent used a potion till mid game)
- HORRIBLE fillers towards end game
- BOOOORING end boss fight (like most end boses but this one takes the cake)
- WORST ENDING EVER?
- boring, linear quests
- bad voice acting

Up till yesterday I thought I will give the short expansion a try but after finally finishing this game I do not want to have anything to do with it anymore...

2/10 - avoid !!!
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13 personne(s) sur 17 (76%) ont trouvé cette évaluation utile
29.4 heures en tout
Posté le : 27 juin
One last adventure with the nameless hero, Gorn, Milten, Lester and Diego. Unlike Gothic 3, Arcania is playable on windows 7. But apart from being the last installment in the Gothic series, unfortunately, this game does not end it with a bang. Its a mediocre RPG at best, and at worst its a mediorce RPG with a handful of technical issues that lacks the charm of Gothic 1 and Gothic 2. I can't say that on its own its worth playing, but as an installment to the series its worth playing if you're a die hard fan of Gothic. Otherwise besides that, its pretty sub-par. The Gothic series for me ended with Gothic 2 (which is the best game in the series IMO).
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10 personne(s) sur 16 (63%) ont trouvé cette évaluation utile
0.4 heures en tout
Posté le : 12 août
Whoever spellbound are, they ♥♥♥♥ed up Gothic... badly.
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11 personne(s) sur 18 (61%) ont trouvé cette évaluation utile
21.4 heures en tout
Posté le : 20 juin
This game lacks a lot. Gameplay is over-simplified, with only three spells for a caster and a very simple melee system. You can craft, cook and brew anywhere without using a workbench - hell, workbenches are in the game but don't have any use, even if you turn on 'Roleplaying elements' in the options. There is no penalty for stealing stuff, you can't beat up friendly NPCs. Although you're playing in one big world, the pathing is painfully linear. You can't walk down edges (unless you jump), and exploring usually kills you - like when you touch the water surface of a lake you thought you could swim through. The new main character doesn't keep up with the previous nameless hero (how could he anyway?), the story is dull, quests are repetitive and most characters are unconvincing.

Most. What made this game for me was really was the opportunity to meet old friends. Especially Diego and Gorn really shine in this game, and seeing Lester and Milten again also didn't hurt. Besides that, the game is stripped down and shifted way more from the hard old-school RPG to a casual Action RPG, which - if you let yourself in for it - has its benefits: the game is incredibly intuitive, you don't have to put a lot of time to learn the skill system or whatever, and combat feels wonderfully dynamic. The game also looks pretty nice.

I started the game on difficulty 'Gothic' (of course...) which is the hardest one they give you. If you come from Gothic, do this! After about 3/4 of the game I put it down to 'Hard' and then 'Normal' because it started to get difficult and enemies had riddiculously high HP, making combats last forever. This made the late game kinda chewy. It took me ~21 hours to finish the game, which isn't incredibly long for an RPG, but some hours less wouldn't have hurt.

I'll give it a 6.5 / 10, mostly for 'nostalgic value', nice graphics and overall a very polished and smooth experience. If (and only if) you are into the series, it's worth playing!
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
3.3 heures en tout
Posté le : 31 juillet
Bad game it has alot of glitches, bad voice acting plus the whole follow the line aspect of the game for an rpg hell no!!
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