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Дата выхода: 20 июн, 2011

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Включенные товары (4): Dungeon Siege, Dungeon Siege II, Dungeon Siege III, Dungeon Siege III: Treasures of the Sun

 

Об этой игре

Легионеры веками защищали народ Эб, пока их не предали и чуть не уничтожили целиком и полностью. И вот, в Эб снова вернулись злые силы, и люди снова обратились к уже немногим оставшимся в живых Легионерам за защитой своей расы. Откликнитесь ли вы на их просьбу, будучи наследником легиона? Всё зависит только от вас!
Dungeon Siege III — боевая RPG, в которой отлично сочетается динамичный геймплей, продвинутая ролевая система с немалым количеством способностей персонажей, разнообразные трофеи и глубокий продуманный сюжет, созданный Square-Enix и Obsidian Entertainment. Игроки смогут пройти через многие приключения в одиночку со своим небольшим отрядом, либо же повеселиться вместе со своими друзьями при игре по Интернету.

Системные требования

    Минимальные:
    • ОС: Windows XP с пакетом обновлений 3, Vista с пакетом обновлений 1, Windows 7
    • Процессор: Core 2 Duo с тактовой частотой 2,5 ГГц или аналогичная
    • Оперативная память: 1,5 ГБ
    • Видеокарта: ATI Radeon HD 3870 или NVIDIA 9800 GT
    • DirectX®: DirectX® 9.0c
    • Жесткий диск: 4 ГБ свободного места для полной установки
    • Звуковая карта: любая, звуковое ускорение не требуется
    Рекомендуемые
    • ОС: Windows 7
    • Процессор: Core i5 750 с тактовой частотой 2,67 ГГц или аналогичный
    • Оперативная память: 2 ГБ
    • Видеокарта: ATI Radeon HD 4870 или NVIDIA GTX 260
Полезные обзоры покупателей
12 из 16 пользователей (75%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
36.7 ч. в игре
Опубликовано: 29 января
Прошёл игру во второй раз. Не без удовольствия. Довольно сложная, в основном из за неудобства управления. Что бы похилииться вам надо нажать пробел и 1 но также пробел это блок, а еще это тельепор, а если вы хотите похилить своего напарника, то надо еще к этому всему и шифт зажать, но это не сработает если вы не набрали 2 комбапоинта, но если вы нажмете очень быстро, то скорее всего заюзаете обычную атаку, а если с шифто то она еще будет усиленной и вы вообще потратите все поинты. Вот такое вот управление, прибавьте к этому бешеные задержки на скилы и полное не понимание что вообще вокруг вас происходит, из-за буйства красок, а еще скилы летят не туда куда вы хотите, а куда получится и туннельные локации в прямом смысле этого слова и вы получите геймплей.
Но не смотря на всё это играть интересно, задания всегда с выбором, правда он ограничен лишь (убить или помиловать), но тупо закликивать врагов точно не получится. Постоянное движение и реально думаешь, на что потратить ману или что там и комба поинты. Правда умираешь всё равно не от того что не так потратил, а от ваншотов.
Вообщем игра не понравится всем тем кто уже давно разучился играть в игры и любит тыкать вперед и смотреть "кинцо".
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5 из 6 пользователей (83%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
3.8 ч. в игре
Опубликовано: 13 февраля
Плюсы: сиськи Катарины
Минусы: не имеют значения
Был ли этот обзор полезен? Да Нет Забавный
2 из 2 пользователей (100%) посчитали этот обзор полезным
6.8 ч. в игре
Опубликовано: 11 февраля
Первое впечатление об игре при запуске - положительное. Купили с другом по скидке для совместного прохождения. Графика в игре приятная. Управление удобное (играю на геймпаде).
Был ли этот обзор полезен? Да Нет Забавный
2 из 2 пользователей (100%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
6.9 ч. в игре
Опубликовано: 22 февраля
Игра по сравнению с прошлыми сериями, просто ШЛАК!
Управление убили, если бы не геймпад то я бы дальше не стал играть.Что я скажу про сюжет - ♥♥♥♥♥♥♥♥о, убили игру управлением, так ещё и сюжетом не порадовали! Коорператив прохождение - тоже самое что и сюжет, на одном экране происходит экшон, куда что стреляет, путаешься в персонажах, за рамки экрана нельзя продвинуться, пока твой друг не пойдёт следом за тобой. Что единственное понравилось в кооперативе - заходить ты такой поиграть с другом, жмёшь ESС, и жмёшь кнопку отдохнуть, персонаж всё за тебя делает, а ты сидишь такой, пьешь чай и наблюдаешь как друг потеет играя на лоу сложности и ничего не подозревает. Графика и звук, молодцы, постарались, хоть в чем то.
Ну что, денег игра не стоит, хоть и стоит 300р. ИТОГ - 4.5\10.
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3 из 4 пользователей (75%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
11.8 ч. в игре
Опубликовано: 13 февраля
игра крутая но пидоров много которые вечно кидают инвайты в друзья в надежде поиграть с вами
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1 из 1 пользователей (100%) посчитали этот обзор полезным
21.3 ч. в игре
Опубликовано: 10 марта
Качественная игра с хорошим сюжетом, недурной боевкой и целостным миром. Вначале тяжела, однако быстро набирает обороты и до конца игры уже не оторваться
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72 из 90 пользователей (80%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
32.8 ч. в игре
Опубликовано: 20 октября, 2014
Summary (TL;DR)
Dungeon Siege III, while not stellar, is a bit underrated or otherwise suffers unjustly from its departure from the original games of old. Those had more of a Diablo-like interface, with top down, mouse point&click, party management gameplay, with classes, gear and loot. Dungeon Siege III was clearly designed for consoles and controller use, as the keyboard and mouse controls are very awkward and it has a more 3rd person view. Without a controller, it is very difficult to play this game.
I’m a fan of the original game, and I found that despite the change in paradigm to a 3rd person hack and slash action RPG designed for the controller, the Dungeon Siege “feel” is there. Experiencing the different events in the story, meeting new characters and talking to them, going from location to location, playing the combat, collecting loot, and optimizing abilities and equipment in regards to combat, all was rather enjoyable. None was arguably groundbreaking, but was interesting and enjoyable enough to keep me invested for 32 hours, which, in retrospect, is saying something. 7/10

Detailed review
RPG-wise, it’s actually quite deep with lots of stats and mechanics. You choose from 4 different main characters with different characteristics and play styles: a knight for meele/tank, a rifle and pistol/shotgun wielding ranged character, an agile fire magic female warrior and a spell casting mage/scientist. One of the other characters follows you as an AI companion. Each character has 2 stances that can be switched on the fly, each stance has one attack and 3 active abilities. There are also 3 defensive abilities per character. Active abilities include heavier or AOE attacks, buffs/debuffs, or even summoned creatures. Defensive abilities include healing, pushing back of enemies or buffing yourself. As you use attacks and abilities you fill their mastery bar and once you’ve mastered it, you can perform an empowered version of it. As you level up, you can develop each of your abilities in a branching choice, for instance do you want more damage or increased chance to knockback opponents? You can go all in on one, or choose any balance between the two. Additionally, there are passive “talents” to level up. With all this and also the different equipment you loot, buy and enhance with enchantments (3 weapon slots, 4 armor slots, a ring and a pendant slot), with different stats, you have a vast array of possibilities. You can choose the abilities’ perks to work well with one another enhancing your favorite play style, and also compliment your companion’s abilities to your own, which is very satisfying, particularly, I suspect, in local coop.
However, with this 2-stance system sometimes it’s a bit difficult perform actions from different stances in the heat of battle with a lot going on. Of course, it would be easier with pausable combat and 1-9 keyboard hotkeys, but this is a 3rd person action game. Also, the way aiming works is a bit awkward, especially for ranged combat, as you have to move in the direction of an enemy to soft lock on it. This results in sometimes having to move away to get a better line of sight to the desired target. I got used to it, though. Additionally, the companion AI is not ideal, though it’s reasonable. Again, local coop should be fun.

I won’t spoil the story, which I found surprisingly interesting, meaning that the game is far from a loot fest. Events are set approximately 150 years after the first game, much of what once was has fallen or faded, and the characters from the first game are now close to legends, which also means you don’t need to play the other games to enjoy this one. You’ll learn of what happened as you progress in the game, your journey has always that tone of grandeur lost as you seek to reestablish some of that. You’ll meet interesting characters and the plot will make you reflect on your actions and compare them to the main antagonist, and also think about your dialogue choices. The voice acting is also good and the dialogues lengthy. The lore is very well done, tying in nicely to the Dungeon Siege universe, and is deepened by finding some books or documents, and talking to characters. You’ll even explore a location directly related to the characters of the first game, which was extremely satisfying for a fan.

The progression is mostly linear with growing scale of locations, enemies and events. It’s an action RPG, but the pacing and amount of enemies is not insane like for instance on Diablo 3, though some battles are more enemy heavy. Though there are different and varied locations with enemies matching them, “dungeons” aren’t as big as in the first game, but nonetheless acceptably lengthy.

The graphics are quite good, showing some age by now, but at least in runs well, high FPS. However, the camera is always restricted to look down a little, so you can’t tilt it up and enjoy the scenery in a more 1st person style, which is a shame. That restriction also sometimes doesn’t provide the best view for combat either. Though different equipment reflects visibly on the characters, there’s no way to view the full character close up and rotate it, like in a character screen. The HUD is somewhat simplistic, as are the indications above enemies, which at first makes it a bit difficult to understand what’s going on.

The soundtrack is quite good, mostly in the atmospheric orchestral style, aiding to that tone of grandeur lost, but with tense and epic combat sequences.
Был ли этот обзор полезен? Да Нет Забавный
44 из 60 пользователей (73%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
24.2 ч. в игре
Опубликовано: 24 октября, 2014
Probably the most important info about this game is: This is not hack&slash. This is pure action game
This is not continuation of old Dungeon Siege by any standard.
When I first played this I thought to myself - what the heck is wrong with this?!
I played with keybord and mouse and I was completely confused by the camera and controls.
There are only three or four classes with pretty much no room for customization.
I stopped after half and hour and felt cheated but...
After few moths I gave this another try. Now I was prepared.
I grabbed proper gamepad, took the class with the lady that hold rifles, pistols and shotguns and...I was blown away.
This is extremely fun action game. It's very challenging. Boss fights are probably the best part.
Graphic are beatiful and get better the longer You play.
I understand that this might be not game for everyone especially for those rooted in H&S reality but If You like pure action and Your gamepad literally burning under your fingers give it a try.
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23 из 29 пользователей (79%) посчитали этот обзор полезным
9.5 ч. в игре
Опубликовано: 23 декабря, 2014
Dungeon Siege 3 is actually a GOOD game, and you´ll enjoy it quite enough once you get past the 2 biggest problems of this game:

1) despite the fact that it is called DUNGEON SIEGE 3, and takes place in the same fantasy world of the previous 2 DS games, other than that it HAS ABSOLUTELY NOTHING TO DO with DS1 and DS2, and if the producers of the game had not named it DS3 this game would have more appeal and approval, overall.

Let´s see: unlike the other 2 DS, this is NOT a HACK´N´SLASH RPG, it´s a (quite good, actually) ACTION RPG, with very pretty graphics (even now, considering its age), good acting voices, a deep and intriguing storyline full of lore.

2) A good controller is MANDATORY for this game become playable (and fun). Once you get the hang of it you´ll discover a whole different game than the one described by most of the reviews.

So, my advice, coming form a HUGE Dungeon Siege fan, that spent hundreds of hours on the previous titles, is to give this game a chance, making an effort to completely forget this is called Dungeon Siege 3, and after the initial hate ends, you´ll be surprised.

8/10 (Y)
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37 из 54 пользователей (69%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
35.1 ч. в игре
Опубликовано: 28 ноября, 2014
Try to imagine Obsidian's role-playing dialog system embedded into the console port of Diablo III. In a nutshell, that's Dungeon Siege 3.

You'll notice that the majority of negative reviews on here can only be summed-up the way Machinima's Inside Gaming Daily recently described most haters' opinions. It goes something like, "I hate this pizza because it isn't a taco." Granted, it isn't wise to change a franchise as much as Obsidian did here. Many fans of DS1 and DS2 appear incapable of liking this game, and it seems a lot of them feel tricked out of their cash. I'll mention their gripes here, however, to give a fair review, I don't want to just look at what DS3 *isn't*. I want to review it based on its own merit. To be up front, I actually hated DS3 at first, but when I was looking for a co-op to play with my non-gamer wife, I took a second look at Dungeon Siege 3. I found I had completely changed my perception of this game, because I changed my perception of its design choices, and it actually became one of my favorites of all time.

Dungeon Siege III is a gamepad-friendly isometric action RPG with local and online co-op. While much more casual than its predecessors, there's still plenty of quests, hacking, slashing, shooting, magic, looting, upgrades, lore, and dialog - and when multiple players (online or off) are in a story conversation together, players can vote for their preferred responses to NPCs, albeit Player 1 has the final say.
There are four characters to choose from, and each delivers a different fighting style (melee, ranger, sniper, magician). Each character also has two "stances" to vary up their attack strengh, range, and/or speed. Not to mention, the back story will also change, according to which hero you've selected.

Gone is the tactical pause. Gone is the squad management. Gone are the skill points you earn, specific to your fighting style. Gone are the multiple skill trees for each character. Each weapon and piece of armor you find can only be equipped by a specific character. Obsidian has "streamlined" this game, effectively consolizing it. This is the heart of Dungeon Siege 2 fans' complaints, besides multiplayer camera controls and multiplayer inventory management. You now will be only upgrading a single skill tree for your character, which means close vs ranged combat will not award skill toward that specific stance. Instead of holding down on right-click to attack, you'll button-mash, and each press will be one swing/shot. Also annoying to some, even when you gain NPC followers, you will not be in charge of their tactics, nor their upgrades.

This game was developed by the same people who made South Park: The Stick of Truth, Fallout: New Vegas, Knights of the Old Republic 2, Neverwinter Nights 2, and Alpha Protocol. I loved all of those games. My point, they KNOW role-playing. In my opinion, the story here is great. If you don't have nostalgia stars in your eyes, it's easy to see that the voice acting here is by far superior to its predecessors. Although the story is drastically shorter, it's certainly more focused.

All in all, I can tell you this: if you have a friend or loved one you want to play an immersive, open-world action RPG with while sitting on the couch together, this is the game. You'll find a rich story, a simple skill tree, upgrades, dialog choices, and tons of loot. It's one of the best (and few) couch co-ops that delivers a true RPG experience. Plus, gamers of all experience levels can enjoy it together.
I come from a Fallout 3 background, but my wife is really only good at Bejewelled and racing games. While I was able to try to craftfully master my character's moves, she was able to button-mash with a rifle-wielding hottie from a distance, and we made an excellent team! We were able to hack/slash/loot our way all the way through the campaign +DLC together and we both had a blast. If you've ever played/enjoyed Diablo 3 or Daggerdale on the couch with friends and/or family, and you like the idea of breaking up the action with cutscenes and dialog choices once in a while, I'm telling you, this really is an awesome game.

If you're looking for the next 100-hour tactical RPG in the Dungeon Siege universe, buyer beware.
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15 из 22 пользователей (68%) посчитали этот обзор полезным
46.8 ч. в игре
Опубликовано: 20 октября, 2014
Decent - both good and bad but overall okay.

Pros:
Good story, but a little slow to start. Perhaps this is different if you're familiar with DS lore from previous games. Played them, but must not have been memorable enough
Good voice acting
Choices come into play during and at the end
Skills and abilities are balanced

Cons:
Poor camera control - takes a few hours to get used to
Quest system/map isn't well designed. Hard to find some quest lines and others are much too simple and bunched together.
Capped level - DLC increases it, but I hate killing stuff and not getting xp
Some of the quest lines are a little predictable
Equipment is a little all over the place - can't get into details on some stats so you're not sure which piece might be superior
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4 из 4 пользователей (100%) посчитали этот обзор полезным
76.3 ч. в игре
Опубликовано: 15 февраля
One of my favorite games of all time.

An action RPG (more RPG than ARPG, you mind), with an in-deapth storyline and good loot tables. They did a fantastic job with the atmosphere of each area, capturing the feeling of darkness and turmoil in each zone while keeping the individuality of each location.

The combat is challenging, and each playable character brings a feeling of uniqueness to the combat. The followers add support that (at times) is much needed. The loot system is decent, and upgrades feel exciting. Watching your gear change as you gain levels is as satisfying as it is in any other well-done ARPG.

As long as you're not looking to play this game with friends, you'll find DS3 to be a well-rounded, immersive game with a storyline that will suck you right in.
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5 из 7 пользователей (71%) посчитали этот обзор полезным
29.2 ч. в игре
Опубликовано: 14 февраля
A lot of people piss and moan about this game in the reviews, and I can understand why. The game plays nothing like either of the first two titles, and is quite restricted in what you can customize about your character. That aside this is a really damned fine RPG, and the story is very much equal to the other Dungeon Siege titles. Available quests and in game lore pay a great deal of tribute to those titles as well. The biggest complaint I have for this one is the camera is really restricted in how far you can move it and zoom, there are a couple quick fixes available on the net that will remove this though, and that makes the game much better by itself. Locations and characters are quite beautifully done, and the voice acting is very good. The only real negative to this game is that the story cut scenes are basically poorly drawn stills with narration.
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42 из 79 пользователей (53%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
4.5 ч. в игре
Опубликовано: 17 октября, 2014
hmmmm... I love the first dungeon siege and my playtime was about 30 -35 hours.
this one? well I love the graphics though.. but the story and the gameplay just extremely horrible.
nope.. not gonna play anymore, thanks
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2 из 2 пользователей (100%) посчитали этот обзор полезным
17.2 ч. в игре
Опубликовано: 21 марта
One of the best isometric action games there is. Definitely a really good game. Four playable classes, my fav being the mage because he has cool looking spells like clockwork bombs. I have beaten the game with him and the entire game was awesome. Now I am playing the dlc Treasures of the Sun with my gunner. The gunner can switch between a rifle and dual wielded weapons the include a one handed shotgun and pistol and she has some really powerful skills. The fighter chick can summon a fire dog to help and the warrior is pretty self explanatory with some good skills also. The voice acting is very good and the game has memorable sound effects. The mouth movement actually matches the words in most cases. That's some pretty good detail for a top-down action game. The music is superb and always fitting of the place and mood. The graphics are really very good and hold up very well even by today's standards. The best thing about the game is its unique combat system. You get two sets of weapons with three skills each, and you can hold right trigger to activate more powerful versions of your spells or hold left trigger to activate healing and defensive skills. Obviously I play with a xbox 360 controller and it actually works very well because otherwise I would never even consider using a controller for a isometric game. A good example of a game that you can easily find somewhere on sale for a steal or could actually pay its regular price of $15 and that is still a great price, especially since the game will give you around 14-16 hours of playtime as it did me.

9/10 one of my all-time favs.
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4 из 6 пользователей (67%) посчитали этот обзор полезным
5.7 ч. в игре
Опубликовано: 26 декабря, 2014
Horrible addition to the now three part series.

DS1 was great with its freedom of development, varied items, and pause combat.
DS2 expanded on those three core systems and made an even better awesome pause combat game.
This game (DS3) butchered the freedom of development system, destroyed the item progression, and absolutely ruined the camera controls.

This game was nothing but and EXTREME LET DOWN following in the footsteps of DS2.
I don't know how anyone could vote this positive having played either 1 or 2, or even neither. The game is just missing so many basic core fundamentals that are necessary for something this expensive and polished by a big name.

If ever there is a DS4, I pray that it is made by an entirely different team.
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2 из 3 пользователей (67%) посчитали этот обзор полезным
4.6 ч. в игре
Опубликовано: 9 января
Предрелизный обзор
Nothing like the original two, played a couple hours of it and wish i could refund... 3/10
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2 из 3 пользователей (67%) посчитали этот обзор полезным
0.9 ч. в игре
Опубликовано: 19 января
It's pretty awful. Dungeon Siege 1 is amazing, one of my top 10 games of all time.
Dungeon Siege 2 is pretty good.
This is trash.
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2 из 3 пользователей (67%) посчитали этот обзор полезным
0.1 ч. в игре
Опубликовано: 7 января
Don't let the pretty graphics and promos fool you: This is NOT the DS you know or remember. Dungeon Siege 3 is more like a horribly failed attempt at a Gauntlet game. If you can stomach the game past the first few levels then I think it lets you use more than one ability. This one is astonishingly bad, steer clear!
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3 из 6 пользователей (50%) посчитали этот обзор полезным
1.8 ч. в игре
Опубликовано: 1 октября, 2014
This game is a rather fun and interesting game, however this is not a Dungeon Siege game. As a stand alone game I would recommend getting it, but if you are expecting a Dungeon siege game you may not enjoy the game unless you change your expectations, you don't have to lower your expectations but you will need to change them.

As a stand alone game: 7.5/10
As a Dungeon Siege game: 4/10

I was very upset about how much was changed, if you are selling a Dungeon Siege game it is best to make a Dungeon Siege game. The mechanics in the first game were great, the second game managed to expand and refine the mechanics of the first game...then the third game throws it away...not surprised fans are not happy. Maybe change the name and just have the game in the same world as the Dungeon Siege games but not as a Dungeon Siege title.

I recommend this game as a stand alone game, but not as a Dungeon Siege game
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