Fight hordes of dangerous creatures in a mystical fantasy world.
Потребителки рецензии:
Скорошни:
Предимно положителни (27 рецензии) - 74% от 27 потребителски рецензии в последните 30 дни са положителни.
Общо:
Смесени (1,220 рецензии) - 62% от 1,220 потребителски рецензии за тази игра са положителни.
Дата на излизане: 20 юни 2011

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Закупуване на Dungeon Siege III

Включва 1 артикула: Dungeon Siege III

ЛЯТНА РАЗПРОДАЖБА! Офертата приключва на 4 юли

Пакети, които съдържат тази игра

Закупуване на Dungeon Siege Collection

Включва 4 артикула: Dungeon Siege, Dungeon Siege II, Dungeon Siege III, Dungeon Siege III: Treasures of the Sun

ЛЯТНА РАЗПРОДАЖБА! Офертата приключва на 4 юли

 

Относно тази игра

For centuries legionnaires have protected the nation of Ehb until they were betrayed and all but driven to the brink of extinction. Now that evil has returned to Ehb the people turn to the few remaining Legionnaires for the protection of the past. As an heir to the legion will you accept this plea for help? How it will all be resolved is up to you!
Dungeon Siege III is an Action RPG that seamlessly blends intuitive fast-paced gameplay, a robust RPG system featuring a large selection of abilities, loot galore and the depth of story Square-Enix and Obsidian Entertainment are known for creating. Players will be able to adventure by themselves, on the couch with friends, or online in a fully multiplayer experience.

Системни изисквания

    Minimum:
    • OS: Windows XP SP3, Vista SP1, Windows 7
    • Processor: Core 2 Duo 2.5 GHz or equivalent
    • Memory: 1.5 GB
    • Graphics: ATI Radeon HD 3870 or NVIDIA 9800 GT
    • DirectX®: DirectX® 9.0c
    • Hard Drive: 4 GB for full installation
    • Sound: No accelerated sound hardware required
    Recommended
    • OS: Windows 7
    • Processor: Core i5 750 2.67 GHz or equivalent
    • Memory: 2 GB
    • Graphics: ATI Radeon HD 4870 or NVIDIA GTX 260
Рецензии от клиенти
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Скорошни:
Предимно положителни (27 рецензии)
Общо:
Смесени (1,220 рецензии)
Наскоро публикувани
--CGA--Entropysoul
( 1.6 изиграни часа )
Публикувани: 23 юни
No, no, no......the camera angle with kill your neck. I find myself sinking in my chair trying to see what the camera won't let you. Enemies are off screen and items are hard to see.

Don't waste your time or money.
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Lynial
( 46.3 изиграни часа )
Публикувани: 22 юни
The most challenging and satisfying two player coop experience I've ever had. It's short but intense, the journey is totally worth it. Ignore the lackluster RPG aspects (poor dialogs, underwhelming story) and focus on the satisfying action-rpg gameplay.

Couch coop is recommended.
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Necrotizer3
( 17.3 изиграни часа )
Публикувани: 19 юни
Продуктът е получен безплатно
I recomend this game because its fun and quiet hard to play, so it gives you a chalange acros the game but a good game comes with dissapointments such ♥♥♥ in the last 2 games you had player costumasation and armor costumasation, while in this game you barley have armor costumasation and you are stuck with the same face if you like it or not.
The save points are one of the most anoyng things that I find in this game. At first I foth the game had auto saves but no so I got backed down all the way to the start of the game and I was lvl 6.
The good things are the graphics, story and the tresures of the sun dlc witch I recomend because its quiet fun
Thats all
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sooperklew
( 115.6 изиграни часа )
Публикувани: 15 юни
Its a fun enough rpg. Nothing earth shattering but a good time waster.

A little too much plot for me, i would prefer a more combat oriented game
like the earlier dungeon siege but its still fun enough.
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leageno
( 23.0 изиграни часа )
Публикувани: 13 юни
This cant be dungeon siege 3 , this is a disgrace to the brand plz fire who made this game and replace them and then make a new dungeon siege 3 oh also give me my money back thx no probs
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Sarkoth
( 28.1 изиграни часа )
Публикувани: 11 юни
Sadly the Dungeon Siege series suffers both from lacking gameplay as very bad storytelling. The third installment does make a lot better, but doesn't redeem itself from the underlying flaws of the entire series.
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shmeese
( 29.3 изиграни часа )
Публикувани: 10 юни
I was somewhat surprised at this game, considering having played the first two in the series and finding them somewhat cool, but boring. This one is not very similar to the first two, but in a good way. It is a bit more linear than the first game (if I remember correctly), but it works out anyway. I guess that the sort of linear gameplay is perhaps my only critique of the game, but as I said, it works out anyway. I would have prefered the option to go on more side-quests for fun and loot and experience points, but the game is not set up in a way that you will be massively outgunned and needing further level-ups. If you do end up doing all the side-quests, then you will probably have enough good stats to get through the game with moderate difficulty. There were two times in the game that I had to drop the difficulty to casual in the options menu, but things in the game are pretty well balanced.

This one is my favorite game in the series. I recommend getting the game, especially if you can get it on sale. There is one DLC that I can find, but I haven't tried it. Supposedly it is more "completist" if you get that DLC before getting into the main game because it changes a few things.

All in all, this game does not offer much in the way of innovative development, but the game is fun enough to be something good and well-made anyway.
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Mirthir
( 43.1 изиграни часа )
Публикувани: 10 юни
Short Version:
Coming into this game expecting more of DS1/2? You'll be disappointed. Forget the Dungeon Siege name and you'll find a pretty solid game with nice couch co-op.

Long Version:
Gameplay: Clearly more geared for console (gamepad) play, enjoyable nonetheless: fights ask more out of your positioning and timing with attack/skills/dodge/block. There's a lot of enemies/loot/merchants, some quests and the 4 main jobs you'd expect on a DS game, even if under a new paint. Of course I miss using multiple party members but the AI is not that bad, my biggest problem is with the online co-op: the camera is BAD and the game doesn't allow all players to have a character, you have the host's game and everyone else is a guest using the stats/equips of the characters in it.

Story: The plot isn't winning any awards, and there are less characters and worldbuilding than in the previous DS's. The narrator isn't bad but most of the story feels like it's trying to be more epic than it is. I also felt that, for a game with choices, they should matter more than... next to nothing, lots of places could have been better/more explored. The main characters are decent and their interactions are a nice add to the experience.

Sound: A mild soundtrack with no memorable themes. Nevertheless, they fit the locations and acompany the battles, nothing felt out of place. I enjoyed the VA for all characters with a huge bias towards Katarina's, I'm a sucker for that accent @_@.

Graphics: A great improvement from the famous derpy looking DS's graphics (which I had no problem with), love the changing armours, the spells effects, the scenarios, they all hold up to this day imo.

Disclaimer: I'm a huge fan of the DS franchise and, like a lot of people, had trouble adapting to this new style, I feel like it would have done better under a different name.
Полезно? Да Не Забавна
Xen0sys
( 0.2 изиграни часа )
Публикувани: 9 юни
Wouldn't bother though I wish steam had a middle choice between Thumbs up and Thumbs down cuz that's about where this game would go for me.

Pros:

- Has co-op - tons of games don't bother integrating this anymore

Cons:

- Horrible port
- Xbox controller buttons are permently coded into the UI and doesn't show mouse/keyboard alternatives
- Couldn't select a different character with mouse/keyboard
Полезно? Да Не Забавна
Liquidsnakehpks-joa
( 24.3 изиграни часа )
Публикувани: 9 юни
First of all lets get one thing cleared out quickly apart from the name dungeon siege 3 , this game does not have much to do with the other games apart from being set in the same world nor does it carry on the traditional style the first two games had.

I can only recommend this game as a separate rpg and not a dungeon siege rpg game. With that Obsidian got many things right with the game and many things horribly wrong. Overall its a decent rpg game with a single expansion that can easily last for about 30 hours. The story is good enough to carry on till the end.
Pros
- Good story decisions affect it a lot , every decision aftermath is narrated nicely in the end making you want to play the game again and correct a few decisions.
- Good graphics and a decent sized world to play in.
- Tons of side quests and lore to find and has a nice gps style helper to lead you to the quests if you have trouble finding the locations.
- Co-op is a hit and miss , surely no one plays it and the camera would mess it up worse but its always nice to play a 4 player co-op in story mode

Cons
- The controls are kinda good and horrible it fails to have a proper point and click nor a keyboard oriented control, which means you will be moving around awkwardly and missing tons of attacks. Aiming is horribly hard which made me stick to melee only.
- Mad camera view points, its the worst enemy , never use the mouse to control the camera.
- As with Obsidian games before the game crashes a lot and freezes up frequently in cut scenes.
- Terrible skills most of it is not needed and it makes the game more complex
- The game has a lots of unwanted complex stats instead of the standard attributes most rpgs limit themselves , just go for anything that increases attack and health leech(vampire) , They tried to copy the D&D attributes but gave up and its just confusing.
- Boring loot the rare items can become more better than unique items which should not happen in a rpg.
- Companions are terrible and there isn't any romance or side quests related to them either.

It would certainly be sad that square enix killed off the dungeon siege series after how badly this game did , because this game sets up the story nicely for more sequels to be made in the series.
Полезно? Да Не Забавна
Най-полезни рецензии  През последните 30 дни
8 от 9 човека (89%) сметнаха тази рецензия за полезна
1 човек намери тази рецензия за забавна
Препоръчани
24.3 изиграни часа
Публикувани: 9 юни
First of all lets get one thing cleared out quickly apart from the name dungeon siege 3 , this game does not have much to do with the other games apart from being set in the same world nor does it carry on the traditional style the first two games had.

I can only recommend this game as a separate rpg and not a dungeon siege rpg game. With that Obsidian got many things right with the game and many things horribly wrong. Overall its a decent rpg game with a single expansion that can easily last for about 30 hours. The story is good enough to carry on till the end.
Pros
- Good story decisions affect it a lot , every decision aftermath is narrated nicely in the end making you want to play the game again and correct a few decisions.
- Good graphics and a decent sized world to play in.
- Tons of side quests and lore to find and has a nice gps style helper to lead you to the quests if you have trouble finding the locations.
- Co-op is a hit and miss , surely no one plays it and the camera would mess it up worse but its always nice to play a 4 player co-op in story mode

Cons
- The controls are kinda good and horrible it fails to have a proper point and click nor a keyboard oriented control, which means you will be moving around awkwardly and missing tons of attacks. Aiming is horribly hard which made me stick to melee only.
- Mad camera view points, its the worst enemy , never use the mouse to control the camera.
- As with Obsidian games before the game crashes a lot and freezes up frequently in cut scenes.
- Terrible skills most of it is not needed and it makes the game more complex
- The game has a lots of unwanted complex stats instead of the standard attributes most rpgs limit themselves , just go for anything that increases attack and health leech(vampire) , They tried to copy the D&D attributes but gave up and its just confusing.
- Boring loot the rare items can become more better than unique items which should not happen in a rpg.
- Companions are terrible and there isn't any romance or side quests related to them either.

It would certainly be sad that square enix killed off the dungeon siege series after how badly this game did , because this game sets up the story nicely for more sequels to be made in the series.
Беше ли полезна тази рецензия? Да Не Забавна
1 от 1 човека (100%) сметнаха тази рецензия за полезна
Препоръчани
46.3 изиграни часа
Публикувани: 22 юни
The most challenging and satisfying two player coop experience I've ever had. It's short but intense, the journey is totally worth it. Ignore the lackluster RPG aspects (poor dialogs, underwhelming story) and focus on the satisfying action-rpg gameplay.

Couch coop is recommended.
Беше ли полезна тази рецензия? Да Не Забавна
2 от 3 човека (67%) сметнаха тази рецензия за полезна
Препоръчани
26.8 изиграни часа
Публикувани: 31 май
Entertaining hack and slash game. Don\'t expect DS I or DS II gameplay-I did that at first and didn\'t enjoy the game as much. When I finally came back to the game (and reconfigured the camera controls... a MUST) and judged it as a stand alone game in the general DS lore, I enjoyed the game much more.

Story is only decent; good at times, bad at times. Though it is a beautiful world with some interesting enemies. I definitely recommend getting the DLC.

Overall, I was happy I played it. Even happier that I got it on sale.
Беше ли полезна тази рецензия? Да Не Забавна
2 от 3 човека (67%) сметнаха тази рецензия за полезна
Препоръчани
43.1 изиграни часа
Публикувани: 10 юни
Short Version:
Coming into this game expecting more of DS1/2? You'll be disappointed. Forget the Dungeon Siege name and you'll find a pretty solid game with nice couch co-op.

Long Version:
Gameplay: Clearly more geared for console (gamepad) play, enjoyable nonetheless: fights ask more out of your positioning and timing with attack/skills/dodge/block. There's a lot of enemies/loot/merchants, some quests and the 4 main jobs you'd expect on a DS game, even if under a new paint. Of course I miss using multiple party members but the AI is not that bad, my biggest problem is with the online co-op: the camera is BAD and the game doesn't allow all players to have a character, you have the host's game and everyone else is a guest using the stats/equips of the characters in it.

Story: The plot isn't winning any awards, and there are less characters and worldbuilding than in the previous DS's. The narrator isn't bad but most of the story feels like it's trying to be more epic than it is. I also felt that, for a game with choices, they should matter more than... next to nothing, lots of places could have been better/more explored. The main characters are decent and their interactions are a nice add to the experience.

Sound: A mild soundtrack with no memorable themes. Nevertheless, they fit the locations and acompany the battles, nothing felt out of place. I enjoyed the VA for all characters with a huge bias towards Katarina's, I'm a sucker for that accent @_@.

Graphics: A great improvement from the famous derpy looking DS's graphics (which I had no problem with), love the changing armours, the spells effects, the scenarios, they all hold up to this day imo.

Disclaimer: I'm a huge fan of the DS franchise and, like a lot of people, had trouble adapting to this new style, I feel like it would have done better under a different name.
Беше ли полезна тази рецензия? Да Не Забавна
1 от 2 човека (50%) сметнаха тази рецензия за полезна
Препоръчани
19.3 изиграни часа
Публикувани: 31 май
You\'ve probably noticed that the negative reviews are from fans of the original Dungeon Siege games. That\'s because this isn\'t a bad game in and of itself- I actually liked it more than I expected- but it breaks the mold of the original games in an unimpressive way. If you played the original Baldur\'s Gate games and then played Baldur\'s Gate: Dark Alliance, you know exactly what\'s happened here.
So if you want a controller-friendly hack and slasher with good visuals, good audio, pretty good gameplay, and a \"meh\" story, look no further. You\'ll get a pretty good, cost-effective time here.
If you want Dungeon Siege 3, find something else.
Беше ли полезна тази рецензия? Да Не Забавна
Най-полезни рецензии  Общо
110 от 141 човека (78%) сметнаха тази рецензия за полезна
Не са препоръчани
4.3 изиграни часа
Публикувани: 8 юли 2014
Meh...it's average/slightly below for a generic hack and slash, which is part of the problem. DS 1&2 were damn good, and then you get this ____________. You could build your character how you wanted based on spells found and weapons used, now you are stuck in predefined roles as named characters. You used to have a fairly open world to explore, now it's pretty much a guided tour...seems like things keep getting "simplified" for "our benefit" in many modern games.

If you can get it cheap, go ahead...It's decent, but I wouldn't suggest paying full or even half price.
Беше ли полезна тази рецензия? Да Не Забавна
85 от 105 човека (81%) сметнаха тази рецензия за полезна
3 човека намериха тази рецензия за забавна
Препоръчани
17.1 изиграни часа
Публикувани: 3 май 2015
PROS:
1. Great story/lore
2. Your decisions shape the story/relationships with other characters
3. Great graphics/music/voice acting
4. Maps are easy to follow
5. Trail feature allows you to see where you need to go for a quest
6. Seamless changeable battle stances
7. Point and click facing enemies rather than mindless one-click automation (More engaging battles)
8. Learning about a set character's backstory and personality (Refreshing change from spending a lot of time customizing a character yourself)
9. Easy to follow/understandable/simple talent tree (Refreshing change from tedious, complicated talent trees)

CONS:
1. TERRIBLE camera angles / control. I mean it was so bad, I almost didn't want to play this game.
2. No zooming in feature.
3. Playing as Lucas is darn near impossible. You're in for a huge challenge if you decide to play as him.
4. This game has near NOTHING to do with the first two games, therefore making it more of its own game rather than a continuation to the series.

I felt like I owed this game my two cents because honestly I'm astonished at the amount of bad reviews. I will fully admit to this: After I first bought the game I only played it for one hour before giving up in frustration. The camera control in this game is absolutely TERRIBLE. If they would have just made it so the camera follows the way the character is facing, it would have solved the problem entirely. I also hated the fact I can't zoom in at all, because I like to look at my character and the monster detail closely on occasion. Despite this, I decided to give the game another chance later on because I am a huge fan of the Dungeon Siege series and I really wanted to finish the third installment. Getting used to the stupid camera controls took a lot of patience but eventually I found I had almost shrugged off an awesome game. The lore and storyline is rich and engaging, arguably the best aspect of this game. I also really enjoy how my decisions shape the game's outcomes and relationships with the other playable characters, much like The Walking Dead series (which I also love). The graphics and music are great, the voice acting is excellent. I liked how the maps were easy to follow and I almost never got lost due to the really great quest trail feature. Being able to swap between "stances" or whatever you want to call them during battle was near seamless. I actually liked that you had to point and click in the direction of the enemy rather than mindlessly clicking once on a target and letting your character attack by themselves as in DS1 and DS2(that is, if you choose the DS1 style of doing that when playing DS2). Many will argue that just having four generic characters is boring and un-inventive on the player's part - however I personally feel it is a refreshing change. You get to uncover this character's rich backstory, and learn their personality and style as you play. It's almost like getting to know a new friend rather than just making up a fake one. lol. Besides, I could spend upwards of 1-2 hours fully customizing my character down to the shape of her nose (*cough* Elder Scrolls anyone?) and for what? She's going to be wearing a helmet anyway, and even if you have a mod to make it so you can see your character's face, how often are you actually going to look at it? It ends up being kinda tedious, especially since I just want to get onward to the game! I -would- have liked to at least be given the choice of keeping their generic name OR coming up with my own like some RPGs, but meh it's not a game-changer for me either. As for other things I DON'T like about this game, let's talk about Lucas for a second. I'm a straight girl, so when I saw Lucas I was like wow this guy looks super hot...I'm going to try him out. ;P BIG mistake. The problem with Lucas is that to do any real damage you have to basically be up the enemy's ♥♥♥♥♥♥♥♥, and when you're in the process of doing that in a huge mass of flustercuck you're going to get mowed down as often as the White House lawn. Unless you fully specced into every healing ability possible and have a ton of chaos:vampirism as Lucas, then you're in for a world of pain my friend. I don't really like when a game forces me to spend all my talent currency in ONE thing. Like okay well if I don't want to die over and over and over again I better spend everything in every healing ability possible. Super lame! My favorite character has got to be Katarina. Her gear looks cute and girly, her voice actress sounds exotic and awesome, and she hits like a truck from afar. I can just sit back and send my cool hound in while doing some badarse sniping and when the enemy gets too close I can just switch to my sidearms and deal powerful knockback damage. Amazing. Anjali is also fricken AWESOME. She's absolutely beautiful, especially in her fire form with all those tribal tattoos and the orange eyes. The way they made her voice actress (as well as the other archon in the game) sound all ethereal-ish was cool as hell too, it really added depth to the exotic element of her race. Her fire jackal is super cute, I love the little noises he makes!! Her self-healing is ridiculously through the roof, it's almost impossible to die as her if you do it right. She also has some decent range on her attacks, and both of her forms are viable though I tend to stick more to her fire form. Reinhart is the only one I haven't tried yet and meh, I probably won't. For some reason whenever I look at him I think of the Sultan from Aladdin and I start laughing. Also the way he talks is kind of annoying. lol. I've never even used him as the AI. I'm sure he's a great character with great abilities if I just gave him the chance, but meh. Moving on, I see a lot of people complaining about the very basic talent tree but let me tell you something, I WELCOMED it. Huge, complicated talent trees with a billion different avenues has always been one of the things I actually DON'T like about RPGs. It's like, here let me google online what is the very best talent tree and fricken -research- how to play my dang character. Otherwise I'm going to be halfway through a game and realize shoot I totally screwed up my talent tree and I can't go back so now I either keep playing and pretend it doesn't bother me or restart. GROAN. It's like work instead of play at that point! In closing, I see a lot of the angry people are commenting that they don't like this game simply because it isn't like the other two. True, it IS sort-of a letdown that this game has next-to-nothing similar with the first two games other than some very minor basic lore ties. But I wouldn't just throw out the whole thing just because it isn't a similar or because it "shames the franchise". I tend to want to look at it as its own game...just ignore the whole continuation of the 3 slapped onto the name. :P
Беше ли полезна тази рецензия? Да Не Забавна
98 от 128 човека (77%) сметнаха тази рецензия за полезна
2 човека намериха тази рецензия за забавна
Препоръчани
23.9 изиграни часа
Публикувани: 4 март 2014
Dungeon Siege III really falls somewhere between good and bad but in the end, I do think it was a fun experience.
The game takes place in a generic fantasy setting where generic evil people are being generically evil and you, the generic hero of a generic almost extinct generic group of generic heroes do generic things in the name of generic goodness.

My playthrough took place with a friend. He played the generic wizard and I played the generic swordsman. We played on the hardest difficulty. While the game offers some fun hack and slash combat, there's nothing very special with it. Each character has two modes (zwiehander/sword+shield, rifle/dual pistols, etc.) with three skills per mode in addition to three defensive abilitites. While I do believe you're supposed to use both of your modes, there seemed to be no benefit in doing so for me. I just went berserk with my zweihanders and that worked terrifically.

I can't say anything about lower difficulties but we mostly found the regular enemies to be rather trivial while the bosses were hard only because they could kill you in one or two hits. This was challenging and fun in its own way but not in a good way as this was more like artificial difficulty where you're punished for a single mistake.

With this in mind, the balance between bosses wasn't good, either. One early boss was super hard while others were a breeze. The penultimate boss was one of the hardest in the game while the last boss was a joke.

Lastly, the game had some notable issues with other aspects. The depiction of women felt rather sexistic as you could usually judge the moral level of a woman by looking at the size of her breasts. Big breasts - good person. Small breasts - evil person. The camera was a pain as my partner and I limited each others' movements, which was super problematic as he was a long range character and I was purely melee. As far as I know, the game is purely a console port and although it could actually be good, I'm not so certain that it's good if you don't have a gamepad to play with.

So that's my review. You can see that I ended up giving it a recommendation but that's a weak recommendation. I do not recommend buying this game unless you'll either have someone to play with or if you can get it for less than the base cost.
Беше ли полезна тази рецензия? Да Не Забавна
85 от 109 човека (78%) сметнаха тази рецензия за полезна
4 човека намериха тази рецензия за забавна
Препоръчани
32.8 изиграни часа
Публикувани: 20 октомври 2014
Summary (TL;DR)
Dungeon Siege III, while not stellar, is a bit underrated or otherwise suffers unjustly from its departure from the original games of old. Those had more of a Diablo-like interface, with top down, mouse point&click, party management gameplay, with classes, gear and loot. Dungeon Siege III was clearly designed for consoles and controller use, as the keyboard and mouse controls are very awkward and it has a more 3rd person view. Without a controller, it is very difficult to play this game.
I’m a fan of the original game, and I found that despite the change in paradigm to a 3rd person hack and slash action RPG designed for the controller, the Dungeon Siege “feel” is there. Experiencing the different events in the story, meeting new characters and talking to them, going from location to location, playing the combat, collecting loot, and optimizing abilities and equipment in regards to combat, all was rather enjoyable. None was arguably groundbreaking, but was interesting and enjoyable enough to keep me invested for 32 hours, which, in retrospect, is saying something. 7/10

Detailed review
RPG-wise, it’s actually quite deep with lots of stats and mechanics. You choose from 4 different main characters with different characteristics and play styles: a knight for meele/tank, a rifle and pistol/shotgun wielding ranged character, an agile fire magic female warrior and a spell casting mage/scientist. One of the other characters follows you as an AI companion. Each character has 2 stances that can be switched on the fly, each stance has one attack and 3 active abilities. There are also 3 defensive abilities per character. Active abilities include heavier or AOE attacks, buffs/debuffs, or even summoned creatures. Defensive abilities include healing, pushing back of enemies or buffing yourself. As you use attacks and abilities you fill their mastery bar and once you’ve mastered it, you can perform an empowered version of it. As you level up, you can develop each of your abilities in a branching choice, for instance do you want more damage or increased chance to knockback opponents? You can go all in on one, or choose any balance between the two. Additionally, there are passive “talents” to level up. With all this and also the different equipment you loot, buy and enhance with enchantments (3 weapon slots, 4 armor slots, a ring and a pendant slot), with different stats, you have a vast array of possibilities. You can choose the abilities’ perks to work well with one another enhancing your favorite play style, and also compliment your companion’s abilities to your own, which is very satisfying, particularly, I suspect, in local coop.
However, with this 2-stance system sometimes it’s a bit difficult perform actions from different stances in the heat of battle with a lot going on. Of course, it would be easier with pausable combat and 1-9 keyboard hotkeys, but this is a 3rd person action game. Also, the way aiming works is a bit awkward, especially for ranged combat, as you have to move in the direction of an enemy to soft lock on it. This results in sometimes having to move away to get a better line of sight to the desired target. I got used to it, though. Additionally, the companion AI is not ideal, though it’s reasonable. Again, local coop should be fun.

I won’t spoil the story, which I found surprisingly interesting, meaning that the game is far from a loot fest. Events are set approximately 150 years after the first game, much of what once was has fallen or faded, and the characters from the first game are now close to legends, which also means you don’t need to play the other games to enjoy this one. You’ll learn of what happened as you progress in the game, your journey has always that tone of grandeur lost as you seek to reestablish some of that. You’ll meet interesting characters and the plot will make you reflect on your actions and compare them to the main antagonist, and also think about your dialogue choices. The voice acting is also good and the dialogues lengthy. The lore is very well done, tying in nicely to the Dungeon Siege universe, and is deepened by finding some books or documents, and talking to characters. You’ll even explore a location directly related to the characters of the first game, which was extremely satisfying for a fan.

The progression is mostly linear with growing scale of locations, enemies and events. It’s an action RPG, but the pacing and amount of enemies is not insane like for instance on Diablo 3, though some battles are more enemy heavy. Though there are different and varied locations with enemies matching them, “dungeons” aren’t as big as in the first game, but nonetheless acceptably lengthy.

The graphics are quite good, showing some age by now, but at least in runs well, high FPS. However, the camera is always restricted to look down a little, so you can’t tilt it up and enjoy the scenery in a more 1st person style, which is a shame. That restriction also sometimes doesn’t provide the best view for combat either. Though different equipment reflects visibly on the characters, there’s no way to view the full character close up and rotate it, like in a character screen. The HUD is somewhat simplistic, as are the indications above enemies, which at first makes it a bit difficult to understand what’s going on.

The soundtrack is quite good, mostly in the atmospheric orchestral style, aiding to that tone of grandeur lost, but with tense and epic combat sequences.
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1.7 изиграни часа
Публикувани: 15 септември 2014
Dungeon Siege in name only, this game has nothing in common with the ground-breaking classic, other than being an action RPG.

DS1 was classless and level-less. Pick up a sword and start swinging it, you get better at using swords. DS2 added classes, but kept specialties. DS3 takes away almost all character customization by giving you four characters to choose from and a handful of points to spend each level.

DS1's equipment system allowed anybody to use any equipment they had the stats for. DS3 essentially drops different loot for each character. This must have saved a lot on art assets but leads to some oddities, such as the witch-with-a-gun character only being able to wear stockings, not pants.

The only real upside to DS3 is that it's not a grindfest like the first two. But this is mostly a side-effect of it just being a much smaller game, both in terms of length but also in terms of ambition and vision.
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