Fight hordes of dangerous creatures in a mystical fantasy world.
Κριτικές: Ανάμεικτες (643 κριτικές)
Ημερομηνία κυκλοφορίας: 20 Ιουν, 2011
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Αγορά Dungeon Siege III

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Αγορά Dungeon Siege Complete

Συμπεριλαμβάνει 4 αντικείμενα: Dungeon Siege III, Dungeon Siege, Dungeon Siege II, Dungeon Siege III: Treasures of the Sun

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For centuries legionnaires have protected the nation of Ehb until they were betrayed and all but driven to the brink of extinction. Now that evil has returned to Ehb the people turn to the few remaining Legionnaires for the protection of the past. As an heir to the legion will you accept this plea for help? How it will all be resolved is up to you!
Dungeon Siege III is an Action RPG that seamlessly blends intuitive fast-paced gameplay, a robust RPG system featuring a large selection of abilities, loot galore and the depth of story Square-Enix and Obsidian Entertainment are known for creating. Players will be able to adventure by themselves, on the couch with friends, or online in a fully multiplayer experience.

Απαιτήσεις συστήματος

    Minimum:
    • OS: Windows XP SP3, Vista SP1, Windows 7
    • Processor: Core 2 Duo 2.5 GHz or equivalent
    • Memory: 1.5 GB
    • Graphics: ATI Radeon HD 3870 or NVIDIA 9800 GT
    • DirectX®: DirectX® 9.0c
    • Hard Drive: 4 GB for full installation
    • Sound: No accelerated sound hardware required
    Recommended
    • OS: Windows 7
    • Processor: Core i5 750 2.67 GHz or equivalent
    • Memory: 2 GB
    • Graphics: ATI Radeon HD 4870 or NVIDIA GTX 260
Χρήσιμες κριτικές χρηστών
93 από 117 άτομα (79%) βρήκαν αυτή την κριτική χρήσιμη
23.9 ώρες στο μητρώο
Dungeon Siege III really falls somewhere between good and bad but in the end, I do think it was a fun experience.
The game takes place in a generic fantasy setting where generic evil people are being generically evil and you, the generic hero of a generic almost extinct generic group of generic heroes do generic things in the name of generic goodness.

My playthrough took place with a friend. He played the generic wizard and I played the generic swordsman. We played on the hardest difficulty. While the game offers some fun hack and slash combat, there's nothing very special with it. Each character has two modes (zwiehander/sword+shield, rifle/dual pistols, etc.) with three skills per mode in addition to three defensive abilitites. While I do believe you're supposed to use both of your modes, there seemed to be no benefit in doing so for me. I just went berserk with my zweihanders and that worked terrifically.

I can't say anything about lower difficulties but we mostly found the regular enemies to be rather trivial while the bosses were hard only because they could kill you in one or two hits. This was challenging and fun in its own way but not in a good way as this was more like artificial difficulty where you're punished for a single mistake.

With this in mind, the balance between bosses wasn't good, either. One early boss was super hard while others were a breeze. The penultimate boss was one of the hardest in the game while the last boss was a joke.

Lastly, the game had some notable issues with other aspects. The depiction of women felt rather sexistic as you could usually judge the moral level of a woman by looking at the size of her breasts. Big breasts - good person. Small breasts - evil person. The camera was a pain as my partner and I limited each others' movements, which was super problematic as he was a long range character and I was purely melee. As far as I know, the game is purely a console port and although it could actually be good, I'm not so certain that it's good if you don't have a gamepad to play with.

So that's my review. You can see that I ended up giving it a recommendation but that's a weak recommendation. I do not recommend buying this game unless you'll either have someone to play with or if you can get it for less than the base cost.
Αναρτήθηκε: 4 Μαρτίου
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166 από 251 άτομα (66%) βρήκαν αυτή την κριτική χρήσιμη
4.8 ώρες στο μητρώο
This game effectively killed the series - after falling in love with dungeon siege and it's expansions and sequel I have no clue who directed the game into this pile of ♥♥♥♥. Absolute trash GUI, mechanics, clunky AI, terrible skills, nothing that was loved about 1 or 2 is here.
Αναρτήθηκε: 8 Δεκεμβρίου, 2013
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34 από 39 άτομα (87%) βρήκαν αυτή την κριτική χρήσιμη
4.3 ώρες στο μητρώο
Meh...it's average/slightly below for a generic hack and slash, which is part of the problem. DS 1&2 were damn good, and then you get this ____________. You could build your character how you wanted based on spells found and weapons used, now you are stuck in predefined roles as named characters. You used to have a fairly open world to explore, now it's pretty much a guided tour...seems like things keep getting "simplified" for "our benefit" in many modern games.

If you can get it cheap, go ahead...It's decent, but I wouldn't suggest paying full or even half price.
Αναρτήθηκε: 8 Ιουλίου
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131 από 209 άτομα (63%) βρήκαν αυτή την κριτική χρήσιμη
2.1 ώρες στο μητρώο
If you liked Dungeon Siege 2, leave now because this is not the same. Biggest disappointment ever... How do you screw up an awesome game?
Αναρτήθηκε: 14 Δεκεμβρίου, 2013
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37 από 49 άτομα (76%) βρήκαν αυτή την κριτική χρήσιμη
13.1 ώρες στο μητρώο
Let me start off by saying I have not played the first two Dungeon Siege games, so I cannot say this game did or did not kill the series or something like that. And although this was my first Dungeon Siege, I can honestly say I immensely enjoy this game. I loved how I could actually control my character's movements instead of just clicking on some part of the map and wait for them to get there. It makes me feel more involved. Also, the combat was absolutely great and at times a great challenge. The abilities the four hero's have were all fun to use, and they each felt different from the other's. Something that really impressed me was that when you change any part of your armor, so too did your character. I do not tend to see my character's look change with other RPG games like this one, so it was just nice to see something as simple as this being implemented.

Now, despite what I said, I still have faults with the game. I have to agree with many others when saying that camera was a pain at times. It was too close to the player, and at times it made me feel constricted. However, is the camera beyond awful and ruin the whole game? No, not even close. I also would find myself getting stuck in objects towards the later levels for some reason. I would be walking then uh oh, I am now stuck in a log, or what have you. I also see many complain about the confusing skill tree, clunky AI, bad controls, and for some reason picking up objects. I really do not understand their complaints because one: the skill is so simple to use. You literally choose what ability you want(only certain levels let you pick an ability), where you want your proficiency, and what talent you want. It is so straight forward. As for the AI, I have never had a problem. My companion was always helpful ( I have not played co-op) and never felt useless, and the enemies were not mindless oafs. I also thought the controls were just fine. There was nothing confusing about them (I played keyboard and mouse). And picking up objects? Really? If there are a lot of items near you, press ctrl. You now just picked up everything. No reason for that to be a struggle.

If this is your first Dungeon Siege game (because apparently this is not worthy of being called a Dungeon Siege), or if you like action RPGs, I recommend this game. It is beautiful, addictive, and the story is actually pretty awesome. I got hooked with it and felt really involved in it. It really is a solid gaming experience, and I wish more people could see that. I also recommend getting the DLC as well. Raises level cap, grants enchanting weapons and armor, and adds a good lengthy and engaging mission. The game is great and I highly recommend picking this one up.
Αναρτήθηκε: 11 Μαΐου
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26 από 32 άτομα (81%) βρήκαν αυτή την κριτική χρήσιμη
16.6 ώρες στο μητρώο
First off: This game is NOT a bad game!

It actually is a pretty good one. The problem it has is its name. This is no Dungeon Siege!

Obsidian/Square Enix would've been better off by giving this child a different name, or make it a Spin-off (like it happend with Baldurs Gate back then. PS2 version was called Dark Alliance). This would've been alot better and the die hard fans of Dungeon Siege 2 wouldn't have been dissappointed that much. Especially when considering that they made this game with consoles in mind. The Port is bad. Crappy and slow UI, plays best with a controller and so on. Performance is good though.

Anyways, in terms of Action-RPGs, Dungeon Siege 3 is not bad. It has its flaws, yes, but overall it's good enough to be picked up by fans of the genre. Especially at a discounted price.
It features good graphics, a decent story with multiple choice stuff, okay-ish combat with dodge mechanics and a nice lootsystem which keeps the good loot coming until the end. The companion system they used in the game felt kind of good too. They weren't annoying and could stand their ground on their own. They even pick up gold drops for you.

The biggest problem this game has, is its lack of bigger maps. It's mostly a really long tunnel... and I mean really long. It's on par with FF13. There is not much exploration going on and this is especially bad when you reach Stonebridge (the games Mainhub/Town). It doesn't feel like a Town at all.
Where the game kind of got it right was with the Treasure of the Sun DLC. Here it actually feels like you are running around on a big map with ways to explore it. Still a longshot away from being called an open world, but it felt satisfying to run around in the Desert. The DLC introduced a few new/nice Puzzle-/Dungeonmechanics as well.

So getting the DLC with the game should be a no-brainer.

But I don't recommend picking it up at the current price. 20 bucks for the Game+DLC is too much. 10 bucks at most seems about right.

All in all I'd rate it with 7/10. So definetly recommended to fans of the genre.

Αναρτήθηκε: 13 Απριλίου
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89 από 144 άτομα (62%) βρήκαν αυτή την κριτική χρήσιμη
5.9 ώρες στο μητρώο
What happened to this franchise? The first and second games were incredible, this one is a like somebody decided to release a technology demo as a full-fledged game.
It's the best looking Dungeon Siege game yet but that's where the praise ends. I tried to like it but was thwarted at every turn.

A weird game save system, frequently finding yourself woefully overmatched, a weak storyline and of course those awful camera angles that have you looking at walls instead of your opponent. Control is vague at best which combined with the goofy camera angles make the game tedious to play. You spend more time compensating for the interface than worrying about your quests. That's a shame because the maps are gorgeous and painstakingly rendered but the technical problems with the game ruin the immersion.

It took the "Play" out of Role Playing Game...

I actually bought a copy of Dungeon Siege 3 for a friend of mine who's an avid RPG player which included previous Dungoen Siege games. I was hoping for the same hundreds of co-op gameplay hours we enjoyed with Dungeon Siege 2.

He loaded it up, played it for 30 minutes and said to me, " I can't play this..."
There's not much more to say...
Αναρτήθηκε: 30 Δεκεμβρίου, 2013
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49 από 76 άτομα (64%) βρήκαν αυτή την κριτική χρήσιμη
15.4 ώρες στο μητρώο
A flawed game unlike the other Dungeon Siege titles, or most other Obsidian games either. I don't know how fun I'd describe it as? It's... it's actually MASSIVELY bland. And pretty short. And one of the systems I enjoyed most was apparently only in the game because I bought the DLC, so that's another half-strike.

I don't know whether to praise or damn this game. It's seriously some kind of limbo-state. Very controller-centric action RPG gameplay, probably one of the worst co-op setups I've seen in ages off of consoles (only the host keeps gear/save data/XP! ♥♥♥♥ you, other guy! don't go trying to bring your character up in here!), but then it adapts some of my favorite quirks of the genre (story choices and actions in-game giving you perma-perks to stats, controllable evolutions of skills, solid amount of customization for your characters within their roles).

If you buy this: buy it with the Treasures of the Sun DLC. You may as well - the game's a bit short, and TotS gives you some cool new toys and a rather fun new region. Just know going in that the game is not amazing by any standards. On the other hand, it doesn't really ♥♥♥♥ UP anywhere that I can point out, either.

I still don't know how the hell I feel about this, and I've been debating it with myself for about a week now as I played it to completion.
Αναρτήθηκε: 12 Αυγούστου, 2013
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20 από 27 άτομα (74%) βρήκαν αυτή την κριτική χρήσιμη
12.7 ώρες στο μητρώο
I tried it a second time b/c I couldn't remember why I stopped. Took me 5 minute of playing to remember. I really really enjoyed the first one, kind of enjoyed the second one, and well, this one continued the downward trend. Very dissapointing graphics, slim to no depth of strategy, confusing and forgettable storyline (a killer for RPGs). Go buy the first one instead, you'll get a good 50-100hrs out of it.
Αναρτήθηκε: 14 Ιανουαρίου
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17 από 23 άτομα (74%) βρήκαν αυτή την κριτική χρήσιμη
2.4 ώρες στο μητρώο
This game pales in comparision to the original Dungeon Sieges, and doesn't do them justice. The game is boring and the plot is contrived. It tries to be Diablo and fails. It never kept me interested.

Many other recent RPGs have done much better (Skyrim, Witcher 2, Diablo 3, etc), and I suggest you take a look at those and avoid buying this.
Αναρτήθηκε: 15 Ιουλίου, 2012
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41 από 68 άτομα (60%) βρήκαν αυτή την κριτική χρήσιμη
19.6 ώρες στο μητρώο
Dungeon Siege III takes an interesting and well defined world and shoves it into a blender. The resulting mess is then poured down your throat like the worst karmic payback in the history of mankind. I'm only still playing it because I can't get a refund and I want as close to my money's worth as I can get.

I mean this with all honesty when I say that DSIII has ensured that I'll never buy another game in the franchise again. Square Enix should be ashamed of themselves for utterly ruining a wonderful product line and setting with the worst control interface ever designed by human beings.

As a matter of fact, I highly doubt the interface was designed by men. I believe that it was, in fact, cribbed from apes.

If you have kids, use this foul abomination of a game as punishment. An hour attempting to accomplish anything while the controls actively conspire against you will get your children acting right. Another hour attempting to fight grotesquely overpowered bosses will ensure that they continue to act right.

This game gets four stars because that's how many it takes to censor the word I feel most aptly describes it.
Αναρτήθηκε: 3 Φεβρουαρίου
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17 από 24 άτομα (71%) βρήκαν αυτή την κριτική χρήσιμη
14.3 ώρες στο μητρώο
The first game from Obsidian I have to give the down finger. It's a ♥♥♥♥ty console port, and even worse, it completely did away with the character system and playstyle from Dungeon Siege I and II. Some good characters and playing co-op are the only redeeming qualities, so if a) you are not a fan of the first two games and b) can withstand consolitis, you may want to try it for the aforementioned redeeming qualities.
Αναρτήθηκε: 6 Ιανουαρίου
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14 από 19 άτομα (74%) βρήκαν αυτή την κριτική χρήσιμη
1.1 ώρες στο μητρώο
I was a huge fan of Dungeon Siege series and unfortunately this game nothing to do with DS. I played this game one hour and I was so mad that I uninstalled and shelved the game. The stupid Obsidian perk system (yeah, the same one they put in every game like they can't do anything else) replaced the unique attribute system. The character based weapons replaced the free customization of your character. The game world is just a one straight path with locked doors. Obsidian Entertainment is a one big joke in game business and it's famous for ruining big game francishes because they doesn't respect the legendary games. Go ahead and spend your money but don't say I didn't warn you.
Αναρτήθηκε: 22 Ιανουαρίου
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56 από 99 άτομα (57%) βρήκαν αυτή την κριτική χρήσιμη
0.5 ώρες στο μητρώο
This game is quite bad. Well, the graphics and some of the mechanics are really good but the cam, multiplayer and other features like leveling up is terrible and annoying. Even picking up objects is a pain. I give this game a 4/10.
Αναρτήθηκε: 3 Ιανουαρίου
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24 από 40 άτομα (60%) βρήκαν αυτή την κριτική χρήσιμη
16.9 ώρες στο μητρώο
While DS1 was a fairly boring hack and slash with a fantastic modding community, and DS2 an obvious attempt at trying to be more like Diablo 2, DS3 might as well be from a different series. That's not to say however, that it is a bad game, merely questionably named. DS3 drops most of the grinding and instead plays more like an action game. Loot and leveling still exist, but the emphasis is placed on the combat and story. The story isn't anything to write home about, but it's still significantly better than the first 2 games in the series, and most action RPGs in general. The combat is where this game shines, different weapon and skill combinations can accent any play style, and it's just flat out fun to play. The controls, especially with KBAM, may take some getting used to, but the game is worth it in the end.
Αναρτήθηκε: 10 Ιουλίου, 2013
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9 από 12 άτομα (75%) βρήκαν αυτή την κριτική χρήσιμη
35.8 ώρες στο μητρώο
If you like RPGs and a bit of hack 'n' slash, this game is for you. Lot's of fun, good story line, good characters and super addicting. Parts can be hard (boss fights) but definitely worth it. There was a lot of thought put into this game and there are a lot of different ways your decisions affect it. Haven't beaten it (about 25% of the way through, I think) and I absolutely LOVE it. Sometimes it's hard to pull myself away, haha. Definitely a good buy and a good way to pass the time. Long Live the Legion!!


Edit: I beat the game quite awhile ago and forgot to update the review. I was addicted to the very end and was very sad when the game finally came to a halt. I ended up having to replay the last bit cause I missed one of the achievements which kept me from getting the fully-win-the-game achievement. At some point I hope to play the other three characters, but I really liked Anjali so it might be a hard change.

There are quite a few interesting aspects in the game that I enjoyed. The skill selection process, for one, as well as the essences to add boosts to your character by way of weapons and armor. The multiplayer is certainly not the greatest, it would be if it didn't have a tethered camera. There is a way around this, but I am not desperate enough for a multiplayer to deal with adjusting the game by way of editing files.

So all in all, I would suggest buying this game to play solo. If you want it for the multiplayer aspect, I think I should say to skip it.


EditEdit: I forgot to mention this is a linear game, meaning it follows a pretty solid track with no real free roam. I didn't find it bothersome, but some others might so I figured it should be thrown out there. :)
Αναρτήθηκε: 24 Ιουλίου, 2013
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9 από 12 άτομα (75%) βρήκαν αυτή την κριτική χρήσιμη
34.5 ώρες στο μητρώο
Wow what a piece of ♥♥♥♥....Never underestimate the ability of large corporations collaborating together to churn out a steaming pile of filth. The basic camera issues and glitches would more than fill out a review before the ♥♥♥♥ rpg elements and boring game play could even be discussed. "O you mean to tell me that every single move I get can be mastered and then empowered to create a unique variant of that same move?!"....cool now I have total of 5 moves when I beat the game...and maybe 2 of them are useful. Riveting. The graphics are dated, the camera sucks a huge phallus (especially on multiplayer which is what the game is meant for, unless of course you enjoy running around with an A.I imitating Gilbert Grape), and the combat gets stale after 2 hours. Thankfully the game can be completed in around 10 so I can assure you, if you already made the mistake of purchasing, the suffering will be brief. I’d rather go to church than play through this game again. 2/10 Doodie.
Αναρτήθηκε: 1 Απριλίου, 2012
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9 από 12 άτομα (75%) βρήκαν αυτή την κριτική χρήσιμη
4.9 ώρες στο μητρώο
Terrible co-op. Mediocre dungeon crawling.

And this is coming from possibly the world's biggest dungeon siege fan.

Stay away unless it's $5.
Αναρτήθηκε: 18 Οκτωβρίου, 2012
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13 από 20 άτομα (65%) βρήκαν αυτή την κριτική χρήσιμη
1.8 ώρες στο μητρώο
Did you enjoy Dungeon Siege 1 or 2? Do you like action rpg's like Diablo or Torchlight? Or you even enjoyed the D&D lite Bauldur's Gate version for console? If you answered yes to any of these questions then don't buy this game.

What DS3 does is a disgrace to aRPG's. What's so strange is it from Obsidian, one of my favorite developers. How they messed this up so badly is beyond my comprehension. Let me point out a few of the flaws.

CONTROLS - In all aRPG's the left mouse button moves your character around, attacks enemies that are highlighted, and picks up loot. In DS3 the left mouse is the attack key only. It's basically what most games have set as shift+attack since when you press it you stop what you're doing and preform an attack no matter if there's an enemy or not. Moving is the right mouse button. The move button does not attack at all. Picking up items is the 'E' key. Yup, they took one simplistic function and divided it into 3 buttons that will confuse and frustrate you. That's just one example of how badly they messed up the control scheme here.

CHARACTER - Character development should be an important aspect of any RPG. You are presented with 4 different characters to choose from, all with different abilities, and a decent back story. So in the beginning you're thining you'll be able to develop and grow this person. Nope. Firstly, you are not allowed to zoom in on your character for a close-up look. When you get new weapons and armor their apperance changes, but you can never really get the feel of how much more badass you are. Combine that with the worst inventory management system I've seen in 10 or more years. You are never allowed to view your character in an inventory screen and see good your new loot looks. And if that wasn't enough, when you interact with other characters in the game you are only ever shown the other person's face. Basically once you choose your avatar, and begin the game, you will never be allowed to relate to them again. Match that with a talent tree that doesn't give you a choice as to what to develop. You are forced to unock all abilities in each tier.

GRAPHICS - There is one major problem here. Peoples eyes look like they are dead. Everyone's eyes in this game is slightly whited out and it seriously feels like they are the eyes of the deceased. Also a problem is the UI. I mentioned some of it with the inventory, but the UI is just bad all around. Not to mention your characters abilities icons aren't very good. They don't do a good job at representing what each ability does.

SAVE POINTS - Really!? Save points in a game!? It's the 21st century is there anyway we could have just moved past this? Was it in Square Enix's contract to publish this game it had to have Save Points instead of an auto-save feature, check points, manual save? Oh, and when you do save; instead of just selecting the save slot, you must first select the save slot you want and then you have to actually go to the bottom of the screen and press the save button. An unnecessary step and only further points out the bad programing decisions that were made in this games development.

MULTIPLAYER - Last but certainly not least is MP. You do not bring your avatar into a MP session. You are only allowed to play as one of the Hosts NPC buddies. Yes, playing with friends means you do nothing more than waste your time while your friend gets to complete the game. Which leads me to my final complaint...

AI - You unlock NPC's in the game that help out on quests. Basically they're the pets of most aRPG's. Except the pets of most aRPG's are vastly better programmed than these human counterparts. They wander around in combat, barely helping at all. In fact, this game would have faired better if they had just not included them. IMHO it feels like they were behind on development and the team never got around to actually fleshing the NPC's out.

Pros - From all that badness there is some good. The story is well written and developed. Voice acting is good. Game runs well.
Αναρτήθηκε: 4 Ιουνίου, 2013
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9 από 13 άτομα (69%) βρήκαν αυτή την κριτική χρήσιμη
22.4 ώρες στο μητρώο
Only 10 hours of gameplay, and no character customization. Stack that with horrible controls and this game should be sent to the bargain bin.
Αναρτήθηκε: 14 Φεβρουαρίου, 2012
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