Fight hordes of dangerous creatures in a mystical fantasy world.
사용자 평가: 복합적 (평가 897 개)
출시 날짜: 2011년 6월 20일

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Dungeon Siege III 구매

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Dungeon Siege Collection 구매

4개 아이템 포함: Dungeon Siege, Dungeon Siege II, Dungeon Siege III, Dungeon Siege III: Treasures of the Sun

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게임에 대해

군단병들은 수 세기 동안 에브 왕국을 수호해왔지만, 배신을 당하고는 전멸 직전의 상황에 몰리게 되었습니다. 악이 에브에 돌아오자 사람들은 몇 남지 않은 군단병들에게 과거와 같은 보호를 요청했습니다. 군단의 계승자로서 당신은 이러한 구원 요청을 받아들이시겠습니까? 모든 것은 당신의 결정에 달려 있습니다!
Dungeon Siege III는 빠르고 직관적인 게임플레이, 다양한 능력을 제공하는 견고한 롤 플레잉 게임 시스템, 수많은 전리품, 스퀘어에닉스와 옵시디언 엔터테인먼트의 깊이 있기로 유명한 스토리가 골고루 섞인 액션 롤 플레잉 게임입니다. 플레이어는 혼자서 모험을 할 수도 있고, 소파에 앉아 친구들과 함께 하거나 완전한 멀티플레이를 통해 온라인으로 즐길 수도 있습니다.

시스템 요구 사항

    Minimum:
    • OS: Windows XP SP3, Vista SP1, Windows 7
    • Processor: Core 2 Duo 2.5 GHz or equivalent
    • Memory: 1.5 GB
    • Graphics: ATI Radeon HD 3870 or NVIDIA 9800 GT
    • DirectX®: DirectX® 9.0c
    • Hard Drive: 4 GB for full installation
    • Sound: No accelerated sound hardware required
    Recommended
    • OS: Windows 7
    • Processor: Core i5 750 2.67 GHz or equivalent
    • Memory: 2 GB
    • Graphics: ATI Radeon HD 4870 or NVIDIA GTX 260
유용한 고객 평가
45명 중 37명(82%)이 이 평가가 유용하다고 함
9.5 시간 기록
게시 일시: 2014년 12월 23일
Dungeon Siege 3 is actually a GOOD game, and you´ll enjoy it quite enough once you get past the 2 biggest problems of this game:

1) despite the fact that it is called DUNGEON SIEGE 3, and takes place in the same fantasy world of the previous 2 DS games, other than that it HAS ABSOLUTELY NOTHING TO DO with DS1 and DS2, and if the producers of the game had not named it DS3 this game would have more appeal and approval, overall.

Let´s see: unlike the other 2 DS, this is NOT a HACK´N´SLASH RPG, it´s a (quite good, actually) ACTION RPG, with very pretty graphics (even now, considering its age), good acting voices, a deep and intriguing storyline full of lore.

2) A good controller is MANDATORY for this game become playable (and fun). Once you get the hang of it you´ll discover a whole different game than the one described by most of the reviews.

So, my advice, coming form a HUGE Dungeon Siege fan, that spent hundreds of hours on the previous titles, is to give this game a chance, making an effort to completely forget this is called Dungeon Siege 3, and after the initial hate ends, you´ll be surprised.

8/10 (Y)
이 평가가 유용한가요? 아니요 재미있음
13명 중 12명(92%)이 이 평가가 유용하다고 함
76.4 시간 기록
게시 일시: 2015년 2월 15일
One of my favorite games of all time.

An action RPG (more RPG than ARPG, you mind), with an in-deapth storyline and good loot tables. They did a fantastic job with the atmosphere of each area, capturing the feeling of darkness and turmoil in each zone while keeping the individuality of each location.

The combat is challenging, and each playable character brings a feeling of uniqueness to the combat. The followers add support that (at times) is much needed. The loot system is decent, and upgrades feel exciting. Watching your gear change as you gain levels is as satisfying as it is in any other well-done ARPG.

As long as you're not looking to play this game with friends, you'll find DS3 to be a well-rounded, immersive game with a storyline that will suck you right in.
이 평가가 유용한가요? 아니요 재미있음
12명 중 11명(92%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
21.8 시간 기록
게시 일시: 2015년 2월 7일
Fun game, enjoyed the co op. Supposedly this game is horrible but I missed the memo so I really enjoyed playing it with a friend.
이 평가가 유용한가요? 아니요 재미있음
12명 중 10명(83%)이 이 평가가 유용하다고 함
29.2 시간 기록
게시 일시: 2015년 2월 14일
A lot of people ♥♥♥♥ and moan about this game in the reviews, and I can understand why. The game plays nothing like either of the first two titles, and is quite restricted in what you can customize about your character. That aside this is a really damned fine RPG, and the story is very much equal to the other Dungeon Siege titles. Available quests and in game lore pay a great deal of tribute to those titles as well. The biggest complaint I have for this one is the camera is really restricted in how far you can move it and zoom, there are a couple quick fixes available on the net that will remove this though, and that makes the game much better by itself. Locations and characters are quite beautifully done, and the voice acting is very good. The only real negative to this game is that the story cut scenes are basically poorly drawn stills with narration.
이 평가가 유용한가요? 아니요 재미있음
13명 중 10명(77%)이 이 평가가 유용하다고 함
17.2 시간 기록
게시 일시: 2015년 3월 21일
One of the best isometric action games there is. Definitely a really good game. Four playable classes, my fav being the mage because he has cool looking spells like clockwork bombs. I have beaten the game with him and the entire game was awesome. Now I am playing the dlc Treasures of the Sun with my gunner. The gunner can switch between a rifle and dual wielded weapons that include a one handed shotgun and pistol and she has some really powerful skills. The fighter chick can summon a fire dog to help and the warrior is pretty self explanatory with some good skills also. The voice acting is very good and the game has memorable sound effects. The mouth movement actually matches the words in most cases in cut scenes. That's some pretty good detail for a top-down action game. The music is superb and always fitting of the place and mood. The graphics are really very good and hold up very well even by today's standards. The best thing about the game is its unique combat system. You get two sets of weapons with three skills each, and you can hold right trigger to activate more powerful versions of your spells or hold left trigger to activate healing and defensive skills. Obviously I play with a xbox 360 controller and it actually works very well because otherwise I would never even consider using a controller for a isometric game. A good example of a game that you can easily find somewhere on sale for a steal or could actually pay its regular price of $15 and that is still a great price, especially since the game will give you around 14-16 hours of playtime as it did me.

8/10 one of my all-time favs.
이 평가가 유용한가요? 아니요 재미있음
3명 중 3명(100%)이 이 평가가 유용하다고 함
20.2 시간 기록
게시 일시: 2015년 4월 27일
I gather that the Dungeon Siege fanbase for the first two games looks down on Dungeon Siege 3 as a departure from the very enjoyable gameplay motif. But I never played those two games. I started with Dungeon Siege 3, and it's not really half bad. The combat can get stale and the looting isn't as enjoyable as say Diablo or Titan Quest, and if you buy the game with the Treasures of the Sun DLC you'll get powerful items that will easily carry you through the rest of the game. The redeeming value in this adventure is the story and its lore, but if you're not the kind of gamer that enjoys that sort of thing, then you can skip this one.

For me, I enjoyed trekking mindlessly from quest to quest (with zero exploration since you can summon a path with the press of a button) piecing together the game world and its history.

I'd recommend it for someone seeking an easy RPG to play that's something other than Diablo. Watch my full review below:

https://www.youtube.com/watch?v=qjKTbT49_ds
이 평가가 유용한가요? 아니요 재미있음
3명 중 3명(100%)이 이 평가가 유용하다고 함
12.2 시간 기록
게시 일시: 2015년 5월 11일
Most of the negative reviews for this game are about it not being similar to the previous games and being a vastly different experience in the Dungeon Siege series. I've never played the first two games myself, however, even if I did, I would still believe Dungeon Siege III is a really good game. I would describe Dungeon Siege III as something that could be a Dragon Age action RPG spin-off.

Tell you what, try the demo and decide whether you want to buy it or not. If you are familiar with the Dungeon Siege games, try playing the third one again. You may actually like it, or not. Give it an hour or two. It could be a whole different game, but you know, if you enjoy playing it as much as I do, then it's a good game to you as much as it is to me.
이 평가가 유용한가요? 아니요 재미있음
5명 중 4명(80%)이 이 평가가 유용하다고 함
6.0 시간 기록
게시 일시: 2015년 1월 21일
Game is ok, but not great. It's decent enough to play but with so many co-op options that exist these days, this mediocre game just doesn't stick out. Still has it's own merits but is nothing speacial. Recommending it merely because it's not a bad game, and I did enjoy myself, but only get if it is on sale and you have a weekend with little else to do.
Overall Rating: 6.5/10
이 평가가 유용한가요? 아니요 재미있음
2명 중 2명(100%)이 이 평가가 유용하다고 함
17.0 시간 기록
게시 일시: 2015년 5월 3일
PROS:
1. Great story/lore
2. Your decisions shape the story/relationships with other characters
3. Great graphics/music/voice acting
4. Maps are easy to follow
5. Trail feature allows you to see where you need to go for a quest
6. Seamless changeable battle stances
7. Point and click facing enemies rather than mindless one-click automation (More engaging battles)
8. Learning about a set character's backstory and personality (Refreshing change from spending a lot of time customizing a character yourself)
9. Easy to follow/understandable/simple talent tree (Refreshing change from tedious, complicated talent trees)

CONS:
1. TERRIBLE camera angles / control. I mean it was so bad, I almost didn't want to play this game.
2. No zooming in feature.
3. Playing as Lucas is darn near impossible. You're in for a huge challenge if you decide to play as him.
4. This game has near NOTHING to do with the first two games, therefore making it more of its own game rather than a continuation to the series.

I felt like I owed this game my two cents because honestly I'm astonished at the amount of bad reviews. I will fully admit to this: After I first bought the game I only played it for one hour before giving up in frustration. The camera control in this game is absolutely TERRIBLE. If they would have just made it so the camera follows the way the character is facing, it would have solved the problem entirely. I also hated the fact I can't zoom in at all, because I like to look at my character and the monster detail closely on occasion. Despite this, I decided to give the game another chance later on because I am a huge fan of the Dungeon Siege series and I really wanted to finish the third installment. Getting used to the stupid camera controls took a lot of patience but eventually I found I had almost shrugged off an awesome game. The lore and storyline is rich and engaging, arguably the best aspect of this game. I also really enjoy how my decisions shape the game's outcomes and relationships with the other playable characters, much like The Walking Dead series (which I also love). The graphics and music are great, the voice acting is excellent. I liked how the maps were easy to follow and I almost never got lost due to the really great quest trail feature. Being able to swap between "stances" or whatever you want to call them during battle was near seamless. I actually liked that you had to point and click in the direction of the enemy rather than mindlessly clicking once on a target and letting your character attack by themselves as in DS1 and DS2(that is, if you choose the DS1 style of doing that when playing DS2). Many will argue that just having four generic characters is boring and un-inventive on the player's part - however I personally feel it is a refreshing change. You get to uncover this character's rich backstory, and learn their personality and style as you play. It's almost like getting to know a new friend rather than just making up a fake one. lol. Besides, I could spend upwards of 1-2 hours fully customizing my character down to the shape of her nose (*cough* Elder Scrolls anyone?) and for what? She's going to be wearing a helmet anyway, and even if you have a mod to make it so you can see your character's face, how often are you actually going to look at it? It ends up being kinda tedious, especially since I just want to get onward to the game! I -would- have liked to at least be given the choice of keeping their generic name OR coming up with my own like some RPGs, but meh it's not a game-changer for me either. As for other things I DON'T like about this game, let's talk about Lucas for a second. I'm a straight girl, so when I saw Lucas I was like wow this guy looks super hot...I'm going to try him out. ;P BIG mistake. The problem with Lucas is that to do any real damage you have to basically be up the enemy's ♥♥♥♥♥♥♥♥, and when you're in the process of doing that in a huge mass of flustercuck you're going to get mowed down as often as the White House lawn. Unless you fully specced into every healing ability possible and have a ton of chaos:vampirism as Lucas, then you're in for a world of pain my friend. I don't really like when a game forces me to spend all my talent currency in ONE thing. Like okay well if I don't want to die over and over and over again I better spend everything in every healing ability possible. Super lame! My favorite character has got to be Katarina. Her gear looks cute and girly, her voice actress sounds exotic and awesome, and she hits like a truck from afar. I can just sit back and send my cool hound in while doing some badarse sniping and when the enemy gets too close I can just switch to my sidearms and deal powerful knockback damage. Amazing. Anjali is also fricken AWESOME. She's absolutely beautiful, especially in her fire form with all those tribal tattoos and the orange eyes. The way they made her voice actress (as well as the other archon in the game) sound all ethereal-ish was cool as hell too, it really added depth to the exotic element of her race. Her fire jackal is super cute, I love the little noises he makes!! Her self-healing is ridiculously through the roof, it's almost impossible to die as her if you do it right. She also has some decent range on her attacks, and both of her forms are viable though I tend to stick more to her fire form. Reinhart is the only one I haven't tried yet and meh, I probably won't. For some reason whenever I look at him I think of the Sultan from Aladdin and I start laughing. Also the way he talks is kind of annoying. lol. I've never even used him as the AI. I'm sure he's a great character with great abilities if I just gave him the chance, but meh. Moving on, I see a lot of people complaining about the very basic talent tree but let me tell you something, I WELCOMED it. Huge, complicated talent trees with a billion different avenues has always been one of the things I actually DON'T like about RPGs. It's like, here let me google online what is the very best talent tree and fricken -research- how to play my dang character. Otherwise I'm going to be halfway through a game and realize shoot I totally screwed up my talent tree and I can't go back so now I either keep playing and pretend it doesn't bother me or restart. GROAN. It's like work instead of play at that point! In closing, I see a lot of the angry people are commenting that they don't like this game simply because it isn't like the other two. True, it IS sort-of a letdown that this game has next-to-nothing similar with the first two games other than some very minor basic lore ties. But I wouldn't just throw out the whole thing just because it isn't a similar or because it "shames the franchise". I tend to want to look at it as its own game...just ignore the whole continuation of the 3 slapped onto the name. :P
이 평가가 유용한가요? 아니요 재미있음
1명 중 1명(100%)이 이 평가가 유용하다고 함
44.7 시간 기록
게시 일시: 2015년 5월 24일
After playing this game for quite some time I have found the game to be very functional dungeon crawler that combines support and co-op aspects. I'm pleased with the end result and have found the single player experience to be very good and entertaining. It is unfortunate that multiplayer does not allow you to carry over your earned items. You will have to play someone else's character. It's a pain. But great game none the less.
이 평가가 유용한가요? 아니요 재미있음
3명 중 2명(67%)이 이 평가가 유용하다고 함
3명이 이 평가가 재미있다고 함
1.6 시간 기록
게시 일시: 2015년 5월 27일
When you play multiplayer your camera is stuck locked next to your teammate. So when I wanna run south and shawn wants to go north , and Yoshi doesn't even play the game he asked you to get, you can't cause the camera.
이 평가가 유용한가요? 아니요 재미있음
20명 중 10명(50%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
5.7 시간 기록
게시 일시: 2014년 12월 26일
Horrible addition to the now three part series.

DS1 was great with its freedom of development, varied items, and pause combat.
DS2 expanded on those three core systems and made an even better awesome pause combat game.
This game (DS3) butchered the freedom of development system, destroyed the item progression, and absolutely ruined the camera controls.

This game was nothing but and EXTREME LET DOWN following in the footsteps of DS2.
I don't know how anyone could vote this positive having played either 1 or 2, or even neither. The game is just missing so many basic core fundamentals that are necessary for something this expensive and polished by a big name.

If ever there is a DS4, I pray that it is made by an entirely different team.
이 평가가 유용한가요? 아니요 재미있음
28명 중 14명(50%)이 이 평가가 유용하다고 함
1.7 시간 기록
게시 일시: 2015년 1월 14일
When I first came across the Dungeon Siege franchise, it was magic. Loved the style, loved the gameplay and got very taken in by the story. This was (somewhat) well adapted into Dungeon Siege 2, which I ended up spending at least 100hrs on.

Then when the 3'rd was announced, I was ecstatic, the trailer looked awesome, the graphics amazing... however, these feeling were not to last. I bought and play the game for nearly 2 hours and little by little it became very clear to me. The magic was gone. I understand the need to try new things, (and since it wasn't even published by Microsoft, it makes sense), but I didn't get Dungeon Siege 3. I got something else. The story is dull at best, the gameplay is... not for me, and I'm left with an empty feeling and a horrid excuse of a game.

No go from me.
이 평가가 유용한가요? 아니요 재미있음
6명 중 6명(100%)이 이 평가가 유용하다고 함
20.3 시간 기록
게시 일시: 2014년 5월 29일
개인적으로 추천할수 밖에 없는게임인데..

저를 스팀으로 인도- 어둠의 자식에서 빛의 세계로... -한 게임이기 때문입니다


+ 판권이 스쿠에니로 넘어오면서 캐릭터들이 서구식의 투박함을 벗어던지고 미형화됐음

+ 핵 앤 슬래시 장르 최고수준의 그래픽


- 종이인형을 때리는듯한 타격감..

- 루즈한 퀘스트 (DLC 퀘스트 "태양의 보물들"만 재밌습니다 ㅠㅠ)
이 평가가 유용한가요? 아니요 재미있음
1명 중 1명(100%)이 이 평가가 유용하다고 함
26.0 시간 기록
게시 일시: 2014년 6월 26일
던전 시즈 시리즈는 매 작품마다 핵앤 슬래시라는 장르 안에서 극명하게 다른 플레이 스타일을 보여준다. 이 게임 역시 던전 시즈1,2와 비교를 불가할 정도로 완전히 다른 게임이라고 불러도 무방하다.
스토리는 에브왕국을 중심으로 제인 카신더라는 미지의 인물에 의해 전멸한 제 10군단의 살아남은 후계자들로부터 시작된다. 그들은 군단을 재건하면서 제인 카신더의 정체, 그리고 그녀와 제 10군단 사이에 있었던 사건들을 알게된다. 스토리는 멀티 엔딩을 채택하여 주인공의 선택에 따라 분기가 나뉜다. 네버윈터 나이츠나 드래곤 에이지처럼 적절한 일러스트와 엔딩을 보여주는 방식이다.

이 게임의 호불호가 갈리는 부분은 그야말로 독특한 흐름의 전투 시스템이다. 핵 앤 슬래쉬답게 기본 공격을 통해 스킬을 사용할 수 있는 점은 같은 장르의 게임들과 기본적으로 같다. 그러나 이동이 굉장히(답답할 정도로) 제한되는 기본 공격을 처음 휘두르면 액션 게임 답지 않은 답답한 무빙을 몸소 겪게 된다. 그야말로 쓰나미급 충격이다. 이를 커버하기 위한 각 캐릭터마다의 고유한 회피기와 생존기가 있기 때문에 이를 적절하게 사용하는 것이 게임의 진정한 재미이다.

이 게임과 동시대에 디아블로3가 나왔다는 점에서 여러모로 많은 비교가 된다. 못 만든 게임은 아니니 세일 기간에 사는 것을 추천한다.
이 평가가 유용한가요? 아니요 재미있음
2명 중 1명(50%)이 이 평가가 유용하다고 함
28.2 시간 기록
게시 일시: 2014년 3월 4일
처음 게임을 켜고 5분도 안되서 종료시켜버린 게임.
도전과제나 몇개 해볼까 하고 인내심을 가지고 1시간정도 플레이 하다가 어느새 게임에 몰입하게 되었네요.
기존 던전시즈 같은 스타일을 기대했던 유저들에게 평가절하된 면도 있지만,
단순한 핵앤슬래쉬보다 좀더 스타일리쉬하고 긴장감 있는 플레이를 할 수 있습니다.

자신이 엑박패드를 가지고 있고 핵앤슬래쉬를 좋아하는 유저라면 추천할 만한 게임입니다.
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1명 중 0명(0%)이 이 평가가 유용하다고 함
5.8 시간 기록
게시 일시: 2011년 8월 19일
갑갑한 공격 속도와 모션. 맥아리 없는 타격감. 정이 안 가는 아이템 시스템. 숨막히는 시야. 어이 없는 멀티플레이 세이브 시스템. 기운 빠지는 스킬들. 이 모든 것을 갖추고도 단돈 49.99달라!!!
2.5./10
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121명 중 96명(79%)이 이 평가가 유용하다고 함
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23.9 시간 기록
게시 일시: 2014년 3월 4일
Dungeon Siege III really falls somewhere between good and bad but in the end, I do think it was a fun experience.
The game takes place in a generic fantasy setting where generic evil people are being generically evil and you, the generic hero of a generic almost extinct generic group of generic heroes do generic things in the name of generic goodness.

My playthrough took place with a friend. He played the generic wizard and I played the generic swordsman. We played on the hardest difficulty. While the game offers some fun hack and slash combat, there's nothing very special with it. Each character has two modes (zwiehander/sword+shield, rifle/dual pistols, etc.) with three skills per mode in addition to three defensive abilitites. While I do believe you're supposed to use both of your modes, there seemed to be no benefit in doing so for me. I just went berserk with my zweihanders and that worked terrifically.

I can't say anything about lower difficulties but we mostly found the regular enemies to be rather trivial while the bosses were hard only because they could kill you in one or two hits. This was challenging and fun in its own way but not in a good way as this was more like artificial difficulty where you're punished for a single mistake.

With this in mind, the balance between bosses wasn't good, either. One early boss was super hard while others were a breeze. The penultimate boss was one of the hardest in the game while the last boss was a joke.

Lastly, the game had some notable issues with other aspects. The depiction of women felt rather sexistic as you could usually judge the moral level of a woman by looking at the size of her breasts. Big breasts - good person. Small breasts - evil person. The camera was a pain as my partner and I limited each others' movements, which was super problematic as he was a long range character and I was purely melee. As far as I know, the game is purely a console port and although it could actually be good, I'm not so certain that it's good if you don't have a gamepad to play with.

So that's my review. You can see that I ended up giving it a recommendation but that's a weak recommendation. I do not recommend buying this game unless you'll either have someone to play with or if you can get it for less than the base cost.
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108명 중 87명(81%)이 이 평가가 유용하다고 함
4.3 시간 기록
게시 일시: 2014년 7월 8일
Meh...it's average/slightly below for a generic hack and slash, which is part of the problem. DS 1&2 were damn good, and then you get this ____________. You could build your character how you wanted based on spells found and weapons used, now you are stuck in predefined roles as named characters. You used to have a fairly open world to explore, now it's pretty much a guided tour...seems like things keep getting "simplified" for "our benefit" in many modern games.

If you can get it cheap, go ahead...It's decent, but I wouldn't suggest paying full or even half price.
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99명 중 80명(81%)이 이 평가가 유용하다고 함
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32.8 시간 기록
게시 일시: 2014년 10월 20일
Summary (TL;DR)
Dungeon Siege III, while not stellar, is a bit underrated or otherwise suffers unjustly from its departure from the original games of old. Those had more of a Diablo-like interface, with top down, mouse point&click, party management gameplay, with classes, gear and loot. Dungeon Siege III was clearly designed for consoles and controller use, as the keyboard and mouse controls are very awkward and it has a more 3rd person view. Without a controller, it is very difficult to play this game.
I’m a fan of the original game, and I found that despite the change in paradigm to a 3rd person hack and slash action RPG designed for the controller, the Dungeon Siege “feel” is there. Experiencing the different events in the story, meeting new characters and talking to them, going from location to location, playing the combat, collecting loot, and optimizing abilities and equipment in regards to combat, all was rather enjoyable. None was arguably groundbreaking, but was interesting and enjoyable enough to keep me invested for 32 hours, which, in retrospect, is saying something. 7/10

Detailed review
RPG-wise, it’s actually quite deep with lots of stats and mechanics. You choose from 4 different main characters with different characteristics and play styles: a knight for meele/tank, a rifle and pistol/shotgun wielding ranged character, an agile fire magic female warrior and a spell casting mage/scientist. One of the other characters follows you as an AI companion. Each character has 2 stances that can be switched on the fly, each stance has one attack and 3 active abilities. There are also 3 defensive abilities per character. Active abilities include heavier or AOE attacks, buffs/debuffs, or even summoned creatures. Defensive abilities include healing, pushing back of enemies or buffing yourself. As you use attacks and abilities you fill their mastery bar and once you’ve mastered it, you can perform an empowered version of it. As you level up, you can develop each of your abilities in a branching choice, for instance do you want more damage or increased chance to knockback opponents? You can go all in on one, or choose any balance between the two. Additionally, there are passive “talents” to level up. With all this and also the different equipment you loot, buy and enhance with enchantments (3 weapon slots, 4 armor slots, a ring and a pendant slot), with different stats, you have a vast array of possibilities. You can choose the abilities’ perks to work well with one another enhancing your favorite play style, and also compliment your companion’s abilities to your own, which is very satisfying, particularly, I suspect, in local coop.
However, with this 2-stance system sometimes it’s a bit difficult perform actions from different stances in the heat of battle with a lot going on. Of course, it would be easier with pausable combat and 1-9 keyboard hotkeys, but this is a 3rd person action game. Also, the way aiming works is a bit awkward, especially for ranged combat, as you have to move in the direction of an enemy to soft lock on it. This results in sometimes having to move away to get a better line of sight to the desired target. I got used to it, though. Additionally, the companion AI is not ideal, though it’s reasonable. Again, local coop should be fun.

I won’t spoil the story, which I found surprisingly interesting, meaning that the game is far from a loot fest. Events are set approximately 150 years after the first game, much of what once was has fallen or faded, and the characters from the first game are now close to legends, which also means you don’t need to play the other games to enjoy this one. You’ll learn of what happened as you progress in the game, your journey has always that tone of grandeur lost as you seek to reestablish some of that. You’ll meet interesting characters and the plot will make you reflect on your actions and compare them to the main antagonist, and also think about your dialogue choices. The voice acting is also good and the dialogues lengthy. The lore is very well done, tying in nicely to the Dungeon Siege universe, and is deepened by finding some books or documents, and talking to characters. You’ll even explore a location directly related to the characters of the first game, which was extremely satisfying for a fan.

The progression is mostly linear with growing scale of locations, enemies and events. It’s an action RPG, but the pacing and amount of enemies is not insane like for instance on Diablo 3, though some battles are more enemy heavy. Though there are different and varied locations with enemies matching them, “dungeons” aren’t as big as in the first game, but nonetheless acceptably lengthy.

The graphics are quite good, showing some age by now, but at least in runs well, high FPS. However, the camera is always restricted to look down a little, so you can’t tilt it up and enjoy the scenery in a more 1st person style, which is a shame. That restriction also sometimes doesn’t provide the best view for combat either. Though different equipment reflects visibly on the characters, there’s no way to view the full character close up and rotate it, like in a character screen. The HUD is somewhat simplistic, as are the indications above enemies, which at first makes it a bit difficult to understand what’s going on.

The soundtrack is quite good, mostly in the atmospheric orchestral style, aiding to that tone of grandeur lost, but with tense and epic combat sequences.
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