Combattez les hordes dans un monde mystique et fantastique.
Évaluations des utilisateurs : Variable (642 évaluation(s))
Date de parution: 20 juin 2011
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Acheter Dungeon Siege III

Packages qui comprennent ce jeu

Acheter Dungeon Siege Complete

Inclut les 4 articles suivants : Dungeon Siege III, Dungeon Siege, Dungeon Siege II, Dungeon Siege III: Treasures of the Sun


À propos de ce jeu

Pendant des siècles, les légionnaires ont protégé la nation d'Ehb jusqu'au jour de la trahison et de la décimation. Le Mal est de retour et les habitants restant d'Ehb vont une nouvelle fois demander protection aux légionnaires. Accepterez-vous la tâche qui vous est confiée ?
Dungeon Siege III est un jeu de rôle et d'action qui avec une jouabilité nerveuse, une vaste collection d'aptitudes, des tonnes de trésors et un scénario construit par Square-Enix et Obsidian Entertainment. Les joueurs vont pouvoir jouer seuls, sur le canapé avec des amis ou en mode multijoueur.

Configuration requise

    Minimum :
    • Système d'exploitation : Windows XP SP3, Vista SP1, Windows 7
    • Processeur : Core 2 Duo 2.5 GHz ou équivalent
    • Mémoire vive : 1,5 Go de RAM
    • Carte graphique : ATI Radeon HD 3870 ou NVIDIA 9800 GT
    • DirectX® : DirectX® 9.0c
    • Son : Accélération son non requise
    • Disque dur : 4 Go pour une installation complète
    • Système d'exploitation : Windows 7
    • Processeur : Intel Core i5 750 2.67 GHz ou équivalent
    • Mémoire vive : 2 Go de RAM
    • Affichage : ATI Radeon HD 4870 ou NVIDIA GTX 260
Évaluations intéressantes des utilisateurs
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
32.8 heures en tout
Summary (TL;DR)
Dungeon Siege III, while not stellar, is a bit underrated or otherwise suffers unjustly from its departure from the original games of old. Those had more of a Diablo-like interface, with top down, mouse point&click, party management gameplay, with classes, gear and loot. Dungeon Siege III was clearly designed for consoles and controller use, as the keyboard and mouse controls are very awkward and it has a more 3rd person view. Without a controller, it is very difficult to play this game.
I’m a fan of the original game, and I found that despite the change in paradigm to a 3rd person hack and slash action RPG designed for the controller, the Dungeon Siege “feel” is there. Experiencing the different events in the story, meeting new characters and talking to them, going from location to location, playing the combat, collecting loot, and optimizing abilities and equipment in regards to combat, all was rather enjoyable. None was arguably groundbreaking, but was interesting and enjoyable enough to keep me invested for 32 hours, which, in retrospect, is saying something. 7/10

Detailed review
RPG-wise, it’s actually quite deep with lots of stats and mechanics. You choose from 4 different main characters with different characteristics and play styles: a knight for meele/tank, a rifle and pistol/shotgun wielding ranged character, an agile fire magic female warrior and a spell casting mage/scientist. One of the other characters follows you as an AI companion. Each character has 2 stances that can be switched on the fly, each stance has one attack and 3 active abilities. There are also 3 defensive abilities per character. Active abilities include heavier or AOE attacks, buffs/debuffs, or even summoned creatures. Defensive abilities include healing, pushing back of enemies or buffing yourself. As you use attacks and abilities you fill their mastery bar and once you’ve mastered it, you can perform an empowered version of it. As you level up, you can develop each of your abilities in a branching choice, for instance do you want more damage or increased chance to knockback opponents? You can go all in on one, or choose any balance between the two. Additionally, there are passive “talents” to level up. With all this and also the different equipment you loot, buy and enhance with enchantments (3 weapon slots, 4 armor slots, a ring and a pendant slot), with different stats, you have a vast array of possibilities. You can choose the abilities’ perks to work well with one another enhancing your favorite play style, and also compliment your companion’s abilities to your own, which is very satisfying, particularly, I suspect, in local coop.
However, with this 2-stance system sometimes it’s a bit difficult perform actions from different stances in the heat of battle with a lot going on. Of course, it would be easier with pausable combat and 1-9 keyboard hotkeys, but this is a 3rd person action game. Also, the way aiming works is a bit awkward, especially for ranged combat, as you have to move in the direction of an enemy to soft lock on it. This results in sometimes having to move away to get a better line of sight to the desired target. I got used to it, though. Additionally, the companion AI is not ideal, though it’s reasonable. Again, local coop should be fun.

I won’t spoil the story, which I found surprisingly interesting, meaning that the game is far from a loot fest. Events are set approximately 150 years after the first game, much of what once was has fallen or faded, and the characters from the first game are now close to legends, which also means you don’t need to play the other games to enjoy this one. You’ll learn of what happened as you progress in the game, your journey has always that tone of grandeur lost as you seek to reestablish some of that. You’ll meet interesting characters and the plot will make you reflect on your actions and compare them to the main antagonist, and also think about your dialogue choices. The voice acting is also good and the dialogues lengthy. The lore is very well done, tying in nicely to the Dungeon Siege universe, and is deepened by finding some books or documents, and talking to characters. You’ll even explore a location directly related to the characters of the first game, which was extremely satisfying for a fan.

The progression is mostly linear with growing scale of locations, enemies and events. It’s an action RPG, but the pacing and amount of enemies is not insane like for instance on Diablo 3, though some battles are more enemy heavy. Though there are different and varied locations with enemies matching them, “dungeons” aren’t as big as in the first game, but nonetheless acceptably lengthy.

The graphics are quite good, showing some age by now, but at least in runs well, high FPS. However, the camera is always restricted to look down a little, so you can’t tilt it up and enjoy the scenery in a more 1st person style, which is a shame. That restriction also sometimes doesn’t provide the best view for combat either. Though different equipment reflects visibly on the characters, there’s no way to view the full character close up and rotate it, like in a character screen. The HUD is somewhat simplistic, as are the indications above enemies, which at first makes it a bit difficult to understand what’s going on.

The soundtrack is quite good, mostly in the atmospheric orchestral style, aiding to that tone of grandeur lost, but with tense and epic combat sequences.
Posté le : 20 octobre
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
30.8 heures en tout
Horrible game. Go watch a let's play. It'll be more satisfying than the game.

The story is wretched. Has practically nothing to do with DS 1 or 2. Basically feels like an excuse from the developers to put their own favorite oversexed race into the DS world.
And the story is so badly written and hamhanded.

The combat mechanics aren't half bad, but they are vanilla. You'll find a 2 or 3 button press combo and spam it throughout, spamming dodge and combo.

And the story is horrid.

I bought this game only because it had DS2 bundled in it.
That's the only reason to buy this game - DS2.
DS 3 sucks. Bad story. Vanilla combat, no multiplayer, no sandbox world of epic proportions.
Posté le : 1 octobre
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
3.5 heures en tout
If you like Dungeon siege dont buy this, if you like interesting games, dont buy this. If you like cool loot, dont buy this game. Its a generic, poorly made co-op hack and slasher with little to no depth.
Posté le : 24 septembre
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
57.9 heures en tout
It's a pretty good story.
Recommended for the more casual gamer, which is perfect for me. The story is good, and dependng on who you play it alters just slightly, context wise.
Posté le : 7 octobre
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
46.8 heures en tout
Decent - both good and bad but overall okay.

Good story, but a little slow to start. Perhaps this is different if you're familiar with DS lore from previous games. Played them, but must not have been memorable enough
Good voice acting
Choices come into play during and at the end
Skills and abilities are balanced

Poor camera control - takes a few hours to get used to
Quest system/map isn't well designed. Hard to find some quest lines and others are much too simple and bunched together.
Capped level - DLC increases it, but I hate killing stuff and not getting xp
Some of the quest lines are a little predictable
Equipment is a little all over the place - can't get into details on some stats so you're not sure which piece might be superior
Posté le : 20 octobre
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2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
4.5 heures en tout
hmmmm... I love the first dungeon siege and my playtime was about 30 -35 hours.
this one? well I love the graphics though.. but the story and the gameplay just extremely horrible.
nope.. not gonna play anymore, thanks
Posté le : 17 octobre
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0 personne(s) sur 1 (0%) ont trouvé cette évaluation utile
4.0 heures en tout
Literally gonna say this and don't care. Its Deublo just with a semi cool story and well planned out dungeons. Gets old fast for me, but then again a lot of deublo like games do.

7.5/10 Well planned Dungeons, nice story, huge time killer.
Posté le : 3 octobre
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0 personne(s) sur 1 (0%) ont trouvé cette évaluation utile
3.3 heures en tout
Pretty good . Enjoying it !
Posté le : 8 octobre
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0 personne(s) sur 1 (0%) ont trouvé cette évaluation utile
1.7 heures en tout
Such a let down compared to prior games in this series. Don't waste your money.
Posté le : 10 octobre
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0 personne(s) sur 2 (0%) ont trouvé cette évaluation utile
9.7 heures en tout
✔ OK
Posté le : 16 octobre
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0 personne(s) sur 2 (0%) ont trouvé cette évaluation utile
40.8 heures en tout
I'll begin by advising fans and followers of the original Dungeon Siege to be open-minded about this game. Gone are the great party-building mechanics (you can only have 1 follower at a time from a limited choice which only changes depending on which character you choose at the beginning). Gone are the innovative levelling mechanics (use nothing but bows and arrows and level up in only bows and arrows/use magic and swords and level in both/etc.) to be replaced with a fairly standard "choose your new stats and feats" option when levelling up.
The story is a lovely follow on from the events of the previous games and fans of the original will enjoy the nods to past exploits (and occasional easter eggs).
Looks-wise the game is better than average, with some nice effects. Music is nice, but nothing special.
Synergy between party members is more a case of choose what works for you in a given situation (swapping party members can be done any time out of combat so if you reach a certain boss and die, try a different party member). Each character has the option to use 1 of 2 stances and weapon loadouts at the press of a button to make combat variable depending on your playstyle (eg two-handed sword for swinging at lots of enemies vs sword and shield for singular, tougher opponents.
All-in-all I do recommend this game for the casual gamer who wants nothing more than a game they can dip into and out of without feeling like they absolutely MUST complete it now, now, now! I got mine using raptr points (I know, who uses raptr anymore :D) and it was on sale so I lost nothing by buying it... but what I gained was a look back at a world I once loved playing in and may just go back to again... Dungeon Siege 1.
Posté le : 11 octobre
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1.8 heures en tout
This game is a rather fun and interesting game, however this is not a Dungeon Siege game. As a stand alone game I would recommend getting it, but if you are expecting a Dungeon siege game you may not enjoy the game unless you change your expectations, you don't have to lower your expectations but you will need to change them.

As a stand alone game: 7.5/10
As a Dungeon Siege game: 4/10

I was very upset about how much was changed, if you are selling a Dungeon Siege game it is best to make a Dungeon Siege game. The mechanics in the first game were great, the second game managed to expand and refine the mechanics of the first game...then the third game throws it away...not surprised fans are not happy. Maybe change the name and just have the game in the same world as the Dungeon Siege games but not as a Dungeon Siege title.

I recommend this game as a stand alone game, but not as a Dungeon Siege game
Posté le : 1 octobre
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21.2 heures en tout
Obsidian's most polished game but also its most unoriginal - a hack n' slash based in a medieval world, as if we don't have enough of those already. However, the game is reactive to how you play it and there are some excellent conversations and plot points brought to us by none other than George Ziets (the genius behind Mask of the Betrayer).
Posté le : 1 octobre
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1.0 heures en tout
Great for Uninstalling
Posté le : 2 octobre
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2.6 heures en tout
NO, just NO, do not install this.

This game might have great story, but I will never know, because I could not suffer that horrible console interface. Inventory, quest log and menus are designed for consoles, and they come with all the quirks and limitations. The camera in this game is abysmal at best, you are either too far or too close to see anything. The UI and the HUD takes way too much space and you can't click on it, in fact you can't click on almost anything in the game, not even to get info on various objects or characters, you have to walk to it/them and press "E" to interract, this brings me to the character controls, you either turn with with keys, or hold "alt " and turn with mouse, which isn't that great. RMB is not used to change camera, all it does is make your character walk. On top of this there is no auto-click-and-move-to functionality in this game, and you will get stuck on the environment a lot.

Combat system seems week, switching between different stances on your character is clumsy and unintuitive. Boss fight mechanics are repetitive, altho I haven't finished the game so it may get better in the late game (I wouldn't bet on it). There is no character customization in this game, you have to select from 3 (or is it 4?) pre defined avatars. Chracter progression is unrevarding, abilities and their specialization is very limited (I belive there are 9 core abilities for each class). And now about all the loot and all the treasures... well you know that feeling when you get that one special item that makes you feel so powerfull and rewarded? In this game you get lot of garbage with weird stats instead! And if you combine this with that horrible inventory system, you just wish you did not pick that up.

Enviroments are well designed, the graphics are nice and some of the spell effects looks amazing, game have great voice acting and really cool music.
Posté le : 26 septembre
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21.3 heures en tout
Dungeon Siege III is rather curious game, in one hand is not good port to pc (weird camera controls), have very little do to with the original franchise, lots of strange game mechanics that are barely explained. But also have some very good concept art (even when the camera make very hard to see your character up close), rather good story;characters with some choices that impact the end (but don´t expect much). It feel more like action rpg with some diablo like mechanics that a proper "dungeon siege" game, it could be said that its greatest sin lay on it´s name. So if you aware and wish to give a try, I might recommend, but if you seek something like Dungeon Siege II or I, avoid it.
Posté le : 25 septembre
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1.6 heures en tout
prettie fun game. i dont really understand the ability and talents system, but thats because i suck at those things. the story is decent. two bad things are that the armour often has 1 piece stand out and you dont have to make decisions depending on your play style, but you always go for one, and i dont really get in what time this story plays. its a fun game
Posté le : 21 octobre
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15.4 heures en tout
Its not a Dungeon Siege but, it is fun. I liked the Brunette with Big ♥♥♥♥♥s, and the fire lady is half naked.
Posté le : 19 octobre
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16.3 heures en tout
At first, the controls (and the frustrating camera issues) almost caused me to quit this game. But I stuck with it and decided that this was something worth finishing.

The game is good. The graphics are nice. The story is a real page turner (meaning it grabs you and makes you play on to get to the next chapter). As a Dungeon Siege game, though, there is very little customization that we saw in the first two installments. Having only 1 other ally with you in single player is a bummer, as well. But all-in-all, this was a good time and maybe I'll come back to it to try the story from another character's view once my backlog slims down (yeah, right).
Posté le : 19 octobre
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19.9 heures en tout
Oh look, you're on fire.
Posté le : 20 octobre
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