Empyrion - Galactic Survival is a 3D open world space sandbox survival adventure. Build powerful ships, mighty space stations and vast planetary settlements to explore, conquer or exploit a variety of different planets and discover the mysteries of Empyrion!
Останні рецензії:
переважно схвальні (320) - 71% з 320 рецензій за останні 30 дн. є позитивними.
Усі рецензії:
дуже схвальні (8,805) - 85% з 8,805 рецензій на цю гру є позитивними.
Дата виходу:
5 сер 2015

Увійдіть до акаунта, щоби додати цей товар до бажаного чи позначити як «не цікавить».

Гра з дочасним доступом

Отримайте доступ і відразу почніть грати, беручи участь у процесі розробки.

Увага: ця гра з дочасним доступом не дороблена, і надалі може як істотно змінюватися, так і ні. Якщо вам не дуже кортить зіграти у неї в її поточному стані, то радше зачекайте, доки гра не прийме більш завершений вигляд. Дізнайтеся більше тут

Що бажають сказати розробники:

Чому дочасний доступ?

“We need your support and feedback! We are a very small development team and Empyrion – Galactic Survival is an ambitious project.”

Як довго гра буде у дочасному доступі?

“We are planning to be in Early Access during 2-3 years.”

Чим повна версія гри буде відрізнятися від версії для дочасного доступу?

“Many of the core elements of Empyrion are already in place. The full version will have more planets, more diverse planetary biomes, more intelligent enemies, better physics, more functional blocks, quests, trade and a dynamic economy.”

Який поточний стан версії для дочасного доступу?

“The current version of Empyrion - Galactic Survival is stable, absolutely playable and already features many elements of the full version (for more detail, see "About This Game" below):
- Space and planet exploration
- Building of spaceships and bases, extensive crafting system
- Survival and creative mode
- Mining & resource gathering, environmental hazards
- Hunting, farming and food system
- Experience and tech tree
- Single player, multiplayer and co-operative play
Of course, the current version is not yet feature-complete and we are planning to add many more awesome features to the game and refine the existing elements.”

Чи буде відрізнятися ціна гри протягом дочасного доступу та після його завершення?

“Yes, we are planning to gradually increase the price during Early Access when we add new content to the game.”

Як ви плануєте залучати спільноту до розробки гри?

“Community involvement is very important for us. We are working closely together with our community, interact on the forums to gather ideas and suggestions, as well as conduct regular surveys to obtain specific feedback from the community.”
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Придбати Empyrion - Galactic Survival (64bit)


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20 січня


Hi Galactic Survivalists,

We just released Alpha EXPERIMENTAL 7.6.0 from the Alpha 7 branch. We know that we promised to reveal soon the features of Alpha 8 - however, we still need a bit time before we can reveal the features because we want to make sure that they are working before we promise stuff. In any case, we a very confident that you will be happy about Alpha 8 because we are working on some highly requested features from the community.

Please report bugs and issues here: https://empyriononline.com/threads/bug-reports-alpha-experimental-7-6-x.35817/

Changelog: Alpha EXPERIMENTAL 7.6.0 (Build 1452)

- Added possibility to set a separate Range and Speed for weapons ins space in Config.ecf: "SpeedSpace" and "RangeSpace"
Important: since we now dynamically set the correct range, you must set "display: false" for Range and RangeSpace > see our Example_Config.ecf (for all Item Ids, we will do the same for all Block Ids soon)
- Survival Constructor now has automatic crafting capabilities as other constructors
- Added console cmd: "uresource destroyall" in case there are problems with underground resources
- Added alternative version for Masperon Moon (NewAlien2_V2)
- Scenario Shadow of Starlight: removed random resources and added back fixed resources on Kayam Planet
- SP default Scenario Mission update: Some text adjustments in Robinson Protocol

Major Weapon Balancing:
- Set a dedicated PLANET range for all devices (this range is influenced by the atmospheric density as usual)
- Set a dedicated SPACE range for all devices
- Significantly increased SPACE range for all devices
- Slightly decreased PLANET range for some devices (Especially for now stronger Minigun and Cannon)
- Removed explosion damage from all Laser weapons
- Increased DAMAGE for all devices (up to 30%)
- Significantly increased DAMAGE for Minigun and CANNON but reduced Rate-o-Fire in the same scale (so the DPS are similar to the before state)
- Set a dedicated PLANET and SPACE Speed for all devices
- Increased PROJECTILE SPEED for all devices

FEEDBACK THREAD: https://empyriononline.com/threads/alpha-7-6-experimental-feedback-weapon-rebalancing.35819/

Solar Panel Update:
Many fixes for the solar panels - please help us to test the following:
- Add / remove solar panels.
- Spawn blue prints with solar panels.
- Go from orbit to planet when there are solar panels on the planet
- Does LED feedback work correctly on solar panels.
- Are the stats of the control panels approximately correct.
- Does the solar panel placement limit work and is the warning message correct when reaching this limit

Loot Update:
- Drones: Added loot items that are more appropriate to the drones weapon class and design
- Added specific loot to TroopTransport
- Adjusted drop chances of various loot items
- Golems: removed common ores; increased drop chance of rare ores and special items

FEEDBACK THREAD: https://empyriononline.com/threads/alpha-7-6-experimental-feedback-loot-changes.35820/

PDA Update (Robinson Protocol):
- Some refinements in mission descriptions
- Added a few new steps (claim base, equip items)
- Added additional info (Multitool)

Bug Fixes:
- Fixed: Solar panels (many tickets resolved)
- Fixed: Solar battery drained after Day/Night Cycle in Space.
- Fixed: 'FixedResources' when setup don't have any SSOR's.
- Fixed: Exploit: Players can approach POI's & drones with a ready to spawn BP out which stops turrets & drones firing.
- Fixed: Symmetry plane location needs to be reset after setting it to none & unchecking the Symmetry checkbox.
- Fixed: Symmetry plane location needs to be reset after using selection area.
- Fixed: Warning in log "ManagerShipFighter Write unknown task"
- Fixed: Exception after placing a motion sensor after removing a light barrier
- Fixed: Problems with descriptions of some biomes and orbit names
Коментарів: 7 Читати далі

10 січня

Alpha 7.5.9: Patch

Update: January 19, 2018:

Changelog: Alpha 7.5.9 (Build 1449)
- Fixed: Problem that docked vessel disappeared after going through green wall
- Fixed: Other green wall teleporting issue.


Update: January 16, 2018:

Changelog: Alpha 7.5.9 (Build 1448)
- Fixed: Several internal exceptions found in log files - Part II


Update: January 12, 2018:

Changelog: Alpha 7.5.9 (Build 1447)
- Fixed: Several internal exceptions found in log files


Hi Galactic Survivalists,

We continue with our bug fixing / stabilizing updates on the Alpha 7.5 branch. However, in parallel, our team is already working hard on Alpha 8. Soon we will let you know more - stay tuned :)

Changelog: Alpha 7.5.9 (Build 1446)

- Deactivated X-Mas update special items: X-Mas Tree (if you used the tree in your builds, it is still there but it does not appear in deco group anymore) and Akua Wine (can still be crafted but has no Status Effect anymore)
- Improved performance / RAM consumption on dedicated servers
- Added alternative terrain for Aitis (NewLava2_V2): see above screenshot
- Updated Default Scenario Robinson Protocol mission: decreased placement amount of solar panels
- Allow more characters by default and widened input field in several dialog boxes
- Removed character limit for input dialog for Teleporter target
- Added info about ingame time vs realtime to PlanetExample.yaml
- Updated Orbital Thermica Station (color updates, added solar power energy, updated devices): thanks to zztong

Updated Loot:
- Added specific loot for different Zirax classes (more appropriate for their weapon class)
- Adjusted Assault Cyborg loot drops
- Swamp, Ice and Desert Golem: Loot now focuses on basic and rare ores + a special material item + Crushed Stones
- Wood Walker: added Seeds and some biological items
- Armored Golem: Loot now focuses on Weapon Kits, Components and
- NPC: slightly reduced total amount of loot
- NPC: Added a few new drop items (e.g. for DesertGolem)
- Devices: reduced total amount of loot
"Do you have any suggestions on how to change or enrich the dropped items, especially for NPCs? Let us know!"

Bug Fixes:
- Fixed: Vessel unable to dock to BA in certain situations
- Fixed: Resolution changes back to native monitor resolution when Alt-Tab out of and back to game when using full screen mode
- Fixed: Terrain texture issues (dark areas) with cutout area of POIs
- Fixed: Sometimes a solar panel won't turn on after being placed on a structure.
- Fixed: Solar panels stopped working in certain use cases
- Fixed: Problem that OldBase wreckage was already activated when starting a new game
- Fixed: Spawning in a blueprint produces a exception & the BP gets cut in half.
- Fixed: Problem that desert rocks (eg found on barren planets) had much too large colliders
- Fixed: Problem that crashed Titan was not spawning in Default MP scenario (we removed "Wreckage" references in playfield.yaml for Default MP scenario that caused the problems)
- Fixed: Playfield crash after entering Ningues atmosphere ("Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider")
- Fixed: 'Custom Tours' mission cannot be completed in MP.
- Fixed: Default Scenario localization > removed escape characters in mission localization which lead to broken complete messages
- Fixed: Problem that it was not possible to change "Max Food" value from player stats via ModApi
- Fixed: Several internal exceptions found in logs and reported on support email

Updated Empyrion Admin Helper (EAH) Tool to version
- Added: Automatic warning if more then 40% or 4 structures are deleted on a Playfield
- Added: Faction: Prevent Origin kick (to allow them on any Playfield). Its included in the Structure limit protection option.
- Added: Alliances: Show all Alliance differences (not important for you, but for the tool and intruder logs)
- Added: Improved Structure limit warnings
- Added: Playfield: Structure limit Warnings / Check every x minutes (Important: All warnings in this list will be done over this new feature, instead of over the timetable). 0 in check every x minutes means its turned off. I will update the docu soon.
- Added: Delete old Admin structures taken from players (structure limit)
- Added: Timetable: Total Structure Limit check: Only checks overall limits (options below Playfield list)
- Added: Config: Combat log - Check Alliances
- Added: Config: Combat log: Ignore Starter Playfields
- Added: Config: Combat log: Set distance playnet/orbit
- Added: Config: New structure. Separated a few features into own tabs
- Added: Pole control: Try to undock ships that can't be moved out
- Added: Improved Combat logs and Warnings: Checking Alliances, Distance, Faction mates close by, ...
- Added: Structure: Undock
- Added: CB: Destroy proximity check on pvp
- Added: Class calculation: Done by tool for now
- Fixed: Slave: Master Config crash
- Fixed: Discord Crash if no access
- Fixed: Config Master/Slave defaults
- Fixed: Crash if no access to CSW folder
- Fixed: Dedicated.yaml AM depletion
- Fixed: Offline Job bugfix
Коментарів: 103 Читати далі
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“Empyrion - Galactic Survival is quickly making me forget those No Man's Sky blues.”
PC Gamer

“This terrifying episode on my first night set the tone for my time in the game...a very fine survival game.”
Rock, Paper, Shotgun

“Steam-style survival with traces of No Man’s Sky? Interesting!”


Enrich your gameplay experience with blueprints from the Empyrion workshop: browse great collections of community created vessels and bases, try new and uncommon designs - or upload your own projects!

Про цю гру

Empyrion - Galactic Survival is a 3D open world space sandbox survival adventure. Build powerful ships, mighty space stations and vast planetary settlements to explore, conquer or exploit a variety of different planets and discover the mysteries of Empyrion!

Fight human, alien and biological hazards and survive in a hostile galaxy full of hidden dangers. Play as a lone wolf or team-up with your friends, build new friendships, create alliances or make war to conquer the solar system.

Empyrion uniquely combines elements from space simulations, construction games, survival games and ego-shooters. In Empyrion, you can forge your destiny in a galaxy with infinite possibilities!

Space and Planet Exploration:

An absolute free-roaming experience awaits you: warp between planets, fly from planet to moons, land on planets and freely walk around to explore your surroundings. Discover the secrets of different alien races and tangle with the native fauna and flora. A sandbox full of different, vivid planets is waiting for you to explore!

Solar System and Open World:

The solar system is procedurally generated and features several planets and interesting POIs. Each planet has its own characteristics (planet type, gravity, atmosphere, number of moons, terrain, surface, vegetation, climate, and resources).

Building and Construction:

Build large capital vessels, small fighters or mighty space stations and vast planetary settlements by yourself - or download a blueprint from the Steam Workshop and customize it with your very own ideas of form and function!

Survival Mode:

Get out of your escape pod, grab what's left from your ship and prepare to survive in a hostile environment. Food and oxygen are rare, resources are scarce, ammo is low and dangers lurk around each and every corner. Keep your eyes open. You need to be smart and well prepared if you want to survive more than a day on an alien planet far away from Earth.

Creative Mode:

Just build and make your craziest dreams come true, without having to bother with food, resources or enemies. Join the Creative Community and upload your creations to the Steam Workshop!

Singleplayer and Multiplayer

Play as a lone wolf in single player or join the multiplayer community: team-up with your friends, build new friendships, create alliances or make war. You can build yourself a comfortable home in a well-protected PvE area or face the permanent dangers of PvP planets to ransack their riches or conquer the solar system with your faction.

Wildlife and Enemies:

Don't get mislead by the peaceful animal wildlife of some planets and the silence in space. Most of the animal wildlife wants to snack on your leg - and aggressive robot drones, alien soldiers and their guardians will try to hunt you down as soon as you are within sight. Fight for your life and deploy a range of weapons against fierce and obscure alien creatures.

Mining and Resource Gathering:

For building and construction, you need to gather and mine resources. Dig down to the rich deposits of a planet or drill through an asteroid full of rare ore. You might also plunder alien buildings or scrap any structure you come across.

Extensive Crafting System:

Learn how to combine resources and building materials to craft your equipment. Craft your stuff in your base or while you are on the move and equip your buildings and vessels with a range of different devices, weapons and gadgets for different purposes.

Hunting, Farming and Food System:

Grow your own vegetables and fruits or hunt creatures for their meat to prepare yourself a delicious meal. Some plants help to create medical supplies while others can be picked up and consumed for first aid or to quickly settle your empty stomach.

Experience and Tech Tree:

Do whatever you want - and gain experience points for doing so! Scrap that old stuff and use the points to unlock those shiny new devices in the Techtree.

Terrain Deformation:

Each planet features a voxel-based terrain. You can entirely modify and deform the terrain: flatten it for your planetary station, dig holes to find resources or build a tunnel system to protect yourself. Empyrion is a true sandbox game!

Системні вимоги

    • ОС: Windows (7, 8 and 10), 64-bit system required
    • Процесор: Dual-Core Processor 2.5 GHz or better
    • Оперативна пам’ять: 8 GB ОП
    • Відеокарта: NVIDIA GeForce GT 640 or equivalent (at least 1GB VRAM)
    • DirectX: версії 9.0c
    • Місце на диску: 2 GB доступного місця
    • Звукова карта: DirectX® compatible
    • ОС: Windows (7, 8 and 10), 64-bit system required
    • Процесор: Quad-Core 2.8 GHz or better
    • Оперативна пам’ять: 16 GB ОП
    • Відеокарта: NVIDIA GeForce GTX 560 or better (with 2GB VRAM)
    • DirectX: версії 11
    • Місце на диску: 4 GB доступного місця
    • Звукова карта: DirectX® compatible
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