The Adventurezator is an emergent adventure game about creating emergent adventure games! With easy to use tools, you'll be able to create adventures with no technical knowledge required. Create actors, cutscenes, levels and campaigns. Use the workshop to share your creations, and play the adventures created by the community.
사용자 평가: 복합적 (평가 30 개)
출시 날짜: 2014년 7월 23일
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앞서 해보는 게임

지금 바로 플레이할 수 있습니다. 게임이 개발되는 과정에 참여하세요.

알림: 앞서 해보는 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 현재 상태에서 이 게임에 흥미가 생기지 않는다면, 개발이 더 진행될 때까지 기다려보는 것도 좋습니다. 더 알아보기

개발자의 한마디:

왜 앞서 해보나요?

“We think the Adventurezator is perfect for Early Access because of it's player driven content and short levels. Usually a point-and-click adventure game would be horrible for Early Access, since not much will have changed, and you'd have to replay much of the same things you already did when the final version comes out.

But in the Adventurezator, you can keep making and playing different Adventures as we add more content to the game - it's not about playing through a point-and-click game, it's about making and playing them. And helping us shape what new content gets added so you can make and play better adventures.

And because we need some extra cash for development. Most games on Early Access do, but they don't tell you that. Most games are lying to you. We don't think that's a good way to start a good relationship with our players, is it?”

이 게임은 언제까지 앞서 해볼 수 있나요?

“We estimate that the game will see it's official 1.0 release in Q3 2015.”

정식 버전은 앞서 해보는 것과 어떻게 달라지나요?

“We've already added a lot of new features and content during our time in Early Access, but there are still many levels to add for the official campaign.

Additional features and content:
  • - All 12 levels of 'When Pigs Fly'
  • - Bug fixes & usability improvements

For a more detailed view of our development plans for the coming months, check our roadmap doc on:
http://www.adventurezator.com/roadmap.html
(This document will get updated as we develop stuff and take Early Access feedback into consideration)”

지금 앞서 해보기 버전은 어떤 상태인가요?

“Most of the major features are now already in, now we need to add levels that use them. Here's what's already in:

These modules are mostly done:
  • - Actor Creator
  • - Cutscene Creator
  • - Level Editor
  • - Campaign Creator & Player
  • - Game player
  • - Campaign levels 1 to 5
  • - Two standalone levels
  • - Workshop support

앞서 해보는 동안, 또는 앞서 해본 이후 게임 가격이 다르게 매겨지나요?

“The game will have a permanent 25% discount during Early Access, bringing it to $15. The currently planned price for the full release is $20.”

개발 과정에 어떻게 커뮤니티를 참여시킬 건가요?

“The community already helped a lot during out time in Early Access, improving the game in many ways.

There's an in-game reporter to allow players to easily give us feedback without even having to open a browser. Or you can use the official forums on Steam if you want other players to join in.”
더 읽어보기

Adventurezator: When Pigs Fly 구매

 

큐레이터의 추천

"An emergent adventure game where you can create emergent adventure games, from Brazil / Aventura gráfica que permite crear aventuras gráficas, de Brasil"

최신 업데이트 모두 보기 (12)

2015년 7월 20일

$650+ is up for grabs!

The Adventurezator is participating in the Indie Game Maker Contest 2015, with $650+ going for the best level created with the Adventurezator!

Levels can be submitted until August 7. To submit, just upload your level to the workshop and add [contest] to the title so we can easily search for all entries.

For more information visit:
http://contest.gamedevfort.com/

Note: the official rules state that "The game must be made in an actual game engine, and not a map editor/mod of an existing game.", but the "Prize Pig" is an exception to that.

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2015년 7월 15일

Update 0.22.0 (July 15) - The Music Update!

The Music Update is here, with 150 instrumental songs for you to choose for your levels!

There's also path-finding preview on the editor, and these other goodies:

0.22.0, July 15:
- MAJOR: Music Setlist setup on the Level Editor
- Added: 150 songs
- Added: Music ducking on dialogues and tutorials
- Added: Audio & Video Settings on sandbox scenes
- Added: Path-finding preview on the Level Editor (new button on top-right corner)
- Added: Gameplay settings dialogue
- Fixed: Several minor (and some not no minor) bugs

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평가

“Overall, this has to be one of the most fun Early Access games I’ve had the pleasure of playing.”
GoodGamers

게임에 대해

The Adventurezator is an emergent adventure game about creating emergent adventure games!

Rock, Paper, Shotgun says:
"Madness! Brilliant madness."


You enter the room. Squinting your eyes under the dim light, you can make up the improbable form of a pig with wings. It is glorious. “We are Pigasus. Mighty game developers”, asserts the airborne swine, “And this here is Adventurezator”.



“Adventurezator is an adventure game. Well, sort of. You see, we all love adventure games (as all sentient beings in their right minds should) but you must admit that even the best of them lack something very special: good old YOU.”

“In Adventurezator, you not only play an ever-renewed pile of brilliantly designed point-and-click adventures: you actually get to design your own, and publish them too! The best part? You can do that without all that boring programming, or math. It’s all very technical, but (if we had to put it in layman’s terms) it works like a very fancy cable connected directly to your brilliance.”

You stare at the flying mammal for a while, barely containing your happiness. But still, you could use a little more detailed information. Something like a feature list. Maybe with bullet points. Pigasus opens its inventory and gladly gives it to you.



Features:

  • An Adventure Sandbox: create and play your own adventures with no scripting or technical knowledge required;
  • Workshop support: share your creations, and easily play the best adventures the community has to offer;
  • Free-form Object Interaction: objects dynamically interact with each other – no need to manually make a cup and a water fountain find what they can accomplish together;
  • Actor editor: create, save and share your own characters;
  • Cutscene Editor: show the world your movie-directing abilities have been drastically underrated until now;
  • Level Editor: easily drag, drop and rotate components to create your own levels;
  • Campaign Editor: string your chapters together and create a world-spanning saga;
  • Full-fledged campaign and stand-alone extra levels: for your enjoyment and to inspire greater creations!
  • More post-launch content: we will continue supporting Adventurezator with official and community-driven updates;
  • Pointy. Clicky.
  • Pigs. Naked, Baby, Flying, Godly Pigs.

시스템 요구 사항

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP / Vista / 7 / 8
    • Processor: 1.7 GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 260, ATI Radeon 4870 HD, Intel HD 3000, or equivalent card with at least 512 MB VRAM
    • DirectX: Version 9.0
    • Hard Drive: 1 GB available space
    • Sound Card: DirectX Compatible Sound Card
    Recommended:
    • OS: Windows 7
    • Processor: Intel Core i5 2.2 GHz, AMD Athlon 64 2.2Ghz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 460, AMD Radeon HD 6850, or better with at least 1 GB VRAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX Compatible Sound Card
    Minimum:
    • OS: Snow Leopard 10.6 or later
    • Processor: Intel Core Duo
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 4850, NVIDIA GeForce GT 240, Intel HD 3000, or equivalent card with at least 512 MB VRAM
    • Hard Drive: 1 GB available space
    Recommended:
    • OS: Lion 10.7 or later
    • Processor: Intel Core i series processor
    • Memory: 8 GB RAM
    • Graphics: AMD Radeon HD 6770, NVIDIA GeForce GTX 460, or better with at least 1 GB VRAM
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    Minimum:
    • OS: Ubuntu 12.04 LTS or higher
    • Processor: 1.7 GHz Dual Core
    • Memory: 3 GB RAM
    • Graphics: NVIDIA GeForce GTX 260, ATI Radeon 4870 HD, Intel HD 3000, or equivalent card with at least 512 MB VRAM
    • Hard Drive: 1 GB available space
    Recommended:
    • OS: Ubuntu 12.04 LTS or higher
    • Processor: Intel Core i5 2.2 GHz, AMD Athlon 64 2.2Ghz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 460, AMD Radeon HD 6850, or better with at least 1 GB VRAM
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
유용한 고객 평가
1명 중 1명(100%)이 이 평가가 유용하다고 함
1.4 시간 기록
게시 일시: 2015년 7월 29일
앞서 해보기 평가
Adventurezator is a fun fun game, it still has a few flaws but that's to be expected for an early access game.
I've been having fun with it, and i think people who likes the concept will enjoy it as well.
The game currently doesn't have much content, but what is there is very detailed and interesting.

If you don't mind the short length, and can spare money for some indie developers, buy it and check it out yourself.
이 평가가 유용한가요? 아니요 재미있음
26명 중 26명(100%)이 이 평가가 유용하다고 함
5.0 시간 기록
게시 일시: 2015년 3월 29일
앞서 해보기 평가
(앞서 해보기 평가는 차후 변경될 수 있습니다.)

우화에 나오는 주인공들의 유쾌한 이야기

장점

+친근한 캐릭터
+수많은 패러디


단점

-불편한 UI
-어디서든 튀어나오는 버그들
-내뱉은 말을 지키지 않는 개발자


주의점

앞서 해보기라 현재 실제 플레이시간은 길어봐야 1시간입니다.


이런 분들에게 추천합니다.

정통 어드벤처게임이 늘어나는 것에 도움을 주실 분


이런 분들에게 비추천합니다.

뭐든 순서대로 해야하는 답답한 어드벤처게임은 흥미없으신 분
게임을 당장 즐기셔야 하시는 분
이 평가가 유용한가요? 아니요 재미있음
5명 중 5명(100%)이 이 평가가 유용하다고 함
1.4 시간 기록
게시 일시: 2015년 6월 7일
앞서 해보기 평가
Never before have I run into a neat point and click adventure game that allows you to make your own tales!

It's pretty funny to. If you like point and click the campaign is nice and easy also the user content that is around is nice too.
이 평가가 유용한가요? 아니요 재미있음
4명 중 4명(100%)이 이 평가가 유용하다고 함
2.8 시간 기록
게시 일시: 2015년 2월 10일
앞서 해보기 평가
Its a good adventure creator, but we have to wait for more improvements.
이 평가가 유용한가요? 아니요 재미있음
4명 중 4명(100%)이 이 평가가 유용하다고 함
2.5 시간 기록
게시 일시: 2015년 5월 28일
앞서 해보기 평가
Every once in a while an early access title grabs my attention, holds on, and won't let go. Sometimes these love-at-first-sight relationships end in crushing disappointment. (StarForge) Other times I get to witness the birth of something truly great. So far, Adventurezator is definitely on the "great" side of things.

The style is fantastic, from the comical art direction, to the awkward pig genitalia, the delivery just makes me smile. The whole concept of easy-to-use tools and emergent adventures is already quite enjoyable, and just screams potential. Things feel pretty polished in an "under construction" kind of way. Occassionally you run into these to-do notes where features should be. But hey, this is a game that is currently in development. You can't judge an unfinished house based on the fact that some of the rooms still need paint or furniture.

With Adventurezator's current state, in all honesty, my endorsement is mostly based on potential here. I'm confident that Adventurezator will become something amazing however, because I see none of the warning signs that other failed early access titles exhibited. Performance is good. I see all good, original assets, not purchased Unity models. The roadmap shown so far keeps things realistic, instead of promising the moon, only to ultimately fall short of it. Because of this, I think you can safely give your money to the Adventurezator guys. You'll be supporting something that I can confidently say will be well worth it.
이 평가가 유용한가요? 아니요 재미있음