The Adventurezator is an emergent adventure game about creating emergent adventure games! When Pigs Fly is our adventure campaign of courage, intrigue, and betrayal (and dumbness) - created using the Adventurezator itself!
Gebruikersrecensies:
Totaal:
Erg positief (81 recensies) - 81% van de 81 gebruikersrecensies voor deze game is positief.
Releasedatum: 17 sep 2015

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Adventurezator: When Pigs Fly kopen

 

Recensies

“Overall, this has to be one of the most fun Early Access games I’ve had the pleasure of playing.”
GoodGamers

Over dit spel

The Adventurezator is an emergent adventure game about creating emergent adventure games!

Rock, Paper, Shotgun says:
"Madness! Brilliant madness."


You enter the room. Squinting your eyes under the dim light, you can make up the improbable form of a pig with wings. It is glorious. “We are Pigasus. Mighty game developers”, asserts the airborne swine, “And this here is Adventurezator”.



“Adventurezator is an adventure game. Well, sort of. You see, we all love adventure games (as all sentient beings in their right minds should) but you must admit that even the best of them lack something very special: good old YOU.”

“In Adventurezator, you not only play an ever-renewed pile of brilliantly designed point-and-click adventures: you actually get to design your own, and publish them too! The best part? You can do that without all that boring programming, or math. It’s all very technical, but (if we had to put it in layman’s terms) it works like a very fancy cable connected directly to your brilliance.”

You stare at the flying mammal for a while, barely containing your happiness. But still, you could use a little more detailed information. Something like a feature list. Maybe with bullet points. Pigasus opens its inventory and gladly gives it to you.



Features:

  • An Adventure Sandbox: create and play your own adventures with no scripting or technical knowledge required;
  • Workshop support: share your creations, and easily play the best adventures the community has to offer;
  • Free-form Object Interaction: objects dynamically interact with each other – no need to manually make a cup and a water fountain find what they can accomplish together;
  • Actor editor: create, save and share your own characters;
  • Cutscene Editor: show the world your movie-directing abilities have been drastically underrated until now;
  • Level Editor: easily point, click, drag, drop and rotate components to create your own levels;
  • Campaign Editor: string your chapters together and create a world-spanning saga;
  • Full-fledged campaign and stand-alone extra levels: for your enjoyment and to inspire greater creations!
  • More post-launch content: we will continue supporting Adventurezator with official and community-driven updates;
  • Pointy. Clicky.
  • Pigs. Naked, Baby, Flying, Godly Pigs.

Systeemeisen

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Besturingssysteem: Windows XP / Vista / 7 / 8
    • Processor: 1.7 GHz Dual Core
    • Geheugen: 4 GB RAM
    • Grafische kaart: NVIDIA GeForce GTX 250, ATI Radeon 4870 HD, Intel HD 3000, or equivalent card with at least 512 MB VRAM
    • DirectX: Versie 9.0
    • Opslagruimte: 1 GB beschikbare ruimte
    • Geluidskaart: DirectX Compatible Sound Card
    Aanbevolen:
    • Besturingssysteem: Windows 7
    • Processor: Intel Core i5 2.2 GHz, AMD Athlon 64 2.2Ghz
    • Geheugen: 8 GB RAM
    • Grafische kaart: NVIDIA GeForce GTX 460, AMD Radeon HD 6850, or better with at least 1 GB VRAM
    • DirectX: Versie 11
    • Netwerk: Breedband internetverbinding
    • Opslagruimte: 2 GB beschikbare ruimte
    • Geluidskaart: DirectX Compatible Sound Card
    Minimum:
    • Besturingssysteem: Snow Leopard 10.6 or later
    • Processor: Intel Core Duo
    • Geheugen: 4 GB RAM
    • Grafische kaart: ATI Radeon HD 4850, NVIDIA GeForce GT 250, Intel HD 3000, or equivalent card with at least 512 MB VRAM
    • Opslagruimte: 1 GB beschikbare ruimte
    Aanbevolen:
    • Besturingssysteem: Lion 10.7 or later
    • Processor: Intel Core i series processor
    • Geheugen: 8 GB RAM
    • Grafische kaart: AMD Radeon HD 6770, NVIDIA GeForce GTX 460, or better with at least 1 GB VRAM
    • Netwerk: Breedband internetverbinding
    • Opslagruimte: 2 GB beschikbare ruimte
    Minimum:
    • Besturingssysteem: Ubuntu 12.04 LTS or higher
    • Processor: 1.7 GHz Dual Core
    • Geheugen: 3 GB RAM
    • Grafische kaart: NVIDIA GeForce GTX 250, ATI Radeon 4870 HD, Intel HD 3000, or equivalent card with at least 512 MB VRAM
    • Opslagruimte: 1 GB beschikbare ruimte
    Aanbevolen:
    • Besturingssysteem: Ubuntu 12.04 LTS or higher
    • Processor: Intel Core i5 2.2 GHz, AMD Athlon 64 2.2Ghz
    • Geheugen: 8 GB RAM
    • Grafische kaart: NVIDIA GeForce GTX 460, AMD Radeon HD 6850, or better with at least 1 GB VRAM
    • Netwerk: Breedband internetverbinding
    • Opslagruimte: 2 GB beschikbare ruimte
Klantenrecensies
Customer Review system updated! Learn more
Totaal:
Erg positief (81 recensies)
Recentelijk geplaatst
Zylo
( 0.4 uur in totaal )
Geplaatst: 6 april
The game is to basic to be much fun on its own, and the tools are to limited to server as a system to build your own game.
Sadly not much fun to be had here, though the idea was solid.
Behulpzaam? Ja Nee Grappig
One Man and his Droid
( 0.5 uur in totaal )
Geplaatst: 6 februari
...didn't know what to expect... it looks like a very basic point and click adventure with the added twist that you can create your own adventures / areas / dialogue... it looks rough, plays a bit messy and just doesn't really make you want to play it with very unintuitive controls... there are steam workshop scenarios you can download and play, but some are of very poor quality... a bit of a waste of time really... :/
Behulpzaam? Ja Nee Grappig
KrigarNooben
( 6.5 uur in totaal )
Geplaatst: 5 januari
I really like this title; (for the humor) but it is not among the games I run to on a daily basis. (if my play time is still around 2.3hours as after the of end of 2015; let that tell you how much i enjoy this fine title.=
Behulpzaam? Ja Nee Grappig
BloRoTh
( 0.5 uur in totaal )
Recensie voor release
Geplaatst: 4 januari
no
Behulpzaam? Ja Nee Grappig
zobatch
( 0.9 uur in totaal )
Geplaatst: 3 januari
I'm usually biased against point-and-click games. I don't like this one. I had to turn it off when I had to craft 1000 bucks worth of stuff in order to progress. Point-and-click adventures are pretty much good for one kind of experience: Story-telling. This one fails.

I haven't used the creation tools. Maybe they redeem it.
Behulpzaam? Ja Nee Grappig
Black_Clone
( 27.0 uur in totaal )
Geplaatst: 29 december 2015
I had an enjoyable experience with Adventurzator and it is shaping up to be a decent tool for point and click adventure games.

I enjoyed the provided When Pigs Fly campaign with its quirky storyline and humour and I'm looking forward to the last bonus level when it is released.

The level editor is pretty good and in the time I've had it most of the major bugs have been ironed out. I am looking forward to all the future updates and expanded functionality for bigger and better levels.

The dev seems to be fairly active on the forums and was quick to look into any bugs and suggestions posted with a quick comment or two.

Overall an enjoyable experience and I would recommend it.
Behulpzaam? Ja Nee Grappig
Banbury
( 1.5 uur in totaal )
Geplaatst: 27 december 2015
As a game Adventurezator leaves a lot to be desired. The story and the puzzles are simplistic, the 'action' is aggravating. Being eaten by a bear in suspenders is less fun than it sounds. Especially if it happens over and over, thanks to clumsy controls. Even picking stuff up or going through doors is unnecessarily complicated. I didn't get very far into the story before getting thoroughly frustrated.
The lack of content on the workshop three months after release, might be a sign, that Adventurezator isn't a good game engine, either. For me the biggest issue is the inability to import my own assets. The models in the game are just too limited. The lack of any kind of scripting means, that I could only make the same style of unappealing action/adventure game as the builtin campaign.
The best part of Adventurezator is the cutscene editor. It's really easy to use. Pigasus Games should turn it into a standalone tool with export to video an GIF. I'd buy that.
Behulpzaam? Ja Nee Grappig
ContraNetwork
( 10.0 uur in totaal )
Geplaatst: 9 oktober 2015
Adventurezator: When Pigs Fly is a game "extremely unique".
If only the intro, is worth the cost of the game!
It must be said that to understand the mechanics of the gameplay, it takes a couple of hours, but after it is truly a great game, but most of all fun.
(Below is the Italian full review)
https://www.youtube.com/watch?v=a8is5e_ZW2o

Adventurezator: When Pigs Fly è un gioco d'avventura.. beh più o meno.
Un gioco dove la fantasia e la realtà si incontrano per creare un qualcosa di unico, anzi più che unico.
Intrighi.. tradimenti, si un po come in Xena, solo che nel gioco utilizzerai un Coraggioso Maialino!


Feature:
Avventura Sandbox: puoi creare nuove avventure senza l'utilizzo di scripit o conoscenza tecnica.
Supporto Workshop: condividi le tue creazioni!
Editor Personaggi: possibile creare, salvare e condividere i propri personaggi
Level Editor: bastano pochi click per creare un livello unico , mostrando le proprie abilità
Maiali... nudi... bambini, volare, Maiali Divini.

Parere persone:
Adventurezator: When Pigs Fly è un gioco "stranamente unico".
Già solo l'intro vale il costo del gioco!
C'è da dire che per capire le meccaniche del gameplay, ci vogliono un paio d'ore, ma dopo risulta veramente un gran bel gioco, ma soprattutto divertente.
Gli sviluppatori hanno fatto un bel lavoro, sviluppando un gioco "diverso".
Che dire, lo consiglio poiché amo questa specie di giochi "nosense" però prima di comprarlo bisogna valutare prima i pro e i contro, si tratta sempre un un gioco punta e clicca, non a tutti piacciono.
Behulpzaam? Ja Nee Grappig
Kabor
( 45.9 uur in totaal )
Geplaatst: 26 september 2015
This game is great and has tons of potential.

By great I mean it has funny campaign. It is not long, but I think it is more than enough to show what you can do with the tools that the game offers for you.

I have seen some games where players are able to create their own adventures/levels, but for the first time I have seen game with cut scene editor and I think that one is very unique feature too which I am sure will have some amazing or/and funny cut scenes made by people.

Tools in the game is VERY easy to use, but to be honest there isn't tons of different stuff you can do with them yet, at least not in my opinion. Still, I am happy with current ones, but same time I am waiting and hoping for more advanced tools/features in future so adventures can get even more interesting quests.

Fun game if you are creative.
Behulpzaam? Ja Nee Grappig
mortee50
( 6.6 uur in totaal )
Geplaatst: 24 september 2015
Did you ever want to try and make your own point and click adventure game without learning all that pesky programming required to actually make it?

Well Adventurezator: When Pigs Fly may be for you. Adventurezator: When Pigs Fly is a point and click game that features a pretty extensive level editor which allows you to create your own levels, campaigns, characters and cutscenes. Even though I didn't really spend a lot of time with the editor, I can tell that it is really easy to use. Most of the work requires you to just drag and drop different elements.

The game includes one campaign that was created by the developers to help introduce players to the different things players could use to create their own levels. The campaign is decent. The main storyline is only like four to five hours long but does include alternate paths/endings which could add some additional time. The best parts of the campaign are the various nerdy easter eggs including Doctor Who and Minecraft among others.

To truly enjoy Adventurezator you need to want to create your own levels and play other user created levels. The included campaign is not worth buying the game for. If you don't like point and click games or don't want to create your own levels, Adventurezator: When Pigs Fly is probably not worth purchasing. If you ever wanted to try and make your own point and click game though I think you could have quite a bit of fun with the game.

Note: I received a free review copy of the game from the developer.

Read My Full Review
Behulpzaam? Ja Nee Grappig
garu
( 70.8 uur in totaal )
Geplaatst: 22 september 2015
This "game" offers all the tools you need to make your own adventures, even if you don't know anything about programming. It comes bundled with a very witty campaign mode where you get to play a complete - and fun - game created entirely using Adventurezator itself, plus a couple of equally fun, fully playable scenarios (or short games, if you will) to help inspire you on the possibilities for your own creations.

I loved the several hidden (and some not-very-well-hidden) references to classic adventure games and general pop culture, and I'm pretty sure you will too, specially if you were born in the 80s. I also had fun playing on the sandbox and making my own short game scene. If some earlier reviewers felt like it wasn't that complete, rest assured you'll find all the tools you need to create your own campaigns including custom cutscenes, levels and actors (PCs and NPCs). All of a sudden I was back in the 90's, felt a bit like fiddling with Microsoft 3D Movie Maker or Klik&Play, but much more fun.

Now, for the not-so-great stuff. Graphics can take a little getting used to (but check the videos, it's pretty much WYSIWYG), and I had trouble with my graphics card. The game still has a few bugs with the camera, and the way some commands behaved felt somewhat counterintuitive to me, specially during the campaign mode, but not enough to take the fun away.

If you (or your kid) have a story waiting to be told, you should probably give this one a try.
3.2/5
Behulpzaam? Ja Nee Grappig
murilo.floriani
( 1.5 uur in totaal )
Geplaatst: 21 september 2015
Beautiful, well polished, and a funny game!!! Seriously, It's really really funny.

Untill now I played just the default story of the game (created inside the game), and I'm enjoying a lot even not being a huge fan of the style.
As I mentioned, the game allow you to create your own adventures!

If you like to play adventure games, you should try it.
If you like to create your own adventures, you should try it.
I'm certain that you won't regret.

Enjoy!
Behulpzaam? Ja Nee Grappig
badlymadetraveler
( 3.2 uur in totaal )
Geplaatst: 21 september 2015
There are a number of free creation tools I could be using but I'm not a painter and the free tools that don't need painting skill have overly long menus to slog through when making events.

Even if this got all the options it needs maybe they'll find some way to keep it sleek and this is a lot cheaper than commissioning artists over and over to make campaigns in a free engine.
Behulpzaam? Ja Nee Grappig
Emil
( 2.0 uur in totaal )
Geplaatst: 20 september 2015
Fun adventure game with great potential thanks to the ability to make and share your own adventures. The pig has to solve different point&click puzzles while avoiding the enemies which walk around on their personal time schedule in his quest to become a boring human.

6/7 dwarves
Behulpzaam? Ja Nee Grappig
Eduardo Bender
( 0.1 uur in totaal )
Geplaatst: 18 september 2015
Really enjoyed playing the game, the breaking of the fourth wall and the jokes got me. Looking forward to play more.
Behulpzaam? Ja Nee Grappig
Roy Mustang
( 0.2 uur in totaal )
Geplaatst: 18 september 2015
This game is very interesting in all its possibilities, but what struck me was how easy and how fluid things are, the gameplay is so natural and you can usually do what you want to without much fuss. If you're a fan of this type of game, you should definitely try it out
Behulpzaam? Ja Nee Grappig
vinicius73
( 0.1 uur in totaal )
Recensie voor release
Geplaatst: 18 september 2015
funny!
Sad is not having translation into Portuguese.
Behulpzaam? Ja Nee Grappig
grunglopes
( 2.1 uur in totaal )
Geplaatst: 17 september 2015
Full disclosure: I am a friend of the developers and backer of the game on Kickstarter.

Adventurezator is both creature and creator. Its built-in campaign is a refreshing and fun take on adventure games full of character and engaging problem-solving. It also showcases the power of emergent behaviour that you can craft yourself in its adventure-game-making workshop.

The game is absolutely recommended for anyone with even a passing interest in adventure games - especially if you, like me, are tired of their formulaic design and uninspired puzzles.

Behulpzaam? Ja Nee Grappig
mcg
( 0.1 uur in totaal )
Geplaatst: 17 september 2015
This is an authentic piece of art. Very nicely done music, drawings and graphics. So much fun and the creative mode is so cool! It sure pays off.
Behulpzaam? Ja Nee Grappig
chimerarj
( 2.3 uur in totaal )
Recensie tijdens vroegtijdige toegang
Geplaatst: 16 september 2015
I'll explain: It's like two products in one.
* You have the "campaign" called "When Pigs Fly", which is a 3D adventure super cute and funny.
* And you have a "ADVENTURES CREATOR" it's so easy and enjoyable that a lay person can create and publish new stories in it. Contains cutscene editor (2d), stage select, characters and scene/stages (the latter two similar to the one seen in The Sims.)

The simplicity and very quick result in the phase-creation has to do with the fact that all the elements are relatively "ready for interaction," relatively "alive." On the other hand this limits explore more complex possibilities.
Yet I dare say that because being such a quick and polished tool, a gamedev might well use it to create and test prototypes or go beyond.

The downside I noticed is the delay in the save/load (at least on my PC).

I truly believe that everyone should explore their inner Tim Schafer. :]

====================================================

Eu vou explicar: É como 2 produtos em 1.
Você tem a "campanha" chamada "When Pigs Fly", que é um adventure 3d super bonito e engraçado.
E você tem um CRIADOR DE ADVENTURES que é tão fácil e prazeroso que um leigo pode criar e publicar novas estórias nele. Conta com editores de cutscene (2d), stage-select, personagens e cenários/fases (os dois últimos similares ao visto em The Sims.)

A simplicidade e obtenção rápida de resultados na criação de fases tem a ver com o fato de todos os elementos estarem relativamente "prontos para interação", relativamente "com vida própria". por outro lado isso limita explorar possibilidades mais complexas.
Mesmo assim arrisco afirmar que devido ser uma ferramenta tão rápida e "redonda", um gamedev poderia tranquilamente usá-la para criação e teste protótipos simples.

O ponto negativo que notei é a demora do save/load (pelo menos no meu PC) e a ausência de legendas em português pt-br T_T

Realmente acredito que todos deveriam explorar seu Tim Schafer interior. :]
Behulpzaam? Ja Nee Grappig
Meest behulpzame recensies  In de afgelopen 180 dagen
6 van de 8 mensen (75%) vonden deze recensie nuttig
Niet aanbevolen
1.5 uur in totaal
Geplaatst: 27 december 2015
As a game Adventurezator leaves a lot to be desired. The story and the puzzles are simplistic, the 'action' is aggravating. Being eaten by a bear in suspenders is less fun than it sounds. Especially if it happens over and over, thanks to clumsy controls. Even picking stuff up or going through doors is unnecessarily complicated. I didn't get very far into the story before getting thoroughly frustrated.
The lack of content on the workshop three months after release, might be a sign, that Adventurezator isn't a good game engine, either. For me the biggest issue is the inability to import my own assets. The models in the game are just too limited. The lack of any kind of scripting means, that I could only make the same style of unappealing action/adventure game as the builtin campaign.
The best part of Adventurezator is the cutscene editor. It's really easy to use. Pigasus Games should turn it into a standalone tool with export to video an GIF. I'd buy that.
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
Aanbevolen
6.5 uur in totaal
Geplaatst: 5 januari
I really like this title; (for the humor) but it is not among the games I run to on a daily basis. (if my play time is still around 2.3hours as after the of end of 2015; let that tell you how much i enjoy this fine title.=
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
Aanbevolen
27.0 uur in totaal
Geplaatst: 29 december 2015
I had an enjoyable experience with Adventurzator and it is shaping up to be a decent tool for point and click adventure games.

I enjoyed the provided When Pigs Fly campaign with its quirky storyline and humour and I'm looking forward to the last bonus level when it is released.

The level editor is pretty good and in the time I've had it most of the major bugs have been ironed out. I am looking forward to all the future updates and expanded functionality for bigger and better levels.

The dev seems to be fairly active on the forums and was quick to look into any bugs and suggestions posted with a quick comment or two.

Overall an enjoyable experience and I would recommend it.
Was deze recensie nuttig? Ja Nee Grappig
5 van de 9 mensen (56%) vonden deze recensie nuttig
Niet aanbevolen
0.5 uur in totaal
Geplaatst: 6 februari
...didn't know what to expect... it looks like a very basic point and click adventure with the added twist that you can create your own adventures / areas / dialogue... it looks rough, plays a bit messy and just doesn't really make you want to play it with very unintuitive controls... there are steam workshop scenarios you can download and play, but some are of very poor quality... a bit of a waste of time really... :/
Was deze recensie nuttig? Ja Nee Grappig
Meest behulpzame recensies  Totaal
25 van de 29 mensen (86%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
Aanbevolen
54.4 uur in totaal
Recensie tijdens vroegtijdige toegang
Geplaatst: 21 september 2014
Pigasus Games invites gamers to create their own adventures in its Steam Greenlight-approved adventure creation game, Adventurezator: When Pigs Flynow available as an Early Access title.Described by Brazilian developers as: “an emergent adventure game about creating emergent adventure games,” Adventurezator allows gamers to create, share, and play their own point-and-click adventures, without scripting or fancy technical knowledge. Players can design their own cutscenes, characters, puzzles, levels, and campaigns using powerful yet simple-to-use tools, and will be able to share them via Steam Workshop.The latter half of the game’s title, When Pigs Fly, is a full-length adventure campaign created entirely within Adventurezator as a testament to the game’s creative potential and limitless possibilities.Adventurezator is a game with a lot of scope and a lot of potential. There certainly is the grounds for a fascinating, time consuming adventure/crafting game to be found here.At this point Adventurezator is off to a good start. Those looking for a completed adventure game will find that When Pigs Fly is still very early along and is simply not there yet. As an editor the Adventurezator framework has a great deal of potential, but like any creation software it will eventually require an active community to share what they are working on in order for adoption to thrive. Hopefully that will prove to be the case here.

Was deze recensie nuttig? Ja Nee Grappig
37 van de 50 mensen (74%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
Aanbevolen
3.7 uur in totaal
Recensie tijdens vroegtijdige toegang
Geplaatst: 18 juli 2014
Adventurezator: When Pigs Fly is part point-and-click adventure in the old LucasArts style, reminiscent of Grim Fandango and Monkey Island, and part sandbox creator because you can actually create your own adventures which is really the key aspect of the game.

It looks to be a fantastic point-and-click adventure game and sandbox creator and I am really looking forward to seeing where it’s going. The main issues I really have with the game in its current stages is how in some instances it’s fairly lacking in content and that some things really aren’t explained all too well within it. However, it has some fantastic potential, and certain aspects such as the level creator are absolutely fantastic and its definitely worth looking into if you like the idea of creating your own adventures in this way.

The meat of the game really is in the editor and sandbox aspects, so if you are looking to get it for the campaign you may be slightly disappointed as there’s only 3 short levels as it stands and it feels more like an add-on to show you the sorts of things you can create.

For my more information and some demonstrations of features (etc.), my video preview is below:

https://www.youtube.com/watch?v=ME_cxXapmgE

PLEASE NOTE: My “preview” series focuses on Early Access games and is more of a “first impressions” than a review. Due to it being incomplete I can’t properly review it; however Early Access isn’t a way to avoid criticism, so I feel first impressions after a good few hours of play is the best method to assess Early Access titles.
Was deze recensie nuttig? Ja Nee Grappig
22 van de 26 mensen (85%) vonden deze recensie nuttig
Aanbevolen
2.3 uur in totaal
Recensie tijdens vroegtijdige toegang
Geplaatst: 16 september 2015
I'll explain: It's like two products in one.
* You have the "campaign" called "When Pigs Fly", which is a 3D adventure super cute and funny.
* And you have a "ADVENTURES CREATOR" it's so easy and enjoyable that a lay person can create and publish new stories in it. Contains cutscene editor (2d), stage select, characters and scene/stages (the latter two similar to the one seen in The Sims.)

The simplicity and very quick result in the phase-creation has to do with the fact that all the elements are relatively "ready for interaction," relatively "alive." On the other hand this limits explore more complex possibilities.
Yet I dare say that because being such a quick and polished tool, a gamedev might well use it to create and test prototypes or go beyond.

The downside I noticed is the delay in the save/load (at least on my PC).

I truly believe that everyone should explore their inner Tim Schafer. :]

====================================================

Eu vou explicar: É como 2 produtos em 1.
Você tem a "campanha" chamada "When Pigs Fly", que é um adventure 3d super bonito e engraçado.
E você tem um CRIADOR DE ADVENTURES que é tão fácil e prazeroso que um leigo pode criar e publicar novas estórias nele. Conta com editores de cutscene (2d), stage-select, personagens e cenários/fases (os dois últimos similares ao visto em The Sims.)

A simplicidade e obtenção rápida de resultados na criação de fases tem a ver com o fato de todos os elementos estarem relativamente "prontos para interação", relativamente "com vida própria". por outro lado isso limita explorar possibilidades mais complexas.
Mesmo assim arrisco afirmar que devido ser uma ferramenta tão rápida e "redonda", um gamedev poderia tranquilamente usá-la para criação e teste protótipos simples.

O ponto negativo que notei é a demora do save/load (pelo menos no meu PC) e a ausência de legendas em português pt-br T_T

Realmente acredito que todos deveriam explorar seu Tim Schafer interior. :]
Was deze recensie nuttig? Ja Nee Grappig
16 van de 19 mensen (84%) vonden deze recensie nuttig
Aanbevolen
2.8 uur in totaal
Recensie tijdens vroegtijdige toegang
Geplaatst: 28 mei 2015
Every once in a while an early access title grabs my attention, holds on, and won't let go. Sometimes these love-at-first-sight relationships end in crushing disappointment. (StarForge) Other times I get to witness the birth of something truly great. So far, Adventurezator is definitely on the "great" side of things.

The style is fantastic, from the comical art direction, to the awkward pig genitalia, the delivery just makes me smile. The whole concept of easy-to-use tools and emergent adventures is already quite enjoyable, and just screams potential. Things feel pretty polished in an "under construction" kind of way. Occassionally you run into these to-do notes where features should be. But hey, this is a game that is currently in development. You can't judge an unfinished house based on the fact that some of the rooms still need paint or furniture.

With Adventurezator's current state, in all honesty, my endorsement is mostly based on potential here. I'm confident that Adventurezator will become something amazing however, because I see none of the warning signs that other failed early access titles exhibited. Performance is good. I see all good, original assets, not purchased Unity models. The roadmap shown so far keeps things realistic, instead of promising the moon, only to ultimately fall short of it. Because of this, I think you can safely give your money to the Adventurezator guys. You'll be supporting something that I can confidently say will be well worth it.
Was deze recensie nuttig? Ja Nee Grappig
13 van de 15 mensen (87%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
Aanbevolen
3.7 uur in totaal
Recensie tijdens vroegtijdige toegang
Geplaatst: 2 september 2015
This game has came a long way since I first played it and the developer has obviously worked very hard on it.
I love the quirkiness and graphical style!
Was deze recensie nuttig? Ja Nee Grappig
15 van de 19 mensen (79%) vonden deze recensie nuttig
Aanbevolen
1.4 uur in totaal
Recensie tijdens vroegtijdige toegang
Geplaatst: 7 juni 2015
Never before have I run into a neat point and click adventure game that allows you to make your own tales!

It's pretty funny to. If you like point and click the campaign is nice and easy also the user content that is around is nice too.
Was deze recensie nuttig? Ja Nee Grappig
10 van de 11 mensen (91%) vonden deze recensie nuttig
Aanbevolen
2.0 uur in totaal
Geplaatst: 20 september 2015
Fun adventure game with great potential thanks to the ability to make and share your own adventures. The pig has to solve different point&click puzzles while avoiding the enemies which walk around on their personal time schedule in his quest to become a boring human.

6/7 dwarves
Was deze recensie nuttig? Ja Nee Grappig
10 van de 11 mensen (91%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
Aanbevolen
1.4 uur in totaal
Recensie tijdens vroegtijdige toegang
Geplaatst: 29 juli 2015
Adventurezator is a fun fun game, it still has a few flaws but that's to be expected for an early access game.
I've been having fun with it, and i think people who likes the concept will enjoy it as well.
The game currently doesn't have much content, but what is there is very detailed and interesting.

If you don't mind the short length, and can spare money for some indie developers, buy it and check it out yourself.
Was deze recensie nuttig? Ja Nee Grappig
12 van de 15 mensen (80%) vonden deze recensie nuttig
Aanbevolen
116.9 uur in totaal
Recensie tijdens vroegtijdige toegang
Geplaatst: 11 oktober 2014
Adventurezator is an adventure creator for point and click adventures. Still in its early stages at the time of this review, It shows a lot of promise, and the style and ease of use are pretty good, allowing a complete amateur to create professional looking levels in a 3d world with little knowledge and experience of adventure games.

The way the npc's and the puzzles are 'Emergent' is the main goal to this. You just add various elements, set a few simple parameters, and let the npc's act accordingly. Set them a few objects to interact with, set up a few friends and enemies, and things to say and just let them go. You don't have to worry too much about pathing or complex dialogue trees (at the moment, though I imagine this may change later)

The cutscene creator is of necessity a bit more complex than the other editing tools, but it looks like it won't be too hard to make a nice looking cutscence to add an interesting story for the campaign. All it requires apart from some experimenting is a bit of artistic skills or use of others work, which makes the ability to use the workshop to use others content a boon to this type of game.

The problem at the moment, apart from the inevitable bugs during development is the simplicity of the puzzles available and lack of ability to customise objects. Only had the game for a short while, but looking at the current state of the game it seems the developer has concentrated on getting the look and the basic mechanics in place first, so while it looks good, and is easy to use, the content and ways to interact are a little limited if you want to dive in and create devious puzzles, and truly create your own world. The current playable levels are also rather limited, as another reviewer put it, they are more to give you examples on which to to base your own work.

Time will tell of course. The developer has to balance ease of use with the complexity and flexibility of the tools available. As more content gets added we will be able to see just how powerful this game creator will be. I can say that even at this early stage, its fun to mess around with and create a little world, and I look forward to seeing what else I can do in the future.

The humour and style of the game is great, and I think it can be a very interesting and involving way to tell your own story. I would recommend this to anyone who would like to express their creativity and make an adventure game, but do not want to have to mess around with the more complex tools available elsewhere.

Update 29/10/14 Published first level. Despite a few difficulties that will be patched out, the process is pretty easy, and the developer is easy to work with when I told him of my problems. The forums have examples of how the developer wishes to move the game forward, and they seem encouraging.
Was deze recensie nuttig? Ja Nee Grappig
17 van de 26 mensen (65%) vonden deze recensie nuttig
Aanbevolen
4.0 uur in totaal
Recensie tijdens vroegtijdige toegang
Geplaatst: 24 juli 2014
I have currently at the time of this review played for 3 hours and have encountered some bugs here and there, some causing me to close the game and some just telling me it's a bug and allowing me to continue. There is currently a small selection of levels to play but they are well made and fully voiced with beatifully made cutscenes. But the big thing with this game which makes it one of my favourite games is that it has its own story creator and not just any story creator. It is called 'Sandbox' and inside here you have a range of tools such as 'Cutscene Creator' where you create your own cutscene as seen in the animated trailer (Yes that was made with this!) 'Level Editor' where you make your own levels with characters and such. It is still buggy and very featureless but at the moment there are a fair amount of things to add. 'Campaign Creator'(As of this review it is not in) You can link levels and make branching stories and such to make a full game and not just seperate levels. 'Actor Creator' Basically the title, you create your own actors for use in your levels.

I would recommend SAVING OFTEN as I have come across a very common bug that freezes the UI and makes it, most the time, impossible to do anything so beware.

For now if you like making your own stories like I do then I would recommend hopping in and making some so when workshop is added you can publish and become 'Famous' probably. But if you just want to play a story then it would be best to hold off for now until workshop is in or more levels are added.

For now I give the game a 7.5 for being buggy, sort of featureless, lack of levels but has a very nice range of level creating tools to work with and I have to applaud them for the cutscene creator as it works beautifully!

Video of 1 level and my level I created :D : https://www.youtube.com/watch?v=PiMQ6rkSgl4
Was deze recensie nuttig? Ja Nee Grappig
6 van de 6 mensen (100%) vonden deze recensie nuttig
Aanbevolen
4.8 uur in totaal
Recensie tijdens vroegtijdige toegang
Geplaatst: 9 september 2015
A playful romp through fairytale land, A:WPF is also a robust adventure game creator able to craft interesting puzzles with some unique mechanics not often found in traditional P&C adventure games. A must have for anyone who loves adventure games and enjoys creating and sharing with friends and adventure games.
Was deze recensie nuttig? Ja Nee Grappig
7 van de 8 mensen (88%) vonden deze recensie nuttig
Aanbevolen
1.5 uur in totaal
Geplaatst: 21 september 2015
Beautiful, well polished, and a funny game!!! Seriously, It's really really funny.

Untill now I played just the default story of the game (created inside the game), and I'm enjoying a lot even not being a huge fan of the style.
As I mentioned, the game allow you to create your own adventures!

If you like to play adventure games, you should try it.
If you like to create your own adventures, you should try it.
I'm certain that you won't regret.

Enjoy!
Was deze recensie nuttig? Ja Nee Grappig
7 van de 8 mensen (88%) vonden deze recensie nuttig
Aanbevolen
2.8 uur in totaal
Recensie tijdens vroegtijdige toegang
Geplaatst: 10 februari 2015
Its a good adventure creator, but we have to wait for more improvements.
Was deze recensie nuttig? Ja Nee Grappig
9 van de 12 mensen (75%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
Aanbevolen
11.0 uur in totaal
Recensie tijdens vroegtijdige toegang
Geplaatst: 14 augustus 2015
Great game, honestly.
Was deze recensie nuttig? Ja Nee Grappig
5 van de 5 mensen (100%) vonden deze recensie nuttig
Aanbevolen
0.3 uur in totaal
Recensie tijdens vroegtijdige toegang
Geplaatst: 14 september 2015
Interesting ideas. My kids like it, and it's nice to seem them into adventure games rather than their usual FPSs.
Was deze recensie nuttig? Ja Nee Grappig
5 van de 5 mensen (100%) vonden deze recensie nuttig
Aanbevolen
1.3 uur in totaal
Recensie tijdens vroegtijdige toegang
Geplaatst: 14 september 2015
Classic point+click adventure gaming with an interesting twist on the content creation side. Editor system looks really promising. Pleasant art, clever writing, lots of industry in-jokes for those looking. Voice acting could use some help in some spots, but overall so far a solid effort and a nice well-rounded game. Looking forward to trying my hand at making some worthy content!
Was deze recensie nuttig? Ja Nee Grappig