Heroes of Steel is a tactical RPG set in a grim post-apocalyptic fantasy world. Coordinate your party of four heroes in turn-based combat and navigate a engaging world and story.
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Globales :
plutôt positives (130 évaluation(s)) - 77% des 130 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 23 avr 2014

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Acheter Heroes of Steel: Tactics RPG

Acheter Heroes of Steel: Two Pack

 

Mises à jour récentes Tout voir (98)

18 mai

Update #76: Improving Auto-Glom + Character Select Fix



Two things came out of update #75 - a lot of feedback and messages about how Auto-Glom needs to get better, and a bug when you selected characters causing and odd delay and re-centering.

We've fixed the bug, and responded to the Auto-Glom feedback. In this release, Auto-Glom will now cover more like 98% of the traveling and game loading cases. If there isn't an active story event about to run, or enemies on the map, then Auto-Glom should be able to get your group Glommed whenever you travel. That's a big improvement over the first pass, which was probably covering more like 50%.

From here, we'll only be going up. We'll be looking at more ways to make Auto-Glom get your group back into traveling mode as fast as possible.

v4.2.35 - 5/17/2016
- Improved Auto-Glom to cover more cases
- Fixed bug with delay and recentering when switching characters on the map

3 commentaires Lire la suite

16 mai

Update #75: Auto-Glom and Bug Fixes



The 75th update seems like a big milestone. We're excited to add a highly requested feature -- a new Auto-Glom option. When loading a game, or transitioning between regions, your group will automatically attempt to glom to travel together, if this option is checked. If you don't like it, you can uncheck the option. We've take a first crack at this feature with this update, and will improve and expand it in future updates to cover events like leaving shops, inns, story events, and ending combats. Once we've got a solid test run in with the first round, we'll expand. Please share your feedback so we can keep improving!

We've also fixed a number of longstanding bugs with region loading and issues that could occur if you were unglomming and taking action quickly and then glomming again -- that is, your group would just disappear!

v4.2.33 - 5/16/2016
- New Option: Auto-Glom consolidates group when traveling and loading games
- Fixed issue with hero sometimes disappearing when going in and out of Glom
- Fixed display issue with Sacrifice SP restore
- Fixed display issues with -Crit % curses from enemies
- Fixed story issues with Tevensa and Otherworldly Haven

11 commentaires Lire la suite

À propos de ce jeu

Command your party of four heroes as they fight to protect the last remnants of humanity. Born in a time of warring gods and dark powers, your four unlikely heroes embark on a grim journey set in the sprawling and immense post-apocalyptic medieval world of Steel.

It is the dawn of the Seventy First Year after the world has fallen. Four of the Thirteen Gods rose up against their creator, the All-Father, and destroyed him in a cataclysmic event. In the following years of darkness and ruin, the kingdoms of man fell in war and flame. In the final days before all was lost, under the guidance of an ancient order of druids, the survivors retreated to a mysterious underground labyrinth; the Underdeep. Now, in the Underdeep, the last remnants of humanity are scratching out a living and trying to rebuild a society, but are quickly discovering that evil has followed them beneath the surface.

Heroes of Steel is a tactical turn-based RPG in which you lead a group of four unique characters, each with their own talents, special powers, and abilities on their quest through the world of Steel. Engage in tactical combat with the ferocious, devious, and magical enemies who threaten humanity's last settlements. You must decide how to develop each character’s individual strategy in order to build a powerful and dynamic team capable of triumphing over the impossible odds. As you traverse the sprawling world of Steel, your party will face a myriad of challenges, battles, extensive mazes and fearsome enemies of all varieties.

Savor full character customization, deciding how to increase your attributes, skills, and powerful talents. Equip each of your characters with a variety of weapons, armor, and up to three mundane or magical accessories. As your party explores the dungeons, cities and crypts of the world, you will decide the overall strategy and approach your team takes. Choose between hundreds of levels of talents and thousands of combinations of equipment.

Our indie role playing games dev team is actively continuing development to make this the top RPG. We are very receptive to feedback to help Heroes be the best RPG it can be.

With full control of every turn and aspect of your four characters, you can plan every turn with exacting control. Heroes was made for fans of adventure RPGs, board games, and roguelikes. If you enjoy strategy games or tactical RPGs, you will enjoy this classic RPG.

Snag a Two Pack

The Heroes of Steel Two Pack includes two copies of the game - one for you and one to gift to a friend. The second copy is at 50%! Share this awesome tactics epic with a friend today!

What's in the Box?

Heroes of Steel: Tactics RPG includes the Prologue, three major story Episodes, and four optional characters! As we continue to expand the game, new story Episodes and characters will be released to you free of charge in our weekly updates. This games does not contain any chargeable DLC - all content is included in the price.

Prologue & Episode 1: Death's Consort
Under the shadow of Baron Arhaive, your group forms into a unified cohort.
  • 20+ new enemy types
  • 26 Dungeons
  • 2 Towns
  • Hundreds of unique weapons, items, and gear

Episode 2: The Gathering Shadow
Heading east into the territory of the Braeys Family and Baron Koda, you face off against relentless threats and growing dangers.
  • 35+ new enemies
  • 32 Dungeons
  • 6 Towns
  • Hundreds of unique weapons, items, and gear

Episode 3: Whispers over Steel
All roads lead into the City of the Dead on the surface world to face whatever dark sorcery and darker secrets lurk there.
  • 20+ new enemies
  • 32 Dungeons
  • 8 Towns
  • Hundreds of unique weapons, items, and gear

Episode 4: Rise of the Chosen
Face the tulmult of chaos and destruction that threatens to consume your world and your people in the fourth story episode, featuring more than 20 hours of gameplay.
  • 20+ new enemies
  • 16 Dungeons
  • New Towns
  • Hundreds of epic level weapons, items, and gear
Additional Characters
  • Kincaid the Dueler
  • Selen the Rogue
  • Vincent the Sorcerer
  • Fyona the Paladin

Configuration requise

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Système d'exploitation : Windows XP, Windos Vista, or Windows 7 / 8 / 10
    • Mémoire vive : 512 MB de mémoire
    • Graphiques : Requires OpenGL 2.0 or higher
    • Espace disque : 200 MB d'espace disque disponible
    • Notes supplémentaires : Requires MS Visual Studio C++ Runtime 2012 x86
    Minimum:
    • Système d'exploitation : OSX 10.8, 10.9, 10.10, 10.11
    • Mémoire vive : 512 MB de mémoire
    • Graphiques : Requires OpenGL 2.0 or higher
    • Espace disque : 200 MB d'espace disque disponible
    Minimum:
    • Mémoire vive : 512 MB de mémoire
    • Graphiques : Requires OpenGL 2.0 or higher
    • Espace disque : 200 MB d'espace disque disponible
    • Notes supplémentaires : Requires LibGLFW 2 (apt-get install libglfw2)
Évaluations des utilisateurs
Le système d'évaluations des utilisateurs a été mis à jour ! En savoir plus
Globales :
plutôt positives (130 évaluation(s))
Publiées récemment
Faray
( 39.9 heures en tout )
Posté le : 25 mai
Heroes of steel is a good strategy rpg that has some flaws, but is still well done.

The combat can be slow at times, and the game can be punishing if your build isn't done well. There are also some areas that I feel are a little too long, and take a while to get though.

That being said, the pros outweigh the cons. The story is nice, the characters are interesting, and although they do fall in the hero’s trope they aren't over-heroic to a fault. The skill system is well done, with a lot of ways to build characters and the devs do a great job of making sure to fix bad skills to make almost everything viable (as well as listening to many of the other updates suggested by users).

Definitely worth a look if you are a tactical/strategy rpg fan.
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Beherit
( 10.7 heures en tout )
Posté le : 18 mai
Heroes of Steel brings back memories from the SSI turn-based games that were released in the 80s.

The game has its charm. I like the simple and plain UI and the dialogues are well-written as well as the story. The soundtrack doesn't consist of many tracks, but is atmospheric and fits the theme of the game perfectly.

The main issue I have with this game that makes me give it a thumb down, is that I the fights are too repetitive and boring. Hordes of enemies keep attacking everywhere I go and all fights are identical to one another. I've won all battles so far using the same strategy too, there's no variery needed.

Around an hour into the game, battles began to be nothing more than an annoying nuisance preventing me from exploring the areas and advancing the story.

The second big issue I have is that all areas I've discovered so far, are designed like mazes with enemies protecting each and every crossroad and dead end. It means that you have to spend 10-15 min each time you take a wrong turn to fight off the enemies just to discover it was all for nothing. Bummer. The enemies also never drop any loot, all you get is some exp for your trouble before backtracking the maze o where you came from.
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Indrid
( 1.4 heures en tout )
Posté le : 2 mai
Sadly I can't recommend this amongst the other fantasy RPGs available on PC, turn based or not.

It is very obviously a port of a mobile game, and suffers for it at every turn. The interface is horrible, both in aesthetic and usability. Simply levelling up your attributes presents you with a scrollable list of massive text - something that could easily be on one screen. It's full of this kind of thing. The entire levelling process could be on one screen, but it's split into three for touch screens.

Animation is basic to say the least, and the art style looks amatuerish as harsh as that sounds. Environments are blurry when zoomed in.

Barely any usability options that are expected of a PC game, including custom hotkeys that don't seem to support Shift key modifiers. No gamepad support.

You are limited to four premade characters with what looked like a small amount of talents (not sure if more unlock later).

There is a massive lack of feedback for the player. You've no idea if your characters are buffed for example without diving into their character status (which of course takes up the whole screen), and even then it won't list what buffs are on them -- just the affects of the buffs. Maybe I am wrong about this -- I hope I just missed it. There is no combat log, so you're just left to guess what is going on unless you want to inspect and memorise each enemy's stats and yours and do the math in your head. There is not even a basic % hit chance indicator when mousing over things. Abilities that have a ranged component give no indication of that range that I could see, leaving you to constantly count tiles. This lack of feedback and polish is everywhere.

It might be good as a mobile game, but there is just nothing compelling about it in the PC space. Combine that with the poor usability and you get a dud IMO.

Their follow up game, Templar Battleforce, is FAR better. Some of the usability concerns remain, but it's generally much slicker and has a much more unique theme and structure which carried it through for me. The theme in Heroes of Steel seems as generic as it gets.

Note - I only played 90 minutes or so, just couldn't stand the shortfalls any longer to play more. I hope the devs focus on PC sensibilities a lot more for their next PC release.
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Junodog
( 43.3 heures en tout )
Posté le : 25 avril
I'm really enjoying this RPG. It has very good dialogue, interesting characters and solid tactical combat. It's a gem of a game and the attention to detail is good for such a low priced game. I'll certainly be looking at these developers other games, they've done a great job here!
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write-to-me
( 31.0 heures en tout )
Posté le : 21 avril
I can't really put a lot of thought into lengthy reviews because I'd rather play games instead, but I really enjoyed my time with Heroes of Steel so far and the storyline has a very rich and authentic feel to it, too! Lots of interesting tactical decisions you can make at your own turn-based leisure.
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yopierre999
( 47.7 heures en tout )
Posté le : 18 avril
Un bon ptit jeu à l'ancienne (avec les graphiques et l'interface à l'ancienne). Je joue avec l'équipe de base proposée en mode normal, et je viens de terminer l'acte I sans problème majeurs (2 morts en tout, une sur un miss click (oops pas pu soigner le tank) et l'autre sur un mouvement un peu mouah ca passe tranquille :)

Avec un peu de rigueur ça passe bien donc en terme de difficulté. Dans les - il y a la variété d'adversaires/equipement limitées et la musique d'ambiance. les + Bonne durée de vie, bon scénario, un peu répétitif peut etre. Pas cher !


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Darmaniac
( 9.0 heures en tout )
Posté le : 17 avril
This is more Fun then youre average games.
Heroes of Steel RPG is an old school Tactical RPG but made in their own way.
Really !!! it has a lot to offer.
Brings back memorys of very good tactical games.
If you have a bit of money to spend on a RPG.
This is what you need.
you get to choose 4 of the 8 character to begin with.
Adjustable Difficulty (only tried normal yet)
And i must say im very pleased with this game.
Great work
Anything from levelin youre hero stats. to skill. to special stuff . Equiping items etc.
This game as it all!
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steelwarrior77
( 5.5 heures en tout )
Posté le : 24 mars
Very nice Indie game with very good support und very active devs - constant updates and support. I also like the game as it reminds me of the old 90s role play games I played. Easy to learn, but complex enough to allow for a lot of strategy. Also the art is nicer than the typical pixel art. I will for sure spend a lot of hours in it. The devs deserve every cent that I paid.
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TheOldFarmer
( 47.5 heures en tout )
Posté le : 11 mars
This is a fun tactical RPG with a intersting story and a good selection of core characters. The AI is chalanging and forces you to use the terrain to control access to your more fragile characters.
The support by the developers adding extras and tweeks is excelent too.
Well worth the price to play.
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Reap
( 0.3 heures en tout )
Posté le : 24 février
I got this game nice and cheap. It feels like a mobile game.

Thats how to treat it.
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Arkan01d
( 9.4 heures en tout )
Posté le : 20 février
If you're of an age to remember the old SSI AD&D DOS top down games, and you enjoyed them, you will enjoy this game as well. Not to say there aren't other Gamers this would appeal to, but as I play, I keep feeling like it's 1996 again. Included in that nostalgia is the same solid combat, quirky controls, missing featues, and good storyline that you had to deal with 2 decades ago.

Pros:
  • A good storyline. So many indie games have horrible dialogue and story. Not the case in Heroes of Steel!
  • Fun and constant combat. For a Turn Based RPG this game plays out more like an Action RPG. There's so much combat. It keeps the game interesting and exciting.
  • Class customization. It's minimal, but provides enough depth to really make your team fit your play style.
  • Epic scale. 8 hours in and I don't feel like I've gotten out of the start of the game!
  • Solid TBS RPG gameplay. It works and it works well. They didn't reinvent the wheel and they didn't have to. Good job!
Cons:
  • Music - This is at the top of the con list because ... OMG ... I can't listen to an 8 second loop of the same battle tune non-stop for 8 hours!
  • Missing game overlays. When you detect traps the game doesn't highlight them. For .6 seconds a message displays telling you, you've detected them. Now go find them! When you select a ranged attack there is no radius to display your strike range. You have to litterally check the range and count the tiles yourself.
  • UI - It's minimal, but perhaps to a fault. You're missing access to some of the games menus and can only reach them via keyboard shortcuts.
  • No Saves. You just advance, no take backs or what ifs.
  • No edge scrolling. Why do I need to use my arrow keys to move my view around?

So that's my list! I have to say, I've put more hours into playing Heroes of Steel than I have for many of the main stream Turn Based RPG's out there right now. I think that says something. I really like the simplicity of your group, having 40 different companions with 200 skills each sounds cool, but in practice it over complicates things. Understanding the relationship between weather and elemental attacks, using terrain height, flanking attacks, special power bars, switching between live action and turn based, all these ideas have been designed and work well enough. But there's something appealing to just being able to sit down, play a game, and not have to worry about any of those things.

Like I said, this is a game that lives in a world from 2 decades ago. It's simple yet solid. Fun and rewarding. It has a story that doesn't dissapoint (so far at least). I'm looking forward to more games from Trese Brothers!
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Pete
( 57.9 heures en tout )
Posté le : 17 février
It is very reminiscent of old Nintendo RPGs.

Pros:
Fun gameplay
Lots of cool skills and spells
Has a sense of danger and mystery
Lots of area to explore

Cons:
Dated graphics
No apparent voice acting
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RossGarner
( 143.3 heures en tout )
Posté le : 15 février
Heroes of Steel is just plain excellent. The world created here is interesting, complex and enjoyable; while the game itself is satisfying in a way old school games used to be.

The developers care greatly about the game and are very active responding to the community. These are exactly the type of games to support!
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ValkyrieMoon
( 58.6 heures en tout )
Posté le : 9 février
Around 58 hours I played this and that was before all the great updates and the latest expansion(free expansions). I could have went on playing much more, this game is HUGE> Huge world with many dungeons to explore. much loot to find, many characters to encounter, upgrading system, great world map, towns to explore, skills to try on enemies, interesting story and quests, and much more. I enjoy this game so much and I plan on starting over because so much has been added. Also great developers that will help with anything, so hands on. One of my surprise games for sure, also I found myself getting attached to my team. Knowing them and their backstories really added to the fun.
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MintDragon
( 153.2 heures en tout )
Posté le : 7 février
RPG Goodness

Very enjoyable RPG from the Trese Brothers. Similar to Baldur's Gate, etc... Build and lead your team of 4 through a story-driven tale, with combat, big dungeons, towns, side missions, character development. Upgrade various facets of each team member over time, improve their armor, skills and weapons. Variety of maps, enemies, bosses.

Value

After 80 hours of gameplay, I finished Episode 1 of the game, and there are 4 total so far. All without DLC. Gameplay is deeper the longer you play, and there are 4 difficulty levels, and an optional upgrade for 4 additional characters is available. Replay value is high due to ability to mix and match characters.

Accessible Developers and Community

The developers are very active with this game (all of their games actually), and continually upgrade, improve gameplay, squash bugs based on user feedback and advice. They have a forum for their games, and the community is mature, helpful. Questions about strategies? Stuck on a map? Want ideas on team builds/upgrades? Replies from uber-players and the developers come within hours, if not minutes.
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Nedoren
( 41.0 heures en tout )
Posté le : 2 février
Ce jeu a beaucoup d'éléments intéressants, et je suis curieux de l'histoire. Le style graphique est très "old style", et ce n'est pas un problème.

Mais les combats prennent du temps, et il y en a beaucoup - trop à mon goût.

Le style de combat est tactique au tour par tour, avec un gros accent mis sur les buffs/debuffs, et honnêtement c'est bien pensé.
Malheureusement, votre groupe d'aventurier va rencontrer de plus en plus de bandes adverses, et il sont nombreux, et ça prend du temps, et du temps, et encore plus de temps, sans une ligne d'histoire entre deux.

La lenteur est, je pense, constitutive du moteur du jeu : j'ai un ordi récent (2015, pour gamer).

Je rencontre aussi quelques problèmes avec le pouvoir de détection ("far sight"), qui indique des zones "sûres" alors qu'elles sont piégées ou infestées d'ennemis. Et re-re-re-long combat... -.-'
Mais ça, j'ignore s'il s'agit d'un bug local ou d'une faille générale (je n'ai pas eu la patience de chercher).

Scénario : 7.5/10
Densité de la trame narrative : 4/10
Vitesse des combats : 2/10
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Silveressa
( 11.5 heures en tout )
Posté le : 8 janvier
For an I-phone port to steam this title plays beautifully and has a unexpected level of tactical depth and over all appeal.

This games up to the minute auto save and straight forward game play make it the perfect choice to play during coffee breaks or when you only have 20 minutes to kill before real life demands attention.

Of special note is the outstanding customer service of the Trese Brothers, I got a dev response on their forums within 20 minutes of reporting a bug, and that same bug was patched less than 72 hours later.

For turn based tactic veterans the game has a nice pick up and play feel, and provides an enjoyable challenge at higher difficulties, and even beginners will find the game easy to learn thanks to the introduction that covers all the important game play elements without being overwhelming.

For a light weight turn based dungeon crawler the fun factor is consistent, and it's easy to spend an afternoon exploring the various locations and finding some of the hidden treasures of the underground. (From magic rings to armor sets)


Granted the game might not be on the complexity level of Final Fantasy Tactics for depth, but it delivers a solid turn based tactical dungeon crawl that's well worth the price; and is a surprisingly long game for its size. (10+ hours in and I'm still on the first chapter.)

Give it a try, you won't be disappointed.
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largepaw
( 173.5 heures en tout )
Posté le : 8 janvier
I would like to say that HoS is a very good game, alot of replay value also. The game is constantly being updated. Trese bros. will respond to any problem you have. Gameplay is easy and fun.I'm loving the SP recovery items for my wizzy. My 2 cents.
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The13thlemon
( 23.0 heures en tout )
Posté le : 8 janvier
A turn-based party RPG from one of the most active Developers on steam. Full respect for the time and effort the Trese brothers put into their games. Personally I ran into a very minor issue with the game, the dev responded instantly and a patch was out the following day. What more could I ask for? That shows a lot of passion and dedication to their product.
Constant patches/improvements, always active on the forums and actually talking to their players.

The combat system is solid with 8 different characters to choose from to make your party of 4.
The story and characters are well written and interesting including their interactions between each other.
A range of weapons, armour and other equipment can either be looted or purchased from merchants including the ever necessary consumables.
Skill/talent and stat points as you level, and easy respecing.
Personally I quite enjoy the art style in the game and zooming in the combat map the character models still look good.
I've been having a lot more fun with this game then I expected, it's definitaly worth it's asking price.
I'm looking forward to sinking a lot more time into this over the weekend.

Trese brothers are ones to watch, truly passionate game creation wizards. This game and Templar Battleforce have won my loyalty. Side note it is really worth checking out Templar Battleforce as well :)
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willsama974
( 47.0 heures en tout )
Posté le : 8 janvier
Solid four members party based, turn-based RPG.
The fights are tactical and the pace is quite enjoyable.
The game is quite long and i have yet to finish it.
The Trese Brothers are still improving the game through regular updates.
If you have a itch for turn-based combat, give it a try ;)
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Évaluations les plus pertinentes  Dans les 30 derniers jours
7 personne(s) sur 11 (64%) ont trouvé cette évaluation utile
Non recommandé
1.4 heures en tout
Posté le : 2 mai
Sadly I can't recommend this amongst the other fantasy RPGs available on PC, turn based or not.

It is very obviously a port of a mobile game, and suffers for it at every turn. The interface is horrible, both in aesthetic and usability. Simply levelling up your attributes presents you with a scrollable list of massive text - something that could easily be on one screen. It's full of this kind of thing. The entire levelling process could be on one screen, but it's split into three for touch screens.

Animation is basic to say the least, and the art style looks amatuerish as harsh as that sounds. Environments are blurry when zoomed in.

Barely any usability options that are expected of a PC game, including custom hotkeys that don't seem to support Shift key modifiers. No gamepad support.

You are limited to four premade characters with what looked like a small amount of talents (not sure if more unlock later).

There is a massive lack of feedback for the player. You've no idea if your characters are buffed for example without diving into their character status (which of course takes up the whole screen), and even then it won't list what buffs are on them -- just the affects of the buffs. Maybe I am wrong about this -- I hope I just missed it. There is no combat log, so you're just left to guess what is going on unless you want to inspect and memorise each enemy's stats and yours and do the math in your head. There is not even a basic % hit chance indicator when mousing over things. Abilities that have a ranged component give no indication of that range that I could see, leaving you to constantly count tiles. This lack of feedback and polish is everywhere.

It might be good as a mobile game, but there is just nothing compelling about it in the PC space. Combine that with the poor usability and you get a dud IMO.

Their follow up game, Templar Battleforce, is FAR better. Some of the usability concerns remain, but it's generally much slicker and has a much more unique theme and structure which carried it through for me. The theme in Heroes of Steel seems as generic as it gets.

Note - I only played 90 minutes or so, just couldn't stand the shortfalls any longer to play more. I hope the devs focus on PC sensibilities a lot more for their next PC release.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Recommandé
39.9 heures en tout
Posté le : 25 mai
Heroes of steel is a good strategy rpg that has some flaws, but is still well done.

The combat can be slow at times, and the game can be punishing if your build isn't done well. There are also some areas that I feel are a little too long, and take a while to get though.

That being said, the pros outweigh the cons. The story is nice, the characters are interesting, and although they do fall in the hero’s trope they aren't over-heroic to a fault. The skill system is well done, with a lot of ways to build characters and the devs do a great job of making sure to fix bad skills to make almost everything viable (as well as listening to many of the other updates suggested by users).

Definitely worth a look if you are a tactical/strategy rpg fan.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
3 personne(s) sur 5 (60%) ont trouvé cette évaluation utile
Non recommandé
10.7 heures en tout
Posté le : 18 mai
Heroes of Steel brings back memories from the SSI turn-based games that were released in the 80s.

The game has its charm. I like the simple and plain UI and the dialogues are well-written as well as the story. The soundtrack doesn't consist of many tracks, but is atmospheric and fits the theme of the game perfectly.

The main issue I have with this game that makes me give it a thumb down, is that I the fights are too repetitive and boring. Hordes of enemies keep attacking everywhere I go and all fights are identical to one another. I've won all battles so far using the same strategy too, there's no variery needed.

Around an hour into the game, battles began to be nothing more than an annoying nuisance preventing me from exploring the areas and advancing the story.

The second big issue I have is that all areas I've discovered so far, are designed like mazes with enemies protecting each and every crossroad and dead end. It means that you have to spend 10-15 min each time you take a wrong turn to fight off the enemies just to discover it was all for nothing. Bummer. The enemies also never drop any loot, all you get is some exp for your trouble before backtracking the maze o where you came from.
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Évaluations les plus pertinentes  Dans les 90 derniers jours
4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
Recommandé
5.5 heures en tout
Posté le : 24 mars
Very nice Indie game with very good support und very active devs - constant updates and support. I also like the game as it reminds me of the old 90s role play games I played. Easy to learn, but complex enough to allow for a lot of strategy. Also the art is nicer than the typical pixel art. I will for sure spend a lot of hours in it. The devs deserve every cent that I paid.
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
Recommandé
31.0 heures en tout
Posté le : 21 avril
I can't really put a lot of thought into lengthy reviews because I'd rather play games instead, but I really enjoyed my time with Heroes of Steel so far and the storyline has a very rich and authentic feel to it, too! Lots of interesting tactical decisions you can make at your own turn-based leisure.
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
Recommandé
43.3 heures en tout
Posté le : 25 avril
I'm really enjoying this RPG. It has very good dialogue, interesting characters and solid tactical combat. It's a gem of a game and the attention to detail is good for such a low priced game. I'll certainly be looking at these developers other games, they've done a great job here!
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
Recommandé
47.5 heures en tout
Posté le : 11 mars
This is a fun tactical RPG with a intersting story and a good selection of core characters. The AI is chalanging and forces you to use the terrain to control access to your more fragile characters.
The support by the developers adding extras and tweeks is excelent too.
Well worth the price to play.
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
Recommandé
9.0 heures en tout
Posté le : 17 avril
This is more Fun then youre average games.
Heroes of Steel RPG is an old school Tactical RPG but made in their own way.
Really !!! it has a lot to offer.
Brings back memorys of very good tactical games.
If you have a bit of money to spend on a RPG.
This is what you need.
you get to choose 4 of the 8 character to begin with.
Adjustable Difficulty (only tried normal yet)
And i must say im very pleased with this game.
Great work
Anything from levelin youre hero stats. to skill. to special stuff . Equiping items etc.
This game as it all!
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Évaluations les plus pertinentes  Dans les 180 derniers jours
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
Non recommandé
41.0 heures en tout
Posté le : 2 février
Ce jeu a beaucoup d'éléments intéressants, et je suis curieux de l'histoire. Le style graphique est très "old style", et ce n'est pas un problème.

Mais les combats prennent du temps, et il y en a beaucoup - trop à mon goût.

Le style de combat est tactique au tour par tour, avec un gros accent mis sur les buffs/debuffs, et honnêtement c'est bien pensé.
Malheureusement, votre groupe d'aventurier va rencontrer de plus en plus de bandes adverses, et il sont nombreux, et ça prend du temps, et du temps, et encore plus de temps, sans une ligne d'histoire entre deux.

La lenteur est, je pense, constitutive du moteur du jeu : j'ai un ordi récent (2015, pour gamer).

Je rencontre aussi quelques problèmes avec le pouvoir de détection ("far sight"), qui indique des zones "sûres" alors qu'elles sont piégées ou infestées d'ennemis. Et re-re-re-long combat... -.-'
Mais ça, j'ignore s'il s'agit d'un bug local ou d'une faille générale (je n'ai pas eu la patience de chercher).

Scénario : 7.5/10
Densité de la trame narrative : 4/10
Vitesse des combats : 2/10
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1 personne a trouvé cette évaluation amusante
Recommandé
58.6 heures en tout
Posté le : 9 février
Around 58 hours I played this and that was before all the great updates and the latest expansion(free expansions). I could have went on playing much more, this game is HUGE> Huge world with many dungeons to explore. much loot to find, many characters to encounter, upgrading system, great world map, towns to explore, skills to try on enemies, interesting story and quests, and much more. I enjoy this game so much and I plan on starting over because so much has been added. Also great developers that will help with anything, so hands on. One of my surprise games for sure, also I found myself getting attached to my team. Knowing them and their backstories really added to the fun.
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30 personne(s) sur 30 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
23.0 heures en tout
Posté le : 8 janvier
A turn-based party RPG from one of the most active Developers on steam. Full respect for the time and effort the Trese brothers put into their games. Personally I ran into a very minor issue with the game, the dev responded instantly and a patch was out the following day. What more could I ask for? That shows a lot of passion and dedication to their product.
Constant patches/improvements, always active on the forums and actually talking to their players.

The combat system is solid with 8 different characters to choose from to make your party of 4.
The story and characters are well written and interesting including their interactions between each other.
A range of weapons, armour and other equipment can either be looted or purchased from merchants including the ever necessary consumables.
Skill/talent and stat points as you level, and easy respecing.
Personally I quite enjoy the art style in the game and zooming in the combat map the character models still look good.
I've been having a lot more fun with this game then I expected, it's definitaly worth it's asking price.
I'm looking forward to sinking a lot more time into this over the weekend.

Trese brothers are ones to watch, truly passionate game creation wizards. This game and Templar Battleforce have won my loyalty. Side note it is really worth checking out Templar Battleforce as well :)
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10 personne(s) sur 10 (100%) ont trouvé cette évaluation utile
Recommandé
30.7 heures en tout
Posté le : 15 décembre 2015
This game is enjoyable to the point where I have a real hard time to quit playing it once I've started, and convincing myself that I need to stop and go to bed is not always easy.

Almost 30 hours in and its still fun. I've paid $59 for other games and haven't played them anywhere near as much, and I bought this game for much less than that. It's not on sale when writing this, but even for its regular price I'd recomend people to buy it.

The game has a story and it's intriguing, I enjoy the different characters and to top it off, the game itself is addicting. I love finding chests with new loot or potions or simply discovering all of the map. The combat is on normal not too hard and not too easy, perfect for me.
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8 personne(s) sur 8 (100%) ont trouvé cette évaluation utile
Recommandé
153.2 heures en tout
Posté le : 7 février
RPG Goodness

Very enjoyable RPG from the Trese Brothers. Similar to Baldur's Gate, etc... Build and lead your team of 4 through a story-driven tale, with combat, big dungeons, towns, side missions, character development. Upgrade various facets of each team member over time, improve their armor, skills and weapons. Variety of maps, enemies, bosses.

Value

After 80 hours of gameplay, I finished Episode 1 of the game, and there are 4 total so far. All without DLC. Gameplay is deeper the longer you play, and there are 4 difficulty levels, and an optional upgrade for 4 additional characters is available. Replay value is high due to ability to mix and match characters.

Accessible Developers and Community

The developers are very active with this game (all of their games actually), and continually upgrade, improve gameplay, squash bugs based on user feedback and advice. They have a forum for their games, and the community is mature, helpful. Questions about strategies? Stuck on a map? Want ideas on team builds/upgrades? Replies from uber-players and the developers come within hours, if not minutes.
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7 personne(s) sur 8 (88%) ont trouvé cette évaluation utile
Recommandé
9.4 heures en tout
Posté le : 20 février
If you're of an age to remember the old SSI AD&D DOS top down games, and you enjoyed them, you will enjoy this game as well. Not to say there aren't other Gamers this would appeal to, but as I play, I keep feeling like it's 1996 again. Included in that nostalgia is the same solid combat, quirky controls, missing featues, and good storyline that you had to deal with 2 decades ago.

Pros:
  • A good storyline. So many indie games have horrible dialogue and story. Not the case in Heroes of Steel!
  • Fun and constant combat. For a Turn Based RPG this game plays out more like an Action RPG. There's so much combat. It keeps the game interesting and exciting.
  • Class customization. It's minimal, but provides enough depth to really make your team fit your play style.
  • Epic scale. 8 hours in and I don't feel like I've gotten out of the start of the game!
  • Solid TBS RPG gameplay. It works and it works well. They didn't reinvent the wheel and they didn't have to. Good job!
Cons:
  • Music - This is at the top of the con list because ... OMG ... I can't listen to an 8 second loop of the same battle tune non-stop for 8 hours!
  • Missing game overlays. When you detect traps the game doesn't highlight them. For .6 seconds a message displays telling you, you've detected them. Now go find them! When you select a ranged attack there is no radius to display your strike range. You have to litterally check the range and count the tiles yourself.
  • UI - It's minimal, but perhaps to a fault. You're missing access to some of the games menus and can only reach them via keyboard shortcuts.
  • No Saves. You just advance, no take backs or what ifs.
  • No edge scrolling. Why do I need to use my arrow keys to move my view around?

So that's my list! I have to say, I've put more hours into playing Heroes of Steel than I have for many of the main stream Turn Based RPG's out there right now. I think that says something. I really like the simplicity of your group, having 40 different companions with 200 skills each sounds cool, but in practice it over complicates things. Understanding the relationship between weather and elemental attacks, using terrain height, flanking attacks, special power bars, switching between live action and turn based, all these ideas have been designed and work well enough. But there's something appealing to just being able to sit down, play a game, and not have to worry about any of those things.

Like I said, this is a game that lives in a world from 2 decades ago. It's simple yet solid. Fun and rewarding. It has a story that doesn't dissapoint (so far at least). I'm looking forward to more games from Trese Brothers!
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
Recommandé
11.5 heures en tout
Posté le : 8 janvier
For an I-phone port to steam this title plays beautifully and has a unexpected level of tactical depth and over all appeal.

This games up to the minute auto save and straight forward game play make it the perfect choice to play during coffee breaks or when you only have 20 minutes to kill before real life demands attention.

Of special note is the outstanding customer service of the Trese Brothers, I got a dev response on their forums within 20 minutes of reporting a bug, and that same bug was patched less than 72 hours later.

For turn based tactic veterans the game has a nice pick up and play feel, and provides an enjoyable challenge at higher difficulties, and even beginners will find the game easy to learn thanks to the introduction that covers all the important game play elements without being overwhelming.

For a light weight turn based dungeon crawler the fun factor is consistent, and it's easy to spend an afternoon exploring the various locations and finding some of the hidden treasures of the underground. (From magic rings to armor sets)


Granted the game might not be on the complexity level of Final Fantasy Tactics for depth, but it delivers a solid turn based tactical dungeon crawl that's well worth the price; and is a surprisingly long game for its size. (10+ hours in and I'm still on the first chapter.)

Give it a try, you won't be disappointed.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
Recommandé
57.9 heures en tout
Posté le : 17 février
It is very reminiscent of old Nintendo RPGs.

Pros:
Fun gameplay
Lots of cool skills and spells
Has a sense of danger and mystery
Lots of area to explore

Cons:
Dated graphics
No apparent voice acting
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
Recommandé
4.4 heures en tout
Posté le : 12 décembre 2015
I prefer Templar Battleforce from the same team, because mainly of the space-mech-marines theme, but this one is still a solid tactical squad game. Characters are deeper than in TBF, and the story is better. Progression is more like a RPG, linear story driven, whereas TBF is more missions oriented. You also keep all your squad all the time, so they can grow feelings toward eachothers, and you may be more attached to them then to your Templars.

Both are very similar in combat, with even som skills in common, and that's the great part about it. You can enjoy their engine and philosophy both in med-fan and sci-fi flavour.

If you're not sure, be weak and buy it anyway, to support the team. Even months after release, they support their games with fixes and content, all for free of course, no paid DLC there, and they are very close to the community.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
Recommandé
47.0 heures en tout
Posté le : 8 janvier
Solid four members party based, turn-based RPG.
The fights are tactical and the pace is quite enjoyable.
The game is quite long and i have yet to finish it.
The Trese Brothers are still improving the game through regular updates.
If you have a itch for turn-based combat, give it a try ;)
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
Recommandé
173.5 heures en tout
Posté le : 8 janvier
I would like to say that HoS is a very good game, alot of replay value also. The game is constantly being updated. Trese bros. will respond to any problem you have. Gameplay is easy and fun.I'm loving the SP recovery items for my wizzy. My 2 cents.
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
Recommandé
143.3 heures en tout
Posté le : 15 février
Heroes of Steel is just plain excellent. The world created here is interesting, complex and enjoyable; while the game itself is satisfying in a way old school games used to be.

The developers care greatly about the game and are very active responding to the community. These are exactly the type of games to support!
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