Armello is a grim fairy-tale board game come to life. Full of swashbuckling adventure combining deep, tactical card play, rich tabletop strategy and RPG elements. Wage epic single and multiplayer battles, cast spells, hire agents, and prepare poisons and ruses on your quest for the throne!
Recent Reviews:
Mostly Positive (127) - 71% of the 127 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (3,836) - 84% of the 3,836 user reviews for this game are positive.
Release Date:
Sep 1, 2015
Developer:
Publisher:

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Recent updates View all (142)

September 19

Fury Mode - Now a WEEKLY event!



Hello dearest Armellians,

It's happening. We're ready to commit to Fury Friday as a weekly event and I hope that you're as happy (& furious) as we are.

FURY FRIDAY!
As always, it'll be longer than 24 hours to hit as many Fridays as we can around the world. It will begin roughly 2:00pm Thursday PT and it will conclude at roughly 2:00am on Saturday PT.

When Fury Friday is active, games started through Public Multiplayer will have the Fury Mode House Rule active and the King will have one less health. This will mean quick, action packed Armello experiences to mix things up in the multiplayer queue.

Here are the key elements of Fury Mode
  • Very short turn times
  • Turn timer pauses in combat and perils
  • Burndown timer reduced in combat and perils
  • A short card draw timer applies per card
  • Questing / Hidden encounter timer is no longer independent, and instead adds time to your current turn timer
  • Shortened King’s Declaration timer
  • Shortened transitional sequences and AI animations
  • Instead of resetting the timer, taking actions grants seconds to your current turn.
  • Visualisation implemented for turn timer adjustments
  • Timer is visible at all times

There's a little FAQ (excuse the semi-copypasta) below because I just know you've got questions.

Happy gaming!

<3 Darcy and the LoG Squad



"More like FURRY MODE lol"
Haha okay friend we know, we know. <3

"Does Fury Friday happen every Friday?"
From now on, yes, it will. GET EXCITED!

"I don't like Fury Mode, what do I do on Fridays?!"
That's a bummer and I'm sorry to hear that. Everyone has their preference and, I hope you at least try it once or twice but I'm not going to tell you how to live your life. You can still play classic Armello in singleplayer and private multiplayer if your heart so desires. Otherwise, here's a few other activities you can do during this time:
  • Find a cardboard box and duct tape. Use it to craft armour and challenge a friend to friendly duel.
  • Do a real-life trickery play and tell a friend that a mutual friend of yours was talking smack about them behind their back. There's no better way to assert your dominance.
  • Bake a chocolate caramel cheesecake (obviously, the closest real-life action to casting a spell).

Jokes aside, it would be silly for us to assume that 100% of players want it this way. We are completely convinced, however, that this offers a variety in gameplay that ultimately provides more satisfying options to more players. We're going to keep working on creating more variety in Armello's future.

"Can you please create two queues so that it's optional"
We're always looking for ways to make the most amount of people happy. Happy gamers means happy developers. Maybe one day we'll be able to implement another queue, but our current infrastructure supports one so this is how things will be until further notice. They call me Darcy, not "Two Queue Tony", okay.

"When will this event begin and when will it end?"
As said above, it will begin roughly 2:00pm Thursday PDT and it will conclude at roughly 2:00am on Saturday PDT. If you're not in the PDT timezone then all is lost and life is chaos (or use a cool widgetty thing like this to convert the time for you).

Also, I say roughly because we are merely meat creatures on a rock floating through existence, and anything can happen. Someone might delay us with a cardboard armour duel or something idk.
40 comments Read more

September 19

Hotfix v1.9 (Patch 5)



Hi there!

What's poppin'? Hope you're all having a lovely week. Naturally the codery have been plugging away at fixes and some of them have been declared safe enough to launch into the live build, so here you have it.

If you have been submitting bug reports, you are powerful and brave. You're the best.

Bug Fixes
  • Rare NMA fix for when a player died after Combat during the death fade out.
  • Fixed NMA during Fury Mode when entering Combat on 0 time remaining.
  • Rare fixed NMA when burning cards after the Dice roll.

Known Issues
  • If you play a singleplayer game in Dutch and go to continue the saved game; it can NMA. If you switch to English this will resolve the issue after restarting Armello.
  • The volume of some sounds isn't being modified by the volume sliders, such as the Rot Vines growing from the Palace.
  • If you have a saved Singleplayer game that saved when the King's health was 0, continuing it will result in an NMA. If you clear the save game by starting a new Singleplayer, Armello will resolve.

Cheers,

<3 Darcy & the LoG Squad
2 comments Read more

Reviews

“This is a digital board game that exists somewhere between the island of Catan and the land of Studio Ghibli.”
Polygon

“Armello is a digital board game, and it's very much the genuine article.”
Eurogamer

“It's like Game of Thrones, only with animals.”
Kotaku

Feature List

  • Easy to Play but Hard to Master - Armello is an intuitive game, easy to pick up and experience but with deep and emergent strategy.
  • Fast & Thoughtful - Adventuring in Armello is fast-paced fun but filled with deadly tactical and politically complex decisions requiring careful forethought and planning.
  • Multiple Playable Heroes - Includes 8 playable Heroes. Each unique Hero possess a special power, stat line and Ai personality. Also heroes can be customised with Amulet and Signet Ring load-outs to match your play style or counter an opponent's strategy.
  • Dynamic Sandbox - Armello features a gorgeous dynamic world which procedurally generates a new board each and every game, complete with a dynamic quest system ensuring no two games of Armello are ever the same.
  • Turn-Based Day & Night Cycle - Armello features a fuzzy turn-based system, cycling between Day and Night phases. The fuzzy turns allow you to still play cards and do certain actions when its not your turn, and when it is you use Action Points to move around the hex board.
  • World Class Music & Audio - By Michael Allen, internationally acclaimed artist Lisa Gerrard, Stephan Schutze and Jacek Tuschewski.
  • Animated Cards - Armello features over 150 beautifully animated in-game Cards, from artists all over the world.
  • True Tabletop Feel - We've cherry-picked the best parts of the tabletop experience, like the hex-based board and our custom physics-based dice!

About This Game



Armello is a grand swashbuckling adventure that combines three styles of play; The deep tactics of card games with the rich strategy of table top board games, combined with a character role-playing system.

As a hero from one of the clans of Armello, you'll quest, scheme, hire agents, explore, vanquish monsters, cast spells and face off against other players, with one ultimate end goal in mind — storming the palace and becoming King or Queen of Armello. The Kingdom of Armello is as dangerous as it is beautiful, perils, banes and bandits hide around every corner and a spreading corruption known as the rot is leaving no creature untouched.

Armello is League of Geeks’ attempt to revolutionise digital board and card games, whilst providing players a rich world within which they can craft their own stories of epic adventure. The aim was to create a rich game full of backstabbing, close shaves, shattered alliances, ruses and empty promises - a perfect game to play online with your friends.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 (64-Bit)
    • Processor: Dual-core 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: DirectX 10 class GPU with 512MB VRAM
    • DirectX: Version 9.0c
    • Storage: 4 GB available space
    Recommended:
    • OS: Windows 7 or later (64-bit)
    • Processor: Quad-core 2.5GHz
    • Memory: 4 GB RAM
    • Graphics: DirectX 11 class GPU with 1GB VRAM
    • DirectX: Version 9.0c
    • Storage: 4 GB available space
    Minimum:
    • OS: OSX 10.9 (64-Bit)
    • Processor: Dual-core 2.2GHz
    • Memory: 2 GB RAM
    • Graphics: OpenGL SM3.0 capable GPU with 1024MB VRAM
    • Storage: 4 GB available space
    Recommended:
    • OS: OSX 10.9 (64-Bit) or later
    • Processor: Quad-core 2.7Ghz
    • Memory: 4 GB RAM
    • Graphics: OpenGL SM3.0 capable GPU with 1536MB VRAM
    • Storage: 4 GB available space
    Minimum:
    • OS: Ubuntu 12.04 LTS (64-Bit)
    • Processor: Dual-core 2.2GHz
    • Memory: 2 GB RAM
    • Graphics: OpenGL SM3.0 capable GPU with 1GB VRAM. Graphics card that has vendor-made drivers installed.
    • Storage: 4 GB available space
    Recommended:
    • OS: Ubuntu 12.04 LTS (64-Bit) or later
    • Processor: Quad-core 2.7Ghz
    • Memory: 4 GB RAM
    • Graphics: OpenGL SM3.0 capable GPU with 1.5GB VRAM. Graphics card that has vendor-made drivers installed.
    • Storage: 4 GB available space
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