Armello is a grim fairy-tale board game come to life. Full of swashbuckling adventure combining deep, tactical card play, rich tabletop strategy and RPG elements. Wage epic single and multiplayer battles, cast spells, hire agents, and prepare poisons and ruses on your quest for the throne!
User reviews:
Recent:
Very Positive (91 reviews) - 82% of the 91 user reviews in the last 30 days are positive.
Overall:
Very Positive (2,457 reviews) - 86% of the 2,457 user reviews for this game are positive.
Release Date: Sep 1, 2015

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Recent updates View all (54)

August 24

Hotfix v1.4.1 (Patch 1)



Hello Armellians,

Thanks to everyone who's been submitting any bugs they've seen in the land of Armello. We present to you some of those bugs; now squished..

NMA is our acronym for No More Action.

Bug Fixes
  • Fixed the End Turn button disappearing on Mercurio's Prologue.
  • Implemented improvements to help the Multiplayer Lobby not readying up.
  • Fixed an issue in Thane's prologue when playing with controller where progressing through quests too quickly could cause an NMA

Known Issues
  • End Turn bug - we still have an issue with the end turn button disappearing at times, try things like opening your hero shelf/inventory when other actions that force your end turn button off screen (such as quests, combat etc). We have additional logging to find the cause.

Happing gaming!

<3

Lisy

7 comments Read more

August 17

v1.4.1 Spoils of War now Live!



Hello Armellians!

Welcome to the new era that is Collection 2, Spoils of War. Along with this fresh new dice collection we’ve actually added two brand spanking new cards fresh out of the dev-kitchen. Now, when searching for your perfect gear, you may just stumble across an Iron Pike (Item) or a Silver Lance (Treasure).

Also, the previous update, v1.4 Battle Tides, brought forth the Poison and Reflect dice modifiers, along with a few broader changes to the combat mechanics. These additions and tweaks had a significant impact on many equippable item cards. In this update, we’ve swept through and made some adjustments to ensure your favourite equippables remain fun and have a place in Armello’s ecosystem.

We really hope you dig all of these changes. Soar like eagles.

Features and Changes

Collection - Spoils of War
  • Spoils of War chests and keys will now drop at the end of Public Multiplayer games instead of the Wyld chests and keys.
  • These chests and keys will also be available for purchase through our Steam Item Store for US$1.49 each. You can access this via Inventory or our Steam store page.
  • Chests and keys will still be tradable and marketable on the Steam marketplace.
  • You can not transmogrify across collections e.g. three Wyld dice and two Spoils of War dice.

New Cards
  • Silver Lance (Treasure): In Battle, +1 Sword with Pierce. On Plains, gain an additional +1 Sword with Pierce.
  • Iron Pike (Item): In Battle, when Attacking, first rolled Sword gains Pierce; when Defending Reflect.

Card Changes
  • Battle Axe (Item): Gold cost reduced to 1 Gold.
  • Hand Cannons (Treasure): In Battle, first 2 burned Suns are Piercing Attacks.
  • Long Bow (Item): In Battle, first burned Moon is a Pierce.
  • Oak Spear (Item): In Battle, +1 Sword and when defending +1 bonus Sword.
  • Chainmail Shirt (Item): In Battle, +1 Shield, and first Burned Shield gains Reflect.
  • Poisoned Dagger (Item):In Battle, Burn a Rot to make all rolled Swords gain Poison.
  • Snake Venom (Item): In Battle, until end of next turn, Burn a Rot to make all rolled Swords gain Poison.

Bug Fixes
  • Fixed an NMA where Bribery is used to take the Stranger while another player is Exploring.

Known Issues
  • End Turn bug - we still have an issue with the end turn button disappearing at times, try things like opening your hero shelf/inventory when other actions that force your end turn button off screen (such as quests, combat etc). We have additional logging to find the cause.
  • Rare NMA from disconnecting players in multiplayer games.

24 comments Read more

Reviews

“This is a digital board game that exists somewhere between the island of Catan and the land of Studio Ghibli.”
Polygon

“Armello is a digital board game, and it's very much the genuine article.”
Eurogamer

“It's like Game of Thrones, only with animals.”
Kotaku

Feature List

  • Easy to Play but Hard to Master - Armello is an intuitive game, easy to pick up and experience but with deep and emergent strategy. Full release will include a tutorial mode.
  • Fast & Thoughtful - Adventuring in Armello is fast-paced fun but filled with deadly tactical and politically complex decisions requiring careful forethought and planning.
  • Multiple Playable Heroes - Full release will include 8 playable Heroes. Each unique Hero possess a special power, stat line and Ai personality. Also heroes can be customised with Amulet and Signet Ring load-outs to match your play style or counter an opponents strategy.
  • Dynamic Sandbox - Armello features a gorgeous dynamic world which procedurally generates a new map each and every game, complete with a dynamic quest system ensuring no two games of Armello are ever the same.
  • Turn-Based Day & Night Cycle - Armello features a fuzzy turn-based system, cycling between Day and Night phases. The fuzzy turns allow you to still play cards and do certain actions when its not your turn, and when it is you use Action Points to move around the hex board.
  • World Class Music & Audio - By Michael Allen, internationally acclaimed artist Lisa Gerrard, Stephan Schutze and Jacek Tuschewski.
  • Animated Cards - Armello will feature over a 120+ beautifully animated in-game Cards, from artists all over the world.
  • True Tabletop Feel - We spent months making sure we cherry-picked the best parts of the tabletop experience, like our custom physics-based dice!

About This Game



Armello is a grand swashbuckling adventure that combines three styles of play; The deep tactics of card games with the rich strategy of table top board games, combined with a character role-playing system.

As a hero from one of the clans of Armello, you'll quest, scheme, hire agents, explore, vanquish monsters, cast spells and face off against other players, with one ultimate end goal in mind — storming the palace and becoming King or Queen of Armello. The Kingdom of Armello is as dangerous as it is beautiful, perils, banes and bandits hide around every corner and a spreading corruption known as the rot is leaving no creature untouched.

Armello is League of Geeks’ attempt to revolutionise digital board and card games, whilst providing players a rich world within which they can craft their own stories of epic adventure. The aim was to create a rich game full of backstabbing, close shaves, shattered alliances, ruses and empty promises - a perfect game to play with your friends.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 (64-Bit)
    • Processor: Dual-core 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: DirectX 10 class GPU with 512MB VRAM
    • DirectX: Version 9.0c
    • Storage: 4 GB available space
    Recommended:
    • OS: Windows 7 or later (64-bit)
    • Processor: Quad-core 2.5GHz
    • Memory: 4 GB RAM
    • Graphics: DirectX 11 class GPU with 1GB VRAM
    • DirectX: Version 9.0c
    • Storage: 4 GB available space
    Minimum:
    • OS: OSX 10.9 (64-Bit)
    • Processor: Dual-core 2.2GHz
    • Memory: 2 GB RAM
    • Graphics: OpenGL SM3.0 capable GPU with 1024MB VRAM
    • Storage: 4 GB available space
    Recommended:
    • OS: OSX 10.9 (64-Bit) or later
    • Processor: Quad-core 2.7Ghz
    • Memory: 4 GB RAM
    • Graphics: OpenGL SM3.0 capable GPU with 1536MB VRAM
    • Storage: 4 GB available space
    Minimum:
    • OS: Ubuntu 12.04 LTS (64-Bit)
    • Processor: Dual-core 2.2GHz
    • Memory: 2 GB RAM
    • Graphics: OpenGL SM3.0 capable GPU with 1GB VRAM. Graphics card that has vendor-made drivers installed.
    • Storage: 4 GB available space
    Recommended:
    • OS: Ubuntu 12.04 LTS (64-Bit) or later
    • Processor: Quad-core 2.7Ghz
    • Memory: 4 GB RAM
    • Graphics: OpenGL SM3.0 capable GPU with 1.5GB VRAM. Graphics card that has vendor-made drivers installed.
    • Storage: 4 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (91 reviews)
Overall:
Very Positive (2,457 reviews)
Recently Posted
geneFitch
12.6 hrs
Posted: August 26
Game of thrones/ DnD with furry friends!
Helpful? Yes No Funny
Taokaka
15.2 hrs
Posted: August 26
Offline is ok, but Online is a lot of fun especially with a group of friends.
Its like a mixture of Sid Meier's and D&D with a little bit of TCG mechanics and such.
Highly reccomend checking this game out.
Helpful? Yes No Funny
「Black Wizard」 Aiko
6.4 hrs
Posted: August 26
Hmmm... How do I explain this.. Armello is a beautiful and creative game based apon slaying the king and taking the throne. Filled with Dark creatures, dungeons, and clever enemies. Armello is honestly a great game. I do however have a few problems with it. I suppose my view on this game is slightly altered since I havent played with friends. And this game is and isnt my taste.
1. I suppose I didnt look enough into the gameplay, For I thought there were different maps. Yeah the map is randomized for what landscape goes where. But I feel that the map is a bit too small and bland for what this game costs and is styled with. Of course, This game IS styled as a BOARD game.
2. This game is almost exactly like an actual board game. Therefor there isnt really any story to it (Prologue was actually pretty cool in my opinion)

Of course, there are plenty of things I found cool, Such as rewards for winning with ____ race or winning in a certain fashion.

If you arent looking for this type of game, and are looking for a more conquesty game. Check out Heroes of might and Magic ( I dont mean to advertise... sorry )
Helpful? Yes No Funny
Vikeyev
74.2 hrs
Posted: August 25
Yes.
All i can say.
Its quite good but cheesy on places.
artstyle from the board to the cards and even the combat is just gorgeous.
Helpful? Yes No Funny
parpirus
55.0 hrs
Posted: August 25
Great Game. Wish more people played
Helpful? Yes No Funny
CobaltThunder
2.8 hrs
Posted: August 25
I liked it. It is a good game
Helpful? Yes No Funny
The Maw
34.1 hrs
Posted: August 25
Beautiful.
Helpful? Yes No Funny
iskibiribiri
5.8 hrs
Posted: August 23
Product received for free
Review

A board game with tactical card play, RPG and strategy elements.

The (Lion) king is dying and you need to defeat him and take his place before the other players do.
On your way to take his place you can (and should) complete quests, earn prestige and become stronger.
You'll fight or avoid, as much as you can depending on your hero, fighting other players, watch out for threats, summon powerful spells, get weapons, followers and make traps for your opponents.

Choose your hero/clan, each one with different stats and skills.
Currently the game has 8 heroes but there is a DLC with another 4 heroes coming.
It looks like online gameplay is the focus of this game.
The AI turn takes too much of your time. First thing you must do is to turn the "Quick AI Encounters" options on.
You'll die, but that doesn't mean the end of the game. You'll restart on your clan base again and the only thing you'll lose is prestige, which is a very important stat to win the game.
This an easy to play and hard to master game. There are so many gameplay details that it's impossible to talk about all of them on the review. But you'll learn about them on the Prologue/Tutorial and also on the guides you'll find on the community guides.

Pros:
  1. Beautiful art. Not only the map, the heroes and the other characters, but also the cards. There are a lot of them with really beautiful animations.
  2. Tutorial/Prologue is well done. Not only it teaches you how to play the game, but also introduces you to the (short) story.
  3. Different ways to win the game/defeat the king.
  4. Different characters and skills.
  5. Random generated maps.
  6. Dozens of different cards.

Cons:
  1. Lack of content. There's only one map. On my second run I beat the game as Thane. The only incentive to play the singleplayer game again is to get the remaining achievements.
  2. Instead of releasing new maps/story, the devs are focusing on releasing new heroes.
  3. There is an annoying bug that has been already related to the devs but they haven't fix yet and that prevents you to end your turn. The workaround that worked for me was to change the screen resolution in-game so I could see the "End turn" button.
  4. The animanted scenes that you see on the trailers you won't see in the game.
  5. You can't collect items on singleplayer, just on multiplayer.

Rating:
7/10

For similar reviews and great giveaways please visit Steamified
Helpful? Yes No Funny
Sir_Bertran
65.9 hrs
Posted: August 23
M'Armello. M-m-m, such an excellent game. Cute animals, seeking for nice quests, you guess? Indeed, but what for? For power, for ultimate rule! They are ready for everything! There will be killing each other with any possible, greed, fast alliances and bounty on any who seems to do better.

The only problem with that game, is that you can't play it with you friends. Yes, technically you can invite 3 buddies, but when match starts, this buddies just become body on you way, that need to be slaughtered in a moust crull way possible.

So, if you want to rot good before you PC/console and ruin any relationships with your firends, you defenetly need to buy this game and gift some copies to persons, wich you want to make cry and hate thee.

But, beware. Nothing is clear im Armello, maybe it is you who will be cry in hatred. You don't wanna to? So go an force others in a ultiamte dirty and savage battle for the Throne.

Ah, that fluffy this are so cute, eh...
Helpful? Yes No Funny
Red Motherfuckin' Savarin
22.6 hrs
Posted: August 23
Dude, I recommend Armello for so many reasons...
-The OST dude, the OST is great! When the last turns are coming or some hero reach the castle, the music gets intense and you feel like agony for be the one to sit in that shiny throne!! The one who defeated the king!!
-The art of the cards and the game, oh dude, they have passion and heart put in them... Really beautiful and greatly genius, the animations, the description, everything!...
-The strategy is the key to succes, they are so many ways, ignore the people who get bored easyly, they don't know that you can change the rules and make everything more intense or easy...
-I got an extreme wish to complete all the cards in the library and to have my dice collection... I love dices and it's the first time SOMETHING makes me buy and get desperate for a digital dice
-You can make earthquakes!!
Also... not always you can play a boardgame with other people irl...
I mean... This boardgame has an online feature!
It helps so much when you're lonely...
Still... I'm the only one in my friend list who plays this... ;-;
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
4 of 5 people (80%) found this review helpful
Recommended
288.5 hrs on record
Posted: August 9
One of my favorite games to play after work. Fun and relaxing especially if you have friends who play to. Don't play though if your looking for some extreme stradegy board game this is a medium boardgame not to hard or easy just right.
Was this review helpful? Yes No Funny
5 of 7 people (71%) found this review helpful
Recommended
5.8 hrs on record
Posted: August 23
Product received for free
Review

A board game with tactical card play, RPG and strategy elements.

The (Lion) king is dying and you need to defeat him and take his place before the other players do.
On your way to take his place you can (and should) complete quests, earn prestige and become stronger.
You'll fight or avoid, as much as you can depending on your hero, fighting other players, watch out for threats, summon powerful spells, get weapons, followers and make traps for your opponents.

Choose your hero/clan, each one with different stats and skills.
Currently the game has 8 heroes but there is a DLC with another 4 heroes coming.
It looks like online gameplay is the focus of this game.
The AI turn takes too much of your time. First thing you must do is to turn the "Quick AI Encounters" options on.
You'll die, but that doesn't mean the end of the game. You'll restart on your clan base again and the only thing you'll lose is prestige, which is a very important stat to win the game.
This an easy to play and hard to master game. There are so many gameplay details that it's impossible to talk about all of them on the review. But you'll learn about them on the Prologue/Tutorial and also on the guides you'll find on the community guides.

Pros:
  1. Beautiful art. Not only the map, the heroes and the other characters, but also the cards. There are a lot of them with really beautiful animations.
  2. Tutorial/Prologue is well done. Not only it teaches you how to play the game, but also introduces you to the (short) story.
  3. Different ways to win the game/defeat the king.
  4. Different characters and skills.
  5. Random generated maps.
  6. Dozens of different cards.

Cons:
  1. Lack of content. There's only one map. On my second run I beat the game as Thane. The only incentive to play the singleplayer game again is to get the remaining achievements.
  2. Instead of releasing new maps/story, the devs are focusing on releasing new heroes.
  3. There is an annoying bug that has been already related to the devs but they haven't fix yet and that prevents you to end your turn. The workaround that worked for me was to change the screen resolution in-game so I could see the "End turn" button.
  4. The animanted scenes that you see on the trailers you won't see in the game.
  5. You can't collect items on singleplayer, just on multiplayer.

Rating:
7/10

For similar reviews and great giveaways please visit Steamified
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
24.5 hrs on record
Posted: August 4
This is a pretty fun game. The problems that have stopped me from playing are the lobby times to play with other people, and the way to rot victory is painfully difficult. In order to get corrupted you more or less have to hope you die to banes to increase your rot because getting cards that give you rot are few and very far between. I think they need to add more rot cards into the decks. 9 times out of 10 the win condition is either kingslayer or prestige and it takes away from the game when there is so little chance for other paths to be taken. This includes spirit stone victories as well, but I can understand how that condition is a little more random.
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
1 person found this review funny
Recommended
60.3 hrs on record
Posted: August 4
es gud gam

pls to be 4-pack
Was this review helpful? Yes No Funny
19 of 36 people (53%) found this review helpful
Not Recommended
18.1 hrs on record
Posted: August 21
Armello is a beautiful game.
I love beauty, I love board games. I really wanted to love Armello.

And I kind of did. I enjoyed playing it. At first, it's fun, it's pretty.

But the game also made me feel somewhat... betrayed?

I won't talk about the gameplay itself, as you can find a lot of info about it in other reviews. You may or may not like it, it's personal preference. I found it.. decent.

Let's go over a few things I didn't like about the game.

The Art and Story

The game is beautiful, yes. But the trailers oversell it. It shows animated scenes, stories. None of that is in the actual board game. You won't see any of it in a game. Look at the screenshots of a game being played, and this is what you get. No animated cut scenes, no story, nothing like that.

The UI

It's just bad, and clunky. The game isn't Early Access, it should be polished. Navigating the map is annoying.

The Price

I think that's my biggest issue with the game, and why I felt 'betrayed'.

The game is fun, yes. However, I don't think it's worth that price. Yes, yes, a lot of work has been put into it, no doubt.

But I feel like the devs are just milking us for money. Yeah, they're friendly, they host little games on twitch among themselves in which you can watch them play, and hear them discuss the game and future updates.

But instead of releasing good content (that the game REALLY needs to justify this pricetag), or having awesome promotions to get a bigger player base (that this game also REALLY needs, by the way), I've seen lots of things like trying to get their fans to pay an extra $5 to subscribe to them on twitch, just to have a cool colored die.

Or releasing extra content that you have to pay for, on top of the big price tag the base game already has.

It feels like they're milking their small group of loyal fans' money instead of making the game grow and getting new fans After all, who wants to pay that price just to try a board game? There was one free weekend, which was a decent start, but that's it.

But they should really be making the base game MUCH cheaper (free, even), and then creating more dice and character skins, even emotes or whatever, as DLC material. I think that would be a much better recipe for success than having an expensive base game AND releasing costly DLCs.

The game needs WAY more content - right now, you get tired of it fast (at least I did). New maps, new cards, new characters - and I don't think we should be paying extra for that... we already don't get enough for the base price. Just release more base content that players don't have to pay extra for, and the game will be way more interesting.

Then release skins and extra cosmetics, people will definitely pay for it if the game grows.



Conclusion / TLDR

I feel like there's not enough content to justify the price tag.
The game is beautiful while also being clunky.

There aren't that many people playing it, it's sometimes hard to find a game, and I feel it will just die down. A lot of it, I believe, has to do with the business model of it.
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1 of 1 people (100%) found this review helpful
Recommended
47.0 hrs on record
Posted: August 20
Its an amazing game, worthy of at least trying!
But it does have a multiplayer draw back,

Host rage quiting is an issue, not only does it ruin the fun but it also stops others from being able to claim their rewards at the end of the match. ive lost count of how many times this has happened.
all because their not going to win or even worse, their quest failed!

so be wary of playing public games if your NOT the Host.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
48.0 hrs on record
Posted: August 18
Thumbs skyward, ladies and gents.

To clarify just what Armello is--it is definitely a boardgame come to life in digital format. The card-drawing, the dice-rolling, the playing field all remind you of those cutting-edge games at the hobby store that nobody's ever heard of. The mechanics of the game are dreadfully simple, so you don't need Coordination Level: Dark Souls to play. If that's OK with you, then play on.

I'd also say that this is first and foremost a multiplayer game. Single player had me for about 10 hours, but there's no campaign or complex progression or anything that will drive you to play solo all year. The AI can seem a little tricky at first, but it eventually becomes fairly predictable. At some point, you're gonna wanna branch out and go into the multiplayer queue.

The game's simplicity allows even a sub-par connection to keep you hooked up, which means matchmaking can reach farther afield and keeps moving even though the game doesn't have a mega-roster of players. I live in central US, and queue times are about 30sec-2min. On rare occasions when the queue exceeds 5min, the game lets me dabble in single player while waiting and informs me when the match is ready.

You've also got one of the best communities I've seen, so it's not hard to find peeps to play/get acquainted with. Chat is restrained to a selection of speech options like you'd see in Hearthstone... At first it unnerved me a little, but then I went 20 straight games without reading a single homophobic slur or N4z1 slogan and I decided that that was OK with me.

As important as I feel multiplayer is, I don't think you'll ever suffer from the population problems that crash giant multiplayer-only titles. Low connection requirements, community, and ability to sub in an AI slot in a pinch mean you can always find a game.

The one thing that initially drove me nuts about the game is the same things that bothered some other reviewers here: Dat RNG. There were times when I first started playing the game where I didn't just curse fate--I wanted to take all of the kittens in the world and punch each one of them in the face. Yes, I was that angry. But I've come to realize the error of my ways.

There are a couple aspects of the game that take getting used to.

First--the mechanics... Managing cards and dice rolls can have a subtle but powerful effect on how the game plays out. You have opportunities to affect what kind of dice you roll, how many, and even whether or not the game comes down to a dice duel at all. Waste these and you'll be constantly at the mercy of RNGesus. You can't control the dice--but you CAN influence them an awful lot.

The second thing is that there are multiple victory conditions. This, I think, is one of the ways in which the game truly shines. Contrary to the most popular negative review on here, I'd say that your path to victory is NOT obvious in the first few turns. It's constantly changing, and you need to pursue multiple paths simultaneously or make some titanic shift in your favor at just the right moment so that no one can counter you.

Get a strong start and someone will pull the rug out from under you. Let someone else draw fire and you might slip in the side door when no one's looking. You have to be flexible and play it loose because you won't even know what the winning combo IS until that perfect moment arrives. Push down one path every time instead of going with the flow = 75% chance of Doom.

Lastly, the statistical hurdle: 4 players. You'll lose often enough, because 3 people lose EVERY game. Maybe you can whoop the AI, but against random Interweb goons even a 75% win rate means you're semi-pro. If your sense of self-worth is centered around executing consistent strategies and earning consistent rewards... then Armello may drive you to madness. Get used to feeling like everyone else is trying to drag you down--they are.

The devs support their game with multiple weekly events. What's already here is good, but with this support the game also seems to be on a good long-term trajectory.

I'd rate Armello as a $30+ game masquerading as a $20 title. Since I can't retroactively pay them $10 I'll probably just buy the new DLC.

And the Guppy plushy. Guppy is the next big thing in video game mascots.
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1 of 1 people (100%) found this review helpful
Recommended
22.8 hrs on record
Posted: August 21
Simple, exciting. Has a few bugs though. Mostly Unity related.
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1 of 1 people (100%) found this review helpful
Recommended
9.2 hrs on record
Posted: July 29
A game that is more than a simulated board game. Armello takes advantage of its digital format and excels. Intuitive and fun immediately this game provides a surprising amount of depth. The theme, artwork and music make this game a complete and enjoyable experice.

Best enjoyed with friends due to less than stellar A.I.
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1 of 1 people (100%) found this review helpful