Camina sobre la delgada línea entre la esperanza y la desesperación en Actual Sunlight: una breve historia interactiva de amor, depresión y la corporación.
Análisis de usuarios: Muy positivos (282 análisis)
Fecha de lanzamiento: 3 abr. 2014

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Comprar Actual Sunlight

 

Recomendado por mentores

"Showed at PAX East 2014 - This is one of the most powerful interactive stories concerning mental illness available. Excellent narrative design."
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Críticas

“The Biggest Challenge In This Game Is Preventing Your Character From Committing Suicide”
Kotaku

“Actual Sunlight Is The Hardest Hitting Game About Depression I’ve Ever Played”
Indiestatik

“Actual Sunlight is a brutal depiction of a man’s life self-destructing, and it’s a game whose central character can only find hope in his own death.”
Rock, Paper, Shotgun

Acerca de este juego

“Sé lo que estás pensando: ¿Por qué seguir levantándose, día tras día, incluso cuando tu vida no va a ninguna parte?"

Es ampliamente considerado uno de los juegos indie más desalentadores y mejor escritos del mercado; Actual Sunlight te reta a enfrentarte a la vida de Evan Winter: un obeso y solitario joven profesional con una grave depresión.

Presentado casi íntegramente en texto, su mezcla de observaciones agudas y humor negro capturará tu interés desde el provocativo comienzo hasta la rompedora conclusión.

Actual Sunlight es único, una aventura que se grabará en tu mente como una de las experiencias más bellas y reminiscentes que jamás hayas tenido como gamer.

Características


  • Una historia intensa y desgarradora que trata temas como la adicción a los videojuegos, la insatisfacción en el trabajo y la tristeza de la soledad.
  • Bello y original pixel art inspirado en las calles, oficinas y hogares de Toronto, Canadá.
  • Música original, oscura y emotiva que ambienta apropiadamente los horrores psicológicos de la vida real.

Aviso Importante

Debido al lenguaje explícito que contiene, Actual Sunlight no es apropiado para menores de 18 años.

También trata temas extremadamente graves, entre ellos estados de depresión y pensamientos de suicidio. Como otras formas de arte que abordan estos problemas, Actual Sunlight puede ser una experiencia muy poderosa a un nivel emocional –antes de descargarlo, por favor, considera cuál sería tu reacción ante un libro, película o canción del mismo estilo.

Para las últimas actualizaciones del juego, sigue a Will O'Neil en Twitter: http://www.twitter.com/willoneill

Requisitos del sistema

    Minimum:
    • OS: Windows 98, XP, Vista, 7
    • Processor: Intel Pentium III 800 MHz
    • Memory: 512 MB RAM
    • Graphics: 1024x768 High Color +
    • DirectX: Version 9.0
    • Hard Drive: 100 MB available space
Análisis útiles de usuarios
A 8 de 8 personas (100%) les ha sido útil este análisis
4.2 h registradas
Publicado el 2 de julio
"It's like you're drowning and asking people for help but they reply with: What's wrong? You can swim fine, you can handle it, stop drowning"

Actual Sunlight is an interactive text based short game that talks about depression. Depression is not an easy subject to discuss nor is it easy to relate to in our case. I've been exposed to the topic and have few people in my life with Clinical Depression, It was tough for me to deal with them and support them but there is no way I can imagine what they are going through. Actual Sunlight has one of these cases and from what I've been through, you know you hit rock bottom when you start contemplating suicide. That is probably the intention behind this game, to bring awareness to the whole topic.

I've been torn on whether I would recommend this game or not. There are many reasons for both in my own opinion. For example, I'd recommend it if it would raise awareness to depression and familiarize people with the topic so they can find a way to support someone before it is too late. I'd not recommend it because it is not a very engaging experience, however, that would be quite offensive to the experience on "Evan Winters". I decided I'd go with recommending it only because it is not a simple topic and I'd be happy knowing this game could spark a feeling for someone.
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A 9 de 10 personas (90%) les ha sido útil este análisis
0.9 h registradas
Publicado el 5 de marzo
This game shows people who cannot understand a mental illness in friends and family. It gives good insight to what its like to be depressed. This is mostly a text based game, though there is little interactions through out. I enjoyed playing and reading along. Worth the buy, I only wish i could of helped evan.
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A 7 de 7 personas (100%) les ha sido útil este análisis
3.0 h registradas
Publicado el 11 de julio
Jesus Christ. I need to work on my resume. Eat right. Maybe start a blog. Write a novel. Hell, anything but keep moving forward on the same path.

The main character even LOOKS like me.

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A 6 de 6 personas (100%) les ha sido útil este análisis
3.8 h registradas
Publicado el 6 de julio
Buyer be advised: "Actual Sunlight" is basically a visual novel... and I don't mean the kind with fan-service cheesecake tossed in (unless you're into flabby white guys). There's almost no traditional gameplay in it. You play it not for "fun", but rather for an emotional experience and perhaps for some insight into the psychology of depression.

If you're still reading, then maybe you're open-minded enough to get something out of this game. You play as Evan Winter, an overweight white-collar drone who tries to bury his loneliness in video games, daydreams, and misanthropy. Gameplay consists of guiding Evan through a few days in his overly routinized life, interacting with other characters and environmental objects in order to trigger Evan's dark and sardonic commentary (the game is very text-heavy). As the game progresses through its roughly hour-length, Evan's depression becomes increasingly severe. There is only one possible ending no matter what choices the player makes along the way. And with a name like "Evan Winter" ... brace yourself.

One of the things I liked the most about "Actual Sunlight" was how the developer took advantage of the unique features of video games as a medium in order to convey Evan's psychology in a visceral way. The graphics are mostly flat, basic, and bland; environments are constricted; and the narrative choices given to the player are ultimately illusions -- exactly how Evan feels about his own life. Which is not to say that "Actual Sunlight" asks you to agree with Evan's worldview, but rather to take a walk in his shoes as a cautionary tale. When the game is over, the player must do something that Evan also does every day: put down his/her own controller, return to "real life," and ponder the choices that they may not have even been aware that they were making. The difference is that we have Evan's example to learn from.

Sounds like a party, right? ;) Buy "Actual Sunlight" if you are looking to think and feel more than to "play," and if you are capable of handling dark subject matter. It took me a couple tries to get into it, but ultimately I'm glad that I did.
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A 3 de 3 personas (100%) les ha sido útil este análisis
1.9 h registradas
Publicado el 10 de julio
Actual Sunlight is a bleak look at a broken man slowly destroying himself.

Expecting the worst of himself, misreading everyone, and seeing no hope. It is a somber story that certainly does not start in a happy place, but it only sinks lower from there. Depression is not an easy thing to talk about, and Actual Sunlight does not attempt to shy away from every thought that comes from a dark place. The protagonist expects a stranger to try to strike up a conversation with him as he gets on the bus, getting annoyed that some stranger would try to talk to him in a pathetic attempt to make friends, but then the stranger simply tells him something mundane, like his shoes are untied. The protagonist feels stupid for hoping that someone would talk to him, just so he could reject them, but only finds out that he was the one who was pathetic enough to want human contact with a stanger on a bus. He uses videogames and material things to drive away the emptiness he feels inside. He thinks his co-workers are terrible, but he envies them. Nearly everything sends him into a feeling of bitterness and defeat.

Finishing Actual Sunlight is not so much rewarding as it is sobering. The gameplay aspect has you interacting with objects and people as you walk around in an oldschool JRPG perspective. There is little to be done besides exploring the environment and talking to other characters, which just peels away more layers of melancholy. It is a different experience, and for better or worse, it is a moving one.
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