Take a walk on the thin line between hope and despair in Actual Sunlight: A short interactive story about love, depression and the corporation.
Brugeranmeldelser: Meget positive (290 anmeldelser) - 81% af de 290 brugeranmeldelser for dette spil er positive.
Udgivelsesdato: 3. apr 2014

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"Showed at PAX East 2014 - This is one of the most powerful interactive stories concerning mental illness available. Excellent narrative design."
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“The Biggest Challenge In This Game Is Preventing Your Character From Committing Suicide”

“Actual Sunlight Is The Hardest Hitting Game About Depression I’ve Ever Played”

“Actual Sunlight is a brutal depiction of a man’s life self-destructing, and it’s a game whose central character can only find hope in his own death.”
Rock, Paper, Shotgun

Om dette spil

“I know what you’re thinking: Why keep getting up, day in and day out, even though your life is going nowhere?”

Notorious: Widely considered to be one of the bleakest and best-written experiences in indie gaming, Actual Sunlight challenges you to confront the life of Evan Winter: An overweight, lonely and severely depressed young professional.

Fear the words, not the reading: Presented almost entirely in text, a mixture of sharp observation and pitch black humor captures your interest from provocative beginning to shattering conclusion.

Prepare yourself: Actual Sunlight is a uniquely unforgettable adventure that will etch itself into you as one of the most difficult, haunting and beautiful experiences you have ever had as a gamer.

Key Features

  • An intense, heartbreaking story with themes of video game addiction, unsatisfying work and miserable solitude.
  • Beautiful, original pixel and CG artwork invokes the streets, offices and sanctuaries of Toronto, Canada.
  • Dark and moody original music sets a proper tone for the brutal indifference of real life.

Important Notice

Due to explicit language, Actual Sunlight is not appropriate for players under the age of 18.

It also deals with extremely mature themes, including depression and thoughts of suicide. Similar to other forms of art that tackle these issues, Actual Sunlight can be an extremely powerful emotional experience – before downloading it, please first consider what your reaction to a book, film or piece of music in a similar vein might be.

For immediate updates on the game, please follow Will O'Neill on Twitter: http://www.twitter.com/willoneill


    • Styresystem: Windows 98, XP, Vista, 7
    • Processor: Intel Pentium III 800 MHz
    • Hukommelse: 512 MB RAM
    • Grafik: 1024x768 High Color +
    • DirectX: Version 9.0
    • Diskplads: 100 MB tilgængelig plads
Hjælpsomme kundeanmeldelser
37 af 39 brugere (95%) fandt denne anmeldelse brugbar
7 personer fandt denne anmeldelse sjov
3.0 timer bogført
Indsendt: 11. juli
Jesus Christ. I need to work on my resume. Eat right. Maybe start a blog. Write a novel. Hell, anything but keep moving forward on the same path.

The main character even LOOKS like me.

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17 af 18 brugere (94%) fandt denne anmeldelse brugbar
4.2 timer bogført
Indsendt: 2. juli
"It's like you're drowning and asking people for help but they reply with: What's wrong? You can swim fine, you can handle it, stop drowning"

Actual Sunlight is an interactive text based short game that talks about depression. Depression is not an easy subject to discuss nor is it easy to relate to in our case. I've been exposed to the topic and have few people in my life with Clinical Depression, It was tough for me to deal with them and support them but there is no way I can imagine what they are going through. Actual Sunlight has one of these cases and from what I've been through, you know you hit rock bottom when you start contemplating suicide. That is probably the intention behind this game, to bring awareness to the whole topic.

I've been torn on whether I would recommend this game or not. There are many reasons for both in my own opinion. For example, I'd recommend it if it would raise awareness to depression and familiarize people with the topic so they can find a way to support someone before it is too late. I'd not recommend it because it is not a very engaging experience, however, that would be quite offensive to the experience on "Evan Winters". I decided I'd go with recommending it only because it is not a simple topic and I'd be happy knowing this game could spark a feeling for someone.

For the full review, check http://mouseandcontroller.blogspot.com/2015/11/actual-sunlight.html
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9 af 10 brugere (90%) fandt denne anmeldelse brugbar
3.8 timer bogført
Indsendt: 6. juli
Buyer be advised: "Actual Sunlight" is basically a visual novel... and I don't mean the kind with fan-service cheesecake tossed in (unless you're into flabby white guys). There's almost no traditional gameplay in it. You play it not for "fun", but rather for an emotional experience and perhaps for some insight into the psychology of depression.

If you're still reading, then maybe you're open-minded enough to get something out of this game. You play as Evan Winter, an overweight white-collar drone who tries to bury his loneliness in video games, daydreams, and misanthropy. Gameplay consists of guiding Evan through a few days in his overly routinized life, interacting with other characters and environmental objects in order to trigger Evan's dark and sardonic commentary (the game is very text-heavy). As the game progresses through its roughly hour-length, Evan's depression becomes increasingly severe. There is only one possible ending no matter what choices the player makes along the way. And with a name like "Evan Winter" ... brace yourself.

One of the things I liked the most about "Actual Sunlight" was how the developer took advantage of the unique features of video games as a medium in order to convey Evan's psychology in a visceral way. The graphics are mostly flat, basic, and bland; environments are constricted; and the narrative choices given to the player are ultimately illusions -- exactly how Evan feels about his own life. Which is not to say that "Actual Sunlight" asks you to agree with Evan's worldview, but rather to take a walk in his shoes as a cautionary tale. When the game is over, the player must do something that Evan also does every day: put down his/her own controller, return to "real life," and ponder the choices that they may not have even been aware that they were making. The difference is that we have Evan's example to learn from.

Sounds like a party, right? ;) Buy "Actual Sunlight" if you are looking to think and feel more than to "play," and if you are capable of handling dark subject matter. It took me a couple tries to get into it, but ultimately I'm glad that I did.
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7 af 8 brugere (88%) fandt denne anmeldelse brugbar
1.9 timer bogført
Indsendt: 10. juli
Actual Sunlight is a bleak look at a broken man slowly destroying himself.

Expecting the worst of himself, misreading everyone, and seeing no hope. It is a somber story that certainly does not start in a happy place, but it only sinks lower from there. Depression is not an easy thing to talk about, and Actual Sunlight does not attempt to shy away from every thought that comes from a dark place. The protagonist expects a stranger to try to strike up a conversation with him as he gets on the bus, getting annoyed that some stranger would try to talk to him in a pathetic attempt to make friends, but then the stranger simply tells him something mundane, like his shoes are untied. The protagonist feels stupid for hoping that someone would talk to him, just so he could reject them, but only finds out that he was the one who was pathetic enough to want human contact with a stanger on a bus. He uses videogames and material things to drive away the emptiness he feels inside. He thinks his co-workers are terrible, but he envies them. Nearly everything sends him into a feeling of bitterness and defeat.

Finishing Actual Sunlight is not so much rewarding as it is sobering. The gameplay aspect has you interacting with objects and people as you walk around in an oldschool JRPG perspective. There is little to be done besides exploring the environment and talking to other characters, which just peels away more layers of melancholy. It is a different experience, and for better or worse, it is a moving one.
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5 af 6 brugere (83%) fandt denne anmeldelse brugbar
4.1 timer bogført
Indsendt: 10. oktober
Actual Sunlight is basically a walking simulator in the shell provided by RPGMAKER, it plays like a movie, and you move sequences along by moving the character around the environment. There are no puzzles to speak of rather than rarely figuring out which object or npcs need to be interacted with in which sequence for the story to progress. This game have very few environments, i can think of four off the top of my head, and they are all very small environments. There is no replay value to speak of either. So why am I recommending this, and , I really do, play this game. The quality of the writing is very high, and its very rewarding to find that quite a lot of the environment objects trigger a few screens of biting dialogue to enjoy. I live in Toronto Canada where the game`s protagonist lives which probably helped with immersion quite a lot. So to summarize this is a must play, but only if you feel prepared to read alot, and are comfortable with delving with more serious themes like deterministic fatalism, existiential crisis, the effects of consumerist modernity on mental health, and self worth and self esteem issues in people struggling with depression, It lasts about as long as a movie when you do all the reading so you should factor how much money to invest to acquire this title based on how much entertainment you think that is worth. Also be aware that this is not a solutions-providing game, so if you need that feel good-save-everything-from-being-bad story arc in your entertainment you will be left feeling betrayed
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