Explorez la mince frontière qui sépare l'espoir de la détresse dans Actual Sunlight, une courte histoire interactive sur l'amour, la dépression, et le monde de l'entreprise.
Évaluations des utilisateurs :
Globales :
très positives (311 évaluation(s)) - 81% des 311 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 3 avr 2014

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Acheter Actual Sunlight



“The Biggest Challenge In This Game Is Preventing Your Character From Committing Suicide”

“Actual Sunlight Is The Hardest Hitting Game About Depression I’ve Ever Played”

“Actual Sunlight is a brutal depiction of a man’s life self-destructing, and it’s a game whose central character can only find hope in his own death.”
Rock, Paper, Shotgun

À propos de ce jeu

« Je sais à quoi tu penses: pourquoi continuer à te lever, jour après jour, alors que ta vie n'a aucun sens ? »

Une triste réputation : Largement considéré comme l'un des jeux les plus sombres et les mieux écrits de la scène indépendante, Actual Sunlight vous met au défi d'affronter la vie d'Evan Winter, un jeune professionnel obèse et isolé dans une sévère dépression.

Une lecture passionnante : Un mélange d'observation aiguisée et d'humour noir, présenté presque entièrement sous forme de texte, capture l'attention depuis le début provocateur du jeu jusqu'à sa fin déchirante.

Préparez-vous : Actual Sunlight est une aventure unique en son genre qui restera ancrée en vous comme l'une des expériences les plus difficiles, belles et troublantes que vous vivrez en tant que joueur.

Caractéristiques principales :

  • Une histoire intense et bouleversante guidée par des thèmes tels que l'addiction aux jeux vidéo, l'insatisfaction professionnelle et le malheur de la solitude
  • Des sprites originaux et des dessins superbes qui illustrent les rues, les bureaux, et les espaces de vie de la ville canadienne de Toronto
  • Une bande originale sombre et atmosphérique qui donne corps à l'horreur psychologique de la vie réelle

Note importante :

En raison du langage explicite utilisé, Actual Sunlight ne correspond pas aux joueurs de moins de 18 ans.

Le jeu traite également de thèmes extrêmement matures tels que la dépression et les pensées suicidaires. Similaire à d'autres formes d'art qui approchent ces problèmes, Actual Sunlight peut représenter une expérience émotionnelle extrêmement forte. Avant de le télécharger, veuillez d'abord considérer ce que serait votre réaction devant un livre, un film, ou un morceau de musique de la même facture.

Pour être tenu au courant de l'état du jeu, veuillez suivre Will O'Neill sur Twitter : http:// http://www.twitter.com/willoneill

Configuration requise

    • Système d'exploitation : Windows 98, XP, Vista, 7
    • Processeur : Intel Pentium III 800 MHz
    • Mémoire vive : 512 MB de mémoire
    • Graphiques : 1024x768 High Color +
    • DirectX : Version 9.0
    • Espace disque : 100 MB d'espace disque disponible
Évaluations intéressantes des utilisateurs
15 personne(s) sur 17 (88%) ont trouvé cette évaluation utile
2.9 heures en tout
Posté le : 25 décembre 2015
"It's cool to be sad"

"No, it isn't. It's just sad."

Actual Sunlight is best described as an interactive short story portraying a man fighting a losing battle with depression; as the protagonist's dark thoughts get the best of him his hate for himself and his own life send him down an ever darker spiral.
There's not much of a game here but its strong narrative, great writing and rarely touched subject matter make Actual Sunlight an experience worth considering for those strong enough to face its bleak, hopeless nature.


-top notch writing creates a great, mature narrative

-the few artwork pieces used in the game are simple yet beautiful

-good soundtrack

-holds no punches when it comes to subjects such as depression, suicide, self-hatred, abuse etc...

-will easily evoke strong emotions and/ or provide some food for thought


-the themes presented will be too much for some, the game is crude and bleak and could easily cause discomfort to gamers who are either too sensitive or too close to the subject matter


-some phrases can feel a tad too stereotypical

-very short, you'll be done in an hour

-little to no player input is required


Actual Sunlight is an experience...a bleak, raw, thought-provoking, emotional journey that is sure to stir strong emotions in its audience. There's basically no light or hope here, the story goes on and meticulously chronicles the feel of desperation, self-loathing and hopelessness that many people fightning with depression face every day. There can be a few bitter laughs here and there though, if you're a cynic like yours truly, when the game provides some social commentary on how relationships or job seeking work nowadays.

Evan Winter, the game's protagonist, is on the far end of the depression spectrum but there's no denying that many people will feel familiar with at least a few of his thoughts, actions and feelings: hereby lies Actual Sunlight's true strength as the game lets you project your own uncertainty and discomfort onto the tale being told.

Is this story one for you? It's honestly hard to say...I was deeply touched by Actual Sunlight and personally feel it'd be experienced by basically everyone at least once, provided you won't be upset or disgusted by its themes. I must also warn you though, just as the dev does ingame, that this story could also push you further down a dark path if you're having issues yourself so tread accordingly.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
4 personne(s) sur 6 (67%) ont trouvé cette évaluation utile
1.0 heures en tout
Posté le : 29 décembre 2015
Like many struggling with mental illess In Actual Sunlight you find yourself in control of a pessimist with learned helplessness: Evan Winter.

It is an interesting visual novel... a label I attritribute to the seemingly lack of actual gameplay other than occasional user movement and object clicking. Evan often daydreams to escape his depression - a torment exasperated by an unsatisfying work/social/sex life resulting in his belief that he is a failure.

There are days where we all climb out of bed in the morning and think, "I'm not going to make it," but you laugh inside — remembering all the times you've felt that way. The ending of this game didn't have to be the ending. Keep climbing out of bed everyone! Make each day count.
Start a band.
Start a company.
Start a band that sings ABOUT companies(no don't do that).
Learn about something everytime you get on the computer before you goof off.
Pick up dancing.
Read some decent books, you can look online for some lists if you're overwhelmed by the 129,864,880 currently existing books.
Eat healthy.
Go volunteer locally for christ sakes.

...and don't go doing all this in order because it's not meant that way but if you do you'll be #1.

Recommended highly for it's excellent and somewhat humourous writing.

Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
1.7 heures en tout
Posté le : 4 mars
I don't think this game deserves a negative review, but neither do I think it deserves a positive one. I chose to give Actual Sunlight a "thumbs-up" because it's well made, not because I had a good experience playing it. At any rate, I think it's best to look at what I will say below as a warning or observation rather than a review.

First of all, this isn't really a game. It's a narrative experience centered on Evan Winter, a man who thinks he's worthless. The only things to do in Actual Sunlight are examine objects and talk to NPCs. The only choice you have is in which order to do them. Each interaction you perform presents a written vignette that will gradually lead you deeper into Evan Winter's troubled life. Through talking to a limited cast of characters and examining Evan's home and work environments, you will learn about how his life has gone stagnant and gain insight into exactly what Evan thinks of himself, his culture, and his circumstances. These vignettes are sometimes humorous (in a cynical way) or sad, but they always seek to illustrate the profound loneliness of Evan. It took me about an hour and a half from start to finish.

The writing is good. That, almost exclusively, is what will carry you through the experience. But when you finish reading the last sentence of Actual Sunlight, you're not going to be smiling. You might not even feel the satisfaction of having read a well-told story... even though the writing does deserve praise. Here's the catch: if you suffer from depression or social anxiety, like I do, reading through Actual Sunlight can be triggering. If you play this game, you are going to stand in the shoes of a man who has no hope and thus no future. If you think (mistakenly) that you are even remotely in the same situation, then please consider firing up some zombie-killing simulator instead. It'll make you feel better than following Evan Winter around.

Actual Sunlight is unrelentingly, brutally harsh and dark. There is no redemption to be found here and certainly no happy ending. This game seeks to embrace the old idiom: "sometimes the light at the end of the tunnel is a train." It's like witnessing a horrendous car wreck and trying to make sense of it. Can you? Is there any meaning or purpose in something like this? Why did I play this game? I appreciated the quality of most of the writing, but I certainly didn't have fun. In fact, I feel pretty bummed out.

So there. There's your warning, and I got something off my chest. Now where's that shortcut for Plants vs. Zombies? <click-click>
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
5.3 heures en tout
Posté le : 1 décembre 2015
While I certainly respect, and understand, and even applaud designers for approaching the topic of depression in a game setting, I don't think Actual Sunlight is a good exploration of the topic. The graphic presentation, the user interface, and the functionality are all fine, and the game runs well. What I find fault with is that this isn't so much an exploration of the topic of depression and its effects, as it is a reveling in its misery and depravity. There isn't much of a point to the game. The player just rides along through a few days of the main character's terrible existence before he's faced with a terrible decision. I think I understand what the designer was attempting to perform with this approach and design, but it's not something that I would recommend for anyone as its just far too dark and hopeless. I would never recommend it for someone who is going through depression as this doesn't present or even explore any possible oulets for recovery or for resolution, except suicide. The main character wallows in his own misery while the player is drug along for the ride, and then he dies.

I didn't enjoy it one bit, and it was miserable. Perhaps that was the designer's intent. Regardless, I did not like the vision it presented, and I found no redeeming quality in it.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
3 personne(s) sur 6 (50%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
1.4 heures en tout
Posté le : 20 janvier
4 Stars - Confronting game around dealing with depression

This was a touching insight to some aspects of depression in the modern world. Play through the story getting a deeper understanding of the hero, his world and the relationship between the two.

The game is short and the value is in the story-telling which is impactful, well written and gives you plenty to think about.

Overall, this game gave me the chance to take another look at how I consider depression in real life.

Pros -

Cons -
RPG Maker
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante