Spoiler Alert is a video game that tests your platforming skills… in reverse. It’s a comedy platformer that you play backwards.
Valutazione degli utenti: Nella media (192 recensioni)
Data di rilascio: 30 giu 2014
Etichette popolari definite dagli utenti per questo prodotto:

Accedi per aggiungere questo gioco alla tua lista dei desideri o per contrassegnarlo come titolo che non ti interessa

Acquista Spoiler Alert Standard Edition

Acquista Spoiler Alert Collector's Edition - Includes Bonus Content

 

Consigliati dai curatori

"Showed at PAX Prime 2014 - Charming platformer. We enjoyed the reverse experience, playing the game back-to-front."
Guarda la recensione completa qui.

Aggiornamenti recenti Visualizza tutti (3)

11 settembre 2014

Spoiler Alert Standard Edition now live!

By popular demand we've launched the Standard Edition of Spoiler Alert. Initially we felt like we should just release the Collector's Edition on Steam - justifying a higher price point. However it was a mistake. We admit that people need to have the option to buy a standard and collector's edition, doesn't matter which platform you're on.

So now the Standard Edition is out, and costs $2.99 on Steam.

It goes in-line with the estimated price we'll have on mobile platforms.

Meanwhile checkout how to make a Spoiler Alert level in the Workshop:

https://www.youtube.com/watch?v=ZK4NneF6SeA

0 commenti Ulteriori informazioni

Riguardo questo gioco

Spoiler Alert is a video game that tests your platforming skills… in reverse. It’s a comedy platformer that you play backwards.

When you pick this game up, it has already been beaten. The big bad boss is defeated, the coins are collected and the princess has been rescued. Why, oh why?
Unraveling this mystery takes you through the entire game, from the last level to the first. You must uncollect the coins, revive the enemies and avoid nasty time paradoxes. In other words, you must uncomplete the game by playing it backwards.

Everything in this game is so familiar, yet so different and new. You have played it a thousand times before, and at the same time, you have never tried anything like it.

  • 100 Levels in 4 worlds
  • SpeedRuner Mode
  • Start playing at the end and make your way back
  • Classic platformer gameplay mashed with simple controls
  • Beautiful handdrawn graphics
  • Original soundtrack by Roland La Goy
  • Epic boss fights, upgrades and many different and unique enemies

The Steam-exclusive Collector's Edition version includes

  • Level editor with Steam Workshop
  • The original soundtrack, including a new bonus track and deleted tracks
  • The original Game Jam version of Spoiler Alert - see how it all began
  • Exclusive hi-res desktop art and concept art
  • Screensavers, deleted graphics, and more!

Requisiti di sistema

Windows
Mac OS X
    Minimum:
    • OS: Windows XP and up
    • Processor: A basic dual core
    • Memory: 1024 MB RAM
    • Graphics: Integrated
    • Hard Drive: 27 MB available space
    • Additional Notes: Works with Xbox controllers
    Minimum:
    • OS: Mavericks
    • Processor: Dual core
    • Memory: 1024 MB RAM
    • Graphics: Integrated
    • Additional Notes: Works fine on anything running Mavericks
Recensioni utili dai clienti
1 persone su 1 (100%) hanno trovato questa recensione utile
2.2 ore in totale
Pubblicata: 5 dicembre 2014
I SUGGEST YOU TO BUY IT ONLY IF BUNDLED/AVAILABLE FOR 1$. I finished it 100% (or should i say 0%...) and it was a unique experience... however it doesn't last a lot and the fact that i completed it ALL in 1 hour says it all.... anyway now it has support for steam community levels so you may consider buying it if cheap enough or if bundled (since it also gives part of the money you spent back from the steam trading cards you unlock).
Questa recensione ti è stata utile? No Funny
41 persone su 44 (93%) hanno trovato questa recensione utile
2.7 ore in totale
Pubblicata: 20 novembre 2014
This game isn't anything more than a single gimmick being exploited in a not very imaginative way. You play the entire game running backwards on a 2D-platform, and the only thing to do is jumping at the right moment (and once in a while catching some objects). Maybe the idea is slightly original, but the execution certainly is not: everything in this little platformer has been done lots of time before, and in a much better way. Most of the jumps are fairly easy, but some require split-second accuracy.

Games like this depend for their succes to a large extent on the quality of the level-design, and that's where Spoiler Alert fails miserably. Almost all of the levels are short to the extreme: most only last 10 (!!) seconds. Granted, there are a hundred of them in total, but the final feeling is one of complete desintegration.

Regrettably, graphics aren't great either: they have some retro-feeling, but not enough to make them cute; the repetitive music ennerved me a lot. All in all, this game is only there for gamers who want the trading cards (some of these tend to sell for above average prices), and the 10 achievements are fairly easy, so this one is recommended for those who want their 100% completed list being upped by one. Otherwise, I can't find any good reason to play this one.

Overall score: 4/10
Questa recensione ti è stata utile? No Funny
27 persone su 27 (100%) hanno trovato questa recensione utile
3 people found this review funny
2.0 ore in totale
Pubblicata: 19 gennaio
"OK" i thought "this sound's interesting and one i would like to play" but i was to find out that even though it sound's good on paper OH DEAR this game has one gimic and it outstay's its welcome long before you finish its very short story mode (to be honest half of my play time was actually waiting for the trading card's to drop).
Now you do unlock other mode's of play like an extra world and a speed mode,but all these do is add a little extra play time to what is a very mediocre release.

Spoiler Alert - Official trailer - YouTube

https://www.youtube.com/watch?v=7g4W_lEUWHI

Ok on to the bread and butter of the game and first of the story,well you can call it that but really it doesnt have one other than you play as a spicy chili pepper knight and have to finish the game by getting back to the start and unsaving princess tomato (yes you read right princess TOMATO "SAY WHATTTTTTTTTTTT").
So the story doesnt really matter or play any part in the game and thats ok in some release's but lets keep going and see why that would have helped this game rise above what it is.
Ok next up graphic's,now lets be honest graphic's dont make a game (they never have and they never will) but sometime's when playing a game you really do feel that better graphic's would have helped and this game is one of those exception's,and to be honest for me the art style was a bit of a turn off.The graphic's smack low budget and even if this was intended for me it was a real low point and to be honest i have seen better in game's that you can download for free.
So next up sound and spoken dialogue,well there is no spoken dialogue so onto the sound in game and "AARRGGHHHHHHHHHH" it does get on your nerve's so much so that you will turn it of whilst playing (well i did as it was driving me NUT'S).
The game play mechanic of going backward's to finish the game is a clever one but as i have said it out stays its welcome very quickly and is'nt as clever as it like's to think and beleive it actually is.I mean to be honest and fair to the game it is'nt an expensive one but whilst you play you realise that it is going to be one game you finish rather quickly and after you have it will just be another game gathering dust in your library of title's that you will never (and i mean EVER) play again.
Anyway here's a video to show you the gameplay and just how long it will take you to actually complete the game from finish to start (DONT WATCH IF YOU DO WANT TO PLAY THE GAME FOR YOURSELF) -

Spoiler Alert | Steam Gameplay Video ...

https://www.youtube.com/watch?v=lch1J617s_Y

Would you want to play this game and will you get any enjoyment out of its short play time,well answer the following three question's and decide -

1 - Do you want to play a game that has one gimic that outstay's its welcome way to quickly ??

2 - Are you looking for a game who's music will make you want to seek medical help if you listen to it for to long ??

3 - Is there nothing else you want to buy,are you really sure of that REALLY ??

So in closing not a game i would reccomend to anyone in a bundle of even (sadly to say) for free,i know there will be some who will enjoy this game but i personally found it both a chore and a bore to play through,and to be honest i really hope the game never gets a sequel but i will let Steve Carell have the last word on that point!!!!!!!

NO GOD NOO! PLEASE NO!!! NOOOO - YouTube

https://www.youtube.com/watch?v=JncgoPKklVE

(I DO NOT OWN ANY OF THE CLIPS OF VIDEOS PUT UP IN THIS REVIEW AND THEY BELONG TO THEIR RESPECTIVE OWNERS AND ARE THEIRS BY COPYRIGHT)
Questa recensione ti è stata utile? No Funny
23 persone su 24 (96%) hanno trovato questa recensione utile
1 person found this review funny
4.2 ore in totale
Pubblicata: 4 gennaio
Spoiler Alert is a one-trick pony that wears out its welcome long long long before you reach its very short conclusion (beginning?)

The idea, short-burst reverse platformming, unfortunately is far more clever than the execution. Uninspiring levels with no room for player creativity leave players repeating 10-second chunks over and over to master the exact sequence of split-second moves the game intends.

It would have been slightly less annoying had the devs thought to include an option to turn the music off separately from the sound effects. After about 14 repetitive levels of frentic midi-accordion mariachi hell, I chose to play in silence.

The only reason to pick this game up (hopefully for free or very cheap) is to get the relatively fast achievements. Spoiler Alert is mercifully pretty short, I spent longer idling cards than playing.
Questa recensione ti è stata utile? No Funny
23 persone su 27 (85%) hanno trovato questa recensione utile
1.8 ore in totale
Pubblicata: 2 novembre 2014
The game's entire gimmick is that you play it entirely in reverse. You unkill enemies, uncollect coins, etc. It sounds interesting and novel but after 15-20 levels, it gets rather boring. The levels are VERY short (like less than 10 seconds short), and the hit detection is atrocious and inconsistent.

It plays like the original Super Mario Bros on NES (and that's a generous comparison), but a super lite version.

Your character moves on his own (backwards) at a set speed and the only control you really have is the up arrow to jump. The length of holding up doesn't appear to make a difference in your length of jump. On one level (out of 100), you can actually make him change directions... again, only on one level. On a handful of levels you have to catch a projectile with z (to unfire said projectile). Each level must be completed a specific way, so there is no experimenting, exploring, or even figuring something out. You cannot choose whether to collect a coin or not, or kill this enemy or not. Each level is essentially press up 2-5 times at the exact moment the game wants you to; Succeed and go to a new combination or fail and do it again until you don't fail.

A nitpick is that the levels actually get harder as you get closer to the beginning of the game, which makes sense in a progression sort of way, but doesn't in a I'm getting close to the very beginning of the game but either way this would be difficult to manage.

Bottom line: the game takes maybe an hour to 100% complete it, getting all of the achievements. It takes longer to get all the trading cards to drop than to complete the game. It does come with a level creator but I did not mess with it.

If it's under $1 and you want to add a perfect game to your achievement list then by all means get it, but I really cannot recommend it to anyone looking for fun. 0.5/10
Questa recensione ti è stata utile? No Funny
14 persone su 14 (100%) hanno trovato questa recensione utile
1.4 ore in totale
Pubblicata: 5 gennaio
Spoiler Alert is a 2D side scrolling comedy platformer that has you running backward from right to left in very small levels. Why do you run backward? Because the start of the game kicks off with you completing the game. Then you're forced to play the levels in rewind. Dead enemies will need to get hopped on to unkill them. Live enemies will need to get avoided. Transparent coins need to get collected and standard coins need to get avoided.

If you do something the game doesn't want you to do, then it creates a 'Time Paradox' and you're forced to restart the level. Each level runs for about 5 or 10 seconds, so its pretty easy to get right back where you were. Not just that, but the game is very easy. There are 90 levels broken into three worlds of 30 levels. Then on top of that there are 10 extra levels in the collector's edition for only $4 more! Wow 100 levels you say? Sign me up! No, again they're all around 10 seconds long, making for a game that you can complete all its content in under 30 minutes. Maybe 45 if you're awful at the game.

Oh but wait, there's a level editor so you can make your own levels! That sounds cool, but then you need to select a small, medium or large level. Even the largest level feels short. It feels like it should be a mobile game for how bare bones this is. The $3 price tag proves it is better suited for a mobile platform and not Steam. Think of the creative possibilities. You can make your own challenges, because the game sure didn't do it for you! Game too easy? Well make a super difficult challenging level that's over in a mere 10 seconds! Want a level full of exploration? Nope, you're out of luck, because you're stuck going one way at the game's own pace.

The controls are super simple! Jump button and well... jump button. There is no actual movement like left or right, you're stuck moving one way at the game's pace. Not just that, but even when you step onto tiles that make you run fast (or slow in the bonus content), when you jump off them there's no momentum. So you're going fast and then you jump into a slow standard jump, then land and you're going fast again. The game is super easy, so its not like you'll get killed or anything.

Does only jumping sound dull? Well there are three power ups that consist of headgear! Amongst the three of them, they do two different things. The dragon head and hammer head will let you extinguish fireballs and blow out hammers that get thrown at you. The moon helmet lets you roll underneath of low platforms and spikes. To get them you need to jump on where they are and you're forced to lose them when the game wants you to or else again, it will create a time paradox.

Man its so cool having a game this restrictive. You do exactly what it wants! Well except for the three secret blocks. You don't need to get those. There's no time paradox there.

At the end of each level, you're greeted with a menu that lets you view your time, go to the next level, select a level or replay. It breaks the flow. Heck it buffers a 15 minute game into a longer game. Super Mario didn't have something asking if you'd like to retry the level you've just beaten. I guess Spoiler Alert knows you want a perfect score with 0 time paradoxes. You're obsessive. You speed run things all the time and want to shave seconds off your time... but well you're stuck running at the same speed. The only way to shave those seconds off is to not die. So everyone will have the exact same time. You can also select any level you've unlocked.

Not only do you have to unkill enemies, but there are certain ones that when you unkill them they spawn back into their space ships on top of you. So you need to time your jumps to get on top of them before they reassemble. Not just that, but some dead enemies don't need to get unkilled, even if they're dead. How can you tell? Are they different colored or different enemies? Nope. You just jump over them so they can come back to life and throw a hammer at you. Then using one of the mandatory power ups, blow the hammer back at them. Because apparently whomever went through the game originally that the game doesn't show you, must have thrown a hammer at an enemy to kill it.

Its a mind bending game. The power ups don't really blow things out, because they must spit fire from the dragons head and throw hammers from the hammerhead. The fire isn't aimed in the right direction though. Its coming from enemies when it should be coming from you. The hit detection is a little iffy too. Landing on spikes or getting a coin that you shouldn't have will pause the game to tell you its a time paradox. Well in the pause I could see that I wasn't touching spikes, nor did I collect a coin that I shouldn't have. Hey whatever, it didn't cost me ten minutes of gameplay.

I ended up replaying the game to get all of the achievements and it took me another 40 or so minutes. Hey at least its all the achievements in 90 minutes. The $3 or $7 for the collector's edition really boils down to how do you value your time per dollar. Its a boring game, but you're only there for 30 - 90 minutes in all. If you're a creative person, you can get more out of the level editor, but there are better games with better level editors out there.

Avoid this game. Its a quick money grab with a gimmick. On a phone it might be worth it to play through if you're stuck somewhere for 30 minutes. Who knows maybe you have an iPad that you'll be stuck somewhere with. On a train, on a bus, in a car ride or a hot air balloon. You never know!
Questa recensione ti è stata utile? No Funny
18 persone su 22 (82%) hanno trovato questa recensione utile
2.7 ore in totale
Pubblicata: 29 settembre 2014
+ Fun take on the platformer genre
+ Simple controls

- Short
- Unchallenging/Too easy

[Rating: 63/100]
Questa recensione ti è stata utile? No Funny
14 persone su 15 (93%) hanno trovato questa recensione utile
2.0 ore in totale
Pubblicata: 22 settembre 2014
This is so sweet little game, I really don't understand this negative critics. I really enjoyed playing it. It's good for relaxing. Is true that is short, but for this amount on money (I bought it for 1 euro on 67% sale) it worth for! Also this is perfect game for achievement's hunters! I highly recommend it anyway...
Questa recensione ti è stata utile? No Funny
19 persone su 26 (73%) hanno trovato questa recensione utile
4.7 ore in totale
Pubblicata: 15 settembre 2014
Spoiler Alert
Rating : 7 / 10

Always fun to play a game that turns known game mechanics upside down and add a twist to it. This time you reverse play a simple platformer from finish to start, albeit that the levels are getting harder once you reach the beginning of each of the three world. You can finish this game in about an hour, getting all the achievements. Didn't have the patients to do it =). Funny game for in between the serious stuff.

Oh, and running from right to left in a platformer is quite refreshing :D:
Questa recensione ti è stata utile? No Funny
15 persone su 19 (79%) hanno trovato questa recensione utile
2.0 ore in totale
Pubblicata: 8 novembre 2014
83 cents (or thereabouts) for 90 minutes of game time And there's still one trading card to drop. But you know what, with its 'Momento' style mechanic this was different, it has a sense of humour and it's worth a run through for gaming enthusiasts.
Questa recensione ti è stata utile? No Funny
10 persone su 10 (100%) hanno trovato questa recensione utile
2.7 ore in totale
Pubblicata: 24 settembre 2014
Fun if short platformer. The gimmick is that you have to undo the actions you see in the world -- so killed enemies have to be jumped on, you must collect greyed out coins but leave gold ones be, etc.

The developers have committed to keep adding levels to the game from time to time and in the mean while there are the Steam workshop levels.

I have two problems with this game:
1) jumps are very floaty, so it will take a while before you can start to anticipate where you actually will land.
2) this is a problem with the entire concept: you start in the last world and go back to the start, but the "last" world (first level you play) is by far the easiest and the "first" (last one) is incredibly difficult. This does not make sense if the game really is supposed to be a platformer you play backwards.

But overall, I recommend it.
Questa recensione ti è stata utile? No Funny
10 persone su 10 (100%) hanno trovato questa recensione utile
3.9 ore in totale
Pubblicata: 9 gennaio
Background

Indie games come in all shapes and sizes. With a far more limited budget and development team, many indie titles focus on one particular aspect of a game and accentuate that as much as possible, while shedding the negatives. For games like To The Moon and Gone Home, it’s the narrative that shines through. For games such as Braid, Fez and Brothers: A Tale of Two Sons, it’s the unique underlying game mechanic that drives the game home. Then, there are games that rely on humour and/or unique gimmick to build intrigue, including games such as DLC Quest and Evoland. This final group is by far the least interesting of the bunch, and is typically the least successful. Sadly, Spoiler Alert falls into this group.

Setting

For reasons that I can’t describe to you, you play as a walking chilli pepper. Very early in the game, you face the final boss and voila, the credits roll. Have you completed the game? Of course not – this is merely the beginning. The game then forces you to go through the entirety of the game in reverse.

Gameplay

The game is split into three main worlds, each with 30 mini-levels which are approximately 10 seconds long. Your goal is to walk from the right hand side of the screen to the left. Each level has a number of enemies and/or obstacles for you to un-tackle. For example, if there’s a flattened enemy in your path (i.e. you jumped on it earlier) then you have to jump on it again whilst backtracking to un-flatten it. Similarly, some of the coins in the level may be slightly faded out, indicating that these coins were retrieved. Whilst playing the game in reverse, you have to grab these faded coins (to “un-collect” them), whilst avoiding the non-faded out coins which are coins that you apparently never collected in the non-reversed playthrough. It’s an incredible simple concept that’s difficult to put into words.

Aside from jumping, the game also occasionally gives you various other abilities to work with. The dinosaur/dragon powerup, for example, allows you to shoot fireballs. However, because you’re playing in reverse, the fireballs come out from your enemies and you’re tasked with “catching” the fireball. The hammerhead shark power-up works similarly, except you’re catching a hammer (which travels in a parabolic arc) rather than a fireball (which travels in a straight line).
There are two ways to fail each level. The first is death, which can occur when you touch an enemy/projectile/spikes. The second is by causing a time paradox by doing something you supposedly didn’t do the first time around. For example, if you encounter an enemy that’s alive, jumping on it and killing it will create a time paradox and you’ll have to start the level over. A similar thing occurs when you collect a coin that wasn’t collected the first time. After you complete each level, you’ll be given a grade, which lies somewhere between “Perfect”, if you don’t die or create any time paradoxes, to “Good”, if you die/create paradoxes more than once. You read that right – the worst you can do in this game is “good”. This is the kind of condescending ♥♥♥♥ that would put primary school teachers to shame.

And that’s it. No, really. The game is the textbook definition of a one-trick pony, and it’s not a particularly mind-blowing trick by any means. When the novelty of traveling backwards wears off (and this will occur very early on), all you’ll be left with is a very empty shell of a mediocre-at-best platformer. The enemies are bland and uninspired, the power-ups are dull and none of the platforming elements are particularly challenging. Furthermore, your characters on rails – he constantly walks backwards at the same speed and there’s nothing you can do to change his velocity. What the whole game boils down to is a simple game where you have to press “jump” when appropriate. If you fail, you try again until you time it correctly. Often, you’ll find that the game plays more like a rhythm game than a platformer, and a very shallow one at that.

With that in mind, it’s both a blessing and a curse that the game is incredibly short. After completing the game, you unlock a “speedrun mode” which connects each of the levels back-to-back from the end to the beginning. Even with my frail-old-man-reflexes (which required me to attempt some levels multiple times), my final time was a tiny bit over 20 minutes. I would wager that the majority of the more competent platformer players could do it in 15 minutes or so. The fact that the game and its gimmick gets tiresome well before the end of its short lifespan speaks volumes.

Presentation

The aesthetic is made up of the same old flash style found ubiquitously through indie titles, perhaps most famously in Castle Crashers and Battleblock Theatre. It’s colourful and eye-pleasing and suits the cartoony tone of the game. The upbeat and Mexican-influenced soundtrack complements this further, although each track is short and loops repeatedly, which may bother some of you. The only sound effect that I remember from the game is the weird “HRGUGH” sound that your chilli bean produces upon death.

Overall Impression

It saddens me to hear that this game was in development for two years. The developers certainly had a goal in mind, and for the most part they did capitalise on their one idea and did successfully build a game around it. Unfortunately, the final product feels lacklustre. It tries to exploit one little gimmick that can’t stand on its own two feet, and there’s just not enough quality content surrounding the gimmick to solidify the game. It’s something you’d expect to find as an averagely-rated flash game on Newgrounds rather than a fully-released Steam title. For that reason, I can’t really recommend this to anyone.
Questa recensione ti è stata utile? No Funny
11 persone su 12 (92%) hanno trovato questa recensione utile
1.0 ore in totale
Pubblicata: 29 dicembre 2014
This one is tough to recommend and at the same time tough to thumbs down.

Its got an interesting concept, as you play the entire game backwards. The game starts with the closing credits and you run it backwards from there all the way to the first level. For... some apparent reason anyway. The graphics are colorful and bright.

On the flip side, there is no replay value whatsoever, as there is only one way to do things, and once its done, its pretty much done. The music is atrocious, as are the limited sound effects. Also, while it wouldn't be very fair, the levels are not consistent in difficulty as a regular game would be. To illustrate what i mean, the final level in the last world (which is the first level in this game.. cause it goes backwards.. get it?) is super simple, as its introducing you to the concept and controls. While later, in the first world (the third.. backwards remember?) it gets pretty challenging. While this makes sense, because the game is going backwards, its not consistent with how a "real" game would play. In my opinion, if you are going to have a game set itself apart with a unique concept, you should probably go all in.

After rereading my review, I think I convinced myself to not recommend it. Easy 100% achievements if you're into that though.
Questa recensione ti è stata utile? No Funny
12 persone su 15 (80%) hanno trovato questa recensione utile
1.9 ore in totale
Pubblicata: 27 settembre 2014
!uoy reliops ot tnaw t'nod I tub ,dnim ruoy esrever lliw emag sihT
Questa recensione ti è stata utile? No Funny
8 persone su 9 (89%) hanno trovato questa recensione utile
1.8 ore in totale
Pubblicata: 25 settembre 2014
Good game, concept is unique - but it's lacking content and difficulty. I finished the game before I could even collect all trading cards... 1 hour max to get all achievements. Hopefully the developer will make bonus backs and extra levels with harder difficulty because this was just disappointing.
Questa recensione ti è stata utile? No Funny
7 persone su 8 (88%) hanno trovato questa recensione utile
2.3 ore in totale
Pubblicata: 1 novembre 2014
This is a platformer for people who generally don't like platformers, or who are not so good at timing. There are 100 levels and 10-15 of them will take you more than a few tries to complete. Each level takes less than a minute. So it is pretty easy, but is that so wrong? I don't think so, but many commenters do.

There is no story, beyond the fact you beat it and are going backwards. The replay value is moderate, with the levels and trying to perfect them for the achievements and/or your own satisfaction; then the speedrun mode, which is continuous and rogue-like, if you are looking for a perfect run... I didn't get that far into it. I played a couple of hours and enjoyed them. The art is good, the levels quick, and the card economy (as of this review) is NUTS. I spent about 25 cents US on this in a bundle and it was worth it. It is currently 74c on Steam, and is worth that. Might be worth the $2.99 retail, as it is pretty fair. 7.5/10
Questa recensione ti è stata utile? No Funny
8 persone su 10 (80%) hanno trovato questa recensione utile
0.8 ore in totale
Pubblicata: 11 agosto 2014
I do not get why so many people are so pissed off about this game. It's clever, the music is great, the ambience is fantastic, the ending made me laugh, the levels had interesting challenges, and there's support for user-created challenges and a devteam interested in expansion.

Yes. It is short. As it is now. While we're at it, it will take you no time at all to finish the story of Team Fortress 2. Nobody seems to be complaining about that as a fault. All the complaints about gameplay, music, graphics... Well, I disagree. So there's that.

Come on, guys, this isn't the eighties anymore. You're not paying sixty bucks for a game sight-unseen. This is cheap, simple and fun.
Questa recensione ti è stata utile? No Funny
8 persone su 10 (80%) hanno trovato questa recensione utile
2.2 ore in totale
Pubblicata: 23 settembre 2014
I just finished the game 100% in 40 minutes - and now I'm waiting for it to drop all the cards. 10/10.
Questa recensione ti è stata utile? No Funny
11 persone su 16 (69%) hanno trovato questa recensione utile
2.7 ore in totale
Pubblicata: 8 ottobre 2014
Don't buy unless its a quarter and just want to add another game to your collection with achievements and cards otherwise its a misallocation of funds that can be used to buy a myriad of better games on steam.

The game is nasty, brutish and short as Hobbes would say.
Questa recensione ti è stata utile? No Funny
5 persone su 5 (100%) hanno trovato questa recensione utile
1.6 ore in totale
Pubblicata: 22 novembre 2014
With hardly any effort and 48 minutes of my time I got a +1 to my game completion count.
woop woop?





Oh.
You were expecting a long review weren't you?
Let me break it down.

-There are 100 stages but most of them take seconds to complete.
-All you have to do is hit the jump button at the right moments.
-There are 1-6 button inputs per stage
-Sometimes you press the right-trigger

This is a cute idea, and not much else. If I wanted to write more about this game I'd have to make up stories about my life, throw together a bunch of unrelated anectodes, and conclude with an article on how Spoiler Alert compares to The Great Depression.
Questa recensione ti è stata utile? No Funny