Spoiler Alert is a video game that tests your platforming skills… in reverse. It’s a comedy platformer that you play backwards.
Recensioni degli utenti: Nella media (138 recensioni)
Data di rilascio: 30 giu 2014
Etichette popolari definite dagli utenti per questo prodotto:

Accedi per aggiungere questo gioco alla tua lista dei desideri o per contrassegnarlo come titolo che non ti interessa

Acquista Spoiler Alert Standard Edition

Acquista Spoiler Alert Collector's Edition - Includes Bonus Content


Consigliati dai curatori

"Showed at PAX Prime 2014 - Charming platformer. We enjoyed the reverse experience, playing the game back-to-front."
Guarda la recensione completa qui.

Aggiornamenti recenti Visualizza tutti (3)

11 settembre

Spoiler Alert Standard Edition now live!

By popular demand we've launched the Standard Edition of Spoiler Alert. Initially we felt like we should just release the Collector's Edition on Steam - justifying a higher price point. However it was a mistake. We admit that people need to have the option to buy a standard and collector's edition, doesn't matter which platform you're on.

So now the Standard Edition is out, and costs $2.99 on Steam.

It goes in-line with the estimated price we'll have on mobile platforms.

Meanwhile checkout how to make a Spoiler Alert level in the Workshop:


0 commenti Ulteriori informazioni

4 luglio

On the length and future of Spoiler Alert

On behalf of Jeff from MEGAFUZZ:

Hi all,

We realize the game is very short. So far, this has actually been the most common critique. And for this, we apologize. Let me address this.

First off, we hope to see a lot of user created levels to further add value to the game (that is why we added the level editor). If nothing else, I will start putting it to good use myself! I did make all the original levels, after all - so I should be able to stuff in some hopefully fun levels.

Second, it has always been our plan to keep the game alive not only through the level editor, but by also adding more content in future updates. We do have a lot of plans for game mechanics and worlds we haven't made "reverse" fun of yet, so there's definitely a lot of stuff we can and do plan to put in. We've also planned updates with completely free new worlds. Even though we don't have a date for this yet, we hope this will also help you feel you actually got some bang for your buck.

Most importantly, we have never even thought about just releasing this game and then abandon it - it's important to us to keep it going for a good while after release along with the community - and to engage with the people playing it.

Lastly, we're very happy and grateful for your support - and thrilled that, even in spite of the short length, some of you seemed to enjoy it. To those who didn't - we hope you will find the new future worlds more exciting! :)

8 commenti Ulteriori informazioni

Riguardo questo gioco

Spoiler Alert is a video game that tests your platforming skills… in reverse. It’s a comedy platformer that you play backwards.

When you pick this game up, it has already been beaten. The big bad boss is defeated, the coins are collected and the princess has been rescued. Why, oh why?
Unraveling this mystery takes you through the entire game, from the last level to the first. You must uncollect the coins, revive the enemies and avoid nasty time paradoxes. In other words, you must uncomplete the game by playing it backwards.

Everything in this game is so familiar, yet so different and new. You have played it a thousand times before, and at the same time, you have never tried anything like it.

  • 100 Levels in 4 worlds
  • SpeedRuner Mode
  • Start playing at the end and make your way back
  • Classic platformer gameplay mashed with simple controls
  • Beautiful handdrawn graphics
  • Original soundtrack by Roland La Goy
  • Epic boss fights, upgrades and many different and unique enemies

The Steam-exclusive Collector's Edition version includes

  • Level editor with Steam Workshop
  • The original soundtrack, including a new bonus track and deleted tracks
  • The original Game Jam version of Spoiler Alert - see how it all began
  • Exclusive hi-res desktop art and concept art
  • Screensavers, deleted graphics, and more!

Requisiti di sistema

Mac OS X
    • OS: Windows XP and up
    • Processor: A basic dual core
    • Memory: 1024 MB RAM
    • Graphics: Integrated
    • Hard Drive: 27 MB available space
    • Additional Notes: Works with Xbox controllers
    • OS: Mavericks
    • Processor: Dual core
    • Memory: 1024 MB RAM
    • Graphics: Integrated
    • Additional Notes: Works fine on anything running Mavericks
Recensioni utili dai clienti
0 persone su 1 (0%) hanno trovato questa recensione utile
0.5 ore in totale
Pubblicata: 1 novembre
In Spoiler Alert ci troveremo a giocare un semplice platform a scorrimento orizzontale, ma al contrario!
Questo significa che partiremo dall'ultimo livello e dovremmo fare cose "al contrario" come ad esempio resuscitare mostri, far comparire monete ecc. ecc, il tutto camminando all'indietro.
Il gioco in se è fatto abbastanza bene, nulla di impressionante sotto il punto di vista tecnico, grafico e sonoro. Ma il fatto che tutto vada al contrario lo rende un must have (soprattutto per il prezzo) di Steam.
Questa recensione ti è stata utile? No
26 persone su 26 (100%) hanno trovato questa recensione utile
2.7 ore in totale
Pubblicata: 20 novembre
This game isn't anything more than a single gimmick being exploited in a not very imaginative way. You play the entire game running backwards on a 2D-platform, and the only thing to do is jumping at the right moment (and once in a while catching some objects). Maybe the idea is slightly original, but the execution certainly is not: everything in this little platformer has been done lots of time before, and in a much better way. Most of the jumps are fairly easy, but some require split-second accuracy.

Games like this depend for their succes to a large extent on the quality of the level-design, and that's where Spoiler Alert fails miserably. Almost all of the levels are short to the extreme: most only last 10 (!!) seconds. Granted, there are a hundred of them in total, but the final feeling is one of complete desintegration.

Regrettably, graphics aren't great either: they have some retro-feeling, but not enough to make them cute; the repetitive music ennerved me a lot. All in all, this game is only there for gamers who want the trading cards (some of these tend to sell for above average prices), and the 10 achievements are fairly easy, so this one is recommended for those who want their 100% completed list being upped by one. Otherwise, I can't find any good reason to play this one.

Overall score: 4/10
Questa recensione ti è stata utile? No
13 persone su 14 (93%) hanno trovato questa recensione utile
2.0 ore in totale
Pubblicata: 8 novembre
83 cents (or thereabouts) for 90 minutes of game time And there's still one trading card to drop. But you know what, with its 'Momento' style mechanic this was different, it has a sense of humour and it's worth a run through for gaming enthusiasts.
Questa recensione ti è stata utile? No
12 persone su 14 (86%) hanno trovato questa recensione utile
1.8 ore in totale
Pubblicata: 2 novembre
The game's entire gimmick is that you play it entirely in reverse. You unkill enemies, uncollect coins, etc. It sounds interesting and novel but after 15-20 levels, it gets rather boring. The levels are VERY short (like less than 10 seconds short), and the hit detection is atrocious and inconsistent.

It plays like the original Super Mario Bros on NES (and that's a generous comparison), but a super lite version.

Your character moves on his own (backwards) at a set speed and the only control you really have is the up arrow to jump. The length of holding up doesn't appear to make a difference in your length of jump. On one level (out of 100), you can actually make him change directions... again, only on one level. On a handful of levels you have to catch a projectile with z (to unfire said projectile). Each level must be completed a specific way, so there is no experimenting, exploring, or even figuring something out. You cannot choose whether to collect a coin or not, or kill this enemy or not. Each level is essentially press up 2-5 times at the exact moment the game wants you to; Succeed and go to a new combination or fail and do it again until you don't fail.

A nitpick is that the levels actually get harder as you get closer to the beginning of the game, which makes sense in a progression sort of way, but doesn't in a I'm getting close to the very beginning of the game but either way this would be difficult to manage.

Bottom line: the game takes maybe an hour to 100% complete it, getting all of the achievements. It takes longer to get all the trading cards to drop than to complete the game. It does come with a level creator but I did not mess with it.

If it's under $1 and you want to add a perfect game to your achievement list then by all means get it, but I really cannot recommend it to anyone looking for fun. 0.5/10
Questa recensione ti è stata utile? No
5 persone su 6 (83%) hanno trovato questa recensione utile
1.9 ore in totale
Pubblicata: 14 novembre
Review metadata

Date of update Time played How far in base game (estimate)? Cost Cost per hour Notes
2014-11-14 06:14 68 minutes 100% complete (without speedrun) $2.99 USD $2.25 USD Initial review
2014-11-14 07:11 1.6 hours 100% complete (+ speedrun) $1.87 USD Formatting updates
2014-11-14 07:49 1.6 hours 100% complete (+ speedrun) $1.87 USD More formatting updates, added review body

Bullet points
  • Cute little game (in a good way)
  • Very short (an hour or so), so be careful of paying a whole lot
  • Technically a rhythm game (like BIT.TRIP RUNNER) but still somehow plays like a traditional platformer

Full review

I think I got this in a Humble Bundle, and I'm glad I did because it's definitely a fun little romp. It's an indie game, to be sure; you can tell by the graphics (which are low-budget, but cute) and the length (it took me 68 minutes to complete the entire base game plus the bonus "mariachi levels"). Don't let that stop you, though, because the gameplay is solid and fun.

The basic premise of the game (playing backwards from the end) is a neat twist and I had to laugh a few times when I saw how it affected the gameplay mechanics.

At the end of the day, Spoiler Alert is a rhythm game in the same vein as BIT.TRIP RUNNER...but apart from two or three specific jumps in the entire game, it's much more forgiving; your level of masochism will determine whether you consider that a plus or minus. :) Personally, I liked the idea of BIT.TRIP RUNNER but not the difficulty (it got to the point where it seemed like I was missing jumps because they had to be pixel-perfect and sometimes I'd get a couple of nanoseconds of controller lag...but maybe I was just missing them), so I much prefer Spoiler Alert because I can actually sit back and enjoy the game. Also, the individual levels are so short that failure -- even repeated failure -- is easy to stomach.

The only real drawback I can really think of is that it's very short; but then, that's not really a valid complaint at this price point, as the cost-per-hour numbers show. I did find it pretty funny, though, that I had 100% Steam achievements before I'd even gotten all my trading card drops. :)
Questa recensione ti è stata utile? No
4 persone su 5 (80%) hanno trovato questa recensione utile
2.3 ore in totale
Pubblicata: 1 novembre
This is a platformer for people who generally don't like platformers, or who are not so good at timing. There are 100 levels and 10-15 of them will take you more than a few tries to complete. Each level takes less than a minute. So it is pretty easy, but is that so wrong? I don't think so, but many commenters do.

There is no story, beyond the fact you beat it and are going backwards. The replay value is moderate, with the levels and trying to perfect them for the achievements and/or your own satisfaction; then the speedrun mode, which is continuous and rogue-like, if you are looking for a perfect run... I didn't get that far into it. I played a couple of hours and enjoyed them. The art is good, the levels quick, and the card economy (as of this review) is NUTS. I spent about 25 cents US on this in a bundle and it was worth it. It is currently 74c on Steam, and is worth that. Might be worth the $2.99 retail, as it is pretty fair. 7.5/10
Questa recensione ti è stata utile? No
3 persone su 4 (75%) hanno trovato questa recensione utile
2.0 ore in totale
Pubblicata: 5 novembre
I don't get all the hate. This game is short, yes, but it's a really good game! Tight controls, fun graphics, great music. I personally loved it.
Questa recensione ti è stata utile? No
1 persone su 1 (100%) hanno trovato questa recensione utile
8.9 ore in totale
Pubblicata: 20 novembre
This is a reverse platform game, which means that you have to go through 3 different worlds and 90 levels (+ 10 bonus after the normal ones) from the end until the beginning. The goal is to avoid time paradoxes : if you see a dead mob, it means that you killed it, so you have to jump on its corpse; if it is alive, you just have to avoid it. The same principle goes for coins : a missing coin indicates that you grabbed it, so you have to jump through this coin, etc ...

It is quite fun but, but this game requires only 45 minutes to be fully done (100% achievements) : the average level lasts only 10 seconds, and you might die maybe twice on the most difficult ones, but that is it. Well, when I say 45 minutes, it means that you are looking for a gold medal on each level (perfect run, no time paradox).
You have the opportunity to create your own levels plus a speedrun mode (you have to go through all of the 90 levels without creating a time paradox in a single run, if you aim at getting the gold reward), which might add a little bit of content, but not that much I guess.

To conclude, this is a fun one-hour game, so if you can get it in a bundle, it should be fine, especially if you are like me, looking for achievements and Steam trading cards. Otherwise, I do not think that it is worth the current price (2,99€), at least not without an update adding more content.
Questa recensione ti è stata utile? No
2 persone su 3 (67%) hanno trovato questa recensione utile
1.3 ore in totale
Pubblicata: 16 novembre
SPOILER ALERT: This game starts off at the end of the game, then rewinds you. It's gaming gone backwards. The only issue is it takes like 30 minutes tops to complete. But, if you do complete the game (trust me you will) there is always the confusing stage builder and if your lazy you can always play someone elses from Steam Workshop. Fun.
Questa recensione ti è stata utile? No
3 persone su 5 (60%) hanno trovato questa recensione utile
1.7 ore in totale
Pubblicata: 7 novembre
Omg, I really don't know what this "game" is doing here. I can draw a better locations in Paint. However, it's an easy way to your another 100%.
Questa recensione ti è stata utile? No
1 persone su 2 (50%) hanno trovato questa recensione utile
1.0 ore in totale
Pubblicata: 15 novembre
I have played flash games better than Spoiler Alert. 11/10.
Questa recensione ti è stata utile? No
1 persone su 3 (33%) hanno trovato questa recensione utile
0.8 ore in totale
Pubblicata: 4 novembre
It ah..
I ah..
Well, I got all gold.
Questa recensione ti è stata utile? No
1 persone su 3 (33%) hanno trovato questa recensione utile
1.1 ore in totale
Pubblicata: 11 novembre
There, got your attention? Good. Now on with why this game is so bad. There are many problems that I'd like to address when talking about this game so to save space taken up by paragraphs; I'm going to do this in list form.

Problem 1: Game Length/ Replay Value The game is extremely short which wouldn't be a problem, if the game had any replay value. Some might argue that yes, there is a level editor built in but that doesn't redeem the fact that overall, most levels are beat in under 10 seconds. There are 90 levels in the main game and 10 extra levels in the "mariachi" mode for a grand total of 100 levels. The level design is just plain bad and too repetetive. Overall I got just over an hour of playtime in and I have every single achievement.

Problem 2: A Copy/Paste Game There are a total of 3 "powerups" in the game (one in each of the three worlds) and they are all clones of each other. They require for something to fly at you and you press a button at the right time. That's it. Quite boring really. Not just that but there are about 10 enemies in the main game (excluding the 3 "bosses") but they're all clones of the same three enemies. The ones that move back in forth on the ground, the ones that move back and forth in the air and the ones that shoot a projectile.
The music is also extremely repetitive and not that it's necessarily bad, it's just forgettable.

Problem 3: Trial and Error No death ever feels like it's your fault and in this type of game, that's essential. Every death kept me feeling like the game was "cheating" me. Most of the time, you'll die because something flew out of nowhere leaving you without time to react. Thinking back to games like those in the Megaman franchise and even more recent games like Super Meat Boy who have each received extensive praise are loved because everytime you die it feels like it's your fault. It feels like a fair death. Spoiler Alert unfortunately lacks that feeling of "fairness" that has become so crucial to a succesful game in this genre.

In conclusion this game has a novel concept, don't get me wrong. But all in all, it's just poorly executed. I wouldn't reccomend this game to my friends or really anyone and that's why I would give Spoiler Alert a
Questa recensione ti è stata utile? No
0 persone su 2 (0%) hanno trovato questa recensione utile
1.7 ore in totale
Pubblicata: 4 novembre
Yes it is very short, but that's not the main problem.
Commands often aren't smooth. And the hitboxes are a mess.
Also, is not bery realistic for a game to be harder at the beginning and easier at the end... I know it has been done due the game mechanics, but still.
Questa recensione ti è stata utile? No
0 persone su 2 (0%) hanno trovato questa recensione utile
2.3 ore in totale
Pubblicata: 4 novembre
Game won't run (Missing executable). No support from developer. Don't buy.
Questa recensione ti è stata utile? No
0 persone su 2 (0%) hanno trovato questa recensione utile
2.0 ore in totale
Pubblicata: 13 novembre
Playing the game backwards might sound interesting at first but soon reveals some of the flaws that go with it and the gameplay becomes boring right after you got used to the mechanics (which means after a few levels which only take you 5-15 seconds to complete each and are neither very challenging nor especially interesting).
The story is thing and lame, the "plot twist" very predictable.
(You're actually the "bad guy" who did not save but kidnap the princess. How original.)
Beating the game with all achievements will take maybe an hour or so and even doing all achievements won't keep you hooked for much longer.
But something about the achievements is broken anyway (they unlock in game but don't syncronize with steam).
The only reason why you will see players with play times of more than 2 hours is because they let the game run to get the trading cards.
I "uncompleted" the game, not because it was that much fun but because I was hoping to find something better in the end beginning but the real spoiler alter is that I didn't.
Questa recensione ti è stata utile? No
1 persone su 6 (17%) hanno trovato questa recensione utile
0.5 ore in totale
Pubblicata: 28 ottobre
Short and rather easy. Played it on windows as it failed to install on linux (wouldn't even download, go check the forums this appear to be common)
Questa recensione ti è stata utile? No
0.8 ore in totale
Pubblicata: 22 novembre
With hardly any effort and 48 minutes of my time I got a +1 to my game completion count.
woop woop?

You were expecting a long review weren't you?
Let me break it down.

-There are 100 stages but most of them take seconds to complete.
-All you have to do is hit the jump button at the right moments.
-There are 1-6 button inputs per stage
-Sometimes you press the right-trigger

This is a cute idea, and not much else. If I wanted to write more about this game I'd have to make up stories about my life, throw together a bunch of unrelated anectodes, and conclude with an article on how Spoiler Alert compares to The Great Depression.
Questa recensione ti è stata utile? No
135 persone su 159 (85%) hanno trovato questa recensione utile
2.7 ore in totale
Pubblicata: 30 giugno
I have gotten perfect ratings on all 90 levels AND all the "bonus" mariachi levels, and have all the achievements, a feat which took probably less than an hour of total playing time. And it was... sort of fun. But the game is not good. The controls aren't tight, the hit detection is awful, and the level design makes NO sense as a "game in reverse" - if you were playing these levels "forward" they wouldn't work at all. It's just a platforming puzzle (and I use "puzzle" loosely) set up to be done backwards. And the level design is uninspired, to the point where even 90% of the way into the game they're still throwing in levels with only one or two jumps / obstacles in them, no tougher than the stuff at the very beginning.

There are some promising ideas in here. But I played all the way through it not because I was having a great time, but to see if there was anything better further in. There was not.
Questa recensione ti è stata utile? No
86 persone su 108 (80%) hanno trovato questa recensione utile
0.7 ore in totale
Pubblicata: 1 luglio
This game is way too easy and way too short. After 44 minutes I have 100% achievement progress; I beat the game in just under half an hour. Watching the credits is the most time consuming achievement.

The longest level of the game takes about 12 seconds to complete, there are several levels where you just need to jump one or two times to complete it.

You get a gold medal if you beat the level first try, but you can easily reset the level via the escape menu, so every try counts as first try. Since there are no checkpoints, there is no difference except in hearing the first 20 seconds of the music over and over again.

The idea for the game is nice, but it is not enough. You are automatically running backwards and mostly just jump over obstacles. It's a very bad and very easy version of Bit Trip Runner. In the whole game (including bonus stages and everything) you just use the Up-Key to jump and in about 30 levels you use the Z-Key for "actions". The actions are NEVER challenging. The hardest parts of the game include about 3 pixel-perfect jumps, you have to master. But because the levels are so short and you can restart them as you want, you will get these jumps by luck or training within one minute.

For achievement hunters like me, this game might be quite acceptable, since it is an easy 100% in less than an hour (10 achievements total).

But if you want to play a game for fun and/or challenge, you should rather play Runner 2. And if you like the concept of playing a game "backwards", try out Braid. It's not exactly that, but it has many elements of what is on your mind.

To be constructive, what the game needs:
- More challenge (e.g. don't have one "action skill" at a time, but have them all, so you use more than just 2 keys)
- Better level design and longer levels
- Another concept for getting Gold medals (e.g. don't have a time paradoxon, but give Gold to those, who can undo every object of the level)
- I think, this would be nicer, if you did not auto-run; although you then had to rethink the whole concept of the game
- Make more things, that make the game "backwardsy", like: A very high jump move, with which you can reach high platforms (from which the character originally fell down), but if you don't reach a high platform with the jump, you have a paradoxon

All in all: Don't buy it for more than 1€ or $. It's not worth it.

PS: There might be Workshop-Userlevels, that are better than the games original levels, but I rated the game here and not usermade content. The game itself should be good enough for a play and the userlevels should be an extra.
Questa recensione ti è stata utile? No