Spoiler Alert is a video game that tests your platforming skills… in reverse. It’s a comedy platformer that you play backwards.
Käyttäjäarvostelut: Enimmäkseen myönteinen (475 arvostelua)
Julkaisupäivä: 30. kesä, 2014

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Osta Spoiler Alert Standard Edition

Osta Spoiler Alert Collector's Edition - Includes Bonus Content


Kuraattoreiden suosittelema

"Showed at PAX Prime 2014 - Charming platformer. We enjoyed the reverse experience, playing the game back-to-front."
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Spoiler Alert is a video game that tests your platforming skills… in reverse. It’s a comedy platformer that you play backwards.

When you pick this game up, it has already been beaten. The big bad boss is defeated, the coins are collected and the princess has been rescued. Why, oh why?
Unraveling this mystery takes you through the entire game, from the last level to the first. You must uncollect the coins, revive the enemies and avoid nasty time paradoxes. In other words, you must uncomplete the game by playing it backwards.

Everything in this game is so familiar, yet so different and new. You have played it a thousand times before, and at the same time, you have never tried anything like it.

  • 100 Levels in 4 worlds
  • SpeedRuner Mode
  • Start playing at the end and make your way back
  • Classic platformer gameplay mashed with simple controls
  • Beautiful handdrawn graphics
  • Original soundtrack by Roland La Goy
  • Epic boss fights, upgrades and many different and unique enemies

The Steam-exclusive Collector's Edition version includes

  • Level editor with Steam Workshop
  • The original soundtrack, including a new bonus track and deleted tracks
  • The original Game Jam version of Spoiler Alert - see how it all began
  • Exclusive hi-res desktop art and concept art
  • Screensavers, deleted graphics, and more!


Mac OS X
    • OS: Windows XP and up
    • Processor: A basic dual core
    • Memory: 1024 MB RAM
    • Graphics: Integrated
    • Hard Drive: 27 MB available space
    • Additional Notes: Works with Xbox controllers
    • OS: Mavericks
    • Processor: Dual core
    • Memory: 1024 MB RAM
    • Graphics: Integrated
    • Additional Notes: Works fine on anything running Mavericks
Hyödylliset arvostelut
37/48 (77%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
2.0 tuntia pelattu
Julkaistu 19. tammikuu.
"OK" i thought "this sound's interesting and one i would like to play" but i was to find out that even though it sound's good on paper OH DEAR this game has one gimic and it outstay's its welcome long before you finish its very short story mode (to be honest half of my play time was actually waiting for the trading card's to drop).
Now you do unlock other mode's of play like an extra world and a speed mode,but all these do is add a little extra play time to what is a very mediocre release.

Spoiler Alert - Official trailer - YouTube


Ok on to the bread and butter of the game and first of the story,well you can call it that but really it doesnt have one other than you play as a spicy chili pepper knight and have to finish the game by getting back to the start and unsaving princess tomato (yes you read right princess TOMATO "SAY WHATTTTTTTTTTTT").
So the story doesnt really matter or play any part in the game and thats ok in some release's but lets keep going and see why that would have helped this game rise above what it is.
Ok next up graphic's,now lets be honest graphic's dont make a game (they never have and they never will) but sometime's when playing a game you really do feel that better graphic's would have helped and this game is one of those exception's,and to be honest for me the art style was a bit of a turn off.The graphic's smack low budget and even if this was intended for me it was a real low point and to be honest i have seen better in game's that you can download for free.
So next up sound and spoken dialogue,well there is no spoken dialogue so onto the sound in game and "AARRGGHHHHHHHHHH" it does get on your nerve's so much so that you will turn it of whilst playing (well i did as it was driving me NUT'S).
The game play mechanic of going backward's to finish the game is a clever one but as i have said it out stays its welcome very quickly and is'nt as clever as it like's to think and beleive it actually is.I mean to be honest and fair to the game it is'nt an expensive one but whilst you play you realise that it is going to be one game you finish rather quickly and after you have it will just be another game gathering dust in your library of title's that you will never (and i mean EVER) play again.
Anyway here's a video to show you the gameplay and just how long it will take you to actually complete the game from finish to start (DONT WATCH IF YOU DO WANT TO PLAY THE GAME FOR YOURSELF) -

Spoiler Alert | Steam Gameplay Video ...


Would you want to play this game and will you get any enjoyment out of its short play time,well answer the following three question's and decide -

1 - Do you want to play a game that has one gimic that outstay's its welcome way to quickly ??

2 - Are you looking for a game who's music will make you want to seek medical help if you listen to it for to long ??

3 - Is there nothing else you want to buy,are you really sure of that REALLY ??

So in closing not a game i would reccomend to anyone in a bundle of even (sadly to say) for free,i know there will be some who will enjoy this game but i personally found it both a chore and a bore to play through,and to be honest i really hope the game never gets a sequel but i will let Steve Carell have the last word on that point!!!!!!!



Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
15/15 (100%) arvioi tämän hyödylliseksi
3.9 tuntia pelattu
Julkaistu 26. kesäkuu.
Spoiler Alert manages to cram more tedium and stress into 30 minutes than most games tens of times longer.

Looking over the concept it seems solid enough: beginning at the end, Spoiler Alert plays in reverse as you run backwards attempting to recreate your past movements as you go. It’s not all the different from what the excellent Retro/Grade was doing a few years ago, but where that game used time reversal as an interesting hook to wrap a rhythm game around, Spoiler Alert betrays its concept immediately and seems to really just want to watch you fail while wagging a metaphorical finger in your face.

It traps you into an auto running cage and then expects you to somehow predict when you need to jump (your only means of interactivity), which is easier said than done when your character moves like a blob of jello, your window of opportunity is seconds small, and hit boxes are all over the place. The simplicity of level designs and how they get more difficult the closer they are to the start of the game also helps to destroy the impression that you’re playing through a game backwards instead of just a really boring runner that decided to be edgy and go left. No game would ever design levels like this, but somehow Spoiler Alert seemed to forget its most fundamental concept in every way that actually matters.

I legitimately burst out laughing when I exited the game to find I had spent only half an hour clearing every level in the game, as I could have sworn I had been stuck in Spoiler Alert for days cursing its cheap kills and Casiotone Christmas themed mariachi soundtrack (which is every bit as horrifying as it sounds). If Spoiler Alert is a joke it’s one nobody is laughing at, not even the game itself. If anything it felt like Spoiler Alert had come preloaded with its own self contempt, begrudgingly going through the motions as quickly as possible so I’d leave it alone and we could both get on to better things.

You can read more of my writing on Kritiqal.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
15/19 (79%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
2.2 tuntia pelattu
Julkaistu 14. maaliskuu.
Spoiler Alert is a nice little game and sort of refreshing. Basically, you are a chili pepper fighting aliens and what have you. However, you start at the end and work your way back through time to the beginning. Other than that, it's basically like Super Mario as far as gameplay, only you are obviously doing things in reverse, which often entials intentionally missing enemies and coins rather than trying to gather them. The very beginning (i.e. the end of the game) is kind fo funny and makes the hour long journey all worth it lol.

Very nice, game with seamless gameplay. Does what it sets out to do in stellar fashion.

8 out of 10
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
14/20 (70%) arvioi tämän hyödylliseksi
3.9 tuntia pelattu
Julkaistu 9. tammikuu.

Indie games come in all shapes and sizes. With a far more limited budget and development team, many indie titles focus on one particular aspect of a game and accentuate that as much as possible, while shedding the negatives. For games like To The Moon and Gone Home, it’s the narrative that shines through. For games such as Braid, Fez and Brothers: A Tale of Two Sons, it’s the unique underlying game mechanic that drives the game home. Then, there are games that rely on humour and/or unique gimmick to build intrigue, including games such as DLC Quest and Evoland. This final group is by far the least interesting of the bunch, and is typically the least successful. Sadly, Spoiler Alert falls into this group.


For reasons that I can’t describe to you, you play as a walking chilli pepper. Very early in the game, you face the final boss and voila, the credits roll. Have you completed the game? Of course not – this is merely the beginning. The game then forces you to go through the entirety of the game in reverse.


The game is split into three main worlds, each with 30 mini-levels which are approximately 10 seconds long. Your goal is to walk from the right hand side of the screen to the left. Each level has a number of enemies and/or obstacles for you to un-tackle. For example, if there’s a flattened enemy in your path (i.e. you jumped on it earlier) then you have to jump on it again whilst backtracking to un-flatten it. Similarly, some of the coins in the level may be slightly faded out, indicating that these coins were retrieved. Whilst playing the game in reverse, you have to grab these faded coins (to “un-collect” them), whilst avoiding the non-faded out coins which are coins that you apparently never collected in the non-reversed playthrough. It’s an incredible simple concept that’s difficult to put into words.

Aside from jumping, the game also occasionally gives you various other abilities to work with. The dinosaur/dragon powerup, for example, allows you to shoot fireballs. However, because you’re playing in reverse, the fireballs come out from your enemies and you’re tasked with “catching” the fireball. The hammerhead shark power-up works similarly, except you’re catching a hammer (which travels in a parabolic arc) rather than a fireball (which travels in a straight line).
There are two ways to fail each level. The first is death, which can occur when you touch an enemy/projectile/spikes. The second is by causing a time paradox by doing something you supposedly didn’t do the first time around. For example, if you encounter an enemy that’s alive, jumping on it and killing it will create a time paradox and you’ll have to start the level over. A similar thing occurs when you collect a coin that wasn’t collected the first time. After you complete each level, you’ll be given a grade, which lies somewhere between “Perfect”, if you don’t die or create any time paradoxes, to “Good”, if you die/create paradoxes more than once. You read that right – the worst you can do in this game is “good”. This is the kind of condescending ♥♥♥♥ that would put primary school teachers to shame.

And that’s it. No, really. The game is the textbook definition of a one-trick pony, and it’s not a particularly mind-blowing trick by any means. When the novelty of traveling backwards wears off (and this will occur very early on), all you’ll be left with is a very empty shell of a mediocre-at-best platformer. The enemies are bland and uninspired, the power-ups are dull and none of the platforming elements are particularly challenging. Furthermore, your characters on rails – he constantly walks backwards at the same speed and there’s nothing you can do to change his velocity. What the whole game boils down to is a simple game where you have to press “jump” when appropriate. If you fail, you try again until you time it correctly. Often, you’ll find that the game plays more like a rhythm game than a platformer, and a very shallow one at that.

With that in mind, it’s both a blessing and a curse that the game is incredibly short. After completing the game, you unlock a “speedrun mode” which connects each of the levels back-to-back from the end to the beginning. Even with my frail-old-man-reflexes (which required me to attempt some levels multiple times), my final time was a tiny bit over 20 minutes. I would wager that the majority of the more competent platformer players could do it in 15 minutes or so. The fact that the game and its gimmick gets tiresome well before the end of its short lifespan speaks volumes.


The aesthetic is made up of the same old flash style found ubiquitously through indie titles, perhaps most famously in Castle Crashers and Battleblock Theatre. It’s colourful and eye-pleasing and suits the cartoony tone of the game. The upbeat and Mexican-influenced soundtrack complements this further, although each track is short and loops repeatedly, which may bother some of you. The only sound effect that I remember from the game is the weird “HRGUGH” sound that your chilli bean produces upon death.

Overall Impression

It saddens me to hear that this game was in development for two years. The developers certainly had a goal in mind, and for the most part they did capitalise on their one idea and did successfully build a game around it. Unfortunately, the final product feels lacklustre. It tries to exploit one little gimmick that can’t stand on its own two feet, and there’s just not enough quality content surrounding the gimmick to solidify the game. It’s something you’d expect to find as an averagely-rated flash game on Newgrounds rather than a fully-released Steam title. For that reason, I can’t really recommend this to anyone.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
5/5 (100%) arvioi tämän hyödylliseksi
2.2 tuntia pelattu
Julkaistu 24. toukokuu.
Such a fun little game. At first I was like "Wtf I just beat the game in 2 seconds." Then I realized you have to play it backwards so you don't cause a time paradox. It really isn't that bad, short yes, but not bad. Easy achievements and trading cards :)
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska