Spoiler Alert is a video game that tests your platforming skills… in reverse. It’s a comedy platformer that you play backwards.
ユーザーレビュー: 賛否両論 (323 件のレビュー)
リリース日: 2014年6月30日

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キュレーターによりおすすめされています

"Showed at PAX Prime 2014 - Charming platformer. We enjoyed the reverse experience, playing the game back-to-front."
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このゲームについて

Spoiler Alert is a video game that tests your platforming skills… in reverse. It’s a comedy platformer that you play backwards.

When you pick this game up, it has already been beaten. The big bad boss is defeated, the coins are collected and the princess has been rescued. Why, oh why?
Unraveling this mystery takes you through the entire game, from the last level to the first. You must uncollect the coins, revive the enemies and avoid nasty time paradoxes. In other words, you must uncomplete the game by playing it backwards.

Everything in this game is so familiar, yet so different and new. You have played it a thousand times before, and at the same time, you have never tried anything like it.

  • 100 Levels in 4 worlds
  • SpeedRuner Mode
  • Start playing at the end and make your way back
  • Classic platformer gameplay mashed with simple controls
  • Beautiful handdrawn graphics
  • Original soundtrack by Roland La Goy
  • Epic boss fights, upgrades and many different and unique enemies

The Steam-exclusive Collector's Edition version includes

  • Level editor with Steam Workshop
  • The original soundtrack, including a new bonus track and deleted tracks
  • The original Game Jam version of Spoiler Alert - see how it all began
  • Exclusive hi-res desktop art and concept art
  • Screensavers, deleted graphics, and more!

システム要件

Windows
Mac OS X
    Minimum:
    • OS: Windows XP and up
    • Processor: A basic dual core
    • Memory: 1024 MB RAM
    • Graphics: Integrated
    • Hard Drive: 27 MB available space
    • Additional Notes: Works with Xbox controllers
    Minimum:
    • OS: Mavericks
    • Processor: Dual core
    • Memory: 1024 MB RAM
    • Graphics: Integrated
    • Additional Notes: Works fine on anything running Mavericks
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16 人中 16 人 (100%) がこのレビューが参考になったと投票しました
5 人がこのレビューが面白いと投票しました
記録時間: 0.7 時間
投稿日: 4月12日
このゲームはピーチもどきのお姫様を救出するところから始まる。
スタッフロールが流れかけた瞬間、急に画面が巻き戻り始めてからようやくスタートする。
今までの君の活躍を回想しようとばかりに主人公が自動的に後ろ歩きし、
タイミングに合わせてジャンプやアクションボタンを押す事が出来るようになる。
ここで問題となるのが、今まで主人公が倒した敵倒してない敵、取ってないアイテム取ったアイテムがあることである。
勿論倒していないはずの敵は避けて通らないとならないし、アイテムも避けて通らねばならない。
今までプレイしたはずのゲームと違う動きをすると、タイムパラドックスが起きてそのステージの最後に即戻されてしまうのだ。
プレイヤーは途中で死んでもいけないし、やっていないはずの行動を起こしてもいけない。
難しそうな話だが、解は必ず一つしかないので、ゲームそのものは単純明快にサクサクと進む。
高難易度を求めるプレイヤーにはおすすめできないかもしれない。
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11 人中 11 人 (100%) がこのレビューが参考になったと投票しました
3 人がこのレビューが面白いと投票しました
記録時間: 1.0 時間
投稿日: 2月21日
Spoiler Alertはよくあるゲームシステムにアイデアを足し、上手に味付けした良作だ。

このゲームは主人公が勝手に走りジャンプして障害をよけるラン&ジャンプ系ゲームで、ゲームを始めると最後のステージであるWorld3のさらに最終局面からスタートする。ラスボスを倒し、エンディングが始まるとなんとゲームの時間が逆転し巻き戻り始め、主人公の唐辛子マンが来た道をバックで走り出してしまう。

プレーヤーはこのゲームをラスボスまで進めてきた行動に矛盾が出ないよう、巻き戻しされる主人公を操作して過去に行った行動に沿って主人公を操作しなければならない。倒した敵は倒すが、倒さなかった敵は倒さない。取ったコインは取る、取らなかったコインは取らない。といった具合にだ。

今日乱造されているラン&ジャンプ系ゲームは正直操作もステージのギミックも大体同じで根本的に変わり映えしない。だがこのゲームはそこにタイムパラドックスという要素を加えて、他のゲームと実は同じことをやっているのだけれどゲーム全体のギミックが他とは違うかのように見せている。

ゲームに慣れ親しんだ人はゲームの巻き戻しを面白がってくれるだろうというアイデアをうまく演出し、マンネリで楽しめなくなったラン&ジャンプ系ゲームを再び楽しめるように味付けた、スパイスの一味効いた楽しい作品だ。
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9 人中 8 人 (89%) がこのレビューが参考になったと投票しました
記録時間: 0.7 時間
投稿日: 3月7日
終りからスタート!(巻き戻るみたいなw)
少し遊ぶつもりが、面白くて最後まで遊んでしまいました。
すぐ終っちゃうけど、ちょっとした気晴らしにおすすめです。
このレビューは参考になりましたか? はい いいえ 面白い
3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 2.1 時間
投稿日: 2014年11月24日
Bundle StarsのBallistic Bundleに入ってた

コンセプトと外れてるところもあるし
矛盾もあるし
短いし
落ちるけど
楽しい

バンドルの一部としてだけど喜べた
このレビューは参考になりましたか? はい いいえ 面白い
40 人中 35 人 (88%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 4.2 時間
投稿日: 1月4日
Spoiler Alert is a one-trick pony that wears out its welcome long long long before you reach its very short conclusion (beginning?)

The idea, short-burst reverse platformming, unfortunately is far more clever than the execution. Uninspiring levels with no room for player creativity leave players repeating 10-second chunks over and over to master the exact sequence of split-second moves the game intends.

It would have been slightly less annoying had the devs thought to include an option to turn the music off separately from the sound effects. After about 14 repetitive levels of frentic midi-accordion mariachi hell, I chose to play in silence.

The only reason to pick this game up (hopefully for free or very cheap) is to get the relatively fast achievements. Spoiler Alert is mercifully pretty short, I spent longer idling cards than playing.
このレビューは参考になりましたか? はい いいえ 面白い
40 人中 35 人 (88%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 2.0 時間
投稿日: 1月19日
"OK" i thought "this sound's interesting and one i would like to play" but i was to find out that even though it sound's good on paper OH DEAR this game has one gimic and it outstay's its welcome long before you finish its very short story mode (to be honest half of my play time was actually waiting for the trading card's to drop).
Now you do unlock other mode's of play like an extra world and a speed mode,but all these do is add a little extra play time to what is a very mediocre release.

Spoiler Alert - Official trailer - YouTube

https://www.youtube.com/watch?v=7g4W_lEUWHI

Ok on to the bread and butter of the game and first of the story,well you can call it that but really it doesnt have one other than you play as a spicy chili pepper knight and have to finish the game by getting back to the start and unsaving princess tomato (yes you read right princess TOMATO "SAY WHATTTTTTTTTTTT").
So the story doesnt really matter or play any part in the game and thats ok in some release's but lets keep going and see why that would have helped this game rise above what it is.
Ok next up graphic's,now lets be honest graphic's dont make a game (they never have and they never will) but sometime's when playing a game you really do feel that better graphic's would have helped and this game is one of those exception's,and to be honest for me the art style was a bit of a turn off.The graphic's smack low budget and even if this was intended for me it was a real low point and to be honest i have seen better in game's that you can download for free.
So next up sound and spoken dialogue,well there is no spoken dialogue so onto the sound in game and "AARRGGHHHHHHHHHH" it does get on your nerve's so much so that you will turn it of whilst playing (well i did as it was driving me NUT'S).
The game play mechanic of going backward's to finish the game is a clever one but as i have said it out stays its welcome very quickly and is'nt as clever as it like's to think and beleive it actually is.I mean to be honest and fair to the game it is'nt an expensive one but whilst you play you realise that it is going to be one game you finish rather quickly and after you have it will just be another game gathering dust in your library of title's that you will never (and i mean EVER) play again.
Anyway here's a video to show you the gameplay and just how long it will take you to actually complete the game from finish to start (DONT WATCH IF YOU DO WANT TO PLAY THE GAME FOR YOURSELF) -

Spoiler Alert | Steam Gameplay Video ...

https://www.youtube.com/watch?v=lch1J617s_Y

Would you want to play this game and will you get any enjoyment out of its short play time,well answer the following three question's and decide -

1 - Do you want to play a game that has one gimic that outstay's its welcome way to quickly ??

2 - Are you looking for a game who's music will make you want to seek medical help if you listen to it for to long ??

3 - Is there nothing else you want to buy,are you really sure of that REALLY ??

So in closing not a game i would reccomend to anyone in a bundle of even (sadly to say) for free,i know there will be some who will enjoy this game but i personally found it both a chore and a bore to play through,and to be honest i really hope the game never gets a sequel but i will let Steve Carell have the last word on that point!!!!!!!

NO GOD NOO! PLEASE NO!!! NOOOO - YouTube

https://www.youtube.com/watch?v=JncgoPKklVE

(I DO NOT OWN ANY OF THE CLIPS OF VIDEOS PUT UP IN THIS REVIEW AND THEY BELONG TO THEIR RESPECTIVE OWNERS AND ARE THEIRS BY COPYRIGHT)
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23 人中 18 人 (78%) がこのレビューが参考になったと投票しました
記録時間: 1.4 時間
投稿日: 1月5日
Spoiler Alert is a 2D side scrolling comedy platformer that has you running backward from right to left in very small levels. Why do you run backward? Because the start of the game kicks off with you completing the game. Then you're forced to play the levels in rewind. Dead enemies will need to get hopped on to unkill them. Live enemies will need to get avoided. Transparent coins need to get collected and standard coins need to get avoided.

If you do something the game doesn't want you to do, then it creates a 'Time Paradox' and you're forced to restart the level. Each level runs for about 5 or 10 seconds, so its pretty easy to get right back where you were. Not just that, but the game is very easy. There are 90 levels broken into three worlds of 30 levels. Then on top of that there are 10 extra levels in the collector's edition for only $4 more! Wow 100 levels you say? Sign me up! No, again they're all around 10 seconds long, making for a game that you can complete all its content in under 30 minutes. Maybe 45 if you're awful at the game.

Oh but wait, there's a level editor so you can make your own levels! That sounds cool, but then you need to select a small, medium or large level. Even the largest level feels short. It feels like it should be a mobile game for how bare bones this is. The $3 price tag proves it is better suited for a mobile platform and not Steam. Think of the creative possibilities. You can make your own challenges, because the game sure didn't do it for you! Game too easy? Well make a super difficult challenging level that's over in a mere 10 seconds! Want a level full of exploration? Nope, you're out of luck, because you're stuck going one way at the game's own pace.

The controls are super simple! Jump button and well... jump button. There is no actual movement like left or right, you're stuck moving one way at the game's pace. Not just that, but even when you step onto tiles that make you run fast (or slow in the bonus content), when you jump off them there's no momentum. So you're going fast and then you jump into a slow standard jump, then land and you're going fast again. The game is super easy, so its not like you'll get killed or anything.

Does only jumping sound dull? Well there are three power ups that consist of headgear! Amongst the three of them, they do two different things. The dragon head and hammer head will let you extinguish fireballs and blow out hammers that get thrown at you. The moon helmet lets you roll underneath of low platforms and spikes. To get them you need to jump on where they are and you're forced to lose them when the game wants you to or else again, it will create a time paradox.

Man its so cool having a game this restrictive. You do exactly what it wants! Well except for the three secret blocks. You don't need to get those. There's no time paradox there.

At the end of each level, you're greeted with a menu that lets you view your time, go to the next level, select a level or replay. It breaks the flow. Heck it buffers a 15 minute game into a longer game. Super Mario didn't have something asking if you'd like to retry the level you've just beaten. I guess Spoiler Alert knows you want a perfect score with 0 time paradoxes. You're obsessive. You speed run things all the time and want to shave seconds off your time... but well you're stuck running at the same speed. The only way to shave those seconds off is to not die. So everyone will have the exact same time. You can also select any level you've unlocked.

Not only do you have to unkill enemies, but there are certain ones that when you unkill them they spawn back into their space ships on top of you. So you need to time your jumps to get on top of them before they reassemble. Not just that, but some dead enemies don't need to get unkilled, even if they're dead. How can you tell? Are they different colored or different enemies? Nope. You just jump over them so they can come back to life and throw a hammer at you. Then using one of the mandatory power ups, blow the hammer back at them. Because apparently whomever went through the game originally that the game doesn't show you, must have thrown a hammer at an enemy to kill it.

Its a mind bending game. The power ups don't really blow things out, because they must spit fire from the dragons head and throw hammers from the hammerhead. The fire isn't aimed in the right direction though. Its coming from enemies when it should be coming from you. The hit detection is a little iffy too. Landing on spikes or getting a coin that you shouldn't have will pause the game to tell you its a time paradox. Well in the pause I could see that I wasn't touching spikes, nor did I collect a coin that I shouldn't have. Hey whatever, it didn't cost me ten minutes of gameplay.

I ended up replaying the game to get all of the achievements and it took me another 40 or so minutes. Hey at least its all the achievements in 90 minutes. The $3 or $7 for the collector's edition really boils down to how do you value your time per dollar. Its a boring game, but you're only there for 30 - 90 minutes in all. If you're a creative person, you can get more out of the level editor, but there are better games with better level editors out there.

Avoid this game. Its a quick money grab with a gimmick. On a phone it might be worth it to play through if you're stuck somewhere for 30 minutes. Who knows maybe you have an iPad that you'll be stuck somewhere with. On a train, on a bus, in a car ride or a hot air balloon. You never know!
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16 人中 14 人 (88%) がこのレビューが参考になったと投票しました
記録時間: 3.9 時間
投稿日: 1月9日
Background

Indie games come in all shapes and sizes. With a far more limited budget and development team, many indie titles focus on one particular aspect of a game and accentuate that as much as possible, while shedding the negatives. For games like To The Moon and Gone Home, it’s the narrative that shines through. For games such as Braid, Fez and Brothers: A Tale of Two Sons, it’s the unique underlying game mechanic that drives the game home. Then, there are games that rely on humour and/or unique gimmick to build intrigue, including games such as DLC Quest and Evoland. This final group is by far the least interesting of the bunch, and is typically the least successful. Sadly, Spoiler Alert falls into this group.

Setting

For reasons that I can’t describe to you, you play as a walking chilli pepper. Very early in the game, you face the final boss and voila, the credits roll. Have you completed the game? Of course not – this is merely the beginning. The game then forces you to go through the entirety of the game in reverse.

Gameplay

The game is split into three main worlds, each with 30 mini-levels which are approximately 10 seconds long. Your goal is to walk from the right hand side of the screen to the left. Each level has a number of enemies and/or obstacles for you to un-tackle. For example, if there’s a flattened enemy in your path (i.e. you jumped on it earlier) then you have to jump on it again whilst backtracking to un-flatten it. Similarly, some of the coins in the level may be slightly faded out, indicating that these coins were retrieved. Whilst playing the game in reverse, you have to grab these faded coins (to “un-collect” them), whilst avoiding the non-faded out coins which are coins that you apparently never collected in the non-reversed playthrough. It’s an incredible simple concept that’s difficult to put into words.

Aside from jumping, the game also occasionally gives you various other abilities to work with. The dinosaur/dragon powerup, for example, allows you to shoot fireballs. However, because you’re playing in reverse, the fireballs come out from your enemies and you’re tasked with “catching” the fireball. The hammerhead shark power-up works similarly, except you’re catching a hammer (which travels in a parabolic arc) rather than a fireball (which travels in a straight line).
There are two ways to fail each level. The first is death, which can occur when you touch an enemy/projectile/spikes. The second is by causing a time paradox by doing something you supposedly didn’t do the first time around. For example, if you encounter an enemy that’s alive, jumping on it and killing it will create a time paradox and you’ll have to start the level over. A similar thing occurs when you collect a coin that wasn’t collected the first time. After you complete each level, you’ll be given a grade, which lies somewhere between “Perfect”, if you don’t die or create any time paradoxes, to “Good”, if you die/create paradoxes more than once. You read that right – the worst you can do in this game is “good”. This is the kind of condescending ♥♥♥♥ that would put primary school teachers to shame.

And that’s it. No, really. The game is the textbook definition of a one-trick pony, and it’s not a particularly mind-blowing trick by any means. When the novelty of traveling backwards wears off (and this will occur very early on), all you’ll be left with is a very empty shell of a mediocre-at-best platformer. The enemies are bland and uninspired, the power-ups are dull and none of the platforming elements are particularly challenging. Furthermore, your characters on rails – he constantly walks backwards at the same speed and there’s nothing you can do to change his velocity. What the whole game boils down to is a simple game where you have to press “jump” when appropriate. If you fail, you try again until you time it correctly. Often, you’ll find that the game plays more like a rhythm game than a platformer, and a very shallow one at that.

With that in mind, it’s both a blessing and a curse that the game is incredibly short. After completing the game, you unlock a “speedrun mode” which connects each of the levels back-to-back from the end to the beginning. Even with my frail-old-man-reflexes (which required me to attempt some levels multiple times), my final time was a tiny bit over 20 minutes. I would wager that the majority of the more competent platformer players could do it in 15 minutes or so. The fact that the game and its gimmick gets tiresome well before the end of its short lifespan speaks volumes.

Presentation

The aesthetic is made up of the same old flash style found ubiquitously through indie titles, perhaps most famously in Castle Crashers and Battleblock Theatre. It’s colourful and eye-pleasing and suits the cartoony tone of the game. The upbeat and Mexican-influenced soundtrack complements this further, although each track is short and loops repeatedly, which may bother some of you. The only sound effect that I remember from the game is the weird “HRGUGH” sound that your chilli bean produces upon death.

Overall Impression

It saddens me to hear that this game was in development for two years. The developers certainly had a goal in mind, and for the most part they did capitalise on their one idea and did successfully build a game around it. Unfortunately, the final product feels lacklustre. It tries to exploit one little gimmick that can’t stand on its own two feet, and there’s just not enough quality content surrounding the gimmick to solidify the game. It’s something you’d expect to find as an averagely-rated flash game on Newgrounds rather than a fully-released Steam title. For that reason, I can’t really recommend this to anyone.
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14 人中 12 人 (86%) がこのレビューが参考になったと投票しました
記録時間: 1.0 時間
投稿日: 2014年12月29日
This one is tough to recommend and at the same time tough to thumbs down.

Its got an interesting concept, as you play the entire game backwards. The game starts with the closing credits and you run it backwards from there all the way to the first level. For... some apparent reason anyway. The graphics are colorful and bright.

On the flip side, there is no replay value whatsoever, as there is only one way to do things, and once its done, its pretty much done. The music is atrocious, as are the limited sound effects. Also, while it wouldn't be very fair, the levels are not consistent in difficulty as a regular game would be. To illustrate what i mean, the final level in the last world (which is the first level in this game.. cause it goes backwards.. get it?) is super simple, as its introducing you to the concept and controls. While later, in the first world (the third.. backwards remember?) it gets pretty challenging. While this makes sense, because the game is going backwards, its not consistent with how a "real" game would play. In my opinion, if you are going to have a game set itself apart with a unique concept, you should probably go all in.

After rereading my review, I think I convinced myself to not recommend it. Easy 100% achievements if you're into that though.
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12 人中 10 人 (83%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 2.2 時間
投稿日: 3月14日
Spoiler Alert is a nice little game and sort of refreshing. Basically, you are a chili pepper fighting aliens and what have you. However, you start at the end and work your way back through time to the beginning. Other than that, it's basically like Super Mario as far as gameplay, only you are obviously doing things in reverse, which often entials intentionally missing enemies and coins rather than trying to gather them. The very beginning (i.e. the end of the game) is kind fo funny and makes the hour long journey all worth it lol.

Very nice, game with seamless gameplay. Does what it sets out to do in stellar fashion.

8 out of 10
このレビューは参考になりましたか? はい いいえ 面白い
12 人中 9 人 (75%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 2.0 時間
投稿日: 2014年12月2日
What kind of idiot jumps over coins?

This is a fun little game with a neat concept, I beat it in 40 minutes and I was entertained the whole time - but I don't see myself ever replaying it. Pick it up in a bundle or a sale.
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3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 1.8 時間
投稿日: 5月8日
The concept of playing the game backwards was pretty interesting at first. However, the gameplay was not what I thought it would be. You need to "perfect" each level in order to pass (jumping on enemies to revive them, returning coins that have been collected, etc.), and your ranking for each level is determined by how many times it takes to complete the level.

You need to avoid enemies that have not been killed and coins that have not been collected when you are moving backwards, otherwise you will fail the level. As such, the path that you need to take is predetermined and all you need to do is time your jumps or actions properly. The difficulty throughout the game remains pretty consistent - while the "earlier" levels are a little more difficult, it's not a significant difference. The actions you can perform are pretty limited as well, so the gameplay can get stale.

All in all, I wouldn't say the game is bad, but I would not recommend it. It would have been interesting if you were free to go through the level yourself - but then again, that would be a completely different game.

The game can be easily completed in its entirety (100% achievements) in a little over an hour, which was before all of the cards dropped for me.
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3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 4.3 時間
投稿日: 5月10日
The "play it in reverse" gimmick is interesting but gets old very quickly. There is no freedom in level progression since all you have to do is time your jumps, should you do anything that was not predetermined you will have to start over which gets annoying quite fast. Also broken achievements, although the game can be run through in under an hour, lots of people have issues with the Achievements not unlocking and no word from the Devs. This game should have stayed on mobile devices to be honest. 3/10
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5 人中 4 人 (80%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 1.9 時間
投稿日: 2014年11月27日
Spoiler Alert is a platformer played entirely in reverse. You start at the end, having already beaten the game, and then progress backwards to the first level. Take all your classic platformer tropes and they're most likely represented here, albeit with a twist.

I had brief moments where I enjoyed Spoiler Alert, but there's not enough of it and what is there isn't polished enough to really merit playing. It's a highly creative concept but, ultimately, a gimmick that doesn't quite work as a game.

Game: 5.0/10
Graphic: 6.5/10

100% Achievement : Easy | Medium | Hard | Very Hard
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5 人中 4 人 (80%) がこのレビューが参考になったと投票しました
記録時間: 2.0 時間
投稿日: 2月18日
Got this game in the current Groupees bundle, since it drops cards, that makes the game pretty much free. Its a very casual/mobile port platformer, with the gimmick being that it starts at the end and you run backwards to the beginning, unkilling enemies and uncollecting coins. The game is very short (30 mins to "unbeat" it), it took longer to farm the cards. In their defense, the devs have added a means for users to create levels.

Too short and very forgettable.
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5 人中 4 人 (80%) がこのレビューが参考になったと投票しました
記録時間: 0.1 時間
投稿日: 2月28日
I spent 10 minutes on the game which is how long it took to complete the intro + first world. People complained it was a short game, but I am glad it was short. I don't want to have to open it again. It was a one trick pony. It had a decent concept and couldn't do anything appealing with it. Even for a bundle game, not really happy with it.
I think in the future, it would be cool to see certain effects to go in reverse, like how the rain is. Maybe with explosions, things coming out of the ground/water, scarring, blood/limbs (something to the effect, not necessarily violent). Imagine a world where nothing made sense out of context, but it goes into context in reverse in a humorous way. I am saddened this game didn't do more.
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5 人中 4 人 (80%) がこのレビューが参考になったと投票しました
記録時間: 0.5 時間
投稿日: 4月21日
Has the potential to be something very interesting. Unfortunately, I was playing with an XBox controller and the response time was way too slow with it. Basing my review on that experience. Thumbs down.
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9 人中 6 人 (67%) がこのレビューが参考になったと投票しました
記録時間: 2.0 時間
投稿日: 2014年12月23日
The game is definately NOT what you're expecting. This games is super easy, short and not worth the price.

HOWEVER.

The game inserts a very original and nice idea and I'm thumbing it up because I wanna see more games like this. More polished, better level designs, and everything.
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9 人中 6 人 (67%) がこのレビューが参考になったと投票しました
記録時間: 1.5 時間
投稿日: 1月12日
Really easy and short platformer where you play the game backwards. You scroll to the left and uncollect coins and unkill enemies by timing jumps. That's really all there is to say about this game. It was so short and easy that I beat the game in exactly 69 minutes, before all the cards could even drop. For 3 bucks I guess it's not so bad but I'm glad I got it in a dollar bundle to be honest. There's nothing left to do after you beat all 3 worlds. Also the music sucks.
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11 人中 7 人 (64%) がこのレビューが参考になったと投票しました
記録時間: 3.1 時間
投稿日: 2月27日
In fondo trovate la versione italiana della recensione

The idea at the base of this game is simple but clever: Everything goes backwards!

As in all the classic side-scrolling platforms, the game is split in Worlds, each of them is made by some sub-levels.
Considering that everything goes backwards, you will start the story from the last level of the last world, “advancing” backward until you arrive at the start.
The uniqueness of this game is the upside-down approach to the level: you will have to revive the killed monsters and put back the gold coins you took without creating time paradoxs!
A nice thing is that the game menu is backward as well.

It’s not really difficult: Sometimes you will need the right timing to jump, but nothing too hard.
I found it original, funny and witty.
A nice filler for your time out.

Cons:

- Short
- Really low replayability

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L'idea alla base di questo gioco è semplice ma geniale: tutto si svolge al contrario!

Come nei più classici platform a scorrimento laterale, il gioco è suddiviso in mondi, ognuno dei quali è composto da un numero variabile di livelli.
Considerando però che tutto si svolge al rovescio, affronterete la storia partendo dall'ultimo livello dell'ultimo mondo, avanzando mano a mano a ritroso nel tempo fino ad arrivare all'inizio.
La particolarità del gioco sta proprio nel dover affrontare ogni livello all'inverso: dovrete far tornare in vita i mostri uccisi e rimettere a posto i gettoni presi, stando attenti a non creare dei paradossi temporali!
Carino il fatto che anche il menù di gioco sia completamente al rovescio.

Non è particolarmente difficile: ogni tanto serve la giusta dose di tempismo per i salti, ma niente di veramente impegnativo.
L'ho trovato comunque originale, divertente e spiritoso.
Ottimo riempitivo per i tempi morti.

Punti negativi:

- Corto
- Scarsa rigiocabilità
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