Ghostship Aftermath takes survival horror to a new level with random events and multiple story-lines. Your survival skills will be put to the test on a huge open-world military spacecraft with limited light and oxygen as you struggle to discover what happened, and fight to stay alive!
사용자 평가: 복합적 (평가 26 개)
출시 날짜: 2014년 7월 18일

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2014년 9월 25일

Guides for SWAG!

What sort of insanity is this? The kind you find floating on a ghostship of course! Ghostship Aftermath is a big game, with lots of items, locations, enemies, and possible storyline branches. With all this stuff adding up to 70+ hours worth of content (judging by My Mate Monty's playtime), writing a guide for it is a task almost as daunting as surviving the Ghostship itself. So like Dr. Riggs says, "Get in, get out, and get paid." We will be giving away a limited edition Ghostship T-shirt to the authors of best 10 guides posted in the community hub by October 23rd 2014, with the best one receiving a shirt signed by the game's dev!

See the Guides for Swag thread for more details.

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2014년 9월 8일

September Update + THE HASSLE FREE DLC

The new update is now available, this is a large update with the addition of the Hassle Free DLC.

This large update will be the last update until Halloween when we release the Halloween content and implement more improvements. The size of the full game has increased and the new structure should make all future updates much smaller than before.

What is in the New update?

VR version now updated to 1.3 (the same as the NonVR version excluding menu changes and additions as the VR main menu is very different.)

NonVR
  • Restructured a lot of the base so all future NonVR updates should now be much smaller.
  • Fixed some an AI from getting stuck in deck 6, operations
  • Fixed Jacks Keycard/Cryo objectives looping
  • 2nd achievement Test (will they work this time?)

Hassle Free DLC

The Hassle Free DLC is FREE (Yup, I just said FREE), this DLC is a separate build and launcher for a number of reasons such as a separate save/resume, Both NonVR and VR in the single build and much more. The hassle Free DLC is also ideal for learning the ships layout. This DLC uses a similar menu system to the NonVR version and has its own options etc. The manual has been updated to include more information of this Free DLC.

Manual Update

The manual has now been updated, the update includes Key updates in controls. The Hassle Free DLC information and Main Menu changes from 1.01.



We hope you enjoy the FREE DLC, and if you have access to VR, be sure to check it out! The VR update has all the essential fixes and improvements on the NonVR update so the VR version is now much better. Our next update will be Halloween and will be the first large Free content pack. The Halloween update will also have some other improvements.

Is Ghostship Aftermath too Tough? Hate Perma Death? Do you want custom Keys? Be sure to check out the forums for more info on this!

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평가

“if you’ve ever wanted to take a stroll in a sci-fi movie set here’s your ticket.”
RegretZero

“The lack of hand-holding makes the game much more fun, adding to the sense that this is a survival game, not an action game”
7/10 – TheRiftArcade

“Ghostship also has some amazing acoustics that will chill your bones and a narrative that offers a nod to B-movies style”
4/5 – Region2Show

새 DLC 출시

The Hassle Free DLC is FREE and is now included with the game!

Explore the ship at your own pace with no enemies, objectives and pressure! Ideal for getting used to the layout of the ship for the Ghostship Aftermath game as well as the first VR full open world spaceship!


Warning! *****THIS GAME CONTAINS FLASHING LIGHTS & LOTS OF BLOOD n` GUTS! ******

Latest News

The VR version is now available! If you have VR, be sure to check it out! Or when you get VR! You will already have one of the first sci-fi games made for VR! The VR Version has now been updated to 1.3 and is now a big improvement over the launch version.


Warning! *****THIS GAME CONTAINS FLASHING LIGHTS & LOTS OF BLOOD n` GUTS! ******

게임에 대해

Ghostship Aftermath - the game that takes SCI-FI SURVIVAL HORROR to a new level. Prepare for a new breed of survival horror with rogue-like elements!
_____________________________________________________________________________________________________________________________

Over 350 years in the future mankind has embraced space travel and exploration. We have colonized many worlds and spread ourselves across the galaxy. The Colonial Defense Force (CDF) is responsible for the security of Earth and her colonies, and our only line of defense against the unknown.

On March 1st 2368 contact was lost with our most distant colony, located in the Icarus System. The Dreadnought class spaceship CDF Goliath was dispatched on March 3rd 2368 to investigate. The CDF lost contact with the Goliath not long after it entered the Icarus System on March 12th 2368. She is now presumed a Ghostship!

Before sending any more CDF forces it is common practice to send in an Advance Scientific Evaluation Team (ASET) comprised of 2 specialists from the Colonial Science Division (CSD) to determine if there are any biological or scientific threats which would impede a salvage operation.

You play the part of Dr. Jake Abbots who boards the CDF Goliath while your partner, Dr. David Riggs, stays behind on the CSD Alexis as mission control. You have radio contact with Dr. Riggs and he will give you objectives, advice, and help you along the way. Or at least that was the plan. As you will soon find out, anything can happen aboard the Ghostship...

Your actions will decide your fate in this non-linear sci-fi survival horror game with real consequences. You have limited oxygen and sprinting uses it 4x as fast, while your helmet has a non-rechargeable, non-replaceable 1 hour flashlight battery. So manage them well to avoid suffocation, or dying to unseen horrors lurking in the dark. After all, dead is dead is dead. With permadeath there are no do-overs, when you die you have to start a new game, but with random events and multiple story-line branches death is just a new beginning, and every game will offer something new!

Features

- Random events and multiple story-line branches - no two games will be the same.
- Survival horror - not a regular FPS, so choose your fights carefully.
- Huge focus on atmosphere and immersion, on a huge and mostly functional military spacecraft.
- Open world - explore and uncover secrets and clues to find weapons, shields, and medikits.
- Roguelike-like - with elements such as Permadeath and random enemy spawns.
- Survival elements - limited flashlight battery and oxygen management.
- Signature Helmet View - a living in-game hud with no artificial overlay. (see screen shots)
- Physics - Normal gravity and zero-G.
- Hassle Free DLC - allows you to free roam with no enemies or objectives to hassle you. Plus it's free.
- Free additional content scheduled for release Oct 30, 2014 for Halloween.
- Made for virtual reality (VR), you get both the non-VR version and VR version so when Oculus Rift becomes available in 2015 you'll be ready!

*****WARNING: THIS GAME CONTAINS FLASHING LIGHTS & LOTS OF BLOOD n` GUTS! ******

시스템 요구 사항

    Minimum:
    • OS: Windows 7
    • Processor: 2.3ghz
    • Memory: 4 GB RAM
    • Graphics: 1gb Shader 3 compatible graphics card
    • DirectX: Version 9.0c
    • Hard Drive: 18 GB available space
    Recommended:
    • OS: Windows 7/Windows 8
    • Processor: 3.3Ghz
    • Memory: 6 GB RAM
    • Graphics: 2gb Shader 3 compatible graphics card
    • DirectX: Version 9.0
    • Hard Drive: 18 GB available space
    • Additional Notes: This is the recommended minimum for VR
유용한 고객 평가
251명 중 173명(69%)이 이 평가를 유용하다고 평가했습니다.
4.9 시간 기록
<edit - I give up, I don't think Ghostship Aftermath can be fixed to a playable state. Avoid /edit>

<edit - response to developers comments:
I'm glad you're still taking the time to respond, not a lot of developers do. However you must remember I'm not a developer on Ghostship Aftermath and that I have no vested interest in seeing it succeed. I have no desire to see it fail either - I do like the idea and want to play it.

Pushing work out to the community is not going to garner the responses you'd like because you're going to be asked why - having paid for a product - must we now help fix it?

Consider your comment "confirm any Current issues in your review". That's a lot of work. I don't want to spend hours reproducing the issues in my review - having been a professional game tester I'm well aware that that can be an arduous process. The onus is on you - who sold me the product - to tell me exactly which issues have been fixed and the circumstances for which they've been fixed.

Unfortunately the 1.1 update broke mouse inversion and at this is the point I edited my review to "I give up". I hate playing with an un-inverted mouse. Nevertheless I still played for about an hour more but noticed nothing obviously resolved.

As it stands I believe my review is still current but that it's not my job to discover when it's not. /edit>



First off, I actually quite like Ghostship Aftermath but I'm giving it a thumbs down because it's been released too early.

Kenuty's review is pretty accurate and you should read it. However for those - like myself - with shorter attention spans I'm going to briefly summarise the issues I had <edit - this has since become a fairly sizeable list, I've removed the suggested fixes to the Bug Reports pages:
/edit>


* View clips outside of the ship when jumping.

* Couldn't go down a ramp in zero-gravity.

* Stuck in the Storage A door and had to restart.

* The screen jitters and jerks when I walk into objects.

* 'F' for sprint? And 'L' for light is hard to reach.

* Escape ends the game without warning.

* The players view 'sticks' when verically centered.

* Stuck in HQ Window and had restart the checkpoint.

* The lights stobe so fast I thought it was z-fighting.

* Climbing stairs happens in nausea inducing hops.

* I've never been able to change weapons.

* Crouching doesn't seem to affect the players viewpoint.

* Couldn't fire weapon after simulation stage.

* Helmet light illuminates objects erratically.

* Corpse shadows are cast where there are no corpses.

* There is no pause button.

* The map is too zomed in

* Motion blurs the HUD even though it's relatively not moving.

* It's not readily apparent what options are selected.

* Controls locked up after dying including 'esacpe'.

* Game crashes on exit.

* Simulation door only half-opened once.

* Reloading caused view to tilt right permanently once.

* Helment light is pushed 'though' surfaces.

* z-fighting in the intro movie.

* Cold storage airlock wouldn't activate though online.

* Resuming game after immiediately kills you again.

* Stuck in a corpses head and had to restart.

* Jumping forward causes the sprint bob animation.

* Enemies can get stuck in doors and on boxes

* Enemies sometimes attack when too far away.

* Gun fires at a downward angle no matter where I aim.

* Can no longer invert the mouse.

* Some aliens seem to take no damage.

* Intro cannot be skipped when starting a new game.

* Alien animation 'snaps' between frames.


I did think fairly hard about whether or not I should have posted this as a review or in the forums; but finally decided that the issues are big enough that someone considering buying Ghostship Aftermath should know about them.
게시 일시: 2014년 7월 19일
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1969년 12월 31일 오후 4시 00분 에 개발자가 답변함
(답변 보기)
129명 중 81명(63%)이 이 평가를 유용하다고 평가했습니다.
6.4 시간 기록
Updated comments based on latest big patch: Much, Much Improved!

I'm really enjoying the tension and uncertainty the atmosphere of the CDF Goliath gives out. The game reminds me of System Shock which is no bad thing at all. Each run through the Goliath is different due to the randomization of story elements and encounters which takes the sting of perma-death away somewhat. The sounds and lighting are spot on for how i imagine a spooky derelict to be and i really am conflicted between exploring and staying safe.

However there is still work ahead. The game is playable enough but it doesn't feel smooth and polished yet, which is to be expected. I still bob up and down when climbing stairs, you still judder against some smaller objects and i have been trapped between a strut and a shelf in one of the storerooms requiring a restart but the list of bugs and annoyances has shrank something fierce in the latest round of patches. I would like a way to push myself back to the deck in Zero-G areas as i was stuck floating against the ceiling in one room in Engineering and Crouch just seems to wibble the camera a little too rather than actually crouching.

I am confident these issues will be dealt with as the devs appear very commited to making your scary experience on the Goliath as pleasant as possible.

Great idea, great atmosphere but it needs a final fit and finish before she can drift the stars. Seriously though, i think this will be an awesome ghost ship story generator when it's done and It's getting closer and closer all the time.
게시 일시: 2014년 7월 22일
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100명 중 64명(64%)이 이 평가를 유용하다고 평가했습니다.
0.7 시간 기록
[JUST NOTE THIS REVIEW IS TO DO ON RELEASE BEFORE ANY FORM OF PATCHES HAVE COME THROUGH.]

All right so I've played this to the point that I died. Watched a few hours worth of gameplay and so forth.

So I'm going to start with this. If you enjoy a Survival Horror game that can take up to ten hours to complete one of the many different stories (Note: The game starts you off differently each time, you might have a gun, you might not have a gun. Also gives you different objectives) and you have to maintain ammo usage and a lot of the time, run for your life.

You can ♥♥♥♥ off the AI protagonist that's telling you what to do.
You only have a specific amount of light and oxygen to maintain.

Any how to the pros and the cons.
Pros:
- Immersive Environment and Gameplay
- Keeps you on edge
- AI (although buggy) is unique to the point that even
the guy who coded it still can't judge the AI movement
- Not overly graphical intense
- Doesn't hold your hand
- Different to the horror genre
- Riddles
- Exploration that actually can help you in the end, or even make you lose
- You actually have to be careful
- You need to remember the environment
- You have to listen
- You have to read
- You have to be cautious
- When you are dead, you're dead
- Easy to learn controls
- Enemies toy with you

Cons:
- A few bugs here and there that don't affect gameplay much
- Aiming the weapons is a little difficult
- Doesn't have a proper pause menu (You can click pause on the keyboard to pause the game but not many people are that bright)
- Can't currently modify key mapping
- Doesn't support a wide range of resolutions
- A lot of loading
- A few sounds gets irritating (When you step on a box)

Well thats all from me, try the game out. It's really worth your time!
게시 일시: 2014년 7월 22일
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51명 중 36명(71%)이 이 평가를 유용하다고 평가했습니다.
4.5 시간 기록
People are far too critical of this game. Yes it has some issues here and there, But the game itself has a lot of gameplay/time that you can spend roaming the full sized ship. Most of the issues that many people have said have been fixed in updates of the game. Some of the reviews have been based around the official release. I myself do not think the price of the game is too high as you can put a lot of time into the game and still enjoy it whenever you play the game.

Personally I believe that this game beats a lot of other indie horror games on the market. The reasons for this is that some games will contain a couple of jump scares but not have the same atmosphere as Ghostship Aftermath. Although I haven't put a lot of hours into the game I still enjoy playing Ghostship.

Although the game was made for the rift playing on the pc is just has fun. Although you don't have the same atmosphere as being on the rift the game is still able to make you on the edge of the seat when playing. Another possitive point is the sound. The sound makes the atmosphere of the game a lot more scarier.

The controls of the game work fine it also supports controllers. I find that using either one works fine and haven't really noticed anything wrong with the control scheme of the game.

I would definitely recommend getting this game as you can play the game as many times as you want and the experience wil be different all the time.
게시 일시: 2014년 8월 26일
이 평가가 유용한가요? 아니요
125명 중 78명(62%)이 이 평가를 유용하다고 평가했습니다.
8.4 시간 기록
*NOTE NOT A FINAL REVIEW, Since patches are coming to fix up the game. This review is for what it is right now. Devs are patching up and refining the game and are taking notes at the complaints itself. The only reason I thumbed this game down was for those issues that are in the game currently, The reason I thumbed this game up now is because the dev is taking his work seriously, listening to the community and actually making these fixes to make his game better. Which is the best thing a game dev can do.

So after speaking/playing with the dev who is very active with the community and actually playing the game for a good amount of hours I got a better understanding where the devs are getting at in the game. This is a hardcore survival horror that isn't meant to be finished in a single night and also meant to be a really hard game since the devs goal is to give you the an immersive survival gameplay on a ship with changing enemies, a story that changes up a bit with random events . The game is actually a finished product but has bugs and issues that seriously needs to be ironed out which causes players to not want to progress too far. I am still playing the game as we speak overlooking the bug to see what the game has to offer deeper in. The only reason I didn't progress so far is because of the issues. Going in deeper I see this game has alot to offer.

The game itself is a ported off the rift version and and was released so that we will get a chance to play it without having to use the rift (devs explained this to me). The Vr version will be included in what you bought but due to this reason some bugs and problems does exist in this version.

So the game starts off with you entering a ship that was used as an experiment on prisoners when an alien lifeform overtook the ship and infected everyone on board. Your job is to get things operational again and to find out information about the lifeform to counter against it because it will be humanity's greatest threat. Many things are randomized in this game and it is never the same, the events, the branch of the story and the way the enemy are spawned at you.

The gameplay is a first person survival/ horror shooter which starts you off with 59 minutes of battery life, a full tank of oxygen and you'll probabaly be armed with a weapon if you get a certain branch. As you progress you'll find guns and supplies via the clues left by blood and writing on the wall along with hints about enemies attack. So it has to be found and it is in limited quantity. The laser for the guns recharges slowly and the other weapons is limited by clips so you'll have to be careful on use and also on reload also because you could potentially empty a clip full of bullets from your best gun which will cause you to rely in the laser guns. The guns themselves j

The controls are fixed and feels much better. You can also play this game with a joypad but you cannot change the keybinds in any way. There is also no save function except for checkpoints or where you leave off so be careful

The game main goal is immersion which is very important for these type of games and that is the star here, the enemies jumping out of places, the sound effects is unlike anything you ever heard, the creepy music at times and the environment itself along with the game's roguelike elements where things arent the same makes it immersive and scary because you don't know what will pop out during your second plays after restarting either from death most likely or finishing which will cause you to second guess and panic.

While the strength lies in immersion, its weakness lies in the rest of the places. some of the enemy's ai is fixed up a bit but can still get stuck in places, they are more effective now. The collision of you towards environments sometimes will cause you to jitter sometimes.

There are 8 guns in the game, each guns handle differently and each gun requires you to find, the guns starts off weaker than you think with the laser guns that are rechargable but takes some time to do so. They can be used to kill off weaker infected while the stronger guns found later will benefit you greatly against the stronger ones. You can shoot enemy in the head to kill them quicker and also the weak guns has uses such as using them to strategically light your way in dark areas so that you do not waste your batter power.

The graphics uses unreal engine, has some nice effects and shading at times but unfortunately does look a bit outdated and this is because it came from the rift version, it is supposed to look much better on the rift but looks decent on the non rift version.

Long story short I think this game was rushed just a bit and had some issues and problems that it came with that really needs to be ironed out, as the dev says he is fixing right now and also creating a manual for the community to help them a bit.

Overall I hope the game progress with updates as time goes on to polish it up, so far from just touching the game the game feels MUCH better than what is was previously. Hopefully when everything is done there will be a decent price sale that will gather more players into this great immersive game that is different everytime you play it.

+ Immersion is amazing even without occulus rift you can feel it, scary sounds, music and darkness will scare the crap out of you.
+ Limited supply of battery/oxygen will cause you to panic when things go wrong, thank god you can replenish oxygen but not light so be mindful and use your laser weapon to light your way strategically
+ Lightning and fog is done great well placed in places that will add to the immersion
+ The clues/writing lieing around to help you find what you need is well written to help give you hints
+ The objective is explained very well and its your goal to find the way. The ship is massive and offers places to explore. it is your job to learn how it works and find your way.
+Controls are much better after being fixed!

+- Map is hard to understand and will take time to get use to
+- Decent Ai

- Voice acting is just ok, its corny but fits the game perfectly (lol shaun)
- Needs ability to rebind your own key.
- Some clipping issues at places.
- Graphics looks good but are said to look even better on rift because of the way they are designed
- We can't get a rift yet.

* I really want the rift version to fully enjoy this game immersion, as for the version it is now hopefully the patches will fix up the problems players find unenjoyable at the moment.
게시 일시: 2014년 7월 19일
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