Explora un retablo viviente repleto de referencias a cuentos legendarios y disfruta de la paz bajo la luz de la luna en una noche fatal en oriente. Fatale ofrece una experiencia de juego nueva y experimental que estimula la imaginación y fomenta múltiples interpretaciones y asociaciones personales.
Análisis de usuarios:
Global:
Variados (82 análisis) - El 54% de los 82 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 4 nov. 2009

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Comprar FATALE

¡REBAJAS DE VERANO! La oferta termina el 4 de julio

-50%
$6.99
$3.49

Packs que incluyen este juego

Comprar The Tale of Tales Collection

Incluye 3 artículos: Fatale, The Graveyard, The Path

¡REBAJAS DE VERANO! La oferta termina el 4 de julio

Comprar The Tale of Tales Experience

Incluye 6 artículos: Bientôt l'été, Fatale, Luxuria Superbia, Sunset, The Graveyard, The Path

¡REBAJAS DE VERANO! La oferta termina el 4 de julio

 

Acerca de este juego

Explora un retablo viviente repleto de referencias a cuentos legendarios y disfruta de la paz bajo la luz de la luna en una noche fatal en oriente. Fatale ofrece una experiencia de juego nueva y experimental que estimula la imaginación y fomenta múltiples interpretaciones y asociaciones personales.

Fatale se juega mediante navegación 3D en primera persona pero sus controles se han diseñado para minimizar el riesgo de mareos. El resultado puede parecer cualquier cosa menos convencional a los jugadores experimentados. No obstante la navegación con ASWD y visión con el ratón se puede activar en el menú de Opciones.

Salomé es una princesa de Judea del Siglo I mencionada en la Biblia Cristiana por Mateo y Marcos. Pero es la obra de Oscar Wilde del Siglo XIX la que realmente sirve de inspiración a Fatale. En la Biblia, Salomé es una niña que baila para el Rey Herodes y pide la cabeza de Juan Bautista como recompensa. En la versión de Wilde, Salomé se enamora del profeta. Él la rechaza y ella lo hace ejecutar. La obra termina con ella besando los labios de su cabeza decapitada.

Gran parte de Fatale se desarrolla durante las secuelas de este evento, cuando todo se ha tranquilizado y la luna proporciona alivio a los corazones desazonados.

Cómo jugar a Fatale:

  • La Cisterna: Piensa en Fatale como en un juego de rol. Dejaremos que tú imagines a qué personaje controlas. Te encuentras en una prisión. Y el sonido distante de la música flota sobre tu cabeza.

  • La Terraza: En la terraza tu experiencia es incorpórea.

  • VUELA: Haciendo clic con el BOTÓN IZQUIERDO DEL RATÓN te mueves hacia adelante.

  • BOTÓN DERECHO DEL RATÓN: Te permite viajar hacia atrás. Verás las cosas de forma diferente al utilizar cualquiera de los dos botones del ratón.

  • FLOTA: Utilizando el BOTÓN CENTRAL DEL RATÓN flotarás hacia adelante libremente.

  • CONTROL: Mantén la BARRA ESPACIADORA para mostrar la aureola. Este es tu inventario de escenas, que puedes volver a visitar e interactuar con ellas. Pulsa en las letras para volver a un fotograma. Si un espacio está vacío, haciendo clic en él obtendrás una pista de hacia a dónde debes viajar a continuación.

  • EXAMINA: Las luces de la terraza te invitan a taparlas. De escena a escena dispones de varias opciones de interacción. Las teclas del cursor mueven la vista, con clic y arrastrar rotas la cámara, y en ocasiones girar o hacer clic en los objetos de estas escenas puede acarrear sorprendentes resultados.

  • EXPLORA: Ante todo, ya que esta experiencia exige muy poco, tómate tu tiempo. Fíjate en los pequeños detalles. Escucha con atención los susurros y los ecos. En ello reside la diversión. Deja que Salomé te enamore, ahora dispones de todo el tiempo del mundo.

  • El Baile: Un epílogo que aparece al reiniciar después de que completes cada partida.

  • ESC: Si necesitas ayuda, la tecla ESC te muestra un resumen del contexto y los controles.

Requisitos del sistema

Windows
Mac OS X
    • SO: Windows XP / Vista / 7

    • Gráficos: Tarjeta Radeon o GeForce reciente

    • DirectX®: DirectX 9.0c

    • Disco Duro: 225 Mb

    • SO: OS X versión Leopard 10.5.8, Snow Leopard 10.6.3 o posterior
    • Procesador: Intel Core 2 Duo
    • Memoria: 2 GB de RAM
    • Gráficos: GeForce o Radeon x6xx o superior
    • Disco Duro: 240 MB de espacio libre
    • Sonido: Estándar
Análisis de usuarios
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Global:
Variados (82 análisis)
Publicados recientemente
MoebiusJones
( 1.8 h registradas )
Publicado el 13 de mayo
This game is like a vision, a dream. It is quite short, and confusing, and technically limited, but is intriguing, and beautiful.

Point & click exploration, with a pinch of Oscar Wilde.

The controls are odd (even frustrating), but this somehow lends to the style. And if I understand the story correctly, you have died, so it works that you can't control your new form very well.

Not a must-see, but I found it a tasty little treat.
¿Es útil? No Divertido
Reaper Stachmo
( 0.3 h registradas )
Análisis de preestreno
Publicado el 8 de marzo
Man... This game is one of the most pretentious games ever made. Extremely pretentious. Which is not surprising because this is developed by Tale of Tales team who is known for being extremely pretentious.

Anyway, the controls are a huge steaming pile of ♥♥♥♥. They are so broken that they nearly made the game very unplayable.

Also, what is the point? What is the story? What was I doing in this game? What... Right, it's "art" and "emotional"? Get your hipster and emasculated ♥♥♥♥♥♥♥t outta here.

Overall, this game is utter trash.

0 out of 10
¿Es útil? No Divertido
kat2kool
( 0.9 h registradas )
Publicado el 22 de febrero
This was definitely more engaging than I expected it to be! And I actually came out of out knowing more about the story of Salome than I went in with. It was still kind of dull overall though so I can't recommend it to others.
¿Es útil? No Divertido
lake.kubilius
( 1.3 h registradas )
Publicado el 4 de febrero
I'm recommedning the game, but don't even consider buying it unless you understand what it is. Putting that into words is a bit of a challenge though. As concisely as possible, I might describe it as: "A single, one-hour, self-guided exhibit in the local museum of contemporary art." As you might expect from that summary, I'm not trying to claim that it's for everyone. But an unusual way to relax in a single-sitting.
¿Es útil? No Divertido
Dishwasher Safe Puppy
( 0.6 h registradas )
Publicado el 23 de enero
10 minutes of stuck in a room with poor controls, 20 minutes floating around clicking on lights while listening to whispering before the screen goes white, giving you only one option: quit. Start the game again, watch a dance for 5 minutes, then the options present themselves to restart or quit.

Do I recommend it? The visuals are odd, very much an "art project" in an artsy-fartsy kind of way. In that sense, I give it a "sure, why not."
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♥ Bratty
( 0.8 h registradas )
Publicado el 4 de enero
Games as an art form!

I'm going to say this again, in case anyone hasn't read my reviews before - I friggin' love art games. This one may be the arty-est. Well, actually, I'm not going to say that. The difference between the arty-est and farty-est of games and this is that this has some elements that can actually cause you to see it as a game. Tale of Tales isn't known for being the most accessible of game developers, at least where this sort of thing is concerned.

What's good about it?

The graphics are gorgeous in a primitive way, and I would compare them to The Path (another ToT title) in terms of actual quality. As always, the soundtrack is superb in getting across what it wants to, but I can't help but be upset that this isn't a DLC - because I would probably pay a dollar for it.

The soundtrack is the best part of it, and it bears mentioning because it carries a strange post-Swans Jarboe/Tom Waits in an ashram feel to it oddly plopped into some nameless middle-Eastern country and peppered with some modern instruments to make your liver quiver. I half expected a duet between the indie art goddess and the god of Bruce Springsteen's career to come leaping out of my speakers at the same time, causing a bizarre existential crisis that would coexist with my current one, and ultimately lead to me going crazy.

Things I didn't like...

The fact that I do not need Tom Waits and Jarboe to sing a duet and drive me to the point of an existential crisis, because if I had to light one more friggin' candle, I was going to light my own hair on fire and scream for someone to hold the nameless unexplaind darkness over it to put it out. Then, I would dance traditionally without a shirt on so I could lead the non-Oscar Wilde reading bible crowd to describe it as, "erotic," and attempt to censor it.

Final Verdict:

Look, this game is worth your time and your buy, especially if you want to be in awe for an hour or so of your life, but if you're not into art games and weird clanky noises laid underneath of some of the oddest non-standard chord progressions, you're not going to like it. For me this is a solid 7.5/10, and as an art piece I'll probably revisit it later, but it's not something I'm going to sit in front of my computer and think, "Oh, I have an extra few hours to kill, maybe I'll just open Fatale and put out some stupid candles."
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dwjp90
( 0.5 h registradas )
Publicado el 13 de diciembre de 2015
This isn't a game, nor is it some cool piece of work. It's very boring, just move around and bad graphics.

This is the first "game" that I wanted to truly delete from my steam account.
¿Es útil? No Divertido
kony
( 1.2 h registradas )
Publicado el 4 de diciembre de 2015
Fatale is an extremely short and boring work, I won't say "game", because it basically lacks any gameplay. No story, no gameplay, no nothing, but some graphics and clicking. Very disappointing experience and a waste of money. It's nothing in comparison to The Path, which made me buy this game as I expected something similar. Do not buy.
¿Es útil? No Divertido
AaToSMeD
( 0.1 h registradas )
Publicado el 21 de agosto de 2015
A poetic experience that isn't a game. Even if it was free, you would be disappointed, unless you like walking around and discovering text floating in the air.
¿Es útil? No Divertido
glitzandshadows
( 0.8 h registradas )
Publicado el 15 de agosto de 2015
Enthralling and unsettlingly beautiful, though there's little to do and the game is short (finished in 45 minutes). Definitely worth the few dollars spent.
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Análisis más útiles  Global
A 42 de 48 personas (88%) les ha sido útil este análisis
Recomendado
1.2 h registradas
Publicado el 3 de junio de 2014
This is not a game. It doesn't play like a game. Do not buy this expecting a "progression", or puzzles, or a clear and obvious story. If you're wanting a vide-game, I don't recommend that you buy this at all.

This more like a small art exhibit. Like the description states, it is intended as a "living tableau". If you're willing to pay $7.00 to see an interactive art exhibit inspired by the story of John the Baptist, Salome and the Dance of the Seven Veils, then buy this and enjoy. If you're looking for a video game to play and win, I don't recommend purchasing this.
¿Te ha sido útil este análisis? No Divertido
A 26 de 32 personas (81%) les ha sido útil este análisis
No recomendado
0.7 h registradas
Análisis de preestreno
Publicado el 9 de abril de 2012
While turning Wilde's "Salome" into a short art video game might seem like a strange undertaking, I think the play's thematic content could provide enough material to merit worthwhile exploration via the language of game mechanics. However, FATALE's message is ultimately muddled. Rather than grabbing onto the play's theme most suited to exploration in video game form (e.g. its obsession with the danger of "looking" and its positioning of the aesthetic gaze as, paradoxically, both creative/reverent and destructive/dehumanizing), FATALE instead spends most of its 20 minute running time on plot and a conceptually murky sequence where the player extinguishes candles on a static 3D tableau.

Thus, ultimately the game plays like a hollow bit of 3D diorama--with the candles just being an excuse to get the player to look at different parts of the scene. An interesting and often pretty experiment, but ultimately vague and underwhelming, both as a game and as a commentary on Wilde's play.
¿Te ha sido útil este análisis? No Divertido
A 61 de 98 personas (62%) les ha sido útil este análisis
4 personas han encontrado divertido este análisis
No recomendado
1.0 h registradas
Publicado el 1 de enero de 2014
It's "art."

I have no problems, nay, I *love* artistic games.

Except this isn't a game. It's hardly even interactive art.

It's just..."art". The kind of art that needs quotations around it.

Just don't bother.
¿Te ha sido útil este análisis? No Divertido
A 20 de 25 personas (80%) les ha sido útil este análisis
Recomendado
0.2 h registradas
Publicado el 7 de julio de 2014
(I played in off-line mode, so the play time should be 3hrs)
To the haters: Does it make you feel better if you don't consider it as a video game?

Fatale is still my favorite, because I think it's the best example of interpretation and it shows new possibilities of art pieces in multimedia, I'd like to see more this kind but not labeled as games. I said it’s a powerful poem when I first played it years ago, Fatale is belongs to those “serious, deep and sad things” I always like. It’s perfect in its own, but yes it’s horrible.

And they updated it this year make it has another feeling, more emphasis on the text by Oscar Wilde, more understanding the story. I appreciate they updated those old artworks, it made me think they still keep their early ideas of making digital artworks, though I know they’re going to change under the big pressure of contemporary game circles, obviously people have strong opinion about what is a game and what is not, then refuse to accept new possibilities, it's just a wrong place for non-games. Even I feel the pressure writing this review, too many people rate down and give negative comments.

I love all of ToT's artworks. Steam is a place for mainstream gamers not a place for serious conversations, but I have to say a few words in the end, peoples who describe them as "pretentious" please read more information before judging. They're never pretentious because they know what they are doing, their works are true and explicable, no one "trying to seem more intellectuall" than they really are.
¿Te ha sido útil este análisis? No Divertido
A 11 de 12 personas (92%) les ha sido útil este análisis
Recomendado
1.3 h registradas
Publicado el 4 de febrero
I'm recommedning the game, but don't even consider buying it unless you understand what it is. Putting that into words is a bit of a challenge though. As concisely as possible, I might describe it as: "A single, one-hour, self-guided exhibit in the local museum of contemporary art." As you might expect from that summary, I'm not trying to claim that it's for everyone. But an unusual way to relax in a single-sitting.
¿Te ha sido útil este análisis? No Divertido
A 10 de 12 personas (83%) les ha sido útil este análisis
No recomendado
0.9 h registradas
Publicado el 11 de febrero de 2015
Another interesting explorable art piece from Tale of Tales.

Worth spending time with as something different, but unfortunately not justifiable as a recommendation based on the current price ($7 USD).

Instead I recommend the following, also by Tale of Tales: The Path.

- Skinny from the Fat B*stard (curator link)
¿Te ha sido útil este análisis? No Divertido
A 15 de 24 personas (63%) les ha sido útil este análisis
No recomendado
0.7 h registradas
Publicado el 6 de enero de 2014
I got this exploration game because of "The Path" being an awesome game and the screenshots look gorgeous in "Fatale". Apparently, my high expectations for this was shut down with wonky controls and nothing much to explore within the landscape. Yes, the scenery was beautiful, yet that's just about it. This could have had more potential...but apparently this potential wasn't what this was going for. If you miss picking up this game on Steam, then don't worry about it. It's one of those games that would go in the garbage bin and no one would care for it.
¿Te ha sido útil este análisis? No Divertido
A 11 de 17 personas (65%) les ha sido útil este análisis
No recomendado
0.8 h registradas
Publicado el 9 de mayo de 2014
Genre: Interactive Fiction

Summary: Explore a 3D diorama of the tale of Salome from the New Testament.

Pros:
- The scene in the cistern is oozing with atmosphere.

Cons:
- There is little instruction regarding the mechanic (orb gathering) that advances the plot, which itself is obtrusive and unintuitive.
- The 3D models are average.

Neutral Points:
- As the summary suggests, you do little but manipulate the camera to look at stuff. This isn't a game, so make sure you're informed before buying it.
- Biblical quotes that pop-up are less meaningful unless you are familiar with the tale of Salome (or religious).
- The motion-captured dance in the epilogue is rather generic. Some people may like it but I've seen too many similar high school performances to be impressed.
¿Te ha sido útil este análisis? No Divertido
A 13 de 21 personas (62%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
No recomendado
0.5 h registradas
Publicado el 27 de abril de 2013
Tale of Tales, developer of masterpieces such as The Graveyard, Bientôt l’été, and The Path, has once again invented a simply ingenious, unique, and spiritualistic piece of art with FATALE. Their endless ambition and imagination can easily be seen with the amount of care they put into their projects. They are simply a once in a lifetime experience, and for all the effort that Tale of Tales puts into their work, the payoff is almost infinite.

For instance, as of this writing, Tale of Tales has priced The Graveyard at a fair $4.99, and it takes less than 20 minutes to complete the game in its entirety. I actually managed to beat Bientôt l’été in a whopping 80 minutes, and it's priced at only $9.99. With FATALE, at only $6.99, it took me a very fulfilling half hour to reach the end. What amazing value!

Meanwhile there are developers who think they can hock games such as The Binding of Isaac for an exorbitant $4.99, of which I've only managed to squeeze over 50 hours of gameplay and I haven't even completed the game yet. What a joke.

Don't forget that Tale of Tales introduces highly intuitive controls with each iteration of magnificent gaming art. Thank god I can now only move my head while holding the left-mouse button, which also causes me to walk forward at the same time. I could never understand wanting to keep still while being able to freely look by solely moving the mouse around. Primitive WASD scheme is completely thrown out the door, and good riddance. Half-Life 2 has nothing on FATALE when it comes to traditional game mechanics.

If you haven't done so already, you simply owe it to yourself to play every single one of Tale of Tales' amazing artworks. It's like trying to suck your own ♥♥♥♥ and failing, but that small glimmer of hope is the only thing that motivates you to continue trying. Just once more inch.

Until you break your neck.

Then you definitely know it was all worth it.

/s
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A 15 de 25 personas (60%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
0.8 h registradas
Publicado el 4 de enero
Games as an art form!

I'm going to say this again, in case anyone hasn't read my reviews before - I friggin' love art games. This one may be the arty-est. Well, actually, I'm not going to say that. The difference between the arty-est and farty-est of games and this is that this has some elements that can actually cause you to see it as a game. Tale of Tales isn't known for being the most accessible of game developers, at least where this sort of thing is concerned.

What's good about it?

The graphics are gorgeous in a primitive way, and I would compare them to The Path (another ToT title) in terms of actual quality. As always, the soundtrack is superb in getting across what it wants to, but I can't help but be upset that this isn't a DLC - because I would probably pay a dollar for it.

The soundtrack is the best part of it, and it bears mentioning because it carries a strange post-Swans Jarboe/Tom Waits in an ashram feel to it oddly plopped into some nameless middle-Eastern country and peppered with some modern instruments to make your liver quiver. I half expected a duet between the indie art goddess and the god of Bruce Springsteen's career to come leaping out of my speakers at the same time, causing a bizarre existential crisis that would coexist with my current one, and ultimately lead to me going crazy.

Things I didn't like...

The fact that I do not need Tom Waits and Jarboe to sing a duet and drive me to the point of an existential crisis, because if I had to light one more friggin' candle, I was going to light my own hair on fire and scream for someone to hold the nameless unexplaind darkness over it to put it out. Then, I would dance traditionally without a shirt on so I could lead the non-Oscar Wilde reading bible crowd to describe it as, "erotic," and attempt to censor it.

Final Verdict:

Look, this game is worth your time and your buy, especially if you want to be in awe for an hour or so of your life, but if you're not into art games and weird clanky noises laid underneath of some of the oddest non-standard chord progressions, you're not going to like it. For me this is a solid 7.5/10, and as an art piece I'll probably revisit it later, but it's not something I'm going to sit in front of my computer and think, "Oh, I have an extra few hours to kill, maybe I'll just open Fatale and put out some stupid candles."
¿Te ha sido útil este análisis? No Divertido