Explore a living tableau filled with references to the legendary tale and enjoy the moonlit serenity of a fatal night in the orient. Fatale offers an experimental play experience that stimulates the imagination and encourages multiple interpretations and personal associations.
用户评测: 好坏参半 (52 篇评测)
发行日期: 2009年11月4日
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购买 Tale of Tales Complete Pack

包含 3 件物品: The Graveyard, The Path, Fatale

 

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"From the perspective of the Oscar Wilde play, explores sexuality, perspective, and death. Helps to know the legend of Salome."
Read the full review here.

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6月3日

A new Tale of Tales in the making!

Even though we still have a lot of work to do, we have set up a page here on Steam for our new game in production, called Sunset. Please have a look and let us know what you think so far.

We're making this game for you. So we really want to know.

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关于这款游戏

Explore a living tableau filled with references to the legendary tale and enjoy the moonlit serenity of a fatal night in the orient. Fatale offers an experimental play experience that stimulates the imagination and encourages multiple interpretations and personal associations.

Fatale is played through first person 3D navigation but its controls were designed to minimize the risk of motion sickness. As a result, it may appear somewhat unconventional to the seasoned gamer. ASWD + mouselook navigation can be enabled in the Options menu.

Salome is a first century Judean princess mentioned in the Christian Bible by Matthew and by Mark. But it is Oscar Wilde's 19th century play Salome that really inspired Fatale. In the Bible, Salome is a child who dances for King Herod and asks the head of John the Baptist as a reward. In Wilde's version, Salome falls in love with the prophet. He rejects her and she has him executed. The play ends with her kissing the lips of his decapitated head.

Most of Fatale takes place in the aftermath of this event, when all has turned quiet and the moon brings comfort to troubled hearts.

How to play Fatale:

  • The Cistern: Think of Fatale as a role playing game. We will leave it to your imagination who you are playing. You find yourself in a prison. And the distant sound of music plays overhead.
  • The Terrace: On the terrace your experience is disembodied.
  • FLY: Clicking with the LEFT MOUSE BUTTON you can move forward.
  • RIGHT MOUSE BUTTON: Lets you travel backwards. You will see things differently if you hold either of the mouse buttons down.
  • FLOAT: Use the MIDDLE MOUSE BUTTON you float freely forward.
  • CONTROL: Hold down the SPACEBAR to bring up the aureola. This is your inventory of scenes you can revisit and interact with. Click the letters to return to a still scene. If a space is blank, clicking on it becomes a hint to where you should travel next.
  • EXAMINE: The lights on the terrace invite you to block them out. From scene to scene, you have various options for interaction. Your cursor keys pan the view, click & drag allows for camera rotation, and sometimes rolling over or clicking items in these scenes can lead to surprising results.
  • EXPLORE: Above all, since this experience makes few demands, take your time. Notice the small details. Listen to the whispers and echoes. Therein, lies the joy. Allow yourself to fall in love with Salome, now you have all the time in the world.
  • The Dance: An epilogue which appears on restart after each complete playthrough.
  • ESC: If you need help, the ESC key leads you to a summary of context and controls.

系统需求

PC
Mac
    • OS: Windows XP/Vista/7
    • Graphics: Recent Radeon or GeForce card
    • DirectX®: DirectX 9.0c
    • Hard Drive: 225MB
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel Core 2 Duo
    • Memory: 2 GB
    • Graphics: GeForce or Radeon x6xx type or better
    • Hard Drive: 240MB
    • Sound:
有价值的用户评测
8 人中有 6 人(75%)觉得这篇评测有价值
0.8 小时(记录在案的)
Genre: Interactive Fiction

Summary: Explore a 3D diorama of the tale of Salome from the New Testament.

Pros:
- The scene in the cistern is oozing with atmosphere.

Cons:
- There is little instruction regarding the mechanic (orb gathering) that advances the plot, which itself is obtrusive and unintuitive.
- The 3D models are average.

Neutral Points:
- As the summary suggests, you do little but manipulate the camera to look at stuff. This isn't a game, so make sure you're informed before buying it.
- Biblical quotes that pop-up are less meaningful unless you are familiar with the tale of Salome (or religious).
- The motion-captured dance in the epilogue is rather generic. Some people may like it but I've seen too many similar high school performances to be impressed.
发布于:5月9日
这篇评测是否有价值?
2 人中有 1 人(50%)觉得这篇评测有价值
0.8 小时(记录在案的)
If you like story games, this has some interesting stuff to it. I tried to pick up all the games (on Steam) by this company. I leave and come back. I really don't know what I am doing, but exploring is the point.
发布于:4月6日
这篇评测是否有价值?
1.2 小时(记录在案的)
This is not a game. It doesn't play like a game. Do not buy this expecting a "progression", or puzzles, or a clear and obvious story. If you're wanting a vide-game, I don't recommend that you buy this at all.

This more like a small art exhibit. Like the description states, it is intended as a "living tableau". If you're willing to pay $7.00 to see an interactive art exhibit inspired by the story of John the Baptist, Salome and the Dance of the Seven Veils, then buy this and enjoy. If you're looking for a video game to play and win, I don't recommend purchasing this.
发布于:6月3日
这篇评测是否有价值?
0.9 小时(记录在案的)
First off, for those who have never played a Tale of Tales game before, do not expect a standard game. There will be no plot, no challenging gameplay, no achievements to hunt for. This is not a game. This is an experience.

That being said, it is not neccesarily a good experience. The game is about setting up an atmosphere, trying to be an interactive piece of art. However, the only real emotion I felt during the game was confusion, because I had no idea what I was supposed to do. And while some people might huff and reply that clearly I don't GET the game, that I shouldn't judge Fatale by the same standards I judge the common man's shoot 'em up, I am going to stand my ground and say that if the goal of a game is not clear, then it will be difficult for players to get anything out of the experience, because they will just be confused. Unlike The Path, which rewarded players for blindly wandering around, this game provides no direction. It is trying really hard to be artsy, I get that, but it is FAILING. Obscurity and vagueness is not the same thing as intellectual depth and maturity.
发布于:3月29日
这篇评测是否有价值?
0.2 小时(记录在案的)
Fatale is still my favorite, I said it’s a powerful poem when I first played it years ago. And they updated it this year make it has another feeling, more emphasis on the text by Oscar Wilde, more understanding the story. I appreciate they updated those old artworks, it made me think they still keep their early ideas of making digital artworks, though I know they’re going to change under the big pressure of contemporary game circles (obviously they put themselves in a wrong place, even I feel the pressure writing this review, too many people rate down and give negative comments. )

Fatale is belongs to those “serious, deep and sad things” I always like. It’s nearly perfect, but yes it’s horrible.
(I played in off-line mode, so the play time should be 3hrs)

I love all of ToT's artworks (actually there is no favorite one), constanly searching for this kind of things, I find myself in a wrong place too.
发布于:7月7日
这篇评测是否有价值?
61 人中有 42 人(69%)觉得这篇评测有价值
1.0 小时(记录在案的)
It's "art."

I have no problems, nay, I *love* artistic games.

Except this isn't a game. It's hardly even interactive art.

It's just..."art". The kind of art that needs quotations around it.

Just don't bother.
发布于:1月1日
这篇评测是否有价值?