片道勇者はウルフエディターやシルフェイドシリーズで知られるSmokingWOLF氏が開発13周年を記念して開発したローグライクRPGです。ローグライクに横スクロールという概念を持ち込むことで新しいゲーム性を完成させるとともに、クラス解放や装備の持ち越しといった周回プレイの要素などのやり込み要素もあります。トレーディングカードや実績、日・英切り替えなどの機能が付与されて、STEAMに登場いたしました。 この世界は『闇』に支配された世界です。『闇』は、ゲーム中、常に画面左側から世界を喰らい続けて行きます。『闇』に飲まれればゲームオーバーとなります。引き返すことはできません。右に強制スクロールするマップを進み続けながら、世界を救わなければなりません。
ユーザーレビュー: 主に好評 (1,616 件のレビュー)
リリース日: 2014年2月28日

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ホリデーセール!1月2日 まで

 

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"A unique Japanese roguelike with a twist. Unlock new perks and classes as you play."
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最新の更新 全て表示(2)

8月29日

8/29/2014 Ver. 1.75 Update

The Version 1.75 update to One Way Heroics includes the following changes:

  • Fixed a bug where if multiple spear attacks occurred, two additional attacks would follow each one.

  • Increased the drop rate for Slender Spear by 1.5x.

  • Increased the chance that Slender Spear will appear in shops by 1.2x.

  • The “My First Vault” and “My First Perk” achievements will now automatically be obtained upon starting the game if you meet the prerequisites. This was done because if you copied save data from other DRM-free versions for instance, there was a chance that these two achievements would become unobtainable.

  • Added a little more content to Fairy Iris’ guide.

  • Added content to the Readme; now includes some of the FAQ.

21 件のコメント 詳細を見る

このゲームについて

片道勇者はウルフエディターやシルフェイドシリーズで知られるSmokingWOLF氏が開発13周年を記念して開発したローグライクRPGです。ローグライクに横スクロールという概念を持ち込むことで新しいゲーム性を完成させるとともに、クラス解放や装備の持ち越しといった周回プレイの要素などのやり込み要素もあります。トレーディングカードや実績、日・英切り替えなどの機能が付与されて、STEAMに登場いたしました。

この世界は『闇』に支配された世界です。『闇』は、ゲーム中、常に画面左側から世界を喰らい続けて行きます。『闇』に飲まれればゲームオーバーとなります。引き返すことはできません。右に強制スクロールするマップを進み続けながら、世界を救わなければなりません。

街で用事をすませている間も、戦っている間も、世界は強制的にスクロールされます。

おそらく初期に最も多い死因は、ダンジョンに突入したものの脱出が間に合わなくなり、そのまま画面端に飲み込まれてしまうケースではないでしょうか。

他にも、
「ぎりぎり間に合うと思ってアイテムを拾いに行ったら、ちょうど画面端に飲み込まれた」
「前から来た敵と長期戦を繰り広げていたら、敵と画面端に挟まれて逃げ場がなくなった」
「買い物していたら街の入口がスクロールにのまれて出られなくなり、必死に壁の破壊を試みた」
など、スリルあふれる冒険が楽しめます。

片道勇者は、プレイヤーが一歩移動したり攻撃したりすれば敵も1ターン行動する、いわゆるローグライクと呼ばれる形式のゲームです。ゲームのクリアには、魔王を倒さなければいけません。魔王は、一定時間が経過することで出現します。

1ゲーム平均30分ほどで遊べますので、ぜひこの一方通行の冒険に挑戦してみてください。

システム要件

    Minimum:
    • OS: 2000, XP, Vista, 7, 8, 8.1
    • Processor: Pentium III 1.0 GHz or better
    • Memory: 256 MB RAM
    • Graphics: 800x600 resolution or higher
    • DirectX: Version 9.0
    • Hard Drive: 50 MB available space
参考になったカスタマーレビュー
9 人中 9 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 5.8 時間
投稿日: 11月7日
コツコツやるのが楽しいゲームです。ローグライク好きの方は是非プレイして下さい。
このレビューは参考になりましたか? はい いいえ
3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 7.3 時間
投稿日: 12月3日
割とやり込めるし
割りと楽しかった。疲れててもなんとなーく遊んでしまいとても良い感じです
このレビューは参考になりましたか? はい いいえ
3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 8.7 時間
投稿日: 9月14日
お値段以上の面白さ。
ローグライクRPG好きにはオススメする作品です。
このレビューは参考になりましたか? はい いいえ
3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 51.2 時間
投稿日: 9月4日
評価:10/10点
ジャンル:強制横スクロールRPG(ローグライクゲーム)

2012年窓の杜大賞受賞作である「片道勇者」の有料版。
現在開発中の「片道勇者+」とは違うので注意。
また、片道勇者とOne Way Heroicsの違いはこちらを参照。
http://smokingwolf.blog.fc2.com/blog-entry-403.html

ゲームバランス、シナリオ共に申し分なし。
プラス版に向けてのプレイ統計が記憶されるので、
プラス版を購入検討している人は買うと良いだろう。
このレビューは参考になりましたか? はい いいえ
7 人中 5 人 (71%) がこのレビューが参考になったと投票しました
記録時間: 36.1 時間
投稿日: 11月27日
この面白さでセールで100円以下になるというテラOアも驚きの価格
このレビューは参考になりましたか? はい いいえ
2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 7.8 時間
投稿日: 12月1日
世界が闇に蝕まれる中勇者が立ち上がる…!横スクロールローグライクゲームです。
ローグライクとしての戦略、RPGとしてのストーリーが楽しめる一石二鳥!
1プレイが10分程度からというお手軽さもありとても楽しいです
このレビューは参考になりましたか? はい いいえ
2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 16.2 時間
投稿日: 7月6日
どこかで見るようなやや寒めのノリを携えたローグライク…のような感じのゲーム
システムは新しいローグライクに思えるが、アイテムを色んな方法で試して
状況の打開を目論むといったシレン等の基本概念はあんまり感じない
限られた時間と状況の中で先に待つ強敵に備えて武器防具その他道具を整え
敵をボッコボコにする、またはひたすらに遠くへ行く…
そんなゲームだと思います…多分…

システムが取っ付きにくいが慣れれば面白いのでオススメ
オンライン要素は申し訳なさ程度なのでぼっちにも優しい

一応書いておくとスチムー上で動かさなくていいなら無料のゲームなので
守銭奴の皆さんは各々検索して自分で落としてね
このレビューは参考になりましたか? はい いいえ
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 29.7 時間
投稿日: 12月28日
次元倉庫やキャラ開放といったやりこみ要素があるので意外とやり込める。ネムリがかわいい。
現在開発中の片道勇者+が一部セーブ引継ぎ可能なので、steam版もでるなら引継ぎ可能かもしれないですね
このレビューは参考になりましたか? はい いいえ
3 人中 2 人 (67%) がこのレビューが参考になったと投票しました
記録時間: 1.5 時間
投稿日: 7月19日
フリーゲームの片道勇者
フリーゲーム版と変わらないのでリスト増やすかSteamで管理したい人にしかオススメできない
ゲーム自体はかなり面白い
このレビューは参考になりましたか? はい いいえ
106 人中 99 人 (93%) がこのレビューが参考になったと投票しました
記録時間: 25.9 時間
投稿日: 7月6日
Being a big fan of Anime, turn based RPG's and rogue-like games, I was very curious with One Way Heroics, having an accessible price, I decided to risk buying it and check it out, truth be told I would never thought I'd love this game so much as I do, it completely caught me by surprise.

The mechanics are quite simple, you're forced to go eastwards in an 8 character string world (that is randomly generated each play-through) in order to avoid a mysterious mist that is covering the planet.

Each decision you take being a dialogue option, attacking, defending, healing, equipping and so on, will be counted as a turn, each turn you do the mist will also do his in parallel so you'll have to make sure to not fall behind or your play-through will be over, so you'll have to have special attention to which decisions or paths you should take, sometimes you'll feel compelled to explore a dungeon and find new items but the mist can prove to be too risky since you'll always have that constant threat looming next to you.

You have different ways of ending one play-through depending of the difficulty and the game mode you're playing, you can achieve victory by killing the demon king, by reaching the end of the world, by killing a secret boss and so on, in order to spice it up the developers decided to make some random events, cities and quests to make the game more interesting and more unique in each play-through.

The game UI is quite simple and it does well its job, the game soundtracks are fun and memorable but they can get a bit repetitive after a while, the art style ain't phenomenal by any means but overall it has an interesting and unique presentation to it.

The game is very affordable and full of content, it has great replay value, so I'd like to recommend to all of you who is thinking about getting this underrated gem, you'll love it!
このレビューは参考になりましたか? はい いいえ
69 人中 65 人 (94%) がこのレビューが参考になったと投票しました
記録時間: 51.2 時間
投稿日: 10月29日
It is hard to sum up One Way Heroics into just a few words, so let me give you a couple paragraphs. (If you're the sort that likes to go "tl;dr" then just scroll to the bottom, but I mean, then why are you even reading reviews to begin with?)

I picked this game up for <$0.60 when it was sale during the summer. I have to say, those were the best $0.60 I have ever spent. One Way Heroics doesn't appeal to you with stunning graphics, rich storytelling, or intricate gameplay. Instead, it is more retro gaming, silly short tales, and an easy to pick-up set of controls. Now you might be wondering, why would I want something like that? Arguably everything but simplicity of the controls could be considered negative or at least niche. One Way Heroics doesn't offer high spec gaming while emptying your wallet - what you're buying is meaningless fun and entertainment.

When I first opened this game and started an adventure, I found myself with my silly little 2D character talking to a "Naughty King Victor" about the darkness at the left of my screen that would attempt to eat me until I killed the Demon Lord. Yes, clearly the storyline could use some work, but as I struggled to kill weak mobs and then stronger demons I found myself falling for this game. Everything was fairly straightforward and the desire to complete achievements, "save the world," and become a true hero compels you to play over and over again. It doesn't take several hours to do a run through like a quest in some RPG, just 30 minutes or so if you're short on time. Yet, you can play longer sessions that go for tens of hours depending completely on what you want to do and how much time you have - and those hours? They were some fun hours.

I won't try to tell you that you'll be so entranced with One Way Heroics that you'll spend thousands of hours playing it - you probably won't. But it's easy to lose 10, 20, maybe even 100 hours of your life having fun by sending your hero towards the right of your screen. Was that worth my 60 cents while it was on sale? Definitely. Is it worth the full $3.49? Absolutely. Most of us play games to have fun - and One Way Heroics delivers.

tl;dr?

If you're a hardcore gamer looking for a game with brilliant graphics and intricate/competitive gameplay to drop thousands of hours on, I think you're better off somewhere else.
If you're someone looking to spend 10-100 hours having fun in your spare time? Buy One Way Heroics.
このレビューは参考になりましたか? はい いいえ
19 人中 19 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 48.1 時間
投稿日: 11月21日
One Way Heroics is like potato chips: you eat one, and you can't help but go for another.

For those moments where a player wants to pop open an RPG, but doesn't quite want to start a 40 hour time investment, OWH is perfect; simple combat, roguelike gameplay, and varied challenge levels depending on one's mood. Whether for a 20 minute stroll or an epic 2-hour odyssey with perma-death waiting around every corner, this game aims to suit itself to multiple tastes.

Finishing a game, whether winning or losing, awards points used to boost one's future playthroughs (with wins awarding more). Whether it be unlocking new perks or opening new slots in the Dimensional Vault to transfer items from one playthrough to the next, every run feels like it progresses the player. That being said, while there are technically save areas, losing concludes the run and records the player's performance right there - no going back to try and get more points, but it will allow you to conclude a run 'just for funsies'. Maniac Mode, the game's 'hardcore' setting also prevents players from importing items from previous games, though depositing new items is still possible. Save points and dimensional vaults make the game friendly for casual runs, but the true hero wins on Maniac Mode with no takesies backsies (the greatest scores are only counted upon no deaths).

More than that, the game is also surprisingly colorful. Dialogue and narrative is sparse, but sweet and entertaining. Furthermore, there are hidden secrets everywhere: the various characters you meet may have hidden dialogue, items may have unexpected purposes, and the non-restrictive nature of weapons gives a lot of freedom in designing 'builds'. There are even secret ways to win - it is recommended you do not go in with a guide, and simple explore yourself, as reading the wiki ruins a lot of the surprises this game has to offer (don't even look up those secret ways to win).

This reviewer's only criticism is that, after clocking a couple dozen hours, I'm ready for more! The weapons do resemble each other a bit too much, there's a hard limit on the available spells/abilities, dungeons resemble each other, and the charming character dialogues do eventually run dry.

For $3.50, this game was absolutely and totally worth it. It's creative, it's original, it's got high replayability, it suits people looking for various challenge levels, and it deserves to be recognized for what it is: a small but great roguelike RPG.
このレビューは参考になりましたか? はい いいえ
10 人中 10 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 3.0 時間
投稿日: 11月20日
Great little game. I have no idea what I am doing, and I suck at it, but I keep playing. Really nice.

It's a fast paced RPG type game. You have to keep traveling to the right because "Darkness" is moving in that direction. If the darkness catches up to you, the game is over. You have to keep building up your character by leveling up and gaining better equipment. This is complicated by having to face enemies and fighting. All the while the "Darkness" keeps approaching. This is all leading up to the battle with the final boss. You gain points that you can use to unlock more classes and perks. The game is quick and you can play several times within an hour. Great little time killer and really well done.
このレビューは参考になりましたか? はい いいえ
10 人中 10 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 17.9 時間
投稿日: 7月16日
Rating 9/10

What is it?

This is a turn based rogue game that has an isometric perspective. You have to constantly keep moving to the right because a darkness keeps creeping in from the left.

The Good

+ 8 Classes to fit your play style. Knight, sword master, hunter etc. Obviously each one has their own unique strengths and weakness along with their own stat growth rate.

+ Different modes offer players interesting new dynamics to the world. I.e Better weapons but harder enemies

+Different levels of difficulty. The easiest difficulty level stops at a certain distance, however the later difficulties can be much longer.

+ Lots of secrets to find out, giving the game a lot more depth than it appears to

+ Randomized Levels

The Bad

- The game can be frustrating, especially if you get a bad world generated.


Conclusion

This game is surprisingly addicting. At first it doesn't look like much but the more you play it the more it grows on you. You quickly realize that strategy is involved depending on the class your playing. The fact that you are forced to keep moving means you are going to have to make some tough decisions. Given the price point, this is probably one of the better deals you will find.
このレビューは参考になりましたか? はい いいえ
18 人中 14 人 (78%) がこのレビューが参考になったと投票しました
記録時間: 52.2 時間
投稿日: 8月7日
An excellent game indeed. It was definitely that what i expected for a rpg game, but it is still very good. Every time you move, the shadow behind you moves, if you touch the shadow you die. Seems simple nuff. well while you are trying to run away from a shadow, you must also kills enemies, find loot bags and dungeons/villages. Overall i would give the game 9/10 for its simplicity, easy controls and fun game. Altho i do not recomend this game for people who cant beat a challenge.

Enjoy ^-^
このレビューは参考になりましたか? はい いいえ
9 人中 9 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 9.1 時間
投稿日: 10月18日
This game. This game has a lot of fun things to do. It's a simplistic but still very hard game.
YOU WILL DIE! But it won't be that bad since you can keep the stuff you like and then go on and use it on the next character...or not. You could keep leveling that piece of equipment to the best there is so that you can beat the big bad dude.

This game also has an interesting plot that isn't shoehorned in your face. You have to find it, and to do some you must* Goes on to ramble about how long it might take one to find and also why* But after that it's smooth sailing.

The classes are very varied. I mean yeah you could change them to your will sure but their core mechanics is one thing you can't remove thus it (The game) reccomends you to play with that class strengths.

It's a simplistic yet very fun game.
このレビューは参考になりましたか? はい いいえ
11 人中 10 人 (91%) がこのレビューが参考になったと投票しました
記録時間: 21.5 時間
投稿日: 11月25日
Roguelikes are my favorite type of game. Since the old days of Rogue and Hack, indie developers from all over have taken the basic ideas of roguelike games (procedurally developed worlds, blistering difficulty and permadeath, for example) and ran with it.

One Way Heroics literally "runs with it" by providing a game that forces you to keep running forward until you reach your destination: your final battle with the Demon Lord threatening the world. The parts of the world you leave behind are gradually consumed by a darkness that will devour you, too, if you wait too long or try to backtrack. So, in order to survive your encounter with the Demon Lord, you have to prepare yourself by gathering items and equipment and gaining levels on the way.

Replayability is high due to the fact you can use Hero Points gained from a previous playthrough to help your next incarnation succeed better or faster than before. There's the Dimensional Vault, where you can leave your best items behind for the next play-through. You can also unlock new advantages or even new classes, for greater variety and strategy. You may also choose to run through the same world next time, rather than generating a new one, meaning that you can remember where towns, dungeons, merchants and particularly dangerous enemies are on the map, and approach or flee from them accordingly.

The game itself is a short one, which is good for those of us busy folks who want gaming in small bites. You can sit and finish a play-through in less than an hour. But there are multiple worlds (including multiplayer ones hosted online) and modes if you get bored of the standard game. I suspect there is more depth and content in this game than I have begun to scratch the surface of, because it requires many playthroughs to get to.

Would definitely play again (and again)!
このレビューは参考になりましたか? はい いいえ
8 人中 8 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 4.5 時間
投稿日: 8月30日
One Way Heroics is a decidedly different and refreshing take on the rogue genre. Simply put, every decision you make causes the world to end just a little bit more. An existence-destroying void is following you, and the only solution is to constantly push to the right. You'll have to make detours, whether it's shopping for supplies, exploring for dungeons, or going after some great treasure.

As with most other Rogue titles, death is permanent...and expected. Your first game might last several minutes, your second might last a few seconds. Dying tends to result in rewards such as new perks, classes, and the ability to store useful items in a vault for future games. This is all dependent on your hero points, a score received at the end of the game. Surviving as long as possible is just one of many ways to accrue points. The character classes and perks offer a good bit of variety in how you approach the game. There are other awards depending on your in-game actions, so it's always worth trying new things and exploring as much as that rapidly expanding void will allow.

Adding to the replay value is the infinite number of randomly-generated worlds. One Way Heroics has numerous online functions, so it's possible for multiple players to explore the same world. While playing, you'll see the status of other heroes and get a sense of their trials and tribulations. When they die, their cause of death will be displayed. You might even happen upon their remains, and score a nice item for yourself. Despite the game's cheap price, it's still receiving great support by the developer. In fact as of this writing there was an update issued just yesterday. Multiple difficulty settings further add to the replay value.

Really though, the main reason I recommend this game is because staying from the void is such a valuable design-decision. Typical rogue games, with their insistence on dark dungeons, tend to bore me. One Way Heroics is very focused, it's linear, but it retains all of the depth that is consistent with the genre. Every decision in the game carries weight, since the void is never far behind. I never get the sense that I'm just meandering around a dungeon looking for a key or a sword or a set of stairs. Every step is essentially proof of life, and it feels like very real progress(though death remains a very real setback).

All in all, One Way Heroics is an unexpected surprise. I look forward to putting more time into it.
このレビューは参考になりましたか? はい いいえ
7 人中 7 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 1.5 時間
投稿日: 9月23日
Bought this game on a whim when it costed less than a euro during a steam sale. Had I known it was this good, I'd have bought the game at full price on release. One Way Heroics is a roguelike in a more traditional sense of the phrase, while taking massive hints from FTL's style of one-way travel and resource managment.

What's especially surprising is how addictive and fun the online elements of this game are, as there is an option to join a world with multiple people already in it. The special seeded levels that rotate on a daily basis add some serious life to the game as well.
このレビューは参考になりましたか? はい いいえ
8 人中 7 人 (88%) がこのレビューが参考になったと投票しました
記録時間: 26.4 時間
投稿日: 11月14日
This game is worth the price. It has a good application of turn-based combat that can still go by fast enough to feel like an action game. The plot is simple but engaging enough to keep you interested in it.

The game can challenging in the beginning but wanes in difficulty once you get the hang of it, unlock perks, and make use of the dimensional vault.
このレビューは参考になりましたか? はい いいえ