Across all dimensions, the only constant is Darkness! A procedurally generated RPG-roguelike journey across the multiverse! In One Way Heroics, you take on the role of an intrepid adventurer who must travel across the land and face the Demon Lord before a mysterious darkness engulfs everything.
Data de lançamento: 28 Fev 2014
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Comprar One Way Heroics

$3.49

Atualizações recentes Ver todas (2)

8/29/2014 Ver. 1.75 Update

29 agosto 2014

The Version 1.75 update to One Way Heroics includes the following changes:

  • Fixed a bug where if multiple spear attacks occurred, two additional attacks would follow each one.

  • Increased the drop rate for Slender Spear by 1.5x.

  • Increased the chance that Slender Spear will appear in shops by 1.2x.

  • The “My First Vault” and “My First Perk” achievements will now automatically be obtained upon starting the game if you meet the prerequisites. This was done because if you copied save data from other DRM-free versions for instance, there was a chance that these two achievements would become unobtainable.

  • Added a little more content to Fairy Iris’ guide.

  • Added content to the Readme; now includes some of the FAQ.

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OWH Update Live! Patch Notes Within!

13 março 2014

Hi everyone!

We're overjoyed to see that One Way Heroics is so popular, and everyone is enjoying the game. We've been getting amazing feedback from all of you, and we wanted to deliver an update that would address some pressing issues.

As of this announcement, the new update is now live.

Below you'll find a short patch notes list.

Berserk
- The Berserk skill's duration has been extended from 12 turns to 15 turns.

Adventurer's Journal
- Victory text for heroes that have saved the world has been changed from red to green for readability.

Localization
- Various localization adjustments have been made based on player feedback.

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Acerca do Jogo

Across all dimensions, the only constant is Darkness! A procedurally generated RPG-roguelike journey across the multiverse!

In One Way Heroics, you take on the role of an intrepid adventurer who must travel across the land and face the Demon Lord before a mysterious darkness engulfs everything.

Darkness always approaches from the left, and with each movement, attack and action you take, the darkness creeps ever closer. Forced to run right, you'll encounter any number of monsters, allies, thieves and shops on your desperate journey to stop the end of everything.

The good news is that you don't just have access to one world. You have access to all of them. Born with the mysterious power to travel to other dimensions, you can choose which dimension you wish to travel to in order to get to the Demon Lord.

Dimensions vary based on their name. One might be full of lush forest landscapes full of adorable animals and cunning thieves, while another might be full of corrupted hellscapes infested with demons. You might find likeminded heroes willing to journey with you, or you might meet no one and be forced to venture into the unknown alone.

Like a dimension you previously visited? Simply input the name at the Dimensional selection screen before you begin your journey. Want to try your luck with a random dimension? Type any word that pops into your head, and watch as One Way Heroics builds you a world based on the name you chose.

Infinite permutations. Infinite worlds. Infinite adventure.

*This game supports Cloud Saves for most system data including clear data and unlockables, however mid-game saves do not carry over.

Requisitos do Sistema

    Minimum:
    • OS: 2000, XP, Vista, 7, 8, 8.1
    • Processor: Pentium III 1.0 GHz or better
    • Memory: 256 MB RAM
    • Graphics: 800x600 resolution or higher
    • DirectX: Version 9.0
    • Hard Drive: 50 MB available space
Análises úteis de clientes
8 de 8 pessoas (100%) acharam esta análise útil
77 produtos na conta
2 análises
5.3 hrs em registo
I love this type of rpgs, omg 10/10
Publicada: 10 agosto 2014
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1 de 1 pessoas (100%) acharam esta análise útil
13 produtos na conta
3 análises
5.2 hrs em registo
Realmente muito bom, simples direto e objetivo, recomendo a todos que tem aquela nostalgia por RPGMAKER...
Publicada: 26 junho 2014
Achaste esta análise útil? Sim Não
1 de 1 pessoas (100%) acharam esta análise útil
53 produtos na conta
1 análise
12.6 hrs em registo
Apesar de não ter gráficos incríveis como os jogos atuais tem uma jogabilidade incrível. O jogo praticamente te obriga a continuar descobrindo as possibilidades e a história do mesmo.
Publicada: 9 julho 2014
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36 de 39 pessoas (92%) acharam esta análise útil
790 produtos na conta
3 análises
25.7 hrs em registo
Being a big fan of Anime, turn based RPG's and rogue-like games, I was very curious with One Way Heroics, having an accessible price, I decided to risk buying it and check it out, truth be told I'd never thought I'd love this game so much as I do, it completely caught me by surprise.

The mechanics are quite simple, you're forced to go eastwards in an 8 character string world (that is randomly generated each play-through) in order to avoid a mysterious mist that is covering the planet.

Each decision you take being a dialogue option, attacking, defending, healing, equipping and so on will be counted as a turn, each turn you do the mist will also do his in parallel so you'll have to make sure to not fall behind or your play-through will be over, so you'll have to have special attention to which decisions or paths you should take, sometimes you'll feel compelled to explore a dungeon and find new items but the mist can prove to be too risky since you'll always have that constant threat looming next to you.

You have different ways of ending one play-through depending of the difficulty and the game mode you're playing, you can achieve victory by killing the demon king, by reaching the end of the world, by killing a secret boss and so on, in order to spice it up the developers decided to make some random events, cities and quests to make the game more interesting and more unique in each play-through.

The game UI is quite simple and it does well its job, the game soundtracks are fun and memorable but they can get a bit repetitive after a while, the art style ain't phenomenal by any means but overall it has an interesting and unique presentation to it.

The game is very affordable and full of content, it has great replay value, so I'd like to recommend to all of you who is thinking about getting this underrated gem, you'll love it!
Publicada: 6 julho 2014
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20 de 22 pessoas (91%) acharam esta análise útil
133 produtos na conta
36 análises
59.9 hrs em registo
Let us enter this dungeon.
Let us open this chest with my lockpicking skill.
Lockpick, failed.
Lockpick, failed.
Lockpick, failed.
Lockpick, SUCCESS!
You found a healing herb.
Hmm, I sure am close to the darkness so I guess I had better leave.
This way looks like it leads to the exit.
A brick wall?
A BRICK WALL?! Theres no way out! IT'S GAME OVER MAN, IT'S GAME OVER!

5 STARS, A+, 4 STARS, IGN 87/100

The game is very simple but very fun. You play an adventurer because excuse plot and you need to save the world, just like in Half-Life 3!
Darkness is coming from the left and so the only thing you can do is go to the right.
Okay so it's a 2D Final Fantasy 13 in that sense but the graphics and plot development here is waaay better.
Square Enix really needs to take lessons from Sony and make more Final Fantasy X Sonic games.

Pick up loot, kill wild monsters, avoid getting trapped against walls or else it will be game over.
If you don't play rogue games often however expect to die, a lot! Hunger will cripple you, monsters will one shot kill you, walls and other obsticales will always seem to get in the way at the worst possible time, and theives will spawn while you are already holding on for dear life.

Despite the above however the game is not about cheap deaths! This is refreshing because Rogue like games usually go the 'uber hard' route by killing you for trivial stuff. You know the kind, you didn't drink enough water so now you are dead. You didn't see the hidden pit of instant death so you fell in it and died. This game has none of those, if you died, it was your fault and you can learn something from every death. This means the game is more about learning than it is about gruelling difficulty which is what makes it so much fun.

Enjoy the game and watch out for those treasure chests in dungeons, they'll get you killed.
Publicada: 11 março 2014
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