Across all dimensions, the only constant is Darkness! A procedurally generated RPG-roguelike journey across the multiverse! In One Way Heroics, you take on the role of an intrepid adventurer who must travel across the land and face the Demon Lord before a mysterious darkness engulfs everything.
使用者評論: 壓倒性好評 (1,373 篇評論)
發售日: 2014 年 02 月 28 日


購買 One Way Heroics



"A unique Japanese roguelike with a twist. Unlock new perks and classes as you play."

最近更新 檢視全部(2)

08 月 29 日

8/29/2014 Ver. 1.75 Update

The Version 1.75 update to One Way Heroics includes the following changes:

  • Fixed a bug where if multiple spear attacks occurred, two additional attacks would follow each one.

  • Increased the drop rate for Slender Spear by 1.5x.

  • Increased the chance that Slender Spear will appear in shops by 1.2x.

  • The “My First Vault” and “My First Perk” achievements will now automatically be obtained upon starting the game if you meet the prerequisites. This was done because if you copied save data from other DRM-free versions for instance, there was a chance that these two achievements would become unobtainable.

  • Added a little more content to Fairy Iris’ guide.

  • Added content to the Readme; now includes some of the FAQ.

20 則回應 繼續閱讀


Across all dimensions, the only constant is Darkness! A procedurally generated RPG-roguelike journey across the multiverse!

In One Way Heroics, you take on the role of an intrepid adventurer who must travel across the land and face the Demon Lord before a mysterious darkness engulfs everything.

Darkness always approaches from the left, and with each movement, attack and action you take, the darkness creeps ever closer. Forced to run right, you'll encounter any number of monsters, allies, thieves and shops on your desperate journey to stop the end of everything.

The good news is that you don't just have access to one world. You have access to all of them. Born with the mysterious power to travel to other dimensions, you can choose which dimension you wish to travel to in order to get to the Demon Lord.

Dimensions vary based on their name. One might be full of lush forest landscapes full of adorable animals and cunning thieves, while another might be full of corrupted hellscapes infested with demons. You might find likeminded heroes willing to journey with you, or you might meet no one and be forced to venture into the unknown alone.

Like a dimension you previously visited? Simply input the name at the Dimensional selection screen before you begin your journey. Want to try your luck with a random dimension? Type any word that pops into your head, and watch as One Way Heroics builds you a world based on the name you chose.

Infinite permutations. Infinite worlds. Infinite adventure.

*This game supports Cloud Saves for most system data including clear data and unlockables, however mid-game saves do not carry over.


    • OS: 2000, XP, Vista, 7, 8, 8.1
    • Processor: Pentium III 1.0 GHz or better
    • Memory: 256 MB RAM
    • Graphics: 800x600 resolution or higher
    • DirectX: Version 9.0
    • Hard Drive: 50 MB available space
5 人之中有 5 人(100%)認為這篇評論有參考價值
6.4 記錄時數
An amazing game, where to start...

You choose your hero, and start in one of the many maps. Embarking on your own epic adventure to escape the never ending darkness that pursues yourself. Mistakes will be made, tough decision lay at every town and dungeon in this race against time. Will you Defeat the demon lord? or will you just keep on running?

For its prices its a steal, a unique take on classic rpg genre. With plenty of replay value, it will keep you coming back to this causle game to unlock every character, characted skin and perks.

張貼於:09 月 30 日
4 人之中有 3 人(75%)認為這篇評論有參考價值
8.0 記錄時數
I love this game it should be more the classes are diffrent and unique the drawings arnt triple A but i like them.
it can be so hard and so easy at the same time.
I like the idea of a dimensional vault and hero points.

so in a nutshell

loads of achievments
trading cards
decent classes good pixel and art style
dimensional vault so you can transfer items from 1 char to another

can be really frustrating
music can get a bit repetative
game gan be really harsh and unforgiving in some areas

really love this game hope they make sequel

張貼於:10 月 2 日
1 人之中有 1 人(100%)認為這篇評論有參考價值
8.9 記錄時數
This game. This game has a lot of fun things to do. It's a simplistic but still very hard game.
YOU WILL DIE! But it won't be that bad since you can keep the stuff you like and then go on and use it on the next character...or not. You could keep leveling that piece of equipment to the best there is so that you can beat the big bad dude.

This game also has an interesting plot that isn't shoehorned in your face. You have to find it, and to do some you must* Goes on to ramble about how long it might take one to find and also why* But after that it's smooth sailing.

The classes are very varied. I mean yeah you could change them to your will sure but their core mechanics is one thing you can't remove thus it (The game) reccomends you to play with that class strengths.

It's a simplistic yet very fun game.
張貼於:10 月 18 日
1 人之中有 1 人(100%)認為這篇評論有參考價值
17.7 記錄時數
One of the best and most addictive indie rogue-like RPGs I ever played.
Personally this is my favorite!

Unique idea of going "One Way" to the right of the screen, without turning back or you will be consumed by the "Darkness" and die. The goal is to defeat the "Demon Lord", defeat the "Darkness Dragon" or reach the "End of the World" at 2000 kilometers.

  • Many different and exciting quests/endings along with strong storytelling
  • Various difficulty settings and random map generation, which increases the replay value
  • It has perma-death, but you can still save your game
  • Pick up and deposit items from other playthroughs (dimensional vault)
  • Lots of items, classes, perks and NPCs to unlock
  • Leveling up system including different affected stats
  • simple fast paced/turn-based combat and class specific skills
  • Lots of depth, still simple and quick learning curve
  • J-RPG menus & comedy
  • towns with merchants and other NPCs
  • dungeons with monsters and loot
  • online feature which shows other players current progression in their world (live)
  • online events/quests with specific rules, which change every day
  • manually input seed to replay a world

Nice Anime "RPG-Maker"-like graphics. If it´s made by RPG-Maker, I would say it´s the most possible content you can get out of that engine, so far.

Great fitting soundtrack :)

Highly recommended and totally worth the money =P
張貼於:09 月 26 日
1 人之中有 1 人(100%)認為這篇評論有參考價值
13.5 記錄時數
For 3 euro you get a handful of love <3

This game is addicting and if you like old jrpg games/zelda I can near promise you that you will love this one.

50 out of 5 pink bananas!
張貼於:09 月 30 日
1 人之中有 1 人(100%)認為這篇評論有參考價值
5.1 記錄時數
This is a great turn based roguelike with a twist. Don't let the seemingly basic gameplay fool you into missing a great game!
張貼於:10 月 1 日
1 人之中有 1 人(100%)認為這篇評論有參考價值
24.0 記錄時數
OWH is a mixture between dungeon crawlers, JRPGs and exploration games. The story is surprisingly deep, but the combat is very simple. As soon as you unlock the hero class and combine it with the brawler feat, the game gets really easy. But it still is a lot of fun. Somehow it left my wishing for more.
張貼於:10 月 21 日
3 人之中有 2 人(67%)認為這篇評論有參考價值
0.2 記錄時數
I would rather die than go left.
張貼於:10 月 3 日
3 人之中有 2 人(67%)認為這篇評論有參考價值
6.8 記錄時數
dis game be hard yo.
張貼於:10 月 18 日
3 人之中有 2 人(67%)認為這篇評論有參考價值
32.8 記錄時數
It's cheap and fun. With a coupon or a special sale, it's definitely worth it.
張貼於:09 月 30 日
2 人之中有 1 人(50%)認為這篇評論有參考價值
27.1 記錄時數
This game is brutal no matter what difficulty you pick, in best possible way as a rogue-like. It has a VERY surprising amount of depth for a game that is by default played on a resolution of about a smart phone (what you see in the screenshots is what you get, and full-screening it does not help its prettiness!). Graphics-wise, it's incredibly indie -- see the character "portraits" in the bottom left corner that seem to be sketches made a bored developer, especially Swordmaster Class C for a laugh.

If you get this game, it's for its gameplay, which does one thing, but does it really, really well. The turn-based gameplay with a constant timer and emphasis on movement will make it incredibly addicting for old-time Rogue-like players, as experience points (read: monsters to farm) and treasure may be within arm's reach but inaccessible due to the choices you have to make. The item appraisal system makes every item a mystery and makes even a new starting sword drop a desired reward, as durability constantly counts down with few ways to repair items and replenish supplies. Even when you're on top of the world, you'll feel pressured and challenged by item weights and inventory limits, decreasing energy and stamina, and other factors to encourage you to weigh risk and reward ("how long should I wear this Training Bracelet, which cripples my stats for more experience?") to get ready for the next area.

The "hidden" parts of the game are by far the most enticing. You simply have to go out and find out for yourself how to get access to things like Party Members, Force powers (spells), the Dark Brotherhood, Hidden Elf Villages, Goddess Statues, and Key of Seals and their associated doors. After each death or victory, the progression system encourages trial and error, mixing and matching unlockable classes and perks with rotating featured Dimensions and allowing players to access the Dimensional Vault to carry over a limited number of items. The game is well-supported outside of a playthrough with a replay system, a hall of fame for each dimension and for your overall profile, and, of course, the different daily Dimensions featured. It does not hold your hand after kicking you out of the castle with a fairy of questionable use, explaining only the most basic and necessary mechanics until you recruit party members: you have to go out and discover it for yourself, since at a base level the game is so simple! Even the limited story and simple humor is fun to discover, especially as more party-member-specific endings are unlocked.

One of the best games on Steam under $5, and amongst my favorite Rogue-likes; highly, highly recommend.
張貼於:10 月 3 日
2 人之中有 1 人(50%)認為這篇評論有參考價值
7.1 記錄時數
in one direction hero the year is 2050

in 2050 there are 500 trillion people alive and they all drive SUVs and then a load of smoke from the exhausts builds up and starts eating everyone. scary

it is your destiney as the one direction hero to run away from the smoke and let everyone else die so that you can be the last living person and win the entirye game and feel good

i like this game lots because i have always want to run away from smoke and now i have the perfict game for it!
張貼於:10 月 6 日
2 人之中有 1 人(50%)認為這篇評論有參考價值
4.8 記錄時數
One Way Heroics.
I found a ghost that gave me cool items, killed many dogs that were in a box, found lots of treasure, and I am sure I left the fourth wall in pieces.
I would say that makes for a Good Game.
張貼於:09 月 27 日
6 人之中有 3 人(50%)認為這篇評論有參考價值
23.0 記錄時數
there's no gwynevere tots but at least everyone wants to get in your pants
better than dark souls 2
stop playing dark souls 2
張貼於:10 月 10 日
8 人之中有 4 人(50%)認為這篇評論有參考價值
55.9 記錄時數
you can punch dragons to death while naked
11/10 goty
張貼於:10 月 13 日
3 人之中有 1 人(33%)認為這篇評論有參考價值
3.9 記錄時數
I tried to go the other way and died.

10/10 would put into a dimensional vault for future adventurers.
張貼於:09 月 28 日
11 人之中有 0 人(0%)認為這篇評論有參考價值
14.2 記錄時數
Addictive but very frustrating.

One Way Heroes mixes JRPG mechanics with Arcade Style gameplay for a fun but fairly frustrating experience.

You start off with a choice of three classes to pick from and accumulate "Hero Points" which can be used to unlock classes and perks which makes subsequent attempts slightly easier. However, due to the huge Luck Factor (which a lot of roguelike games are notorious for) these perks will serve little good as you can easily find yourself overwhjelmed by enemies that are well beyond your current level of power.

Then there is the killer terrain itself, if you veer to far in the opposite direction that the game wants you to go then you die, hence the game's title. You also have two levels of doifficulty to play on which more unlock the more you play through and complete runs. Graphics look like that of standard RPG Maker faire and the music, is pretty good. All in all I wouldn't recommend buying this unless it's on sale due to the insane luck factor involved in gameplay. If you obtain this as a gift then play in incraments lest you find yourself hurling your keyboard/controller in frustration at various points.
張貼於:10 月 4 日
21 人之中有 0 人(0%)認為這篇評論有參考價值
1.1 記錄時數
because it`s boring!!!
張貼於:10 月 14 日
3.0 記錄時數
I really enjoy this game. It has the right amount of Rogue-like things. The ability to bring stuff into the next game is fun. The fact that you have to keep moving and thinking is fun.
張貼於:09 月 25 日
18.9 記錄時數
I see Japan discovered what a roguelike is.

I approve.
張貼於:09 月 26 日