Pixel Piracy is a side-scrolling 2d, real time strategy/sandbox/simulation game created by indie developer Vitali Kirpu and produced by Alexander Poysky. In the game, the player leads the life of a pirate captain. Recruit a crew, outfit and customize your ship and set sail on the open seas.
Análisis de usuarios: Mayormente positivos (4,040 análisis)
Fecha de lanzamiento: 31 de jul. 2014

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"An open world pixelated pirate adventure game. Create your captain, build your ship, find your crew, and set sail finding treasure and plundering ships!"

Actualizaciones recientes Ver todos (116)

30 de marzo


Hello everyone!

The Pixel Piracy team remains hard at work on improving the game, and we are pleased to bring our latest update to everyone today! The "N" update contains plenty of small - but significant - changes in how the game plays. This includes changes to items' stats and effects as well as Stat Modifiers (status effects and passive items that can affect pirate's stats). Also pay special attention to the new status effects as scurvy and drunk, your pirates are becoming more fragile now! Please review the summary of changes

As you know, we had wanted this one to be the last patch, but halfway through it something quite unique happened. Something I hadn’t anticipated, but it’s definitely positive. While I can’t give too much away, I can say that we are adding on a FOURTH patch to our ENHANCED edition.

We had wanted three initially, with the one we are rolling out now to be the final one, but with so much potential left untapped, and with the new circumstances that came up around ten days ago, we want to come through and make the game as best as it can be. For this reason we are adding a FOURTH patch to the ENHANCED EDITION lineup.

Without going into detail, expect some very impressive changes soon.

After the Enhanced Edition launches, we will continue working on even more content, more stuff, and more features, for free, because it’s the best possible way we can make up for having launched the project too early.


  • Passive Items overhaul! Tweaked 25+ item stats and effects.
  • Stat Modifiers! Status Effects and Passive Items can affect pirate's stats. Modified stats shown in green/red on the pirate card.
  • New Status Effects such as Scurvy! Remember to eat healthy or you will get sick...
  • Getting drunk now has increasingly negative effects on your pirates.
  • Loot tables for all treasure chest types
  • Tweaked shop progressions
  • New graphics for the Ice and Volcanic islands
  • + bug fixes and tweaks across the board

It’s been a hectic, busy month, but nothing compared to what’s being prepped for NEXT patch!

See you soon everyone!

Quadro Delta

As some of you have already asked us, here's how drunk and scurby states work:


It has 5 tiers, the first two stacks apply some positive stat modifiers and some negative, and stacks 3-5 have mostly negative overall (+LUCK, - to all other stats). Also, the stacks that are on Drunk, are not all removed when the effect runs out but rather one stack is reduced and then the timer restarts, until there are no more stacks.


Scurvy affects you if don't eat fresh fruit, oysters or veggies with vitamins for a long time. Avoid it! Don't eat only fish! Lemon also heals scurvy. Certain foods have "vitamins" that reset the status effect, when you don't eat "vitamins", you get stacks of Scurvy status effect over time, and it has increasingly negative effects, first some stat debuff, then you start to take damage and move more slowly and have reduced damage and so on... until you die. So you need to make sure your guys don't just eat fish

Each stack increases each 15 minutes if you didn't eat "vitamin" food, and at 5 stacks (75 minutes) you take so much damage it's impossible to survive

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20 de marzo

Join us adding new weapons to enrich the game, we're especially interested in rare ones!

Hey everybody,
as you already know, in parallel to bugfixing, we're adding new content to the game. So we're pleased to invite you to join us in the search of new and rare weapons to include in the next update. We want to remark that if we choose your weapon, you'll be credited as the manufacturer in the weapon description.

Yesterday we started asking on Twitter and Facebook, and here is the result, so now you can see how they will look in the game:

New suggested weapons list

Please tell us what do you think about them and feel free to contribute with more ideas adding stats, notes etc (please avoid swords, we have too many!).

Jump into the next link to check out the list of weapons already in the game (as reference) and the new (suggested) ones:

New and old weapons list with descriptions

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“Wow, a 10/10, but why?! Why? because this game managed to captured my heart immediately, with its excellent sound effects, cute, even if unpolished, pixel art and the ability to not only lead a pirate life, but do it with your own customized ship and crew. the promised features will make it from a 8/10 right now to the 10/10 it could be. should be. will be. this one is bound to be a classic, and not reviewing it as such would only make me look fool in hindsight.”
10 – Indiedb

“Pixel Piracy is a loveable game with its own barrel of charm the mood seems perfect and I can just forget all my other needs. I can't help but hear the sounds the pirates make every now and again even when I'm not playing. Very interested to see where this games goes down the line. The loss of my pirates may seem a bit unforgiving at the moment but I'l only try harder next time ! If you like a bit of randomness and the ability to design your own ship, assemble your crew whilst managing their needs then you might as well try this out.”
9.5 – Indiedb

“I don't give games a 10/10 that often, if not ever. But this game has so much going on for it, and it is under the radar right now. So, do yourself a favor, download the demo, have an awesome time, and then buy this game, cause it really is a gem. If you like pirates, and high sea adventure in highly randomized generated worlds, this is the game for you! It is very unforgiving, so you have to be very sure about your intentions when you play. One false planning and you have to start over from scratch (although there outside methods to save your game if you want to "cheat" save so do not worry). But the gameplay is fun, the art style, and sound effects are smarmy and swaggy. If you don't like this game, just walk the plank, because you don't enjoy fun things evidently :)”
9.7 – Indiedb

Acerca de este juego

Pixel Piracy is a side-scrolling 2d, real time strategy/sandbox/simulation game created by indie developer Vitali Kirpu and produced by Alexander Poysky.
In the game, the player leads the life of a pirate captain. Recruit a crew, outfit and customize your ship and set sail on the open seas. There you’ll use any combination of aggression, diversion and trade to become the most infamous pirate crew of the seven seas! You can raid, pillage and plunder everything in your path, divert and lie to get what you want or trade for a quick buck. Remember to be careful though, death is everywhere and quite permanent! Adventure awaits…

Current features:

Sandbox open world Pirate simulator.
Procedurally generated world that changes each new game you play. While not a Roguelike in the strictest of sense, it does strike of one.
Vast over-world map full of danger, loot, and people to prey on.
Comprehensive loot system, upgrade-able weapons and armor, special and secret loot to deck out your sailors.
Parrots, Pets and Plunder!!
Death around every corner, our permadeath system will have you tearing your hair out at each loss and shrieking in delight at each victory.
Each playthrough will require around 20 hours to get through (with at least 4 playthroughs needed to see all the game has to offer)
CONSTANT updates and content patches. We update on a weekly basis (Friday), and will continue to do so for at least a year after launch in order to provide many new systems, fixes, and bits of content.

For more details on the game visit or follow us @pixelpiracygame or @alexpoysky or visit www.piracysim.com

Requisitos del sistema

Mac OS X
SteamOS + Linux
    • OS: Windows 7
    • Processor: 1.6 GHZ
    • Memory: 1 GB RAM
    • Graphics: Pixel Shader Capable Graphics card
    • DirectX: Version 9.0c
    • Hard Drive: 200 MB available space
    • OS: 10
    • Processor: Intel I-3
Análisis útiles de usuarios
A 23 de 24 personas (96%) les ha sido útil este análisis
19.2 h registradas
Publicado: 23 de diciembre de 2014
Empece este juego sin entender mucho, te dejan ahi suelto en una isla al azar con una taberna y varias tiendas, muchos piratas "Yarrrr" y al poco de comprender su mecanica, ya estaba lanzandome al mar en busca de aventuras!
Menudo viciaco del bueno.
Contratas piratas, compras comida, enseres para el barco, bebidas, skills para ti o tu grupo de grumetes y a liarla parda por los 7 mares!
Peleas y abordajes, pagar a tus compañeros de viaje para que no se enfaden contigo, visitar islas y conseguir tesoros, limpiar el barco de ♥♥♥♥♥♥ "si, caca de verdad" y no solo la tuya xD, y el supuesto objetivo real del juego..... tampoco te lo voy a contar todo......
Pillatelo y disfruta como un enano, a mi me ha dado ya muchas horas, y las que quedan, YARRRRRRR!

PD: Si quieres que los logros esten activados, debes de poner el juego en formato "beta", en las propiedades del juego en Steam, de nada.
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A 22 de 24 personas (92%) les ha sido útil este análisis
11.1 h registradas
Publicado: 16 de noviembre de 2014
Una idea de juego divertida, y con bases interesantes y bien montadas.

Pixel Piracy nos pone en las carnes del capitán (o capitana) de un Barco pirata, que comenzará con una tripulación de dos o tres marineros, y puede crecer hasta manejar a 40 (aunque realmente no hace falta para completar el juego).

La forma de jugar es muy orgánica. El control sobre la tripulación es indirecto, un poco al estilo Gnomoria/Dwarf fortress pero mucho más sencillo: A base de enseñarles a los piratas habilidades (por ejemplo, limpiador, pescador, artillero...), éstos se encargarán (o lo intentarán en la medida de lo posible) de que el barco funcione. En combate también funciona parecido, sin tener control directo sobre la tripulación (excepto el capitán). Puede parecer poco interesante, pero la acción es rápida y divertida, sólo hay que tener un poco de cuidado con la vida de los combatientes para curarlos si es necesario.

La gestión de recursos (sobre todo dinero) está bien equilibrada, tirando más bien por el lado difícil: Es complicado mantenerse a flote económicamente en ocasiones, ya que dependemos sobre todo de hundir barcos para obtener oro, con el que poder pagar a la tripulación para mantenernos felices, y no siempre tenemos un barco cerca para poder obtenerlo.

El aspecto visual es sencillo pero gracioso, aunque sea pixel art sin animaciones, los movimientos están suficientemente bien hechos, y efectos como los cadáveres cortados por la mitad también le pegan. El bloom/vignette y el motion blur sobran un poco, pero son desactivables (creo).

El sonido también encaja, con voces con pitch exageradamente alto o bajo, diciendo frases como "Walk the plank!" o "Ship ahoy!", y de vez en cuando los piratas se pondrán a cantar una canción mientras navegan. Es complicado no empatizar con nuestra tripulación :).

Ahora, las cosas malas, que las hay:

El juego parece un proyecto inacabado. Como he dicho, las mecánicas están bien hechas y encajan, y no hay bugs importantes, la IA se atasca en alguna ocasión pero es bastante normal y no suele ser grave. Por desgracia, no hay mucho que hacer más allá de navegar, hundir barcos, explorar islas y subir de nivel hasta poder enfrentarnos a los 4 piratas más famosos del mar (que, una vez podemos matar al primero, podemos matar a los 4).

Si el juego me ha llevado unas 10 horas, digamos que las primeras 6 han sido muy buenas, y las 4 últimas un poco por cumplir. Se llega a un punto donde la evolución es sencilla y nuestros tripulantes están tan experimentados que pueden con todo lo que se les ponga por delante, y ahí pierde el juego la gracia (de hecho, se hace necesario buscar barcos constantemente para poder pagarles)

Un poco más de contenido, en forma de eventos aleatorios, o algún objetivo intermedio aparte de los jefes finales, estaría bien. Hay un tablón de recompensas en los pueblos y mapas del tesoro, pero la verdad es que no me molesté apenas porque viajar a una isla sólo para eso no compensaba la recompensa que te daban.

Otra muestra de que el juego está un poco a medias, es la variedad de frases y sonidos que tienen los piratas. En 5 minutos de juego habrás oído y leído todas las frases que los piratas tienen que decir, y son muy parlanchines, así que prepárate a escucharlas durante todo el juego. Son graciosas, seguro, pero pasar de 10 a 40 frases ya sería una mejora importante.

En resumen, un juego que aunque parece estar a medias, sigue siendo perfectamente disfrutable.
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A 6 de 6 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
21.3 h registradas
Publicado: 22 de diciembre de 2014
--- ¡ATENCIÓN! ---
* Escribo este análisis ANTES de que saquen la versión ENHANCED del juego, ya anunciada, sin fecha, que supuestamente corregirá bugs y mejorará el juego para que la experiencia sea completa. *
--- fin de la nota ---

Pixel Piracy es, como su nombre bien indica, un juego de simulación del oficio de pirata con gráficos retro, estilo 8-bit (o 16 más bien por el colorido). ¿Qué es esto, un simulador de "piratería"? Pues más o menos sí, viene a serlo, y es tremendamente divertido.

Comienzas creando un mundo, al estilo de juegos sandbox, aleatorio en la distribución de sus partes; terminas creando un pirata para comenzar la aventura en el mundo creado, además de elegir algunas ventajas iniciales para tu personaje. Dispones de un pequeño barco y apenas armas básicas y poco más. Al principio tendrás que ir contratando más piratas para ampliar tu tripulación, así como comprar armamento y útiles nuevos para tus personajes, piezas para mejorar y ampliar el barco, armas y mejoras para el barco, y, sobre todo, libros de habilidades para especializar a tus piratas en diferentes tareas y capacidades. Los personajes suben de nivel, obtienen puntos para asignarlos a diferentes atributos y habilidades aprendidas, ¡e incluso puedes capturar animales para tenerlos mascotas en tu barco que también suben de nivel!

Tu objetivo es convertirte en un pirata legendario, y para ello tendrás que trabajarte esa reputación matando a varias tripulaciones piratas muy poderosas. Comenzarás asaltando islas pobladas de tribales con tus hombres (y mujeres, el juego no discrimina), combatiendo contra barcos piratas enemigos y obteniendo dinero y objetos a través de esos asaltos. Al mejorar cada vez más a tu tripulación en habilidades y en armamento, podrás enfrentarte a enemigos cada vez más poderosos para seguir obteniendo items y dinero. La mayor parte del tiempo te la pasas así, asaltando enemigos para luego vender toda la broza que no quieres y obtener más dinero para seguir comprando mejores armas y habilidades... típico pero muy entretenido.

El control se realiza mayormente a través del ratón (mouse), con algunas teclas para agilizar las acciones que tiene tu "capitán" del barco. Es correcto y responde bien en general, aunque no tenemos un control absoluto sobre la tripulación y normalmente campan a sus anchas en el barco. Esto a veces es molesto por si quieres tener a alguno, por ejemplo, entrenando, y a otro haciendo cualquier otra cosa, puesto que a veces hay alguno que no deja entrenar a los demás. Hay habilidades que funcionan un poco mal, como la de reparar el barco, pero de eso hablaré ahora mismo en el siguiente párrafo.

- El punto negativo de este juego es que da la impresión de ser una beta o early access... no está acabado del todo. Tiene alguna que otra funcionalidad rota (habilidades que no funcionan bien, errores...), bugs gráficos, menús que se "rompen"... por no hablar de la interfaz y el menú en general, bastante feos para lo que cabría esperar. Es un juego al que le falta mucho por rematar y pulir, y pienso que lo sacaron demasiado verde todavía. Es una pena porque tiene un potencial increíble, y si completasen adecuadamente el juego sería una pasada. Aun así los chicos de Quadro-Delta siguen sacando actualizaciones periódicamente y han prometido una versión definitiva y mejorada de este Pixel Piracy. Esperemos que llegue pronto y demuestren la calidad y diversión que atesora este juego y lo terminen de "cocinar" bien, porque merece mucho la pena.

Aún con sus fallos y estando inacabado, recomiendo su compra puesto que suele estar barato en ofertas y ofrece muchas horas de diversión. 7.5/10 (a espera de la Enhanced)
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A 2 de 2 personas (100%) les ha sido útil este análisis
33.4 h registradas
Publicado: 9 de abril
Terminé una sangrienta batalla naval que me costó la vida de toda mi tripulación, dejando al capitan con 1 de vida.

Me mató un ♥♥♥♥ cangrejo.

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A 1 de 1 personas (100%) les ha sido útil este análisis
15.9 h registradas
Publicado: 31 de diciembre de 2014
Una muy buena idea, muy bien lograda. Esta casi todo exelente o conforme, desde las mecanicas hasta la jugabilidad.
Los unicos problema que presenta son, en menor medida, la traduccion a los distintos idiomas; pero mas serio con respecto a la atencion y dedicacion de los autores al juego y sus actualizaciones: Hay controlles que fallan y algun que otro bug, pero que por suerte, no aportan gran negatividad al juego.
En sintesis: Adictivo y entretenido. Comprenlo YA! ~ 9/10
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A 1 de 1 personas (100%) les ha sido útil este análisis
18.8 h registradas
Publicado: 17 de febrero
El juego es muy bueno dentro de lo que cabe: Mi nota 8,5/10

Buenos: Jugabilidad bastante buena, la cámara fácil de usar y se adapta bien a la situación de batalla, la banda sonora es fenomenal los ruidos y sonidos de los gritos y las islas tienen su propio sonido tanto en batalla como en navegación al igual cuando rompes o destruyes barcos y animales etc, es muy divertido y puedes personalizar como jugarlo con más monstruos o menos ciudades hasta a tu personaje, y la variación de aprender y usar muchas armas y que aprendan habilidades es fenomenal, los gráficos son los mejor un "estilo retro" ya que son pixeles pero le da esa sensación del típico juego de piratas antiguo y bueno.

Malos: Hay bugs (errores):como que a veces no consigues los objectos bien o se caen si razón al mar, pero también hay la posibilidad,que los tripulantes se caigan al mar y si no te siguen las ordenes bien se caerán y eso no te gustara mucho, si le pones una caña de pescar de batalla hay más posibilidades que se ponga a pescar en plena batalla.

PD:Pero si sabes jugar y te conoces los errores sabrás jugar a este fenomenal juego. Saluditos :3
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A 1 de 1 personas (100%) les ha sido útil este análisis
40.6 h registradas
Publicado: 2 de abril
Juegazo, no puedo parar de jugar, es un vicio!!

Compradlo si o si.
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A 1 de 1 personas (100%) les ha sido útil este análisis
7.0 h registradas
Publicado: 5 de abril
Se hace aburrido, es siempre lo mismo, pero puede llegar a entretener un rato
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A 1 de 1 personas (100%) les ha sido útil este análisis
7.4 h registradas
Publicado: 17 de abril
Meh, los juegos Pixel cada vez me convencen menos, parece ser que ahora todos los "indies" se han sumado a la cola de lo "retro" con el modelo pixel porque estan de moda, obvio, es barato y fácil de hacer, pero ya me estoy cansando.
Juego técnicamente muy sencillito sin nada excesivamente complejo en su código a mi parecer.
Podría haber sido un muy gran juego pero se ha quedado en mitad de la tierra y el mar.

Si lo pillas por algun Bundle o algo está bien.
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A 2 de 3 personas (67%) les ha sido útil este análisis
16.8 h registradas
Publicado: 30 de diciembre de 2014
Si no quieres arrepentirte COMPRALO. PUNTO. Presuntuoso? Puede, Arriesgado? Tal vez. Pero ... ¿Es DIVERTIDO? Un huevo xD. En serio, estoy subiendo este juego al canal y es de los que más enganchado estoy. Sencillo? SI, al menos de entender. Juego roguelike con temática pirata que no dejará indiferente a nadie. Y nadie ha hablado de su banda SONORA????? MARAVILLOSA, preciosista y perfecta para el juego.

Lo dicho, si a alguien le interesa, aquí dejo el primer vídeo de la serie, que espero disfruten (empiezo desde 0):
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A 2 de 3 personas (67%) les ha sido útil este análisis
2.1 h registradas
Publicado: 31 de diciembre de 2014
Notamal... Al principio no te enteras ni de la mitad pero a medida que avanzas, hodeeer a medida que avanzas esto VICIAAA A SACOO!!!
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A 3 de 5 personas (60%) les ha sido útil este análisis
15.1 h registradas
Publicado: 26 de diciembre de 2014
qué decir... este jueguecillo me ha enganchado de mala manera. Además de ser adictivo, es divertido con toques de humor bastante majos, como es el caso de las caquitas que van dejando tus piratas, será una tontería pero me parece super peculiar y único xD
Es un juego de echarle horas, puede llegar a ser muy extenso, eso depende de uno mismo.
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A 1 de 2 personas (50%) les ha sido útil este análisis
0.5 h registradas
Publicado: 15 de febrero
Al principio tenía mis dudas, pero el juego está bueno (aunque no tengo mucho para decir ya que me falta adentrarme más xD).
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A 166 de 239 personas (69%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
8.4 h registradas
Publicado: 19 de noviembre de 2014
I want to recommend this game. I really do but at the game's current stage, I cannot. When I first checked that it was created by creators of Terraria, I thought to myself, "Hey, here's a nice lay-back game I could play. The creators should know how to make worlds in this game."

Then I get smacked in the face like just 3-4 hours into the game. The world does seem large and vast with variety in it, AT FIRST. Then after a while, the flaws of the game becomes so glaringly sharp that it just feels dull.

I haven't been to Lv6 or above island/pirate ships yet but except for your possible starting weapon, the Falcon Blade, there are absolutely no unique weapons. Even the Falcon Blade falls short after getting a crew of 5 combat-able pirates. After that it's just a plain Zerg rush onto enemy ships or hostile islands and wiping the populace from the face of the Earth. I guess if you want just a generic army with nothing truly special about them, this works. I wanted to feel special though.

Enemy pirate ships are not RNG encounters. They are actually listed on the map for you to go to beat up. After that, they're gone completely. So while you're traveling from point A to point B, you're sitting there looking at the screen for 1-2 minutes while playing games on your iPhone because literally nothing ever happens. In the beginning of the game, there were a rare instance of a Fishman jumping onto my ship and I had to kill it off but that never happens once you upgrade your ship to a larger one. All you will ever see on screen are your pirates pooping all over the deck, fishing for food, eating, text bubbles going so fast that you can barely read what they say and it's just plain BORING.

The chests in this game are absolutely disappointing. Except for the buried chests, the chests you find on islands and enemy ships yield about 3-10g depending on how many pirates have the 'More Gold in Chests' skill and their levels. Item loots are about 90% of the time grindstones to increase your melee weapons' damage. There are grindstones for ranged but you can only buy those. I would expect an enemy galleon to have way more than 10g and 2 grindstones in their stupid treasury box.

Game looks nice. Feels nice. Doesn't follow through. $10? Well I paid $7.50 since I had a coupon but... I've had $1 iPhone games that I've played for 20 hours so... You doods should wait.
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A 103 de 169 personas (61%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
28.0 h registradas
Publicado: 12 de noviembre de 2014
0 of 5 stars.

* The user interface is bad.
* Lots of minor bugs.
* Lack on content, you can attack islands and ship only, then repeat.
* You have no idea what most stuff do.

* They abandoned pixel piracy to make the new pixel piracy enchanced edition but promissed to give the new enchanced edition to current pixel piracy players BUT they changed their minds a month later...
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A 31 de 43 personas (72%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
9.6 h registradas
Publicado: 6 de enero
Most of these negetive reviews were from many months ago, but I feel like a lot of progress has been made in this game. I for one find it very fun.

+ I really enjoy how you get to build your own pirate ship out of parts you plunder or buy. It is very fun to do that and you can take pride in your ship, but also you can capture other ships you find and abandon your creation.

+ Another great aspect is how you get to hire your own crew. There are tons of randomly generated people on the islands to hire and it is basically like having a follower in an RPG game, but you control them at the same time.
The exploration is pretty great and very enjoyable, through finding peaceful islands to ones swarming with hostile natives, or attacking enemy ships on the seas. You can find great loot almost always which is a good incentive to keep exploring, so you can upgrade your ship more.

+ A cool aspect is food management, so you have to make sure you stop by some main islands every now and then to get food for your crew. It keeps things realistic and there are times where you can be in a pickle, having to get back fast for food in the beginning. Later on though you can be able to keep a large amount of food on ship so it isn't as much of a problem.

+The areas are rated on a scale of 1-10 for difficulty, so you know where to explore and where to go if you want a challnge. A bigger challenge means bigger rewards, like getting better plunder from an enemy ship (or you could just capture it). However it would be difficult to defeat the enemy pirates and natives to get to that point anyway, so it is mostly just a good way to see how the difficulty progresses until you get to the final 4 (ranked 10).

However, there are some negetives to this game, but nothing major stood out.

- The controls and how to play weren't explained very well, but it isn't that hard to figure out and a quick google search every now and then in the beggining could fix my problems, like how to feed myself and my crew.

- The combat is pretty weak. I personally don't mind it, but you just click on enemies and your people attack them. It can be a little boring combat wise from just having your crew do thigns on their own with no input by you, by you can control who they attack and if you want them to go somehwere during fights.

- There isn't much depth to the game other than to explore and plunder to get a bigger and better ship and more crew. The journey to get there is fun, but once you get there and clear all the enemies, you probably have to start a new character to continue having a challenge.

Overall, I'd give this game a 7.5/10. It is worth the $10 I'd say, but I would reccomend holding out for a sale or using one of those coupons. It is very fun to explore and battle and customizing your ship and crew is something I really enjoy.
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A 81 de 140 personas (58%) les ha sido útil este análisis
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34.7 h registradas
Publicado: 28 de octubre de 2014
Análisis de preestreno
Has memory leaks, large ships cause massive lag, AI gets worse with more crew you have. Not polished.
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A 34 de 55 personas (62%) les ha sido útil este análisis
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13.1 h registradas
Publicado: 24 de enero
Got this game for free by one of the devs as a gift, back in xmas when copies of the game were being thrown arround. I have spend 0€'s on this, and because of that, I feel bad for the people who actually bought it. I'll go with the bad stuff first:

The biggest dissapointment is that the game is unfinished. This is something that I just can't tolerate. You don't sell someone a house without roof, so you should NOT sell an unfinished game. Does the game have the features that the devs promised? No weather system, no sea-monster battles, no hideouts, no bases,you don't get much with a 10€ purchase. You have islands where most of the NPC's (or all of them) are hostile, peaceful islands where you can buy stuff, and ship battles that are bland and repetitive. And that's another thing...

Sea battles. They're horse-sh#t. Maybe at the start, they're somewhat okay, you just tell your guys to aboard a little ship, or they board yours... But then later on, they have cannons, you have cannons, and all the fun explodes. Crew members are expensive and take forever to train so they're useful (and training also takes money), but they die easily by the cannons. AND THAT'S ANOTHER THING TOO!

You only have two commands to give: Either move the captain arround, or move everyone else. That's it. I'm not kidding. Mouse 1 selects a place where your captain can move, and Mouse 2 moves everyone else to that point. You can't, for example, tell someone to stay ready at the cannons, or to stay cooking for everyone else. Your pirates, captain included, will do whatever they feel like. This isn't Sims 2, this is a Pirate Simulator, and let me tell you, PIRATES WERE COORDINATED. If they weren't, THEY WOULDN'T HAVE A CAPTAIN!

I've also managed to find bugs. I mean, it's no surprise, I'm able to find bugs even on my house (the lightning works like sh#t, and the windows barely work, everyone smokes weed, 4/20), but I'm talking about bugs that force you to restart the game (being stuck on the enemy ship, even though you blew it up and can't go back), and even bugs that will force you to restart the game again! (crew members, captain included, suddenly refuse to eat, I managed to find out that boarding another ship and taking it for your own fixes it temporally) And I refuse to think that they haven't found any of these bugs yet. I found them in less than an hour of playing the game.

That being said, does the game have good stuff? Yeah, there's a lot of potential for a great game, but sadly the Devs left the boat (ironic) to make other games. I remember that in December of 2013, they promised those features to be added. We're in 2015. It's been more than a whole year, and the only thing that was added have been Steam cards and achievements. Oh, and some XMas items. The characters look okay, the voices and soundtrack are decent, the gameplay can be dull at times, but it's fun for a few hours, the graphics are beautiful but lazy (you see the same stuff WAAAAAY too much), the character and world creating is creative, even though it doesn't seem to matter much in the end, there are some good references to other games and movies hidden arround there, though I expected more... And it goes on to infinity.

I can't bring myself to recommend the game. I really want to, because I had fun for a while... But I can't even bring myself to finish it. Why? Because I know it's going to be the same, over again. I defeated one of the 4 "Legendary Captains" without much effort, and the other 3 will surely be the same. There's no story either, so why would I expect an ending? It's probably a screen with text, and maybe some credits. If they EVER finish the game, then I'll play it again, redo the review, and update it, maybe even recommend it. But for now? Spending 10€ on this is a ripoff. Maybe just wait for a sale that drops it arround 1-3€ if you're interested in helping the devs, that's it.
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A 87 de 153 personas (57%) les ha sido útil este análisis
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23.2 h registradas
Publicado: 3 de enero
Somali Pirate Simulator.

Features include:
-Drinks that don't do sh*t(UPDATE: Drinks do do sh*t now, ain't that amazing!?)
-Lazy Town reference!
-The ability to sh*t wherever you want on your ship
-The ability for seagulls to sh*t wherever they want on your ship
-The ability for your crew besides yourself to sh*t wherever they want on your ship
-The ability to learn how to do exciting things like read how to sh*t less frequently and clean up all the said sh*t on your ship
-Diapers which can stop the crew from sh*tting on your ship completely
-Amazing things like finding bras and panties in buried treasure chests which restore morale
-Lazy-a** pirates stealing your gold when you go for a drink in the tavern
-Cannons which don't do sh*t
-Hobos you can kill
-Hobos that can kill you
-Hobos which don't sh*t, be it on your ship or not
-Stranded hobos you can kill
-Get achievements for killing hobos
-Probably have hobos as pets.. maybe. Mostly likely. Possibly. Perhaps.
-Disturb tribals on islands
-Board ships and blow them up or steal them to sink your own
-Holy f*ck man look at how many cards you need to complete a badge

Pretty sure that's it. Sounds fun, don'tcha think?
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A 18 de 27 personas (67%) les ha sido útil este análisis
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1.6 h registradas
Publicado: 7 de febrero
This game is boring, dull, and a waste of time. I bought this for $2.50 and i would've been more entertained if i lit the money on fire and watched. Don't buy this game.
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