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Two Brothers is an Action Adventure game that features a classic Gameboy aesthetic. Roy Guarder, inventor, scientist, and philosopher, is on an expedition to discover the origins of life. This quest has brought him to "The Cursed Lands," a stretch of land so dangerous and shrouded in mystery that it hasn't been explored in over...
Release Date: Dec 3, 2013
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Two Brothers Patch/Mac/Linux Release update

March 27th, 2014

I must apologize once again for the delay of both Mac/Linux version of Two Brothers!

My mother recently was diagnosed with very aggressive cancer and it has sadly put everything on hold. I am working as much as I can through all the confusion and strife but it's delayed me again. I've brought in a friend to help me out so I hope to get everything out within the next few weeks.

About the Mac/Linux/Console builds we've been polishing the game and fixing things up according to reviews and user feedback to ensure the game is awesome. Of course we'll patch the PC version to match... we're making some significant improvements so it's taking a bit longer than we had hoped, especially with my mothers illness.

I'll keep everyone up to date more frequently now too. I've finally got my head on straight and I'm ready to keep working.

Thank you all for your patients !


4 comments Read more

Two Brothers Screen Size Options!

December 10th, 2013

Hey guys!
We just updated Two Brothers to have various options for how large the game is displayed on your monitor.

The game will no longer stretch and distort as it did on some graphics cards in the past.

You can try the various options at any time by pressing the keys 1-9 on your keyboard! (Pressing 0 will bring you back to Windowed mode)

We're working on improving the game continuously. Future updates will include improved combat, improved hit detection, improved controller support and new side quests!

Thank you all!

9 comments Read more


“...The soundtrack for Two Brothers is elaborate and enchanting. It’s a slow burn that’s going to take a long time for you to fully digest, but if you like game soundtracks, I’d be hard pressed to offer you a better one. Full of original content, and drawing from the most memorable games of previous generations, it will give other composers something to aim for when they score their companies next title.”

“Two Brothers is a wonderful retro-inspired game with an interesting concept and solid core gameplay underneath it all so it isn’t just another love letter to the past that offers nothing else but nostalgia.”

“Between the great story, amazing music, and fascinating world, I’d definitely recommend players to check out Two Brothers. While there are certainly some problems with the game, there’s a lot here to enjoy you’ll be hard-pressed to find elsewhere.”
Average Joe Gaming

About the Game

Two Brothers is an Action Adventure game that features a classic Gameboy aesthetic.
Roy Guarder, inventor, scientist, and philosopher, is on an expedition to discover the origins of life. This quest has brought him to "The Cursed Lands," a stretch of land so dangerous and shrouded in mystery that it hasn't been explored in over 700 years. When Roy finds what he's looking for, he is met with a terrible fate. Roy no longer finds himself a living man. He is greeted with a world of colors he never believed could have existed! One obsession leads to another and Roy begins to walk the line of life and death - sometimes intentionally ending his own life - just so he can see this land of beauty and color again.

But something is strange: Why is Roy the only man who can cross so easily between the worlds of the living and the dead? What has given him this unique ability? How will he reconcile the existence of an afterlife he never believed could even exist?
▪ Explore a vast non-linear world and story with multiple endings, and deep side quests!
▪ Take the game world from black and white 8bit to full color 16bit!

What makes Two Brothers unique:

Two Brothers takes a long hard look at death in video games... when the player is killed in combat or triggers a deadly trap, instead of being greeted a familiar GAMEOVER screen, the player finds himself in what we call the "Afterlife Hub".
This realm of the dead is a colorful and mysterious place where the player can explore, find clues, and interact with characters who have passed on in the games story... sometimes even bringing some of them back from the dead.
When the player wants to return to gameplay, they can jump from the edge of the heavens and get back in to the action and exploration!
This mechanic is vital to the gameplay, as sometimes interacting with the dead is just as important as interacting with the living... this feature often requires the player intentionally ending their session in a game over, just to cross over to the other side.

System Requirements

    • OS: Windows XP
    • Processor: Processors with 2.8GHz or great
    • Memory: 1 GB RAM
    • Graphics: Intel HD Graphics or equivalent, capable of Shader Model 2
    • Hard Drive: 700 MB available space
Helpful customer reviews
58 of 67 people (87%) found this review helpful
638 products in account
17 reviews
29.2 hrs on record
Very, very clever Zelda-like game. Tells a good story while affectionately poking fun at older games and using the pseudo-GB format to do some interesting things. Decent length so far, gameplay is pretty good (if "clunky" much like older games often would be), and the music's great. Unfortunately, it seems to have a fair number of glitches, mostly related to collision detection; just be careful and consider backing up your saves every once in a while. (The game autosaves very frequently, so don't worry about losing progress if you have to restart it.)
Posted: December 4th, 2013
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43 of 59 people (73%) found this review helpful
238 products in account
1 review
2.6 hrs on record
There's a lot of bugs, which is sad because I like the story and the world design. The combat system is boring and usually it seems like buttom smashing is more efficient than actual strategy. I've got stuck in moving walls and I've been stuck forever in mid air because some rats were standing under me and I couldn't fall all the way down from a ledge. Some graphics layers are in wrong places. The water animations only work in places where there are splashes, otherwise it's the regular walking animation. There seems to be no other way to get back to main menu than to restart the game.

Anyway, I hope they fix all this. Other than the bugs, I really like it. Seems like they forgot to playtest it completely.
Posted: December 9th, 2013
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24 of 33 people (73%) found this review helpful
7 products in account
1 review
0.6 hrs on record
Oh, brother. This is perhaps a great game that shows we've come a long way from the 8-bit world of Space Invaders and Pong. Two Brothers pays homage to all the great games of yesteryear and combines that with modern surprises.

The story is definitely the game's best feature. Growing up as a 90's kid, death in a video game was a great deal of annoyance and frustration. Two Brothers took that notion and completely deconstructed it and shaped into a robust mechanism that changes everything we've known about death in gameplay. Everything. The budding geniuses at AckkStudios reminds us perhaps how we can deal and relate to death, and how we cope with losing someone important to us. The game does so with a great amount of light heartedness and bittersweet quality that remind us of days long gone through the main character who, might I dare say, is quite the gentleman of fortune.

The gameplay is somewhat of a thank you gift to gamers from the past decades who are familiar with the top-down structure of classic Zelda and Sword of Mana. You're in for quite a treat there.

The soundtrack is also quite wonderful and sets the bar high as it draws on inspiration from the classical music to metal to the legendary scores of Nobuo Uematsu.

However, the game isn't without flaws. There were bugs at launch, but the team at AckkStudios has been quite receptive to consumer feedback and is constantly working to correct glitches with rapid updates and fast bug support. Just reminiscing a bit, but who remembers Nintendo's game help hotline? That's pretty much AckkStudios's Facebook Page.

With bittersweet sentimentality, the verdict is that Two Brothers features graphics lush with fond memories and homages, a great soundtrack, and quite a treat in gameplay. Two Brothers gives all its love to games long ago and to games in days to come. This was a game worth waiting for.
Posted: December 9th, 2013
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14 of 19 people (74%) found this review helpful
1 products in account
1 review
5.9 hrs on record
I bought this game through the humble store, and have been playing it well before the game was put up on Steam, but I figured I'd share my opinion.

I honestly don't know where to start! There are so many wonderful things about it. The story is, perhaps, the quality that captivated me the most. Right off the bat, something happens in the game (I don't want to unveil any spoilers...) that is utterly heartbreaking for the lead character, Roy Guarder. As the game unfolds, more and more details - a la traditional RPG fashion - are unveiled, resulting in a scenario that is reminiscent of high quality RPG stories, yet incredibly unique in its own regard.

The gameplay is what you'd expect from the trailers: a top-down Legend of Zelda style, sword slashing, action/adventure RPG. You even find hearts and money in the grass! It definitely holds true to the style it was emulating. There are some pretty wonky bosses, too. Quite clever!

Don't get me started on the music. It has, in my opinion, raised the bar quite high for the genre of video game soundtracks. If this game gets enough publicity, indie games and non-indie games alike will have something to strive for in their choice of composers and soundtracks. I can't get enough of the music. Every area has a new tune, with many of them revisiting the main themes in the game. I thought it would get repetitive after a while, but every reprise of the main theme brings something new to the table. Magnificent! I'm pretty sure the composers/sound team are a group of three guys; I don't know how they did it, but man, did they do it!

Even with all of the great things about this game, there are still a few downsides, which is expected in any video game. The best word to describe them all without going into severe detail is "Bugs." Unfortunately, there are some bugs and glitches, albeit not game breaking, that require some patience. I say that with complete confidence, as the team at AckkStudios is working tirelessly to repair them and update the game, according to their Facebook page. Think of games like Skyrim or Battlefield 4...sometimes it takes months before the game's quirks and issues are cleaned out. But also think how GREAT those games are; Skyrim is unmatched, yet it launched with an encyclopedia of bugs.

Overall, this game is amazing. If you can overlook some of the glitches and bugs associated with the current build of the game, it's an incredible experience. I was so captivated by everything, that the glitches and bugs didn't even bother me, knowing that their doing their best to clean them out. When they do, I will be sure to REPLAY this game, to get the best experience possible. With the story, gameplay, and ESPECIALLY the music, this game is not to be missed. Play it, and enjoy it!
Posted: December 10th, 2013
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10 of 14 people (71%) found this review helpful
13 products in account
1 review
3.0 hrs on record
The gameplay is fun (as people have said, similar to Zelda) and I like the story so far. There are plenty of references to older games - Zelda and Pokemon seem to be the main inspirations for the layout - and there's quite a bit of comedy relief. The only issues I have with it are the lack of responsiveness in combat (but that's not such a huge deal) and the unreliable autosave. I've followed the instructions and not exited game whilst going through doors and still lost my save file (luckily only 1 hour's worth of gameplay - thank hell for that). Would recommend but make sure you back up your save files!
Posted: December 9th, 2013
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