Julkaistu 10. joulukuu, 2013.
I am a player who has finished this game prior to its release on Steam, so please ignore how Steam thinks I've only played this game for 0.3 hours. In actuality I must have put at least 30 hours into this wonderful gem. I am a huge believer in this game and couldn't wait to write a review on Steam for the devs.
I am an old school gamer at heart and this game truly strums many heart strings for me. If you enjoy old school games, buy it. You will only tease yourself by reading more of my review.
The music is nostalgic, yet new and exciting. The composers somehow found a balance between old and new. The music is catchy and simple while chip tune like and then when the game gets intense it switches to full orchestration while upping the complexity. Then sometimes it sits comfortably in SNES land. The sound track alone is worth the game purchase, let me tell you.
The story is something else. It’s not your typical story, and yet its setting is. Again, the balance of old and new is there. The brothers are instantly memorable and you feel their strife, their victories, and their journey. You take it with them. I haven’t felt this way about a game’s story in a long time. It made me think and analyze lines of text. Just like old school games, there aren’t millions lines of text, so it takes old school gamers to read between the lines to fully ‘get’ it. In short, it got my mind running on full throttle, just like the games of old. Revisiting the glory days of videogame RPG story telling has never been so sweet!
The graphics are beautiful. If you enjoyed Gameboy and Snes, look no further. The game starts out like Gameboy, but changes as the story develops. I feel I need to say nothing else here, it’s simply awesome!
The gameplay is great. Fighting monsters require good use of arrows when at range and melee when hiding behind corners and using your weapon’s reach. And, in the open, you can’t help but swing madly with your favorite weapon as the enemies charge you. It’s great old school fun.
There are also great puzzles that break conventions. You’ll need to be ready to approach these puzzles differently than you did the puzzles of games from back in the day. Just a fair a warning. ;)
Being the first game from Ackkstudios, there are some bumps in the road. But, hear me, I’ve been with them from the beginning and I know for a fact they are working amazingly hard to constantly improve the game. They are committed to find that “Nintendo polish” the game needs before being put on the WiiU. And, I believe in them that they will get there. I’ll be supporting them the entire way.
That being said, here are the negatives. The collisions are off here and there and in general there are some bugs. Sometimes they affect the flow of the game. However, if you love old school games at all, you’ll be open to fighting through the couple of rough patches in order to continue the story. Also, I haven’t played the game through on Steam yet, so there is a good chance many of the bugs that…bugged me…haha, are gone. I’ll be on the look out! That brings up another point, if you find a bug, the devs are very responsive and willing to listen and help their players. The communication I have had with them has been amazing; they want their players to believe in their game as much as they do.
In all, I’ve thoroughly enjoyed this game and the memories from it will pleasantly haunt my mind for years to come. And now, if you’ll excuse me, I’m going to start my second play through and get a different ending. :D