Two Brothers is an Action Adventure game that features a classic Gameboy aesthetic. Roy Guarder, inventor, scientist, and philosopher, is on an expedition to discover the origins of life. This quest has brought him to "The Cursed Lands," a stretch of land so dangerous and shrouded in mystery that it hasn't been explored in over...
Análisis de usuarios:
Global:
Mayormente negativos (139 análisis) - El 27% de los 139 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 3 dic. 2013

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Actualizaciones recientes Ver todos (10)

28 de marzo

Chromophore Website

I'll be uploading all the development info about the Unity 5 remake of Two Brothers to www.chromophoregame.com !
I'll still post announcements here, but the more trivial stuff will go there.
-Ackk

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25 de marzo

Kickstarter Update

Unity remake is chugging along. It's a proving to be very difficult. Harder than making it from scratch. We're plugging along. Lost half of the team, so we're moving a lot slower than we planned.

Here is the update I posted on kick-starter than explained things in a bit more detail (please excuse non-steam- relevant info) :


First things first is I've recently found out that some of you did not receive your rewards in the mail.

If you didn't please email me and let me know so I can fix this promptly.

So the few people who worked on Two Brothers originally jumped ship so it's now just me, Andrew, and Ian working on remaking it in Unity.

It's tough as we had to learn an entirely new program and work flow, so I want to sincerely apologize for how long it's taking.

We are actively working on the game but it's honestly harder to remake than it was to make the first time as now we are glaring aware of all the flaws.

Additional we have to change some of the content drastically as former team members have requested their content removed from the game.

But that's the reality of it and we soldier on.

I'm sorry if you were disappointed with the original project. I'm sorry if it didn't live up to your expectations.

It was our first game and we are proud of our effort despite the obvious bugs and problems it has. I'm rethinking our approach to the whole thing to try and streamline it. (No, not another kickstarter)

I'd like to address the fact that we are also working on another game, YIIK. I know some people wonder why we aren't devoting full time to TB, but the truth is we have bills to pay and a broken game doesn't pay them. So we took on work so that we wouldn't starve.

We are working on the Unity remake, we are just terrible at keeping people up to date. The issue with making a kickstarter game is there is great reward to everyone involved, you, and me.

If I mess up, I'm stuck working on something forever until everyone is happy because you paid to have it made. You stuck with a game you aren't happy with and a developer who is learning and moving slowly on a complete 100% remake.

Sadly mmf2 doesn't port easily to unity so it has to be a remake.

That's the truth and where we stand. I'm sorry for keeping you waiting and if I let you down.

8 comentarios Leer más

Críticas

“...The soundtrack for Two Brothers is elaborate and enchanting. It’s a slow burn that’s going to take a long time for you to fully digest, but if you like game soundtracks, I’d be hard pressed to offer you a better one. Full of original content, and drawing from the most memorable games of previous generations, it will give other composers something to aim for when they score their companies next title.”
KBMOD

“Two Brothers is a wonderful retro-inspired game with an interesting concept and solid core gameplay underneath it all so it isn’t just another love letter to the past that offers nothing else but nostalgia.”
Gamecepticon

“Between the great story, amazing music, and fascinating world, I’d definitely recommend players to check out Two Brothers. While there are certainly some problems with the game, there’s a lot here to enjoy you’ll be hard-pressed to find elsewhere.”
Average Joe Gaming

Acerca de este juego

Two Brothers is an Action Adventure game that features a classic Gameboy aesthetic.
Roy Guarder, inventor, scientist, and philosopher, is on an expedition to discover the origins of life. This quest has brought him to "The Cursed Lands," a stretch of land so dangerous and shrouded in mystery that it hasn't been explored in over 700 years. When Roy finds what he's looking for, he is met with a terrible fate. Roy no longer finds himself a living man. He is greeted with a world of colors he never believed could have existed! One obsession leads to another and Roy begins to walk the line of life and death - sometimes intentionally ending his own life - just so he can see this land of beauty and color again.

But something is strange: Why is Roy the only man who can cross so easily between the worlds of the living and the dead? What has given him this unique ability? How will he reconcile the existence of an afterlife he never believed could even exist?
▪ Explore a vast non-linear world and story with multiple endings, and deep side quests!
▪ Take the game world from black and white 8bit to full color 16bit!

What makes Two Brothers unique:

Two Brothers takes a long hard look at death in video games... when the player is killed in combat or triggers a deadly trap, instead of being greeted a familiar GAMEOVER screen, the player finds himself in what we call the "Afterlife Hub".
This realm of the dead is a colorful and mysterious place where the player can explore, find clues, and interact with characters who have passed on in the games story... sometimes even bringing some of them back from the dead.
When the player wants to return to gameplay, they can jump from the edge of the heavens and get back in to the action and exploration!
This mechanic is vital to the gameplay, as sometimes interacting with the dead is just as important as interacting with the living... this feature often requires the player intentionally ending their session in a game over, just to cross over to the other side.

Requisitos del sistema

    Mínimo:
    • SO: Windows XP
    • Procesador: Processors with 2.8GHz or great
    • Memoria: 1 GB de RAM
    • Gráficos: Intel HD Graphics or equivalent, capable of Shader Model 2
    • Almacenamiento: 700 MB de espacio disponible
Análisis de usuarios
Se ha actualizado el sistema de análisis de usuarios. Más información
Global:
Mayormente negativos (139 análisis)
Publicados recientemente
tiasmile
0.4 hrs
Publicado el 11 de septiembre de 2014
Mi Game Boy tiene más resolución, no se si es que está bugueado el juego entero o es que no le pillo la grácia. Sea como sea, no me incita a seguir jugando
¿Es útil? No Divertido
Torike
0.2 hrs
Publicado el 22 de agosto de 2014
Bug, tras bug, tras bug. Pague solo un dolar por el y aun asi me siento estafado. Hagas lo que hagas, NO pagues los 15 dolares que piden por el, no lo vale (por lo menos hasta el momento). Lastima, se veia interesante. Espero lo arreglen.
¿Es útil? No Divertido
Weahl
0.7 hrs
Publicado el 9 de abril de 2014
Tiene una cantidad de bugs enorme que aun no han sido corregidos por los desarrolladores (ni tiene pinta de que lo vayan a hacer), por lo que el juego es totalmente INJUGABLE.

Una pena porque parecía muy buen juego.
¿Es útil? No Divertido
Villazeros
0.6 hrs
Publicado el 25 de enero de 2014
Bastante aburrido. Al menos al principio, quizá le cueste arrancar, pero apenas he jugado una hora y me daba más sueño que otra cosa. El soporte para controlador es un poco chapucero, pero al menos te deja usarlo si adivinas cómo se activa. No queda claro cómo se guarda, ni cómo se accede al inventario (suponiendo que existe) ni nada. Si pulsas la tecla Esc por error, se cierra el juego sin más, sin confirmación ni nada.
¿Es útil? No Divertido
Análisis más útiles  Global
A 3 de 8 personas (38%) les ha sido útil este análisis
No recomendado
0.6 h registradas
Publicado el 25 de enero de 2014
Bastante aburrido. Al menos al principio, quizá le cueste arrancar, pero apenas he jugado una hora y me daba más sueño que otra cosa. El soporte para controlador es un poco chapucero, pero al menos te deja usarlo si adivinas cómo se activa. No queda claro cómo se guarda, ni cómo se accede al inventario (suponiendo que existe) ni nada. Si pulsas la tecla Esc por error, se cierra el juego sin más, sin confirmación ni nada.
¿Te ha sido útil este análisis? No Divertido
A 1 de 4 personas (25%) les ha sido útil este análisis
No recomendado
0.4 h registradas
Publicado el 11 de septiembre de 2014
Mi Game Boy tiene más resolución, no se si es que está bugueado el juego entero o es que no le pillo la grácia. Sea como sea, no me incita a seguir jugando
¿Te ha sido útil este análisis? No Divertido
No recomendado
0.7 h registradas
Publicado el 9 de abril de 2014
Tiene una cantidad de bugs enorme que aun no han sido corregidos por los desarrolladores (ni tiene pinta de que lo vayan a hacer), por lo que el juego es totalmente INJUGABLE.

Una pena porque parecía muy buen juego.
¿Te ha sido útil este análisis? No Divertido
No recomendado
0.2 h registradas
Publicado el 22 de agosto de 2014
Bug, tras bug, tras bug. Pague solo un dolar por el y aun asi me siento estafado. Hagas lo que hagas, NO pagues los 15 dolares que piden por el, no lo vale (por lo menos hasta el momento). Lastima, se veia interesante. Espero lo arreglen.
¿Te ha sido útil este análisis? No Divertido