99 Spirits is an RPG/Puzzle game that revolves around the popular Japanese folklore of Tsukumogami, everyday objects coming alive on their 100th birthday.
ユーザーレビュー: 賛否両論 (204 件のレビュー)
リリース日: 2013年5月31日


99 Spirits を購入する

Includes a copy of 99 Spirits (English) and Tsukumogami (Japanese)

99 Spirits - Complete Collection を購入する


99 Spirits - Steam Special Edition を購入する

Includes a copy of 99 Spirits, Tsukumogami, 99 Spirits Artbook and 99 Spirits Music Collection



"Word guessing, twitch reflexes and monster-training all in one RPG. 99 Spirits is an strange blend that isn't for everyone, and that's not a bad thing."

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99 Spirits - Weeping Demon's Bell Now on Steam!


February 24, 2015. Fruitbat Factory is happy to announce the release of our third and final DLC for 99 Spirits: 99 Spirits - Weeping Demon's Bell. The game is available today.

Weeping Demon's Bell is the second side story for 99 Spirits, told in the Visual Novel style, similar to Cage of Night.

As our first Steam release, 99 Spirits has a special place in our hearts. We are happy to have had the rare chance to localise all the available bonus content for the game as well. With Weeping Demon’s Bell, the 99 Spirits collection is now truly complete. ” says Jakke Elonen, Project Lead.

Rumors of someone collecting swords and kidnapping girls have reached the young blacksmith Kotetsu and his childhood friend Waka. A cryptic new Tsukumogami lurks in the night. Meanwhile, a darkness grows within Kotetsu as he is drawn into one battle after another.

When an invitation to entertain a nobleman arrives to Waka, the two are drawn into a test of their true nature. Can the two unveil the identity of their real enemy before it’s too late?

99 Spirits Drama Theater includes three bonus stories

Little Hanabusa: A story about Hanabusa, who turned back into a child from a little happening. While Komiya runs around trying to find a cure, Gijin happens across her. What will Gijin do, finding Hanabusa turned into a child?

Saki’s Present: The weasels have become upset because Saki seems to not be paying them much attention lately. She seems to be doing something in secret, but just what is the truth behind the matter?

Komiya’s Medicine Hunt: A story about Komiya trying to save Hanabusa after she suddenly collapses during an expedition. After learning of Hanabusa’s plight, the five gods pledge their support, but...

Demon’s Bell gave us a chance to explore Kotetsu, Waka and their relationship further and have new adventures as we bring our 99 Spirits journey to a conclusion. Hope you have enjoyed it as much as we did.“ says Ozhan Sen, Art Lead.

The game is released on Steam and other leading digital distributors on February 23th. The retail price is $4.99, with a -10% launch week discount. Additionally, a 99 Spirits - Complete Collection will be made available for $27.99, including 99 Spirits, Artbook & Soundtrack Pack, Cage of Night and Weeping Demon's Bell.

For more information, business inquiries and to be included in the press release and review mailing lists, contact Fruitbat Factory at http://mailto:info@fruitbatfactory.com.

Fruitbat Factory, Ltd.
English version developer (Homepage, Blog, Twitter, Facebook, Google+, Youtube)
Fruitbat Factory is an independent localization house focusing on bringing interesting Japanese indie games to English-speaking audiences.

Original Japanese version developer (Homepage)
TORaIKI is an independent Japanese game circle that aims to produce Windows PC titles suitable for gamers of all ages.

2 件のコメント 詳細を見る


“99 Spiritsが持つ素晴らしい芸術性、オリジナルストーリー、そして独自性の高いシステムは、Pictionaryとポケモンを彷彿とさせる。全ての日本産インディーゲームがこれ程のできなら、今すぐ日本語を始めてしまう。インディーゲームコレクターには必須の作品。”
Bit Maiden

“微塵の疑いもなく、99 Spiritsは最も想像的で完成されたインディーゲームの1つだ。”
True PC Gaming

“パズル、RPG、アニメと3つのジャンルを組み合わせることで、99 Spiritsという中毒性の高い、夢中になれるゲームになった。遊ばずにはいられない。”


敵の正体を暴いて倒す 新感覚謎解きバトル&モンスター育成RPG!

九十九神(つくもがみ)は "敵の正体を当てて倒す" バトルを特徴とした新感覚謎解きJRPGです。
プレイヤーは敵の正体を当てる武器「五魂刀」を持つ主人公 英(はなぶさ)になり、
姿の見えない敵 道具の妖怪「九十九神」の正体を暴き倒していきます。

"敵の正体を当てる" というコンセプトをテーマとしており、



  • これまでなかったバトルシステムで、敵の正体を解明
  • バトルやフィールドイベントクリアのために、敵を捕まえ技を習得
  • 40名以上のキャラクターたちとの会話、100種類以上の敵モンスターたちとのバトル
  • 美しくきめ細かく仕上げられた画と趣ある音楽が蘇らせる中世日本
  • ゲーム内での行動によって変化する複数のエンディング
  • 99 Spiritsのオリジナル日本語版「九十九神」が含まれます。※

    ※九十九神はSteam Libraryに個別のアイテムとして追加されます。


99 Spirits を購入する
99 Spirits (英語)と九十九神(日本語)を含みます。

99 Spirits - Steam Special Edition を購入する
99 Spirits、九十九神、99 Spirits Artbook、99 Spirits Music Collectionが含まれます。※

99 Spirits - Artbook & Soundtrack Pack を購入する
99 Spirits Artbook (全76ページ・TORaIKIコメント付き)、99 Spirits Music Collection (全17曲・feat.尾飛良幸&立花透)を含みます。※

※99 Spirits Artbook、99 Spirits Music Collectionの言語は英語です。


    • OS: Windows XP, Vista, 7 and 8
    • Processor: 1.5GHz or higher
    • Memory: 512 MB RAM
    • DirectX: Version 9.0
    • Hard Drive: 512 MB available space
    • Additional Notes: Windows Media Player 7 or newer
16 人中 9 人 (56%) がこのレビューが参考になったと投票しました
記録時間: 27.3 時間
投稿日: 2014年10月16日







このレビューは参考になりましたか? はい いいえ 面白い
21 人中 17 人 (81%) がこのレビューが参考になったと投票しました
記録時間: 24.0 時間
投稿日: 2014年9月23日
A fun little JRPG with some distinctive mechanics. Word guessing is one of them, as is a timed-hits-like feature. Occasionally, some enemies or obstacles may even be integrated with the plot, such as "puzzle" bosses that query the details of a mystery. Mechanics are pretty solid, plot is reasonably interesting, music is quite decent too. It's a little tedious having to discard gemstones one by one when you run out of inventory space, but that's about my only complaint. This game's not the most epic of adventure tales, but it's definitely surprisingly fun to play.

Just make sure you use the gem upgrades to make the C command reveal a ton more hints at once. Four is good. If you're paying attention, you should rarely need more than that. And also get the Escape upgrades, so that you can stop attacking/defending immediately once a gem becomes available for use. And if the clues go by too fast, there's another upgrade for that. The game would probably be more tedious if I didn't get those, so I'm glad I got them. Oh, and buy the Spirit Indexes from the store -- if a spirit is in the list, you can just click the name and be done with it.

(Right-click to cancel if you don't want to upgrade a gem, by the way. I'm not sure the game makes that clear, but it's there. Though you can always redistribute all your upgrade points anyway.)

The game comes with both Japanese and English voicework (which is just battle grunts/lines anyway), as well as the fully Japanese original version.
このレビューは参考になりましたか? はい いいえ 面白い
15 人中 13 人 (87%) がこのレビューが参考になったと投票しました
記録時間: 3.9 時間
投稿日: 2014年10月26日
Don't be expecting deep RPG elements. The game isn't amazing, it has some fun ideas and a decent amount of lukewarm positive aspects. For the price, eh... why not? I didn't regret getting it.

If you are thinking about buying it, please look into the combat system. It's strange and may not be to everyone's liking, but it is unique and interesting. But I would say that for the price, this game is certainly worth it.

The combat system works like this: You fight a monster in turns. You can only defeat monsters once they are identified. To do so you must guess their name. As you fight it, there are ways to obtain clues on the identity of the monster. Once you identify it, you can then actually kill the thing. You can block/counter your enemy's attacks with properly timed button presses. Other than that, it's pretty standard turn-based combat.

The graphics have a charm in their simplicity, but I do wish that the map-grid wasn't so baren looking sometimes. What you see in the steam screenshots is pretty much exactly what the game looks like. It's just enough for gameplay but not distracting.

The music, like the graphics, is charming and simple but gets somewhat repetative. You'll hear the same music for long stretches and it's just noticeable enough to get a bit annoying after playing for a long time.

As far as difficulty, the game is fairly easy and forgiving, but still just enough of a challenge to feel rewarding.

The story is pretty simple and enough to keep the game moving. Decent amount of tropes and some eye-rolling dialogue here or there, but it I did end up slightly invested in it... only slightly.

Definitely worth looking into or picking up if you see it on sale.
このレビューは参考になりましたか? はい いいえ 面白い
2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 20.0 時間
投稿日: 2月27日
First thing, if you plan on playing this save often. My game crashed so many times, jeez.

With that out of the way, this game is very different. Different from what I've played before and different from what I was expecting. Maybe it's my fault for just taking a glance at it, but I was expecting some kind of typing game.

Instead each enemy is a mystery when first encountered, and you actually have to guess what it is (by guessing the word).

At first I thought it was boring, but the game opened up at chapter 3. After that it kept me entertained enough I suppose.

Plenty of reading, light rpg elements. Lots of RNG. Music was good. For how different it is, I believe this game is worth a try.
このレビューは参考になりましたか? はい いいえ 面白い
4 人中 3 人 (75%) がこのレビューが参考になったと投票しました
記録時間: 26.9 時間
投稿日: 2014年12月16日
I... Love... This... Game!

This is so cool. It's a wonderful combination of a RPG and a Visual Novel, that has you play a female role and save her home. I have yet to finish it, which demonstrates the complexity of the plot and how long it is. As I've mentioned in a previous review, I love RPGs that get me hooked on the story and VNs with more than one ending. This game has BOTH. Not only does it have both, it has side quests left, right and centre. Not only that, it has tons of achievements, some to do with the story, some not and an achievement for finding all of the endings.

My only gripe with this game, is the grinding. Which is what's currently holding me up in the game play.
このレビューは参考になりましたか? はい いいえ 面白い
14 人中 8 人 (57%) がこのレビューが参考になったと投票しました
記録時間: 4.5 時間
投稿日: 2014年11月14日
So let me get this straight, you happened to be a young swordswoman who is traveling across Japan with a fox demon of some sort in order to find her dad while killing other demons possessing common household objects. I guess that sums up the basis of the story. I don't remember how long I have spent with 99 Spirits because I mostly played it offline when my internet was down for a period of time, but I still have not finish my first play through so keep that in mind.

The combat system pretty much consists of guessing a word through hints given to you when you attack the enemy and after you have successfully guessed the word, you are able to kill the enemy or capture the soul when given the opportunity, but guess the word incorrectly and you will take damage with no chance to negate it. Other than that, it is really just a QTE. In theory, it sounds like a good idea, but in practice, it gets repetitive pretty quickly because you are guessing the same enemy over and over again due to the limited enemy variety in each region, not to mention all the enemies feel very similar to one another. The boss fights completely enforces the idea of sitting through QTEs because they behave just like the normal enemies you have faced for the umpteenth time except they have maybe 10 to 20 times more health, has the ability to kill you in maybe 2 hits at most throwing in unblockable attacks every so often forcing you to stay in the defense stance around 80% of the time, and heal very frequently to extend the length of the battle. The movement for the world map is pretty standard with nothing special to make note of except for the hunger meter that does nothing except makes moving around the map slower than normal. Even if the hunger system did something to impact the game, it does not tell you what it even does and even if they do tell you, the game does a pretty bad job at it.

The soundtrack is, in my opinion, ok at best, but the battleground music can get really repetitive sometimes and you can even hear the where the track loops.

Perhaps the worst offender this game has is that it crashes very often if you don't know what is causing it to crash in the first place so if you are going to play this game, I suggest you head to the forums to look up on other people's experience so you hopefully won't have to deal with them too much.

I am really having a hard time on whether or not I should give a recommendation for 99 Spirits because it's game play feels lackluster in some areas in addition to the frequent crashing and a fairly iffy story, but it has an interesting idea with the combat system despite on its shaky execution and has some fairly interesting characters to meet. For $15, I think it's a hard sell for those who are skeptical about the gimmicky combat system, but if it goes on sale for maybe $10 or less, it's possible to take it into consideration. At the end of the day, I can't recommend 99 Spirits despite that fact that I had a decent time with 99 Spirits due to all of the problems I have stated before, but then again, it's probably a game that is best played in short bursts. If you do happen to take an interest in 99 Spirits, try the demo first before pulling the trigger.
このレビューは参考になりましたか? はい いいえ 面白い
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 4.4 時間
投稿日: 2月25日
I found this game to be overall very enjoyable in short 30~40 minute bursts. The character design is excellent and the music is great and the storyline and dialog is very well written. It’s not the sort of game you spend 4 hours a day playing, it leans more to the casual “waiting between college classes” side of gaming. Highly recommended for anyone who is a fan of youkai (妖怪).
このレビューは参考になりましたか? はい いいえ 面白い
13 人中 7 人 (54%) がこのレビューが参考になったと投票しました
記録時間: 0.3 時間
投稿日: 2014年10月11日
Okay at first the game will be a bit off but you kinda get used to it. The whole difficulty is the matter of finding and guessing the item. The game in itself is enjoyable but the guard times sometimes set me off. A 9.3/10. It had it's fine moments. I'll put that much. Fine story, great use of it, and a nice lot of characters.
このレビューは参考になりましたか? はい いいえ 面白い
2 人中 1 人 (50%) がこのレビューが参考になったと投票しました
記録時間: 12.6 時間
投稿日: 1月17日
Interesting combat concept and a style worthy of Okami though not particularly intellectually challenging. Thankfully the combat pace picks up towards the end.
このレビューは参考になりましたか? はい いいえ 面白い
21 人中 19 人 (90%) がこのレビューが参考になったと投票しました
記録時間: 36.8 時間
投稿日: 2014年2月10日
■ 敵の正体を当てる!というアイディアは良いんだけど・・・
初見で遊んでみると、ん?この戦闘システム結構良いかも!?とか思うかもしれませんが、2章目の中盤ぐらいには飽きます。自分のレベルをいくら必死に上げても、毎回戦闘で敵の正体を見破ってからでないと倒すことが出来ず、戦闘にかかる時間が長くなりがち。過去に敵の正体を見破っている時は即戦闘終了させるアイテムとか、ある程度敵とのレベル差がある場合はMOTHER 2の様に即戦闘終了とかだったら良かったかも。
このレビューは参考になりましたか? はい いいえ 面白い
30 人中 24 人 (80%) がこのレビューが参考になったと投票しました
記録時間: 3.4 時間
投稿日: 2014年6月5日

・でもやっぱり変態狐が可愛い 男でもいいなら買い

・戦闘でやるべき事は、連想クイズをあてる→カウンターしつつHP削り切る これだけ!! パターン化してから戦闘終了までが実に長い!
このレビューは参考になりましたか? はい いいえ 面白い
13 人中 12 人 (92%) がこのレビューが参考になったと投票しました
記録時間: 23.9 時間
投稿日: 2014年8月4日
このレビューは参考になりましたか? はい いいえ 面白い
12 人中 8 人 (67%) がこのレビューが参考になったと投票しました
記録時間: 5.6 時間
投稿日: 2014年7月2日


このレビューは参考になりましたか? はい いいえ 面白い
9 人中 6 人 (67%) がこのレビューが参考になったと投票しました
記録時間: 6.5 時間
投稿日: 2014年5月21日


このレビューは参考になりましたか? はい いいえ 面白い
10 人中 6 人 (60%) がこのレビューが参考になったと投票しました
記録時間: 3.2 時間
投稿日: 2014年8月14日

このレビューは参考になりましたか? はい いいえ 面白い
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 3.2 時間
投稿日: 2014年5月20日
このレビューは参考になりましたか? はい いいえ 面白い
16 人中 4 人 (25%) がこのレビューが参考になったと投票しました
記録時間: 2.8 時間
投稿日: 2013年11月17日
このレビューは参考になりましたか? はい いいえ 面白い
87 人中 76 人 (87%) がこのレビューが参考になったと投票しました
記録時間: 28.8 時間
投稿日: 2013年11月25日
99 Spirits is a refreshing JRPG puzzle game that has appealing japanese lore.

I like that the game requires a bit of literacy in order to complete. It's a nice change of pace because a lot of other games in this genre do not require you to think much.

I also thoroughly enjoyed the battle system. It's nice to pick from the large number of spirits and assemble a synergized team to steamroll through bosses.

Overall, the game was a solid 20-30 hour experience. I recommend this game to anyone who is looking for a unique JRPG puzzle game to play.
このレビューは参考になりましたか? はい いいえ 面白い
145 人中 108 人 (74%) がこのレビューが参考になったと投票しました
記録時間: 8.5 時間
投稿日: 2014年5月11日
99 Spirits is an ambitious title that eventually falls flat due to its cumbersome battle system. The storyline is great, and the characters are memorable. But when you are forced to execute the same battle commands again and again with very little variation, when you are forced to "discover" the same, old Tsukumagami again and again in battles you shouldn't skip as they help you level up -- the game becomes a chore. It's too bad, really, because there was a great game in the pipes somewhere, but along the way, it went awry. There is no reason why previously-discovered Tsukumagami couldn't have been revealed permanently, so that you are not forced to whittle away at its discovery every battle, "guessing" what is promptly known through repetition, and slogging through monotony.
このレビューは参考になりましたか? はい いいえ 面白い
58 人中 51 人 (88%) がこのレビューが参考になったと投票しました
記録時間: 28.1 時間
投稿日: 2014年5月29日
A very original game with a few gameplay and functional flaws that may frustrate some.

I liked:
-the combat and gem system is very original
-the art style is great, and the story and characters are very interesting

Not too fond:
-the battle music variety. There is only one combat track which loops. I ended up muting it.
-New game+. It is merely a restart with no changes to enemies or difficulty, with your level and money carried over. At least it makes New game+ much faster to complete for the alternate endings.

Frustrating and irritating:
-New game+. It resets your mastered spirit skills. The game already restricts your acquition of skills by limiting the number spirits you can hold in the duration of the game and the availability of spirits by location.
-Kirikiri game engine bugs. Kirikiri is an extremely buggy engine that can make saving an irritant. Also it can crash the GUI and freeze the combat. Rotate your saves, and save often.

Bug workarounds:
Save menu bug- When bringing up the save menu, the menu is blank and I can't access the first page or it brings up the Spirit book.
Fix- Click on page one of the save menu which brings you to the Spirit book. Exit out of the Spirit book and open the save menu again. It should display properly.

Combat freeze- In combat, sometimes I cast an action and the game does not respond.
Fix- Hope you have a recent save. You have to restart the game client.

All in all, a very intriguing game, if you are forgiving of poor New game+ balance and the various bugs of the Kirikiri engine.

このレビューは参考になりましたか? はい いいえ 面白い