99 Spirits is an RPG/Puzzle game that revolves around the popular Japanese folklore of Tsukumogami, everyday objects coming alive on their 100th birthday.
Análises de usuários:
Todas:
Neutras (312 análises) - 57% das 312 análises de usuários deste jogo são positivas.
Data de lançamento: 31/mai/2013

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Comprar 99 Spirits

Includes a copy of 99 Spirits (English) and Tsukumogami (Japanese)

Pacotes que incluem este jogo

Comprar 99 Spirits - Complete Collection

Inclui 5 itens: 99 Spirits, 99 Spirits - Art Book + Music Collection, 99 Spirits - Cage of Night, 99 Spirits - Weeping Demon's Bell, Tsukumogami

 

Atualizações recentes Ver todos (5)

28 de dezembro de 2015

Version 1.20 Now Live!


Version 1.20 of 99 Spirits is now live with a much requested compatibility fix.

Fixes:
- Fixed incompatibility with Korean, Greek and Thai Windows system locales. Both the main game and the side stories (Cage of Night, Weeping Demon's Bell) should now be fully playable while using these system locales.
- Fixed several typos.

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Análises

“99 Spirits has a great art direction, an original story and a unique gameplay that reminds to both Pictionary and Pokémon with a great result. If all indie Japanese indie games are this good I’ll start to learn the language ASAP. It can’t be missing in any indie game collection.”
Bit Maiden

“Without a shadow of doubt, 99 Spirits is one of the most imaginative and accomplished indie games on the market.”
True PC Gaming

“Mixing the puzzle and RPG genre along with some anime themed influences, 99 Spirits became an absorbing and addicting title that was nearly impossible for me to put down for too long.”
Moonlitasteria

Sobre este jogo

99 Spirits is an RPG/Puzzle game that revolves around the popular Japanese folklore of Tsukumogami, everyday objects coming alive on their 100th birthday.

Hanabusa is a young headstrong girl living in the Heian capital within medieval Japan. But when her mother is slain by evil spirits, her life turns into one of vengeance as she sets out to hunt and destroy the spirits.

During Hanabusa’s travels, she meets a white fox who turns out to be a servant of the mountain god. Hanabusa receives a special sword passed down from her mother, which gives her the ability to see the true forms of spirits to help slay them. Shortly after, a spirit claiming to be Hanabusa’s long-lost father, Hidetada, breaks her sword and leaves Hanabusa powerless and confused.

Now to mend her broken sword and learn the truth about her father, Hanabusa embarks on a journey to annihilate every last one of the evil spirits.

Key Features

  • Work out the true identity of your enemies in a unique battle system
  • Capture enemies, master their skills for battle and use them to solve puzzles on the field
  • Interact with over 40 unique characters and battle over 100 monsters
  • Beautifully detailed art and an atmospheric original soundtrack bring feudal Japan alive
  • Discover multiple unique endings that change based on the player’s actions
  • Dual audio: Toggle between English and Japanese voice
  • Includes the original Japanese version of 99 Spirits, 'Tsukumogami' (九十九神)*

    *Tsukumogami will be added as a separate item to your Steam Library.

Requisitos de sistema

    Mínimos:
    • SO: Windows XP, Vista, 7 and 8
    • Processador: 1.5GHz or higher
    • Memória: 512 MB de RAM
    • DirectX: Versão 9.0
    • Armazenamento: 512 MB de espaço disponível
    • Outras observações: Windows Media Player 7 or newer
Análises de usuários
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Neutras (312 análises)
Últimas análises
Lunar_Seraphim
( 10.7 horas registradas )
Publicada: 18 de maio
99 Spirits is a fun and unique puzzle role playing game with many hours of gameplay. You take on the role of the heroine Hanabusa who has received the one and only weapon that can defeat the Tsukumogami. The Tsukumogami are everyday items that have come to life, in order to attack them with the sword you must first name what they are using the hints receive. The field in the game is grid based but can be used to your advantage if you want to avoid battling the Tsukumogamis that wander around on each map. At times you will be required to fight specific Tsukumogami and capture them in order to open up new areas. The game can be a bit frustrating and at times fell like it drags on, I recommend spacing out play time.
PFailure
( 6.6 horas registradas )
Publicada: 9 de maio
Boring characters, slow story.
Nahason07
( 10.8 horas registradas )
Publicada: 12 de abril
I like to play it. because unique RPG game. Anime. and i love it to guess the tsukumogami
cimerians
( 0.2 horas registradas )
Publicada: 10 de abril
Innovative spelling\turn based game that just doesn't work. Also, the dialogue is rather lengthy on top of the extremely repetive combat. Its worth a shot if its cheap and you can tolerate impossibly hard games towards the end but I can't recommend this game where there are millions of other games worth your time.
Lazanor ~ ラザノル
( 18.5 horas registradas )
Publicada: 3 de abril
This is a game you probably love or hate.

love : with the fast paced battle and a lot of activity in the middle of the fight, i say it's a good mechanic. for the story its good, not the best but there is something that make you want to go back, it can be for the character or the plot. the game is simple so its easy for everyone to play.

hate : you know this felling if you need to grind. especially early on in the top i say the battle have a lot of activity... yeah but early on the only activity you get was attack and defend. the enemy is stupid you can 100% guaranteed block the enemy attack.

despite the grind thing, the enemy do get smarter letter on, they read your movement and dodge constantly and you have some useful ability to use.

for the guess your enemy mechanic it stand in between. you will like or hate it.
beafore you buy i recommend to search online first because this game not meant for everyone.
shedreamsofdragons
( 3.5 horas registradas )
Publicada: 31 de março
Although a little repetitive at times, this game can be fun. I'd recommend it, but it kept freezing on me in the middle of battles, making it impossible to continue playing.
kannecat
( 10.6 horas registradas )
Publicada: 27 de março
This game has been very enjoyable. Great puzzle RPG type game.
Lt. Labcoat
( 1.1 horas registradas )
Publicada: 20 de março
Alright story, reasonably good art, but utterly ruined by its boring-as-hell gameplay system.
Thiago '
( 2.7 horas registradas )
Publicada: 12 de março
Jogo é muito bom.. peguei em uma promoção e não esperava nada dele, mas vale muito a pena
Hoshizora
( 23.5 horas registradas )
Publicada: 4 de março
I liked the first end of the game, the Azure one. The other two weren't worth the time at all.

This game is not recommended for most of the people, really.
( 1.5 horas registradas )
Publicada: 22 de fevereiro
Can't say I've played a lot.

Story seems quite stereotypical and combat is unintuitive.
However there is a funish sort of guessing game involved if that's your thing.
Definetley give gameplay a google before you're going to purchase.
[tvb]
( 0.3 horas registradas )
Publicada: 7 de fevereiro
It's like a visual novel with but with an actual game in the mix. The gameplay itself plays like some sort of bad strategy game/RPG hybrid. You're given a play field, which looks like a board of wood with a grid on it. You basically select a square on the grid and your character walks to it. There are enemies however, and if you get intercepted on your way to the square you selected, a battle starts. The battles are pretty basic. One button to attack, one to defend. It's timing based, which is the most interesting part about it.

If you're a huge otaku you might find the Japanese folklore to be interesting, for the rest of us it's essentially all gibberish. If you're desperate for a competent RPG (competent meaning it works, nothing more nothing less), I guess this might do the trick as well. Just prepare for a lot of reading.

Personally, I'd avoid spending the ludicrous $10 that they're asking for. Go buy Undertale if you're really looking to spend $10. As of this writing it's on sale for $3, which is about the right price.

To wrap up, I'm not a huge fan but understand why people might like this game. But, that's not enough to recommend it to anyone.
patrys
( 1.3 horas registradas )
Publicada: 24 de janeiro
The "innovative" combat is nothing more than a quick-time event and everything outside of combat is unnecessarily tedious and repetitive.
Durihan
( 30.0 horas registradas )
Publicada: 23 de janeiro
To start, I give this game a recommend with the basis it is for old-school RPG players who can handle a bit of repetitive grind to get to those lovely story pieces. If you dislike going through very similar battles multiple times to find out what happens in the story, then this probably isn't for you. For me, however, I found the story worth the grind.

99 Spirits feels like a combination of an old-school console JRPG with quick-time combat and a strategic layer of monster catching to gain new and very important abilities. The combat is based on first guessing the enemy spirit's name which is initially pretty tricky but this is solved by the acquisition of items you can buy/find in game (or you can use one of the awesome community guides). Combat is further modified by visiting a shrine and upgrading your weapon to speed up/simplify battles (almost to the point of removing the guessing game entirely - good yet weird since that's a big part of the game's uniqueness). One advantage 99 Spirits has over older JRPGs is that you can walk around enemies and skip most battles rather than be constantly stuck fighting random invisible encounters.

The story of 99 Spirits uses a great piece of Japanese lore about tsukomogami which are basically everyday objects that have come to life. You play as Hanabusa, a young swordswoman set on the path of destroying the evil spirit-monsters with the support of your troupe. The characters and settings are engaging with lovely artwork accompanying each. Atmospheric moments provide a scope of problems beyond yours and give the world an added touch.

As far as complaints go, there is a very important one: my game crashed/glitched about 3times but since I save often I lost all of a few minutes of play (lucky compared to some reviewers).
Also, I suggest muting the music and using your own playlist; otherwise, some very nice songs become grating which is always a shame.
RisingSolarSoul
( 22.0 horas registradas )
Publicada: 20 de janeiro
Overall, I think this game is a wonderful game especially for those not new to Japanese culture.

Pros: An excellent story with memorable characters (Think Inuyasha without the blatant love story), Ambitious combat mechanics (especially with the second half of the game with the introduction of capturing and fighting with tsukumogami and finding out which ones work well together), Multiple endings depending upon your choices, Beautiful graphics, Full Voice Actors, and Nice music

Cons: As other reviewers have stated, that you have to re-reveal previously discovered tsukumogami is very repetitive, (Future upgrades can shorten the time of discovering though), Game is also not noob friendly. I would be amazed if someone without knowledge of Japanese culture would know what a "Naginata" is.
One Man and his Droid
( 0.8 horas registradas )
Publicada: 17 de janeiro
...very quirky Japanese game... lots of text, with an odd board-style movement (when you do get to move) - and a fighting system very much turn-based, in your face dungeon crawler style (but with added timing blocks and trying to guess the name of the monster via using floating words to figure it out before you can kill it) - as bonkers as it sounds... would work well on a Surface Tablet due to low res / windowed gameplay and incredibly basic controls... worth a punt!
ed8
( 4.7 horas registradas )
Publicada: 15 de janeiro
The gameplay is simple, but the combination of several simple gameplay systems, including twitch and vocabulary puzzles, is surprisingly more fun than you might think.
SamiiPanda
( 2.8 horas registradas )
Publicada: 10 de janeiro
At first, I was put off. The opening is very long winded and without feeling any real connection to the characters, it was like pulling teeth to sit through it all. Once I got in further, and started to grasp the gameplay, I was hooked. The art style is pleasant, as well as the gameplay. I haven't experienced another game like it, so if you're in the mood for something a little quirky, I'd definitely give it a shot. Do be aware of crashing and glitches, though. (It's a minor burden, if you save often you're able to reload quickly without much fuss.)
Hatchling
( 0.7 horas registradas )
Publicada: 3 de janeiro
The answers aren't always obvious. If you're easily distracted, you'll find it especially hard to piece the words together when you repeatedly have to attack to obtain the clues over and over again. The Combat will quickly become repetative, obtaining clues during battle will just serve to annoy you into quitting and it doesn't help that the maps are just grids with no design. The battle music is very distracting and will start to get on your nerves after failing a defense or two. 99 Spiritis could have been a dungeon crawler with the current battle system still intact, but it became something much worst with an ugly grid styled field and annoying battle music.
Análises mais úteis  Nos últimos 30 dias
1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
10.7 horas registradas
Publicada: 18 de maio
99 Spirits is a fun and unique puzzle role playing game with many hours of gameplay. You take on the role of the heroine Hanabusa who has received the one and only weapon that can defeat the Tsukumogami. The Tsukumogami are everyday items that have come to life, in order to attack them with the sword you must first name what they are using the hints receive. The field in the game is grid based but can be used to your advantage if you want to avoid battling the Tsukumogamis that wander around on each map. At times you will be required to fight specific Tsukumogami and capture them in order to open up new areas. The game can be a bit frustrating and at times fell like it drags on, I recommend spacing out play time.
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Análises mais úteis  Nos últimos 90 dias
3 de 3 pessoas (100%) acharam esta análise útil
Recomendado
23.5 horas registradas
Publicada: 4 de março
I liked the first end of the game, the Azure one. The other two weren't worth the time at all.

This game is not recommended for most of the people, really.
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1 de 1 pessoas (100%) acharam esta análise útil
Não recomendado
0.2 horas registradas
Publicada: 10 de abril
Innovative spelling\turn based game that just doesn't work. Also, the dialogue is rather lengthy on top of the extremely repetive combat. Its worth a shot if its cheap and you can tolerate impossibly hard games towards the end but I can't recommend this game where there are millions of other games worth your time.
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1 de 1 pessoas (100%) acharam esta análise útil
Não recomendado
1.1 horas registradas
Publicada: 20 de março
Alright story, reasonably good art, but utterly ruined by its boring-as-hell gameplay system.
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Análises mais úteis  Nos últimos 180 dias
9 de 9 pessoas (100%) acharam esta análise útil
Recomendado
22.0 horas registradas
Publicada: 20 de janeiro
Overall, I think this game is a wonderful game especially for those not new to Japanese culture.

Pros: An excellent story with memorable characters (Think Inuyasha without the blatant love story), Ambitious combat mechanics (especially with the second half of the game with the introduction of capturing and fighting with tsukumogami and finding out which ones work well together), Multiple endings depending upon your choices, Beautiful graphics, Full Voice Actors, and Nice music

Cons: As other reviewers have stated, that you have to re-reveal previously discovered tsukumogami is very repetitive, (Future upgrades can shorten the time of discovering though), Game is also not noob friendly. I would be amazed if someone without knowledge of Japanese culture would know what a "Naginata" is.
Você achou esta análise útil? Sim Não Engraçada
6 de 6 pessoas (100%) acharam esta análise útil
Recomendado
30.0 horas registradas
Publicada: 23 de janeiro
To start, I give this game a recommend with the basis it is for old-school RPG players who can handle a bit of repetitive grind to get to those lovely story pieces. If you dislike going through very similar battles multiple times to find out what happens in the story, then this probably isn't for you. For me, however, I found the story worth the grind.

99 Spirits feels like a combination of an old-school console JRPG with quick-time combat and a strategic layer of monster catching to gain new and very important abilities. The combat is based on first guessing the enemy spirit's name which is initially pretty tricky but this is solved by the acquisition of items you can buy/find in game (or you can use one of the awesome community guides). Combat is further modified by visiting a shrine and upgrading your weapon to speed up/simplify battles (almost to the point of removing the guessing game entirely - good yet weird since that's a big part of the game's uniqueness). One advantage 99 Spirits has over older JRPGs is that you can walk around enemies and skip most battles rather than be constantly stuck fighting random invisible encounters.

The story of 99 Spirits uses a great piece of Japanese lore about tsukomogami which are basically everyday objects that have come to life. You play as Hanabusa, a young swordswoman set on the path of destroying the evil spirit-monsters with the support of your troupe. The characters and settings are engaging with lovely artwork accompanying each. Atmospheric moments provide a scope of problems beyond yours and give the world an added touch.

As far as complaints go, there is a very important one: my game crashed/glitched about 3times but since I save often I lost all of a few minutes of play (lucky compared to some reviewers).
Also, I suggest muting the music and using your own playlist; otherwise, some very nice songs become grating which is always a shame.
Você achou esta análise útil? Sim Não Engraçada
6 de 7 pessoas (86%) acharam esta análise útil
Recomendado
0.8 horas registradas
Publicada: 17 de janeiro
...very quirky Japanese game... lots of text, with an odd board-style movement (when you do get to move) - and a fighting system very much turn-based, in your face dungeon crawler style (but with added timing blocks and trying to guess the name of the monster via using floating words to figure it out before you can kill it) - as bonkers as it sounds... would work well on a Surface Tablet due to low res / windowed gameplay and incredibly basic controls... worth a punt!
Você achou esta análise útil? Sim Não Engraçada
3 de 3 pessoas (100%) acharam esta análise útil
Recomendado
2.8 horas registradas
Publicada: 10 de janeiro
At first, I was put off. The opening is very long winded and without feeling any real connection to the characters, it was like pulling teeth to sit through it all. Once I got in further, and started to grasp the gameplay, I was hooked. The art style is pleasant, as well as the gameplay. I haven't experienced another game like it, so if you're in the mood for something a little quirky, I'd definitely give it a shot. Do be aware of crashing and glitches, though. (It's a minor burden, if you save often you're able to reload quickly without much fuss.)
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2 de 3 pessoas (67%) acharam esta análise útil
Recomendado
18.5 horas registradas
Publicada: 28 de dezembro de 2015
I like it. I don't think this game is for everyone, especially as I admit at times the battles can drag on especially as some objects aren't so widely known to western audiences and the early game is very slow, but I like the story, characters and I find the idea of having to guess who the enemy is Interesting. I think upon reflection it doesn't tell the player that the abilities can be upgraded.

If you like the idea of a Puzzle-RPG, I'd say give it a try. If not either buy on sale or avoid
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2 de 3 pessoas (67%) acharam esta análise útil
Recomendado
4.7 horas registradas
Publicada: 15 de janeiro
The gameplay is simple, but the combination of several simple gameplay systems, including twitch and vocabulary puzzles, is surprisingly more fun than you might think.
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5 de 9 pessoas (56%) acharam esta análise útil
Não recomendado
12.4 horas registradas
Publicada: 27 de dezembro de 2015
Gameplay is very monotaneous, though I do find it to be a cute and clever idea, it gets old after about five battles. And wow, SO MUCH TALKING! It was more talkative than any RPG I've played, and I've played the Argarest series.
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1 de 2 pessoas (50%) acharam esta análise útil
Não recomendado
1.3 horas registradas
Publicada: 24 de janeiro
The "innovative" combat is nothing more than a quick-time event and everything outside of combat is unnecessarily tedious and repetitive.
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2 de 4 pessoas (50%) acharam esta análise útil
Não recomendado
1.5 horas registradas
Publicada: 22 de fevereiro
Can't say I've played a lot.

Story seems quite stereotypical and combat is unintuitive.
However there is a funish sort of guessing game involved if that's your thing.
Definetley give gameplay a google before you're going to purchase.
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Análises mais úteis  No geral
7 de 7 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
43.0 horas registradas
Publicada: 22 de fevereiro de 2015
99 spirits é um jogo onde você é Hanabusa, uma espadachim que, utilizando uma espada mágica, pode destruir os espíritos malignos que apavoram sua cidade e toda a região.
A história é muito boa e divertida, a arte é uma graça, e a trilha sonora, apesar de repetitiva, é adequada, leve e bonita.

A jogabilidade é um pouco "pokemon", por assim dizer, visto que você identifica o espírito e pode capturá-lo, aprender seus golpes e usa-los para te ajudar a derrotar outros inimigos.
O modo de identificação, na minha opinião, é muito interessante para quem quer treinar palavras em inglês ou japonês, visto que você só pode derrotar o espirito depois de acertar o seu nome através de pistas , e, como são nomes de utensilios que o espirito está possuindo, como, por exemplo, objetos de cozinha, roupas, etc, você aumenta o vocabulário de forma divertida.

É justamente esse método que pode enjoar um pouco depois de algum tempo, mas como a história possui três finais e várias conquistas, sem mencionar que, cada vez que você zera o jogo, você pode recomeçar com o mesmo nível e a quantidade de espiritos identificados do jogo anterior, isso não impede de se divertir.

Não é um jogo que vá agradar a todos, claro, mas, particularmente, eu recomento!
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4 de 7 pessoas (57%) acharam esta análise útil
Recomendado
2.8 horas registradas
Publicada: 16 de agosto de 2014
Jogo muito bem feito, pode ser chato no começo, mas você vai jogando e você vai acabar gostando,
é um dos unicos jogos que eu quase sempre compro em promoções, para você ver como este jogo é bom.

Você inicia uma batalha com um tsukugami (bichinho roxo), e aí você tem que ir dando golpes nele pra acumular pontos de reconhecimento, para você tentar descobrir o nome dele, e após descubrir, ele vira mortal e você pode mata-lo normalmente.

A historia do jogo é até legalzinha, mas pode ser confuso se não saber inglês.
Até agora não achei nenhum bug que destruisse a experiencia do jogo, se você ver este jogo por menos de 20 reais, pode comprar que vale a pena, NÃO SE ENGANE COM O TABULEIRO! você vai gostar.

Recomendado, 10/10
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1 de 14 pessoas (7%) acharam esta análise útil
Não recomendado
6.3 horas registradas
Publicada: 21 de maio de 2014
1/10 ... passe longe.
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87 de 100 pessoas (87%) acharam esta análise útil
Recomendado
28.8 horas registradas
Publicada: 25 de novembro de 2013
99 Spirits is a refreshing JRPG puzzle game that has appealing japanese lore.

I like that the game requires a bit of literacy in order to complete. It's a nice change of pace because a lot of other games in this genre do not require you to think much.

I also thoroughly enjoyed the battle system. It's nice to pick from the large number of spirits and assemble a synergized team to steamroll through bosses.

Overall, the game was a solid 20-30 hour experience. I recommend this game to anyone who is looking for a unique JRPG puzzle game to play.
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63 de 70 pessoas (90%) acharam esta análise útil
Recomendado
28.1 horas registradas
Publicada: 29 de maio de 2014
A very original game with a few gameplay and functional flaws that may frustrate some.

I liked:
-the combat and gem system is very original
-the art style is great, and the story and characters are very interesting

Not too fond:
-the battle music variety. There is only one combat track which loops. I ended up muting it.
-New game+. It is merely a restart with no changes to enemies or difficulty, with your level and money carried over. At least it makes New game+ much faster to complete for the alternate endings.

Frustrating and irritating:
-New game+. It resets your mastered spirit skills. The game already restricts your acquition of skills by limiting the number spirits you can hold in the duration of the game and the availability of spirits by location.
-Kirikiri game engine bugs. Kirikiri is an extremely buggy engine that can make saving an irritant. Also it can crash the GUI and freeze the combat. Rotate your saves, and save often.

Bug workarounds:
Save menu bug- When bringing up the save menu, the menu is blank and I can't access the first page or it brings up the Spirit book.
Fix- Click on page one of the save menu which brings you to the Spirit book. Exit out of the Spirit book and open the save menu again. It should display properly.

Combat freeze- In combat, sometimes I cast an action and the game does not respond.
Fix- Hope you have a recent save. You have to restart the game client.

All in all, a very intriguing game, if you are forgiving of poor New game+ balance and the various bugs of the Kirikiri engine.

SAVE DAMMIT!
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136 de 180 pessoas (76%) acharam esta análise útil
Não recomendado
8.5 horas registradas
Publicada: 11 de maio de 2014
99 Spirits is an ambitious title that eventually falls flat due to its cumbersome battle system. The storyline is great, and the characters are memorable. But when you are forced to execute the same battle commands again and again with very little variation, when you are forced to "discover" the same, old Tsukumagami again and again in battles you shouldn't skip as they help you level up -- the game becomes a chore. It's too bad, really, because there was a great game in the pipes somewhere, but along the way, it went awry. There is no reason why previously-discovered Tsukumagami couldn't have been revealed permanently, so that you are not forced to whittle away at its discovery every battle, "guessing" what is promptly known through repetition, and slogging through monotony.
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42 de 45 pessoas (93%) acharam esta análise útil
Recomendado
7.1 horas registradas
Publicada: 17 de novembro de 2013
"A JRPG, you say?"
Well, yeah, sure, but not in the traditional sense of the term. This is a strange one indeed, but (mostly) in a good way.

This game has a very strong japanese mythology theme. You play a swordswoman, whose main goal is to fight Tsukumogami, strange creatures which take shapes of common everyday items, such as a jacket, a broom and so on.
When you get to fight a Tsukumogami, instead of one of the traditional RPG battle systems, you need to zap the enemy with your special Gokon Sword in order to get clues about its identity and expose it. Once you exposed its identity (i.e. what item it really is), you need to hack it a few more times to finish it.

The thing is - all the clues are literal, in english and based on the japanese lore. For example, if you're fighting a broom Tsukumogami, the clues you get could be either letters from the item's name in uppercase (B or OO, for example), or details about the item itself, what it's being used for, what it's made of and so on ("wood", "cleaning" for example). Once you think you know the name, you "call it out" either by typing it on a virtual in-game keyboard, or by choosing it from a list you can get (and later upgrade for a price) as a part of the story.

If you're wrong, the enemy gets a bonus attack and you lose HP. If you got it right, the shroud is lifted and you get to see the enemy for what it really is. A few more hacks and slashes, and it's usually gone.

I've only been playing the game for 3-4 hours so far, so there might be more complicated stuff I haven't reached yet, but this is what it looks like, so far, and while it gets a little repetitive, it is fun.
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