99 Spirits is an RPG/Puzzle game that revolves around the popular Japanese folklore of Tsukumogami, everyday objects coming alive on their 100th birthday.
用户评测: 褒贬不一 (186 篇评测)
发行日期: 2013年5月31日

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购买 99 Spirits

Includes a copy of 99 Spirits (English) and Tsukumogami (Japanese)

含有此游戏的游戏包

购买 99 Spirits - Steam Special Edition

Includes a copy of 99 Spirits, Tsukumogami, 99 Spirits Artbook and 99 Spirits Music Collection

 

由鉴赏家推荐

"Word guessing, twitch reflexes and monster-training all in one RPG. 99 Spirits is an strange blend that isn't for everyone, and that's not a bad thing."

评测

“99 Spirits has a great art direction, an original story and a unique gameplay that reminds to both Pictionary and Pokémon with a great result. If all indie Japanese indie games are this good I’ll start to learn the language ASAP. It can’t be missing in any indie game collection.”
Bit Maiden

“Without a shadow of doubt, 99 Spirits is one of the most imaginative and accomplished indie games on the market.”
True PC Gaming

“Mixing the puzzle and RPG genre along with some anime themed influences, 99 Spirits became an absorbing and addicting title that was nearly impossible for me to put down for too long.”
Moonlitasteria

关于这款游戏

99 Spirits is an RPG/Puzzle game that revolves around the popular Japanese folklore of Tsukumogami, everyday objects coming alive on their 100th birthday.

Hanabusa is a young headstrong girl living in the Heian capital within medieval Japan. But when her mother is slain by evil spirits, her life turns into one of vengeance as she sets out to hunt and destroy the spirits.

During Hanabusa’s travels, she meets a white fox who turns out to be a servant of the mountain god. Hanabusa receives a special sword passed down from her mother, which gives her the ability to see the true forms of spirits to help slay them. Shortly after, a spirit claiming to be Hanabusa’s long-lost father, Hidetada, breaks her sword and leaves Hanabusa powerless and confused.

Now to mend her broken sword and learn the truth about her father, Hanabusa embarks on a journey to annihilate every last one of the evil spirits.

Key Features

  • Work out the true identity of your enemies in a unique battle system
  • Capture enemies, master their skills for battle and use them to solve puzzles on the field
  • Interact with over 40 unique characters and battle over 100 monsters
  • Beautifully detailed art and an atmospheric original soundtrack bring feudal Japan alive
  • Discover multiple unique endings that change based on the player’s actions
  • Dual audio: Toggle between English and Japanese voice
  • Includes the original Japanese version of 99 Spirits, 'Tsukumogami' (九十九神)*

    *Tsukumogami will be added as a separate item to your Steam Library.

系统需求

    Minimum:
    • OS: Windows XP, Vista, 7 and 8
    • Processor: 1.5GHz or higher
    • Memory: 512 MB RAM
    • DirectX: Version 9.0
    • Hard Drive: 512 MB available space
    • Additional Notes: Windows Media Player 7 or newer
有价值的用户评测
3 人中有 3 人(100%)觉得这篇评测有价值
2.6 小时(记录在案的)
发布于:2014年9月9日
这游戏进过慈善包,估计很多人都是从慈善包那里得到的,我想很多人不玩直接都是挂卡吧,抛开挂卡这观念,这游戏内容还是蛮不错的,只不过英语或者日语不好玩这游戏确实有点难,毕竟有猜单词部分,话说还是卡牌最值钱了,如果是为了表情和集卡那就入吧,毕竟合出来的表情和背景还是不错的,折回票价了~
这篇评测是否有价值? 有趣
4 人中有 3 人(75%)觉得这篇评测有价值
5.0 小时(记录在案的)
发布于:2014年8月27日
挂卡挂卡挂卡挂卡挂卡挂卡挂卡挂卡挂卡挂卡
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
2.8 小时(记录在案的)
发布于:2014年8月20日
画风人设都不错 就是这个战斗模式...有点2
这篇评测是否有价值? 有趣
2 人中有 1 人(50%)觉得这篇评测有价值
5.2 小时(记录在案的)
发布于:2014年9月26日
不明觉历
这篇评测是否有价值? 有趣
25 人中有 23 人(92%)觉得这篇评测有价值
14.4 小时(记录在案的)
发布于:2014年8月21日
99 Spirits takes place in medieval Japan in a city attacked by evil spirits. After her mother is killed in the attack, young Hanabusa becomes a warrior and dedicates her life to destroying the Tsukumogami. Fruitbat Factory has obviously taken great care with their work and the localisation is excellent. The English dialogue flows well and without error. Unfortunately, the original script provides little we haven't seen before, and the story holds only minor interest or intrigue.Unlike the story, the gameplay mechanics are fresh and new in their design and execution. The game follows a linear story in which you move Hanabusa from place to place and fight Tsukumogami as you go. The overworld maps function on a grid, and you click to move Hanabusa around to pick up items, fight spirits and move to the next map.They may not be exceptional, but the graphics are solid and aesthetically pleasing. Portraits during dialogue exude charm and aid in developing the characters' personality. The hand-drawn style matches the feel and setting of the game well and evokes a stylistic, historical drawing. The Tsukumogami spirits look distinctively evil, and the warping of everyday objects into these frightening spirits is executed with style.Like the art, the sound suits the game perfectly. The mystical, eastern-sounding tunes draw you into the game and succeed in setting the scene. The fast moving, high-pitched score used in battle adds to the tension and pressure of fighting each spirit and working to figure out their name. There is limited voice acting in the game, but all of it is well done. If you're looking for something new in your RPGs, then give 99 Spirits a shot. The puzzle-style battles are fun and interesting and allow you to forgive the less interesting aspects of the game. The localisation is excellent, even if the story isn't quite so interesting, and the sound and graphics are solid and pleasing. If you like RPGs and word puzzles, then you'll definitely enjoy 99 Spirits.
这篇评测是否有价值? 有趣
12 人中有 11 人(92%)觉得这篇评测有价值
24.0 小时(记录在案的)
发布于:2014年9月23日
A fun little JRPG with some distinctive mechanics. Word guessing is one of them, as is a timed-hits-like feature. Occasionally, some enemies or obstacles may even be integrated with the plot, such as "puzzle" bosses that query the details of a mystery. Mechanics are pretty solid, plot is reasonably interesting, music is quite decent too. It's a little tedious having to discard gemstones one by one when you run out of inventory space, but that's about my only complaint. This game's not the most epic of adventure tales, but it's definitely surprisingly fun to play.

Just make sure you use the gem upgrades to make the C command reveal a ton more hints at once. Four is good. If you're paying attention, you should rarely need more than that. And also get the Escape upgrades, so that you can stop attacking/defending immediately once a gem becomes available for use. And if the clues go by too fast, there's another upgrade for that. The game would probably be more tedious if I didn't get those, so I'm glad I got them. Oh, and buy the Spirit Indexes from the store -- if a spirit is in the list, you can just click the name and be done with it.

(Right-click to cancel if you don't want to upgrade a gem, by the way. I'm not sure the game makes that clear, but it's there. Though you can always redistribute all your upgrade points anyway.)

The game comes with both Japanese and English voicework (which is just battle grunts/lines anyway), as well as the fully Japanese original version.
这篇评测是否有价值? 有趣
7 人中有 6 人(86%)觉得这篇评测有价值
3.9 小时(记录在案的)
发布于:2014年10月26日
Don't be expecting deep RPG elements. The game isn't amazing, it has some fun ideas and a decent amount of lukewarm positive aspects. For the price, eh... why not? I didn't regret getting it.

If you are thinking about buying it, please look into the combat system. It's strange and may not be to everyone's liking, but it is unique and interesting. But I would say that for the price, this game is certainly worth it.

The combat system works like this: You fight a monster in turns. You can only defeat monsters once they are identified. To do so you must guess their name. As you fight it, there are ways to obtain clues on the identity of the monster. Once you identify it, you can then actually kill the thing. You can block/counter your enemy's attacks with properly timed button presses. Other than that, it's pretty standard turn-based combat.

The graphics have a charm in their simplicity, but I do wish that the map-grid wasn't so baren looking sometimes. What you see in the steam screenshots is pretty much exactly what the game looks like. It's just enough for gameplay but not distracting.

The music, like the graphics, is charming and simple but gets somewhat repetative. You'll hear the same music for long stretches and it's just noticeable enough to get a bit annoying after playing for a long time.

As far as difficulty, the game is fairly easy and forgiving, but still just enough of a challenge to feel rewarding.

The story is pretty simple and enough to keep the game moving. Decent amount of tropes and some eye-rolling dialogue here or there, but it I did end up slightly invested in it... only slightly.

Definitely worth looking into or picking up if you see it on sale.
这篇评测是否有价值? 有趣
4 人中有 3 人(75%)觉得这篇评测有价值
0.9 小时(记录在案的)
发布于:2014年9月27日
Did not like it much. RPG elements are pretty thin, story and characters are OK, but the gameplay itself is mostly for fans of Scrabble, Hangman or Bookworm, puzzle-like with word guessing and some action/timing thrown in, got repetitive quickly for me. Combined with mediocre graphics and sub-par level design just made me bored before hitting 1 hour. The music is great and enemy designs quite clever and fun though!
这篇评测是否有价值? 有趣
10 人中有 6 人(60%)觉得这篇评测有价值
0.3 小时(记录在案的)
发布于:2014年10月11日
Okay at first the game will be a bit off but you kinda get used to it. The whole difficulty is the matter of finding and guessing the item. The game in itself is enjoyable but the guard times sometimes set me off. A 9.3/10. It had it's fine moments. I'll put that much. Fine story, great use of it, and a nice lot of characters.
这篇评测是否有价值? 有趣
12 人中有 7 人(58%)觉得这篇评测有价值
2.8 小时(记录在案的)
发布于:2014年8月7日
Honestly I think it's quite a charming game! I like the sound and visuals for sure, old school JRPG stuff, and the gameplay is pretty inventive, not just typical cookie cutter stuff. Worth a look, I believe!
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
26.9 小时(记录在案的)
发布于:2014年12月16日
I... Love... This... Game!

This is so cool. It's a wonderful combination of a RPG and a Visual Novel, that has you play a female role and save her home. I have yet to finish it, which demonstrates the complexity of the plot and how long it is. As I've mentioned in a previous review, I love RPGs that get me hooked on the story and VNs with more than one ending. This game has BOTH. Not only does it have both, it has side quests left, right and centre. Not only that, it has tons of achievements, some to do with the story, some not and an achievement for finding all of the endings.

My only gripe with this game, is the grinding. Which is what's currently holding me up in the game play.
这篇评测是否有价值? 有趣
19 人中有 17 人(89%)觉得这篇评测有价值
3.9 小时(记录在案的)
发布于:2014年6月7日
猜单词游戏,可以用来学英文学日文,但玩久了感觉没啥意思。背景有一张不错。
这篇评测是否有价值? 有趣
14 人中有 14 人(100%)觉得这篇评测有价值
27.7 小时(记录在案的)
发布于:2013年11月19日
算是中规中矩的日式RPG吧,在战斗系统上与传统类的略有差异
通过字母和描述的提示来识别妖怪的真身,然后打倒或收为己用
然后用收服的妖怪的能力和特性来解决接踵而来的挑战,收集图鉴,最终打倒敌人
剧本没有太大的亮点但是总体挺流畅的
游戏本身的难度也没有太难为人的地方,花点时间能拿到大部分的成就
总体个人觉得值得一玩
P.S.
·游戏一个key有两个版本,英文版和日文版,只有英文版的有成就
·偶尔会跳窗报错,记得及时存档
·有多周目机制,二周目继承金钱,图鉴(不包括技能)和角色等级
·http://www.youtube.com/playlist?list=PLJxUorcOtyVm_jFy5iJRsvmEI7sbR_znN
·↑以上是参考过的流程攻略,卡关了可以看看
·个人刚通一周目,欢迎一起交流ヽ(*´・ω・`*)ノ

2014.5.20
·英文版社区有非常详尽的攻略和全成就取得方法(虽然挺费时间)上面的视频攻略可以无视了
·日文版的成就后面有补上去,部分成就,比如九十九神[全てを見届けたものへ]这个和英文版的取得方式略有不同。
·日文原版的评测就不重写一遍了,和英文版有不同的风格,英文只需要知道单词的几个片段就可以容易地拼出来,并且用的都是通俗易懂的词汇。而日文原版给的词很多并不是现代常用的,假名作为提示片段对于习惯汉字的人来说可能略微有些难。
·日文版遇到乱码问题请改非unicode的程序执行语言为日语(据个人所知无法直接在steam下用app/LE/NT加载游戏,有解决方案的请告诉我...
这篇评测是否有价值? 有趣
3 人中有 3 人(100%)觉得这篇评测有价值
2.9 小时(记录在案的)
发布于:2014年7月3日
制作非常精良的小游戏,无奈游戏过程中需要精通英文单词,只好放弃.
这篇评测是否有价值? 有趣
6 人中有 2 人(33%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
3.5 小时(记录在案的)
发布于:2014年8月30日
本来是喜欢那个主题曲才买的,但是我完全没想到这游戏连gba的质量都打不到,窗口不能最大化全屏,宣传里的歌曲也没有,除了能用来挂卡片我实在找不到这个游戏可以让我能做其他东西的地方了。。。更想说的是,小日本没良心,不出中文。
这篇评测是否有价值? 有趣
84 人中有 75 人(89%)觉得这篇评测有价值
28.8 小时(记录在案的)
发布于:2013年11月25日
99 Spirits is a refreshing JRPG puzzle game that has appealing japanese lore.

I like that the game requires a bit of literacy in order to complete. It's a nice change of pace because a lot of other games in this genre do not require you to think much.

I also thoroughly enjoyed the battle system. It's nice to pick from the large number of spirits and assemble a synergized team to steamroll through bosses.

Overall, the game was a solid 20-30 hour experience. I recommend this game to anyone who is looking for a unique JRPG puzzle game to play.
这篇评测是否有价值? 有趣
138 人中有 103 人(75%)觉得这篇评测有价值
8.5 小时(记录在案的)
发布于:2014年5月11日
99 Spirits is an ambitious title that eventually falls flat due to its cumbersome battle system. The storyline is great, and the characters are memorable. But when you are forced to execute the same battle commands again and again with very little variation, when you are forced to "discover" the same, old Tsukumagami again and again in battles you shouldn't skip as they help you level up -- the game becomes a chore. It's too bad, really, because there was a great game in the pipes somewhere, but along the way, it went awry. There is no reason why previously-discovered Tsukumagami couldn't have been revealed permanently, so that you are not forced to whittle away at its discovery every battle, "guessing" what is promptly known through repetition, and slogging through monotony.
这篇评测是否有价值? 有趣
56 人中有 50 人(89%)觉得这篇评测有价值
28.1 小时(记录在案的)
发布于:2014年5月29日
A very original game with a few gameplay and functional flaws that may frustrate some.

I liked:
-the combat and gem system is very original
-the art style is great, and the story and characters are very interesting

Not too fond:
-the battle music variety. There is only one combat track which loops. I ended up muting it.
-New game+. It is merely a restart with no changes to enemies or difficulty, with your level and money carried over. At least it makes New game+ much faster to complete for the alternate endings.

Frustrating and irritating:
-New game+. It resets your mastered spirit skills. The game already restricts your acquition of skills by limiting the number spirits you can hold in the duration of the game and the availability of spirits by location.
-Kirikiri game engine bugs. Kirikiri is an extremely buggy engine that can make saving an irritant. Also it can crash the GUI and freeze the combat. Rotate your saves, and save often.

Bug workarounds:
Save menu bug- When bringing up the save menu, the menu is blank and I can't access the first page or it brings up the Spirit book.
Fix- Click on page one of the save menu which brings you to the Spirit book. Exit out of the Spirit book and open the save menu again. It should display properly.

Combat freeze- In combat, sometimes I cast an action and the game does not respond.
Fix- Hope you have a recent save. You have to restart the game client.

All in all, a very intriguing game, if you are forgiving of poor New game+ balance and the various bugs of the Kirikiri engine.

SAVE DAMMIT!
这篇评测是否有价值? 有趣
40 人中有 38 人(95%)觉得这篇评测有价值
6.1 小时(记录在案的)
发布于:2013年11月17日
"A JRPG, you say?"
Well, yeah, sure, but not in the traditional sense of the term. This is a strange one indeed, but (mostly) in a good way.

This game has a very strong japanese mythology theme. You play a swordswoman, whose main goal is to fight Tsukumogami, strange creatures which take shapes of common everyday items, such as a jacket, a broom and so on.
When you get to fight a Tsukumogami, instead of one of the traditional RPG battle systems, you need to zap the enemy with your special Gokon Sword in order to get clues about its identity and expose it. Once you exposed its identity (i.e. what item it really is), you need to hack it a few more times to finish it.

The thing is - all the clues are literal, in english and based on the japanese lore. For example, if you're fighting a broom Tsukumogami, the clues you get could be either letters from the item's name in uppercase (B or OO, for example), or details about the item itself, what it's being used for, what it's made of and so on ("wood", "cleaning" for example). Once you think you know the name, you "call it out" either by typing it on a virtual in-game keyboard, or by choosing it from a list you can get (and later upgrade for a price) as a part of the story.

If you're wrong, the enemy gets a bonus attack and you lose HP. If you got it right, the shroud is lifted and you get to see the enemy for what it really is. A few more hacks and slashes, and it's usually gone.

I've only been playing the game for 3-4 hours so far, so there might be more complicated stuff I haven't reached yet, but this is what it looks like, so far, and while it gets a little repetitive, it is fun.
这篇评测是否有价值? 有趣
33 人中有 29 人(88%)觉得这篇评测有价值
4.3 小时(记录在案的)
发布于:2013年12月6日
99 Spirits = English version of Tsukumogami.

PROs :
- interesting story with nice & cute anime arts.
- unique battle system utilizing reflex/reaction, short memory, and simple english vocabulary.
- steam cloud, achievements, & trading cards.

CONs :
- battles are very repetitive and time consuming.

I wish there is an option to skip any battles, or make the battle become much faster
by remove the attack & defense session but keep the word guessing.
这篇评测是否有价值? 有趣