99 Spirits is an RPG/Puzzle game that revolves around the popular Japanese folklore of Tsukumogami, everyday objects coming alive on their 100th birthday.
用户评测: 褒贬不一 (205 篇评测)
发行日期: 2013年5月31日

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购买 99 Spirits

Includes a copy of 99 Spirits (English) and Tsukumogami (Japanese)

购买 99 Spirits - Complete Collection

含有此游戏的游戏包

购买 99 Spirits - Steam Special Edition

Includes a copy of 99 Spirits, Tsukumogami, 99 Spirits Artbook and 99 Spirits Music Collection

 

由鉴赏家推荐

"Word guessing, twitch reflexes and monster-training all in one RPG. 99 Spirits is an strange blend that isn't for everyone, and that's not a bad thing."

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2月23日

99 Spirits - Weeping Demon's Bell Now on Steam!

http://store.steampowered.com/app/262230/

February 24, 2015. Fruitbat Factory is happy to announce the release of our third and final DLC for 99 Spirits: 99 Spirits - Weeping Demon's Bell. The game is available today.

Weeping Demon's Bell is the second side story for 99 Spirits, told in the Visual Novel style, similar to Cage of Night.

As our first Steam release, 99 Spirits has a special place in our hearts. We are happy to have had the rare chance to localise all the available bonus content for the game as well. With Weeping Demon’s Bell, the 99 Spirits collection is now truly complete. ” says Jakke Elonen, Project Lead.

Synopsis
Rumors of someone collecting swords and kidnapping girls have reached the young blacksmith Kotetsu and his childhood friend Waka. A cryptic new Tsukumogami lurks in the night. Meanwhile, a darkness grows within Kotetsu as he is drawn into one battle after another.

When an invitation to entertain a nobleman arrives to Waka, the two are drawn into a test of their true nature. Can the two unveil the identity of their real enemy before it’s too late?

99 Spirits Drama Theater includes three bonus stories

Little Hanabusa: A story about Hanabusa, who turned back into a child from a little happening. While Komiya runs around trying to find a cure, Gijin happens across her. What will Gijin do, finding Hanabusa turned into a child?

Saki’s Present: The weasels have become upset because Saki seems to not be paying them much attention lately. She seems to be doing something in secret, but just what is the truth behind the matter?

Komiya’s Medicine Hunt: A story about Komiya trying to save Hanabusa after she suddenly collapses during an expedition. After learning of Hanabusa’s plight, the five gods pledge their support, but...

Demon’s Bell gave us a chance to explore Kotetsu, Waka and their relationship further and have new adventures as we bring our 99 Spirits journey to a conclusion. Hope you have enjoyed it as much as we did.“ says Ozhan Sen, Art Lead.

The game is released on Steam and other leading digital distributors on February 23th. The retail price is $4.99, with a -10% launch week discount. Additionally, a 99 Spirits - Complete Collection will be made available for $27.99, including 99 Spirits, Artbook & Soundtrack Pack, Cage of Night and Weeping Demon's Bell.

For more information, business inquiries and to be included in the press release and review mailing lists, contact Fruitbat Factory at http://mailto:info@fruitbatfactory.com.

Fruitbat Factory, Ltd.
English version developer (Homepage, Blog, Twitter, Facebook, Google+, Youtube)
Fruitbat Factory is an independent localization house focusing on bringing interesting Japanese indie games to English-speaking audiences.

TORaIKI
Original Japanese version developer (Homepage)
TORaIKI is an independent Japanese game circle that aims to produce Windows PC titles suitable for gamers of all ages.

2 条评论 了解更多

评测

“99 Spirits has a great art direction, an original story and a unique gameplay that reminds to both Pictionary and Pokémon with a great result. If all indie Japanese indie games are this good I’ll start to learn the language ASAP. It can’t be missing in any indie game collection.”
Bit Maiden

“Without a shadow of doubt, 99 Spirits is one of the most imaginative and accomplished indie games on the market.”
True PC Gaming

“Mixing the puzzle and RPG genre along with some anime themed influences, 99 Spirits became an absorbing and addicting title that was nearly impossible for me to put down for too long.”
Moonlitasteria

关于这款游戏

99 Spirits is an RPG/Puzzle game that revolves around the popular Japanese folklore of Tsukumogami, everyday objects coming alive on their 100th birthday.

Hanabusa is a young headstrong girl living in the Heian capital within medieval Japan. But when her mother is slain by evil spirits, her life turns into one of vengeance as she sets out to hunt and destroy the spirits.

During Hanabusa’s travels, she meets a white fox who turns out to be a servant of the mountain god. Hanabusa receives a special sword passed down from her mother, which gives her the ability to see the true forms of spirits to help slay them. Shortly after, a spirit claiming to be Hanabusa’s long-lost father, Hidetada, breaks her sword and leaves Hanabusa powerless and confused.

Now to mend her broken sword and learn the truth about her father, Hanabusa embarks on a journey to annihilate every last one of the evil spirits.

Key Features

  • Work out the true identity of your enemies in a unique battle system
  • Capture enemies, master their skills for battle and use them to solve puzzles on the field
  • Interact with over 40 unique characters and battle over 100 monsters
  • Beautifully detailed art and an atmospheric original soundtrack bring feudal Japan alive
  • Discover multiple unique endings that change based on the player’s actions
  • Dual audio: Toggle between English and Japanese voice
  • Includes the original Japanese version of 99 Spirits, 'Tsukumogami' (九十九神)*

    *Tsukumogami will be added as a separate item to your Steam Library.

系统需求

    Minimum:
    • OS: Windows XP, Vista, 7 and 8
    • Processor: 1.5GHz or higher
    • Memory: 512 MB RAM
    • DirectX: Version 9.0
    • Hard Drive: 512 MB available space
    • Additional Notes: Windows Media Player 7 or newer
有价值的用户评测
15 人中有 13 人(87%)觉得这篇评测有价值
3.9 小时(记录在案的)
发布于:2014年10月26日
Don't be expecting deep RPG elements. The game isn't amazing, it has some fun ideas and a decent amount of lukewarm positive aspects. For the price, eh... why not? I didn't regret getting it.

If you are thinking about buying it, please look into the combat system. It's strange and may not be to everyone's liking, but it is unique and interesting. But I would say that for the price, this game is certainly worth it.

The combat system works like this: You fight a monster in turns. You can only defeat monsters once they are identified. To do so you must guess their name. As you fight it, there are ways to obtain clues on the identity of the monster. Once you identify it, you can then actually kill the thing. You can block/counter your enemy's attacks with properly timed button presses. Other than that, it's pretty standard turn-based combat.

The graphics have a charm in their simplicity, but I do wish that the map-grid wasn't so baren looking sometimes. What you see in the steam screenshots is pretty much exactly what the game looks like. It's just enough for gameplay but not distracting.

The music, like the graphics, is charming and simple but gets somewhat repetative. You'll hear the same music for long stretches and it's just noticeable enough to get a bit annoying after playing for a long time.

As far as difficulty, the game is fairly easy and forgiving, but still just enough of a challenge to feel rewarding.

The story is pretty simple and enough to keep the game moving. Decent amount of tropes and some eye-rolling dialogue here or there, but it I did end up slightly invested in it... only slightly.

Definitely worth looking into or picking up if you see it on sale.
这篇评测是否有价值? 有趣
3 人中有 3 人(100%)觉得这篇评测有价值
20.0 小时(记录在案的)
发布于:2月27日
First thing, if you plan on playing this save often. My game crashed so many times, jeez.

With that out of the way, this game is very different. Different from what I've played before and different from what I was expecting. Maybe it's my fault for just taking a glance at it, but I was expecting some kind of typing game.

Instead each enemy is a mystery when first encountered, and you actually have to guess what it is (by guessing the word).

At first I thought it was boring, but the game opened up at chapter 3. After that it kept me entertained enough I suppose.

Plenty of reading, light rpg elements. Lots of RNG. Music was good. For how different it is, I believe this game is worth a try.
这篇评测是否有价值? 有趣
2 人中有 2 人(100%)觉得这篇评测有价值
4.4 小时(记录在案的)
发布于:2月25日
I found this game to be overall very enjoyable in short 30~40 minute bursts. The character design is excellent and the music is great and the storyline and dialog is very well written. It’s not the sort of game you spend 4 hours a day playing, it leans more to the casual “waiting between college classes” side of gaming. Highly recommended for anyone who is a fan of youkai (妖怪).
这篇评测是否有价值? 有趣
6 人中有 4 人(67%)觉得这篇评测有价值
27.0 小时(记录在案的)
发布于:2014年12月16日
I... Love... This... Game!

This is so cool. It's a wonderful combination of a RPG and a Visual Novel, that has you play a female role and save her home. I have yet to finish it, which demonstrates the complexity of the plot and how long it is. As I've mentioned in a previous review, I love RPGs that get me hooked on the story and VNs with more than one ending. This game has BOTH. Not only does it have both, it has side quests left, right and centre. Not only that, it has tons of achievements, some to do with the story, some not and an achievement for finding all of the endings.

My only gripe with this game, is the grinding. Which is what's currently holding me up in the game play.
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
2.9 小时(记录在案的)
发布于:3月23日
99 Spirits is an overwhelmingly anime game. It even includes the untranslated Japanese version! The game is divided into visual novel, and turn based strategy segments.

While I am not an anime or visual novel fan, the gameplay half of 99 Spirits is what had me intrigued. Basically the player moves their character around on a chessboard sort of thing, trying to reach objectives, stores that sell items to improve stats, or dialog scenes. This phase of the game is turn based, and enemies will move as the player moves, making it possible to sometimes avoid combat through careful navigation.

Once a battle is initiated, the player uses a turn based system to attack and defend against the enemy. When enough damage is done, the player receives a hint to the enemy's name. This will be something like ‘Sh’ or ‘Digging’, to hint that it is a possessed shovel. When the player guesses the proper name, it can be defeated. This made 99 Spirits a lot more intellectual in its gameplay than most visual novels can offer.

I did not finish 99 Spirits, but I have been told it is worth completing for the story.
这篇评测是否有价值? 有趣
3 人中有 2 人(67%)觉得这篇评测有价值
12.6 小时(记录在案的)
发布于:1月17日
Interesting combat concept and a style worthy of Okami though not particularly intellectually challenging. Thankfully the combat pace picks up towards the end.
这篇评测是否有价值? 有趣
13 人中有 7 人(54%)觉得这篇评测有价值
0.3 小时(记录在案的)
发布于:2014年10月11日
Okay at first the game will be a bit off but you kinda get used to it. The whole difficulty is the matter of finding and guessing the item. The game in itself is enjoyable but the guard times sometimes set me off. A 9.3/10. It had it's fine moments. I'll put that much. Fine story, great use of it, and a nice lot of characters.
这篇评测是否有价值? 有趣
17 人中有 9 人(53%)觉得这篇评测有价值
4.5 小时(记录在案的)
发布于:2014年11月14日
So let me get this straight, you happened to be a young swordswoman who is traveling across Japan with a fox demon of some sort in order to find her dad while killing other demons possessing common household objects. I guess that sums up the basis of the story. I don't remember how long I have spent with 99 Spirits because I mostly played it offline when my internet was down for a period of time, but I still have not finish my first play through so keep that in mind.

The combat system pretty much consists of guessing a word through hints given to you when you attack the enemy and after you have successfully guessed the word, you are able to kill the enemy or capture the soul when given the opportunity, but guess the word incorrectly and you will take damage with no chance to negate it. Other than that, it is really just a QTE. In theory, it sounds like a good idea, but in practice, it gets repetitive pretty quickly because you are guessing the same enemy over and over again due to the limited enemy variety in each region, not to mention all the enemies feel very similar to one another. The boss fights completely enforces the idea of sitting through QTEs because they behave just like the normal enemies you have faced for the umpteenth time except they have maybe 10 to 20 times more health, has the ability to kill you in maybe 2 hits at most throwing in unblockable attacks every so often forcing you to stay in the defense stance around 80% of the time, and heal very frequently to extend the length of the battle. The movement for the world map is pretty standard with nothing special to make note of except for the hunger meter that does nothing except makes moving around the map slower than normal. Even if the hunger system did something to impact the game, it does not tell you what it even does and even if they do tell you, the game does a pretty bad job at it.

The soundtrack is, in my opinion, ok at best, but the battleground music can get really repetitive sometimes and you can even hear the where the track loops.

Perhaps the worst offender this game has is that it crashes very often if you don't know what is causing it to crash in the first place so if you are going to play this game, I suggest you head to the forums to look up on other people's experience so you hopefully won't have to deal with them too much.

I am really having a hard time on whether or not I should give a recommendation for 99 Spirits because it's game play feels lackluster in some areas in addition to the frequent crashing and a fairly iffy story, but it has an interesting idea with the combat system despite on its shaky execution and has some fairly interesting characters to meet. For $15, I think it's a hard sell for those who are skeptical about the gimmicky combat system, but if it goes on sale for maybe $10 or less, it's possible to take it into consideration. At the end of the day, I can't recommend 99 Spirits despite that fact that I had a decent time with 99 Spirits due to all of the problems I have stated before, but then again, it's probably a game that is best played in short bursts. If you do happen to take an interest in 99 Spirits, try the demo first before pulling the trigger.
这篇评测是否有价值? 有趣
2 人中有 1 人(50%)觉得这篇评测有价值
4.4 小时(记录在案的)
发布于:2014年12月27日
I don't even know where to start.
The basic idea for gameplay, and battle is so unique
and so is the story and characters.

10/10
这篇评测是否有价值? 有趣
20 人中有 17 人(85%)觉得这篇评测有价值
3.9 小时(记录在案的)
发布于:2014年6月7日
猜单词游戏,可以用来学英文学日文,但玩久了感觉没啥意思。背景有一张不错。
这篇评测是否有价值? 有趣
15 人中有 14 人(93%)觉得这篇评测有价值
27.7 小时(记录在案的)
发布于:2013年11月19日
算是中规中矩的日式RPG吧,在战斗系统上与传统类的略有差异
通过字母和描述的提示来识别妖怪的真身,然后打倒或收为己用
然后用收服的妖怪的能力和特性来解决接踵而来的挑战,收集图鉴,最终打倒敌人
剧本没有太大的亮点但是总体挺流畅的
游戏本身的难度也没有太难为人的地方,花点时间能拿到大部分的成就
总体个人觉得值得一玩
P.S.
·游戏一个key有两个版本,英文版和日文版,只有英文版的有成就
·偶尔会跳窗报错,记得及时存档
·有多周目机制,二周目继承金钱,图鉴(不包括技能)和角色等级
·http://www.youtube.com/playlist?list=PLJxUorcOtyVm_jFy5iJRsvmEI7sbR_znN
·↑以上是参考过的流程攻略,卡关了可以看看
·个人刚通一周目,欢迎一起交流ヽ(*´・ω・`*)ノ

2014.5.20
·英文版社区有非常详尽的攻略和全成就取得方法(虽然挺费时间)上面的视频攻略可以无视了
·日文版的成就后面有补上去,部分成就,比如九十九神[全てを見届けたものへ]这个和英文版的取得方式略有不同。
·日文原版的评测就不重写一遍了,和英文版有不同的风格,英文只需要知道单词的几个片段就可以容易地拼出来,并且用的都是通俗易懂的词汇。而日文原版给的词很多并不是现代常用的,假名作为提示片段对于习惯汉字的人来说可能略微有些难。
·日文版遇到乱码问题请改非unicode的程序执行语言为日语(据个人所知无法直接在steam下用app/LE/NT加载游戏,有解决方案的请告诉我...
这篇评测是否有价值? 有趣
3 人中有 3 人(100%)觉得这篇评测有价值
2.9 小时(记录在案的)
发布于:2014年7月3日
制作非常精良的小游戏,无奈游戏过程中需要精通英文单词,只好放弃.
这篇评测是否有价值? 有趣
3 人中有 3 人(100%)觉得这篇评测有价值
2.6 小时(记录在案的)
发布于:2014年9月9日
这游戏进过慈善包,估计很多人都是从慈善包那里得到的,我想很多人不玩直接都是挂卡吧,抛开挂卡这观念,这游戏内容还是蛮不错的,只不过英语或者日语不好玩这游戏确实有点难,毕竟有猜单词部分,话说还是卡牌最值钱了,如果是为了表情和集卡那就入吧,毕竟合出来的表情和背景还是不错的,折回票价了~
这篇评测是否有价值? 有趣
5 人中有 4 人(80%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
5.0 小时(记录在案的)
发布于:2014年8月27日
挂卡挂卡挂卡挂卡挂卡挂卡挂卡挂卡挂卡挂卡
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
2.8 小时(记录在案的)
发布于:2014年8月20日
画风人设都不错 就是这个战斗模式...有点2
这篇评测是否有价值? 有趣
3 人中有 1 人(33%)觉得这篇评测有价值
5.2 小时(记录在案的)
发布于:2014年9月26日
不明觉历
这篇评测是否有价值? 有趣
9 人中有 3 人(33%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
3.5 小时(记录在案的)
发布于:2014年8月30日
本来是喜欢那个主题曲才买的,但是我完全没想到这游戏连gba的质量都打不到,窗口不能最大化全屏,宣传里的歌曲也没有,除了能用来挂卡片我实在找不到这个游戏可以让我能做其他东西的地方了。。。更想说的是,小日本没良心,不出中文。
这篇评测是否有价值? 有趣
88 人中有 77 人(88%)觉得这篇评测有价值
28.8 小时(记录在案的)
发布于:2013年11月25日
99 Spirits is a refreshing JRPG puzzle game that has appealing japanese lore.

I like that the game requires a bit of literacy in order to complete. It's a nice change of pace because a lot of other games in this genre do not require you to think much.

I also thoroughly enjoyed the battle system. It's nice to pick from the large number of spirits and assemble a synergized team to steamroll through bosses.

Overall, the game was a solid 20-30 hour experience. I recommend this game to anyone who is looking for a unique JRPG puzzle game to play.
这篇评测是否有价值? 有趣
146 人中有 109 人(75%)觉得这篇评测有价值
8.5 小时(记录在案的)
发布于:2014年5月11日
99 Spirits is an ambitious title that eventually falls flat due to its cumbersome battle system. The storyline is great, and the characters are memorable. But when you are forced to execute the same battle commands again and again with very little variation, when you are forced to "discover" the same, old Tsukumagami again and again in battles you shouldn't skip as they help you level up -- the game becomes a chore. It's too bad, really, because there was a great game in the pipes somewhere, but along the way, it went awry. There is no reason why previously-discovered Tsukumagami couldn't have been revealed permanently, so that you are not forced to whittle away at its discovery every battle, "guessing" what is promptly known through repetition, and slogging through monotony.
这篇评测是否有价值? 有趣
59 人中有 52 人(88%)觉得这篇评测有价值
28.1 小时(记录在案的)
发布于:2014年5月29日
A very original game with a few gameplay and functional flaws that may frustrate some.

I liked:
-the combat and gem system is very original
-the art style is great, and the story and characters are very interesting

Not too fond:
-the battle music variety. There is only one combat track which loops. I ended up muting it.
-New game+. It is merely a restart with no changes to enemies or difficulty, with your level and money carried over. At least it makes New game+ much faster to complete for the alternate endings.

Frustrating and irritating:
-New game+. It resets your mastered spirit skills. The game already restricts your acquition of skills by limiting the number spirits you can hold in the duration of the game and the availability of spirits by location.
-Kirikiri game engine bugs. Kirikiri is an extremely buggy engine that can make saving an irritant. Also it can crash the GUI and freeze the combat. Rotate your saves, and save often.

Bug workarounds:
Save menu bug- When bringing up the save menu, the menu is blank and I can't access the first page or it brings up the Spirit book.
Fix- Click on page one of the save menu which brings you to the Spirit book. Exit out of the Spirit book and open the save menu again. It should display properly.

Combat freeze- In combat, sometimes I cast an action and the game does not respond.
Fix- Hope you have a recent save. You have to restart the game client.

All in all, a very intriguing game, if you are forgiving of poor New game+ balance and the various bugs of the Kirikiri engine.

SAVE DAMMIT!
这篇评测是否有价值? 有趣