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You are a robot in an office building. You have to eat furniture and not get caught. A mysterious story unfolds. Not The Robots is this year’s most exciting Roguelike Stealth Furniture Eating Simulator. It’s a game with random levels, permadeath, and the goal of eating furniture. Same furniture is also your stealth cover.
Fecha de lanzamiento: 12 de Dic, 2013
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The 1.1 Update is live!

4 de Agosto

The biggest update so far to Not the Robots has just gone online!



Some highlights:

* Our community's most-requested feature: Save&Quit for Campaign Mode
* We ported the game to our first Android device (Amazon's FireTV) - as a carryover benefit, desktop users who weren't already running the game on max settings should see a general performance boost
* A overhaul to the general loading screen with tips & tricks, cooler transitions, and one of those fun "loading spinner" animations
* Revamped background decorations during gameplay (probably the ugliest part of the original game!)
* The "Unlock All" cheat code now unlocks You Find Yourself In A Room 2, a hidden sequel that was previously only accessible by completing all 20 Challenge levels
* Many other tweaks and improvements, including an improved "x-ray" effect for the player character, prettier spacial UI elements (like Scanners, Sequence numbers, and tutorial popups), and more

The full changelog is available here

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Análisis

“Very different. Excitingly different.”
Rock Paper Shotgun

“Pretty damn good stealth game, actually”
TotalBiscuit

Acerca del juego

You are a robot in an office building. You have to eat furniture and not get caught. A mysterious story unfolds.

Not The Robots is this year’s most exciting Roguelike Stealth Furniture Eating Simulator. It’s a game with random levels, permadeath, and the goal of eating furniture. Same furniture is also your stealth cover.

  • A seven-building Campaign Mode of increasingly brutal (and fully procedural) levels
  • Fearsome machine-gun-equipped patrolling guards to avoid and trick
  • Spotlights, lasers, bombs, and other traps to sidestep
  • Tons of crafty gadgets to master
  • Contains an unlockable sequel to "You Find Yourself In A Room," a previous game from 2DArray
  • Short/medium/long game modes for play sessions of any size
  • Mysterious and fully-voiced storyline to gradually explain the game's strange setting
  • Controller support
  • The year's most exciting furniture-eating stealth game!

About 2DArray


2DArray is previously known for web game hits like Company of Myself, Fixation, Fisher-Diver, and Spewer. This is their first commercial game, supported by tinyBuild GAMES.

About tinyBuild GAMES


tinyBuild GAMES is an indie game development and publishing company. No Time To Explain is their first game. It came out of a successful Kickstarter and Greenlight adventure. They're currently working on a bunch of games:

  • Co-developing SpeedRunners -- currently in Early Access on Steam
  • Working with 3rd party devs on games like Not the Robots (live on Steam)
  • Preparing to release Fearless Fantasy and other unannounced titles
  • Unannounced super-secret in-house game

Requisitos del sistema (PC)

    Minimum:
    • OS: Windows XP, Vista, 7, 8
    • Processor: 1.5Ghz
    • Memory: 1 GB RAM
    • Graphics: Graphics card from 2004 or later
    • DirectX: Version 7.0
    • Hard Drive: 300 MB available space

Requisitos del sistema (MAC)

    Minimum:
    • OS: Mac OS 10.5 or later
    • Processor: 1.5Ghz
    • Memory: 1 GB RAM
    • Graphics: Graphics card from 2004 or later
    • Hard Drive: 300 MB available space

Requisitos del sistema (Linux)

    Minimum:
    • Processor: 1.5Ghz
    • Memory: 1 GB RAM
    • Graphics: Graphics card from 2004 or later
    • Hard Drive: 300 MB available space
Análisis útiles de usuarios
A 1 de 1 personas (100%) les ha sido útil este análisis
2.2 h registradas
Muy buen juego, donde sos un robot que tiene que ir comiendose los muebles de los edificios. Pero lo interesante es que vas ganando exp y subiendo de nivel, cada nivel que subis desbloqueas nuevas cosas, para bien o para mal (Powerups o mas robots malvados y mas fuertes seria un ejemplo). Todo es random siempre, la verdad me gusto. Lo recomiendo
Publicado: 13 de Septiembre
¿Te ha sido útil este análisis? No
A 20 de 27 personas (74%) les ha sido útil este análisis
2.1 h registradas
It's a Roguelike Stealth Furniture Eating Simulator.

Personally I had a blast going through trying to survive. I think you can tell by looking at the store page whether or not it would be your type of thing. This is really hard to review due to how unique it is.
Publicado: 24 de Mayo
¿Te ha sido útil este análisis? No
A 11 de 12 personas (92%) les ha sido útil este análisis
3.8 h registradas
You are a robot moving floor to floor, building to building, eating as much furniture as you can without getting destroyed by lasers, forcefields, sentries that look like skulls, and more using upgrades and powerups, such as teleportation, invisibility, etc., obtained along your adventure through the many buildings and enemies you will encounter. Only people who belong in an insane asylum would not want this game.
Publicado: 14 de Junio
¿Te ha sido útil este análisis? No
A 9 de 9 personas (100%) les ha sido útil este análisis
6.7 h registradas
So far so good. I personally love stealth games, but this one is a huge pain in the ♥♥♥ if you aren't patient (and I'm most certainly not). It can get frustrating so I usually only play one or two lives in a sitting but it's a pretty pleasant game to play if I've got a little bit of downtime. Again, stressing the necessity of patience and the frustration you'll most likely experience.
Publicado: 22 de Junio
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
7.2 h registradas
I liked this game from first sight, and I'm hooked. Unfortunately it doesn't run that well on larger levels on my crappy laptop, so I have to play on my desktop to really get engaged. Gameplay is brilliantly simple, possibly too simple but more on that later. The style and atmosphere is excellent, they hit the noir mystery feel from the start and stuck with it.

Gameplay and controls are simple and solid. The game lets you plan a nice path, and eases you into the system of deciding when to eat your cover. It's quite strategic, but easy enough to start playing. However, I do feel the Sentries are a bit strong. They spot you and almost immediately start firing with no warning. And the random-generation of maps means that some areas can be packed with Sentries, even your starting spot. There are no good luring or distracting mechanics so far in the game, so some stealth is a waiting-game of hoping they don't get a lucky pixel line of sight on you. That can be frustrating, but it's a roguelike, you're expected to die at the hands of RNG.

Aside from that balance issue, it's an engaging and innovative game that knows what it's doing. It's very polished and just fun to play repeatedly. There's a lot of content with different modes and progressive objectives. I'd easily recommend the game at -40%, it's a good value if you are at all interested by what you've seen.
Publicado: 14 de Agosto
¿Te ha sido útil este análisis? No