Shoot! Dodge! and... Get Hit!? "Ikaruga" is a vertical shoot 'em up that features an unique polarity-switching gameplay. Switch the ship's polarity and "get hit and absorb" enemy bullets! Achieve High Score with the chain bonus!
사용자 평가: 압도적으로 긍정적 (평가 638 개)
출시 날짜: 2014년 2월 18일

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Ikaruga 구매


큐레이터의 추천

"Infuriatingly difficult, but perfectly constructed. Ikaruga is the PC's best bullet-hell shooter."
Read the full review here.

최신 업데이트 모두 보기 (8)

2014년 8월 13일

Updated (Build 354142)

  • Added 'APPENDIX' menu. Gallery and SoundTracks mode.
  • Change title screen pictures to HD
  • Chapter 1: Fixed slowdown of the scene after the chapter title.
    (Change far objects to billboard, and speed up)
  • Fixed minor bugs

アップデートしました(ビルド ID 354142)
  • おまけメニュー(APPENDIX)追加。ギャラリー、サウンドモード。
  • タイトル画面を高解像度化、調整
  • Chapter 1 雲海上のシーンの高速化
  • 他、バグ修正など

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게임에 대해

Shoot! Dodge! and... Get Hit!?

Ikaruga is a vertical shoot 'em up that features an unique polarity-switching gameplay.
Switch the ship's polarity and "get hit and absorb" enemy bullets!
Achieve High Score with the chain bonus!


  • The player ship, all enemies and bullets are black or white.
    Player's polarity can be switched at will.
  • Your ship can absorb enemy bullets of the same polarity.
    Filled energy goes to fire powerful homing lasers! (Release Power)
  • Defeat 3 enemies in a row of the same polarity and get the chain bonus!
    Building up high scores feels like a puzzle game?
  • Spectacular 3D graphics. Fast and smooth game play.
  • 2 Players game (Local) and
    Double Play Mode: You can play 2 Players game with one controller.
  • 5 levels. Tactical level design and boss battles.
  • 3 difficulty levels: EASY, NORMAL, HARD.
    Change your tactics depending on the difficulty.
  • 2 Game modes: ARCADE, PROTOTYPE (not hidden).
  • Replay data save is available.
    You can also download them from the Leaderboards.
  • Vertical screen mode support.
    You can also play the game like a side-scrolling shooter by rotating only the game screen.
  • Xbox360 controller, Keyboard and Mouse support.

시스템 요구 사항

    • OS: Windows 8 / 7 / Vista / XP
    • Processor: Intel Core2 Duo / Athron64 X2
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0c support (256 MB VRAM)
    • DirectX: Version 9.0c
    • Hard Drive: 512 MB available space
    • Sound Card: DirectX 9.0c support
    • OS: Windows 7
    • Processor: Intel or AMD multicore processor recently 5 years
    • Memory: 2 GB RAM
    • Graphics: NVIDIA or AMD in recently 5 years
    • DirectX: Version 9.0c
    • Hard Drive: 512 MB available space
    • Sound Card: DirectX 9.0c support
유용한 고객 평가
8명 중 8명(100%)이 이 평가를 유용하다고 평가했습니다.
2.2 시간 기록
게시 일시: 2014년 10월 29일
This Shoot Em Up game is one of the best of it's genre.
It is hard and it feels rewarding to beat the stage without taking hits.
The gimmick of switching between black and white stand is fun, you collect the same color pellets for the so called bomb power.
If you like games like Touhou or Gradius, this game is for you.
이 평가가 유용한가요? 아니요
4명 중 4명(100%)이 이 평가를 유용하다고 평가했습니다.
2.0 시간 기록
게시 일시: 2014년 11월 4일
this is the business-class airline ticket to bull-sh|tville.

Okay jokes aside, it's definitely one of the hardest shmup I've played. Its unique polarity mechanic provides interesting gameplay and difficulty unique to its own way, Ikaruga keeps players vigilant since it might catch the players off guard when they are collecting projectiles to charge your homing laser, there might be a bullet of opposing polarity hidden beneath the huge numbers of bullets you're trying to absorb, or giving players short time to make decision on which polarity they should switch to while being surrounded by huge numbers of bullets more than enough to block the sun.

the non-gameplay elements are impressive, eye-pleasing art-style and ship designs, another aspect that stick out the most is the soundtracks. Nothing gets you pumped up more than listening to the music accompanied with flying through the beautifully designed background. albeit I ought to say it might need some polish on its 3d renders.

I'll give it 8/10
이 평가가 유용한가요? 아니요
1명 중 1명(100%)이 이 평가를 유용하다고 평가했습니다.
0.7 시간 기록
게시 일시: 2014년 11월 13일
This game is hard as hell.

Patience, this game requieres skill.

If you manage to dedicate yourself to uncover the secrets requiered to finish this game. you will like it.

if you like easy challenge. you will not like it.

이 평가가 유용한가요? 아니요
1명 중 1명(100%)이 이 평가를 유용하다고 평가했습니다.
0.1 시간 기록
게시 일시: 2014년 10월 27일
This is one of the best games I've played. When I found out it was on PC I jumped at the chance to get it. It's difficult, fun, quick, and clever. The art draws you in, the music holds you there, and the action makes you lose yourself in this masterpiece.

Difficlult, twitchy and better than I remamber it.
이 평가가 유용한가요? 아니요
9명 중 5명(56%)이 이 평가를 유용하다고 평가했습니다.
1.6 시간 기록
게시 일시: 2014년 10월 31일
Playing this game and listening to it's music is the best alternative to viagra.
이 평가가 유용한가요? 아니요
0.8 시간 기록
게시 일시: 2014년 11월 3일
This is one game that's worth the praise it gets.

Here's hoping Treasure releases Radiant Silvergun on Steam someday...
이 평가가 유용한가요? 아니요
1.4 시간 기록
게시 일시: 2014년 11월 20일
Flip between two modes to absorb the corresponding coloured bullets; it's a straight-forward concept which has been executed to perfection. Ikaruga is exhilerating and slick. The holy grail of SHMUPS.
이 평가가 유용한가요? 아니요
0.9 시간 기록
게시 일시: 2014년 11월 22일
Note: I've played a decent amount of this game on the gamecube port. Ikaruga is gorgeous. Ikaruga will beat you into the ground, destroy your soul, and tell you that you are terrible at shmups. And you'll just keep coming back for more.
이 평가가 유용한가요? 아니요
18.8 시간 기록
게시 일시: 2014년 11월 20일
10/10 - the definitive top-down shooter.
이 평가가 유용한가요? 아니요
2.9 시간 기록
게시 일시: 2014년 11월 12일
Great bullet-hell game and will make you want to keep playing to perfect it.
이 평가가 유용한가요? 아니요
18명 중 18명(100%)이 이 평가를 유용하다고 평가했습니다.
14.0 시간 기록
게시 일시: 2014년 6월 20일
With the additions of leaderboards, replays and higher resolution support, this is definitive version of the Arcade, Gamecube and Dreamcast bullethell classic.

If you have any interest in the genre, pick it up. I promise you that you won't regret it.
이 평가가 유용한가요? 아니요
16명 중 16명(100%)이 이 평가를 유용하다고 평가했습니다.
6.4 시간 기록
게시 일시: 2014년 6월 21일
Ikaruga is a diamond- beautiful, and also REALLY REALLY HARD. The difficulty is probably discouraging for some, but for players who enjoy trying again and again and feeling the improvement every time they try, this here is top tier. I've worn the Ikaruga as my internet face for ten years now; let that be testament to how much I love this game.

I mean, I'm awful at it. But I love it.
이 평가가 유용한가요? 아니요
23명 중 19명(83%)이 이 평가를 유용하다고 평가했습니다.
1.4 시간 기록
게시 일시: 2014년 6월 19일
Great Game , runs really smooth. I do notice framerate hiccups of 1 frame of animation now and then but it's nothing to complain about. This game is really friendly for anyone who is new to the genre of bullet hell style shootings as you can turn on Free Play from the get go in the options menu of the game and play with unlimited continues. You can even modify the lives you can start with and more. But be aware- if you modify certain options other then the default setting you don't qualify to have replays saved or your high scores saved - it will simply say not available. I guess this is to deter people from unfairly getting good scores in the Free Play (unlimited continues mode) . But it helps newbies learn the game mechanics with a no pressure system. And it's only 5 bucks during the Summer Sale so there is no reason why you should not get it.

Now if only Trigger Heart Excelica and Radiant Silvergun could get released.....

이 평가가 유용한가요? 아니요
9명 중 9명(100%)이 이 평가를 유용하다고 평가했습니다.
131.9 시간 기록
게시 일시: 2014년 6월 20일
I first played Ikaruga for the GameCube and instantly fell in love with it. At first I treated it like any other shooter before I even started learning how to chain combos properly. The combo system is where this game really shines, it turns from a "shut your brain off and shoot enemies", to a fast paced twitch puzzle game. I've spent countless hours on the GameCube version of the game and the PC port holds up well. When you get into the groove of the polarity switching and memorize enemy patterns there really is no limit to what you can do next to improve your score.

What kept me playing is i never felt like I’ve hit a plateau in what kind of score i could achieve, there is always positive reinforcement to keep playing because you can see what the guy ahead of you on the leaderboard has done... don't go way above your means and watch the number 1 player and think I’ll never be able to do that... watch the guy who's only 2 million points ahead of you and mimic the style he's using... you'll quickly learn that the game that's touted as "impossibly hard", is actually very doable to get a high score.

I recommend giving it a fair chance turn the BGM off and play some of your own chillout tunes and enter the meditation that is Ikaruga.

-very forgiving hitbox often times you feel like "how did i just survive that?!", rather than "oh man how did i die there!?"
-mesmerizingly intelligent level scripting.
-intuitive design
-perfect integration of the Microsoft controller, and also very good response when linking a ps3 controller via 3rd party apps.

-no longer has slow mo, and training that was included in the GameCube release.
이 평가가 유용한가요? 아니요
29명 중 17명(59%)이 이 평가를 유용하다고 평가했습니다.
1.5 시간 기록
게시 일시: 2014년 6월 28일
If you have too much happiness in your life then this is the game for you.
이 평가가 유용한가요? 아니요
4명 중 4명(100%)이 이 평가를 유용하다고 평가했습니다.
3.2 시간 기록
게시 일시: 2014년 7월 25일
This is a classic shooter that's hard but fun. Unlike the Gamecube version, you can have unlimited credits. The 360 controller works nice with the game. I paid $5, which was less than I'd spend trying to play it in the arcade.

If you like hard shooters and want more arcade shooters in Steam, support it.

이 평가가 유용한가요? 아니요
4명 중 4명(100%)이 이 평가를 유용하다고 평가했습니다.
2.5 시간 기록
게시 일시: 2014년 7월 22일
True Japanese shooter
1. Bullet Hell
2. Insanely Hard
3. Great MUSIC
4. Little sayings that make no sense..

I have spent hours on this game = 1 acheivement.
I can't get past level 2.

Get It!
이 평가가 유용한가요? 아니요
3명 중 3명(100%)이 이 평가를 유용하다고 평가했습니다.
5.3 시간 기록
게시 일시: 2014년 10월 1일
This is as close to the Dreamcast build as it gets, the perfect way to experience Ikaruga in the age of digital displays.
  • Developed and published by Treasure
  • Supports both DirectInput and Xinput
  • Extensive screen rotation and heads-up-display placement options
  • Online scoreboard with replay function
  • HD art assets with gallery
  • NESiCAxLive arcade build based off Steam build
이 평가가 유용한가요? 아니요
2명 중 2명(100%)이 이 평가를 유용하다고 평가했습니다.
15.6 시간 기록
게시 일시: 2014년 6월 28일
This game is insane. I will probably never beat it but even attempting the first 2 levels over and over again has been more fun than you'd expect.

It's a bullet hell (meaning there is a ton of bullets on screen and you're expected to dodge them all) but mixed with a polarity-swapping technique. Enemies are of 2 colors, and you have the ability to be 1 of the 2 colors at a time. You absorb bullets of the same polarity and die to bullets of the opposite. You shoot the same color as your polarity, and shooting enemies with matching polarity does double damage. Shooting the correct polarity across multiple enemies rewards you with a chain, which leads to a higher score (which is the point of this game).

It's one of the hardest games I've played, and this is supposedly not even nearly as hard as other games in the genre. If you like a challenge you will certainly find it in this game. I don't think anyone with any amount of gaming experience can just pick up this game and get to level 5 even within a few days. It takes lots of practice and memorization and on top of all that perfect execution to proceed through the entirety of the game.

The level design is basically art. It's amazing how they've used the polarity technique to actually generate level obstacles that, in tandem with the spawning enemies, create an entire level that you're expected to dodge and blow up while maintaining a combo and getting the highest score possible. You can tell a lot of work went into the precise timings and enemy types of enemy spawns. The bosses are very unique and well designed as well. You almost never feel like they've repeated anything in the game. Every 5 seconds you're facing something new.

This game is easily a 9/10, more or less depending on your individual taste for bullet hells.
이 평가가 유용한가요? 아니요
2명 중 2명(100%)이 이 평가를 유용하다고 평가했습니다.
3.3 시간 기록
게시 일시: 2014년 6월 22일
Galaga + Cocaine = Ikaruga.
이 평가가 유용한가요? 아니요