Shoot! Dodge! and... Get Hit!? "Ikaruga" is a vertical shoot 'em up that features an unique polarity-switching gameplay. Switch the ship's polarity and "get hit and absorb" enemy bullets! Achieve High Score with the chain bonus!
用户评测: 极度好评 (649 篇评测)
发行日期: 2014年2月18日

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"Infuriatingly difficult, but perfectly constructed. Ikaruga is the PC's best bullet-hell shooter."
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最近更新 查看所有(8)

8月13日

Updated (Build 354142)

  • Added 'APPENDIX' menu. Gallery and SoundTracks mode.
  • Change title screen pictures to HD
  • Chapter 1: Fixed slowdown of the scene after the chapter title.
    (Change far objects to billboard, and speed up)
  • Fixed minor bugs

アップデートしました(ビルド ID 354142)
  • おまけメニュー(APPENDIX)追加。ギャラリー、サウンドモード。
  • タイトル画面を高解像度化、調整
  • Chapter 1 雲海上のシーンの高速化
  • 他、バグ修正など

19 条评论 了解更多

关于这款游戏

Shoot! Dodge! and... Get Hit!?

Ikaruga is a vertical shoot 'em up that features an unique polarity-switching gameplay.
Switch the ship's polarity and "get hit and absorb" enemy bullets!
Achieve High Score with the chain bonus!

Features

  • The player ship, all enemies and bullets are black or white.
    Player's polarity can be switched at will.
  • Your ship can absorb enemy bullets of the same polarity.
    Filled energy goes to fire powerful homing lasers! (Release Power)
  • Defeat 3 enemies in a row of the same polarity and get the chain bonus!
    Building up high scores feels like a puzzle game?
  • Spectacular 3D graphics. Fast and smooth game play.
  • 2 Players game (Local) and
    Double Play Mode: You can play 2 Players game with one controller.
  • 5 levels. Tactical level design and boss battles.
  • 3 difficulty levels: EASY, NORMAL, HARD.
    Change your tactics depending on the difficulty.
  • 2 Game modes: ARCADE, PROTOTYPE (not hidden).
  • Replay data save is available.
    You can also download them from the Leaderboards.
  • Vertical screen mode support.
    You can also play the game like a side-scrolling shooter by rotating only the game screen.
  • Xbox360 controller, Keyboard and Mouse support.

系统需求

    Minimum:
    • OS: Windows 8 / 7 / Vista / XP
    • Processor: Intel Core2 Duo / Athron64 X2
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0c support (256 MB VRAM)
    • DirectX: Version 9.0c
    • Hard Drive: 512 MB available space
    • Sound Card: DirectX 9.0c support
    Recommended:
    • OS: Windows 7
    • Processor: Intel or AMD multicore processor recently 5 years
    • Memory: 2 GB RAM
    • Graphics: NVIDIA or AMD in recently 5 years
    • DirectX: Version 9.0c
    • Hard Drive: 512 MB available space
    • Sound Card: DirectX 9.0c support
有价值的用户评测
7 人中有 7 人(100%)觉得这篇评测有价值
10.5 小时(记录在案的)
发布于:9月24日
我、生きずして死すこと無し。
理想の器、満つらざるとも屈せず。
これ、後悔とともに死すこと無し。
(我不会来到这世间却一事无成)
(在达成我的理想之前,我绝不会屈服)
(我不会带着遗憾死去的)
小国“凤来之国”通过从地下挖出了神秘的物体“产土神黄辉之块”获得了超强的力量,进而开始大肆侵略周边国家。反抗组织“天角”揭竿而起与侵略者对抗,无奈敌方力量实在过于强大,游戏主角“森罗”的座机不幸被击中,坠落到了被称作“斑鸠之里”的偏远村庄,村里都是因为战火而被抛弃的老人们。斑鸠之里的长老“风守老人”将村人制造的战斗机“飞铁块”“斑鸠”交给了主角,让主角得以继续征战天空。

——说实话之前知道这个游戏只是因为我个人比较喜欢STG,外加听说了这个作品的鼎鼎大名。加上之前没有DC,模拟器也不完善,一直没能好好体验,steam版终于给了我这个机会。
就游戏系统而言,绝对是STG史上绝无仅有。哪个传统弹幕STG不是碰到弹幕就唯恐避之不及的。但是这个游戏里引入的“黑白属性”系统却让整个游戏从STG界脱颖而出。游戏里自机和一切敌人及双方子弹都是有黑白双属性的,自机可以自由变换属性,并可以吸收敌人同属性弹药为自己所用(Arcade是积攒能量发射威力强大的追踪激光炮,有弹药限制的Prototype则是增加自机弹药),而被异属性任意类型火力击中则是无条件一击必杀。
这在根本上改变了游戏的玩法,一方面玩家可以勇敢地冲进同色弹幕里尽情吸收敌人的子弹来“加倍奉还”,另一方面,在双色弹幕的联合夹攻(尤其是HARD难度下的满屏双色反击弹)下对玩家的操作水平无疑有了更高的要求。加上Chain奖分系统(每连续打掉三架同色任意敌机就可以达成一次Chain,奖励分数最高可达每个Chain 25600,但是一旦死亡或没能连续打掉三个同色就会断掉)的引入,让刷一命过关和最高分之类的传统STG挑战项目的挑战性更上一层楼。
最后,本游戏的音乐也是一级棒,与火爆的射击情景非常切合,让人热血沸腾。


最后自知生命所剩无几的森罗(由于斑鸠的特殊构造的关系会慢慢破坏自身的神经细胞)发动了斑鸠的最终力量,与仇敌“产土神黄辉之块”同归于尽了。
これで・・・良かったのか?
大丈夫・・・何時かきっと、分かり合える日が来る。
そして、遠い未来へ・・・命は受け継がれるから。
(这样……真的好吗?)
(没事的,以后,你们一定可以相互谅解的。)
(并且,生命还是会永远继续延续下去。)

10/10,STG史上最灿烂的明珠之一

(最后我就斜眼看一下隔壁那个根据评测看只有640*480的雷电3数字版……有点诚意行吗……
这篇评测是否有价值?
9 人中有 8 人(89%)觉得这篇评测有价值
1.8 小时(记录在案的)
发布于:8月27日
抖M的玩物,手残党的噩梦,赶快买来+1吧....本人从小就喜欢打飞机,可是苦寻steam竟然找不到如此经典的2d游戏的踪迹,本着追求到底的心态,终于找到了此游戏..恩,虽然没听过,但是画风还不错,看样子是日本的吧,还有卡牌耶.应该跟雷电差不多吧,赶紧买买买...进游戏才发现显示器只用掉了中间一小部分...控制飞机活动范围不大,感觉好不爽!刚开始玩,还好吧,怎么敌人子弹还分颜色的呢,好吧,可能是威力不一样,还不到一分钟呢...我擦列,怎么全屏子弹了,这才第一关啊!!!白的黑的完全躲不了啊我艹.!!就这么光荣的牺牲了..
后来才知道飞机还能变身,颜色一样的子弹是吸收用的,相反的才会对人有伤害...好不容易过了第一关,感觉脑子不好使了.这么复杂,还让不让人玩了.....我就想轻轻松松打个飞机容易么我... 游戏里面还有排行榜,里面有各位高手的录像...大家玩累了可以看一下..反正我看了之后,就右键删除游戏了......
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
8.3 小时(记录在案的)
发布于:9月25日
个人心目中唯一的STG神作!极具创意的双色系统,以及丧心病狂的自虐刷分系统,简直赞!
再加上全体排行榜,还能下载所有的REPLAY,100个好评!

=========================
补充评价
之前只简单说了斑鸠系统方面的特点,如果只是这些,并不足以让它成为神作。
让这个游戏得到升华的,是它所表现的内涵与精神。
理想,试练,信念,现实,轮回
五章的标题,循序渐进地表达了一种历程,而玩家跟随着难度变化,通过游戏内容,体验到了这一段旅程。仅仅少量的文字与关卡开始时的标题,便将玩家的情感融入其中。
当最后斑鸠过载了自己的机体,与产土神黄辉之块同归于尽时,我竟然差点流下了眼泪,心中充满了感慨。
一个STG游戏达到如此素质,怎能说它不是唯一神作!
这篇评测是否有价值?
2 人中有 1 人(50%)觉得这篇评测有价值
1.1 小时(记录在案的)
发布于:6月29日
对新手来说太难了 没有保险哭哭哦
这篇评测是否有价值?
9 人中有 9 人(100%)觉得这篇评测有价值
2.2 小时(记录在案的)
发布于:10月29日
This Shoot Em Up game is one of the best of it's genre.
It is hard and it feels rewarding to beat the stage without taking hits.
The gimmick of switching between black and white stand is fun, you collect the same color pellets for the so called bomb power.
If you like games like Touhou or Gradius, this game is for you.
这篇评测是否有价值?
8 人中有 8 人(100%)觉得这篇评测有价值
2.0 小时(记录在案的)
发布于:11月4日
this is the business-class airline ticket to bull-sh|tville.

Okay jokes aside, it's definitely one of the hardest shmup I've played. Its unique polarity mechanic provides interesting gameplay and difficulty unique to its own way, Ikaruga keeps players vigilant since it might catch the players off guard when they are collecting projectiles to charge your homing laser, there might be a bullet of opposing polarity hidden beneath the huge numbers of bullets you're trying to absorb, or giving players short time to make decision on which polarity they should switch to while being surrounded by huge numbers of bullets more than enough to block the sun.

the non-gameplay elements are impressive, eye-pleasing art-style and ship designs, another aspect that stick out the most is the soundtracks. Nothing gets you pumped up more than listening to the music accompanied with flying through the beautifully designed background. albeit I ought to say it might need some polish on its 3d renders.

I'll give it 8/10
这篇评测是否有价值?
33 人中有 20 人(61%)觉得这篇评测有价值
2.9 小时(记录在案的)
发布于:6月28日
If you have too much happiness in your life then this is the game for you.
这篇评测是否有价值?
4 人中有 4 人(100%)觉得这篇评测有价值
5.3 小时(记录在案的)
发布于:10月1日
This is as close to the Dreamcast build as it gets, the perfect way to experience Ikaruga in the age of digital displays.
  • Developed and published by Treasure
  • Supports both DirectInput and Xinput
  • Extensive screen rotation and heads-up-display placement options
  • Online scoreboard with replay function
  • HD art assets with gallery
  • NESiCAxLive arcade build based off Steam build
这篇评测是否有价值?
4 人中有 4 人(100%)觉得这篇评测有价值
2.5 小时(记录在案的)
发布于:7月22日
True Japanese shooter
1. Bullet Hell
2. Insanely Hard
3. Great MUSIC
4. Little sayings that make no sense..

I have spent hours on this game = 1 acheivement.
I can't get past level 2.

Get It!
这篇评测是否有价值?
4 人中有 4 人(100%)觉得这篇评测有价值
3.5 小时(记录在案的)
发布于:7月25日
This is a classic shooter that's hard but fun. Unlike the Gamecube version, you can have unlimited credits. The 360 controller works nice with the game. I paid $5, which was less than I'd spend trying to play it in the arcade.

If you like hard shooters and want more arcade shooters in Steam, support it.

这篇评测是否有价值?
3 人中有 3 人(100%)觉得这篇评测有价值
0.7 小时(记录在案的)
发布于:11月13日
This game is hard as hell.

Patience, this game requieres skill.

If you manage to dedicate yourself to uncover the secrets requiered to finish this game. you will like it.

if you like easy challenge. you will not like it.

RECOMMENDED
这篇评测是否有价值?
3 人中有 3 人(100%)觉得这篇评测有价值
3.3 小时(记录在案的)
发布于:6月22日
Galaga + Cocaine = Ikaruga.
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7 人中有 5 人(71%)觉得这篇评测有价值
1.0 小时(记录在案的)
发布于:6月26日
If you are a bullet hell fan, and you don't have this game, you are dead to me.
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13 人中有 8 人(62%)觉得这篇评测有价值
1.6 小时(记录在案的)
发布于:10月31日
Playing this game and listening to it's music is the best alternative to viagra.
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2 人中有 2 人(100%)觉得这篇评测有价值
15.7 小时(记录在案的)
发布于:6月28日
This game is insane. I will probably never beat it but even attempting the first 2 levels over and over again has been more fun than you'd expect.

It's a bullet hell (meaning there is a ton of bullets on screen and you're expected to dodge them all) but mixed with a polarity-swapping technique. Enemies are of 2 colors, and you have the ability to be 1 of the 2 colors at a time. You absorb bullets of the same polarity and die to bullets of the opposite. You shoot the same color as your polarity, and shooting enemies with matching polarity does double damage. Shooting the correct polarity across multiple enemies rewards you with a chain, which leads to a higher score (which is the point of this game).

It's one of the hardest games I've played, and this is supposedly not even nearly as hard as other games in the genre. If you like a challenge you will certainly find it in this game. I don't think anyone with any amount of gaming experience can just pick up this game and get to level 5 even within a few days. It takes lots of practice and memorization and on top of all that perfect execution to proceed through the entirety of the game.

The level design is basically art. It's amazing how they've used the polarity technique to actually generate level obstacles that, in tandem with the spawning enemies, create an entire level that you're expected to dodge and blow up while maintaining a combo and getting the highest score possible. You can tell a lot of work went into the precise timings and enemy types of enemy spawns. The bosses are very unique and well designed as well. You almost never feel like they've repeated anything in the game. Every 5 seconds you're facing something new.

This game is easily a 9/10, more or less depending on your individual taste for bullet hells.
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2 人中有 2 人(100%)觉得这篇评测有价值
0.9 小时(记录在案的)
发布于:11月28日
Excellent PC port! It supports a plethora of controls, multiple graphic options within the game, and performs extremely well.

The game itself is a very good game. While the story may be minimal, the presentation is great, and is hard as balls in normal shmup style. However, if you are going to achieve the highest score you can, you will also find a complex and deeply rewarding shooter that has aged extremely well.
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2 人中有 2 人(100%)觉得这篇评测有价值
1.4 小时(记录在案的)
发布于:7月31日
Always was and always will be the best SHMUP you could ever play. The game's a work of art and a piece of history.
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2 人中有 2 人(100%)觉得这篇评测有价值
44.7 小时(记录在案的)
发布于:7月22日
Ikaruga is amazing not just because it's a good game. It challenges you to master YOURSELF, since completing every level is a matter of keeping your cool, achieving almost a zen-like status and fighting ever onward for further mastery.

As you play, duality becomes a thing of second nature and every level is like a yin/yang dance of beauty. It's not just a video game. It's art.

10/10
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2 人中有 2 人(100%)觉得这篇评测有价值
35.7 小时(记录在案的)
发布于:10月1日
The best SHMUP ever made. Finishing the game is a challenge in itself for new players, but there's a whole other layer of difficulty below the surface which you'll only discover when going for the higher ranks and scores. Every level is meticulously designed to be completely possible but also fiendishly difficult at the same time - every single enemy is placed in such a way that with perfect memory, technique and skill you can maintain your maximum chain throughout the entire stage which you'll need to do to attain the higher ranks. This game will take hundreds of hours to master - I can only get an S++ rank on Chapter 1, and I have probably spent 400+ hours on this game across three platforms (GameCube, Xbox 360 and Steam) since I first played it in 2003.

Oh and it has beautiful artwork and stellar music too. Incredible game.
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4 人中有 3 人(75%)觉得这篇评测有价值
0.5 小时(记录在案的)
发布于:7月8日
I am going to die with regret.
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