Shoot! Dodge! and... Get Hit!? "Ikaruga" is a vertical shoot 'em up that features an unique polarity-switching gameplay. Switch the ship's polarity and "get hit and absorb" enemy bullets! Achieve High Score with the chain bonus!
İncelemeler: Büyük Çoğunlukla Olumlu (649 inceleme)
Çıkış Tarihi: 18 Şub 2014

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Ikaruga Satın Alın

 

Küratörler Tarafından Öneriliyor

"Infuriatingly difficult, but perfectly constructed. Ikaruga is the PC's best bullet-hell shooter."
İncelemenin tamamını buradan okuyun.

Son güncellemeler Tümünü görüntüle (8)

13 Ağustos

Updated (Build 354142)

  • Added 'APPENDIX' menu. Gallery and SoundTracks mode.
  • Change title screen pictures to HD
  • Chapter 1: Fixed slowdown of the scene after the chapter title.
    (Change far objects to billboard, and speed up)
  • Fixed minor bugs

アップデートしました(ビルド ID 354142)
  • おまけメニュー(APPENDIX)追加。ギャラリー、サウンドモード。
  • タイトル画面を高解像度化、調整
  • Chapter 1 雲海上のシーンの高速化
  • 他、バグ修正など

19 yorum Daha fazlasını oku

Bu Oyun Hakkında

Shoot! Dodge! and... Get Hit!?

Ikaruga is a vertical shoot 'em up that features an unique polarity-switching gameplay.
Switch the ship's polarity and "get hit and absorb" enemy bullets!
Achieve High Score with the chain bonus!

Features

  • The player ship, all enemies and bullets are black or white.
    Player's polarity can be switched at will.
  • Your ship can absorb enemy bullets of the same polarity.
    Filled energy goes to fire powerful homing lasers! (Release Power)
  • Defeat 3 enemies in a row of the same polarity and get the chain bonus!
    Building up high scores feels like a puzzle game?
  • Spectacular 3D graphics. Fast and smooth game play.
  • 2 Players game (Local) and
    Double Play Mode: You can play 2 Players game with one controller.
  • 5 levels. Tactical level design and boss battles.
  • 3 difficulty levels: EASY, NORMAL, HARD.
    Change your tactics depending on the difficulty.
  • 2 Game modes: ARCADE, PROTOTYPE (not hidden).
  • Replay data save is available.
    You can also download them from the Leaderboards.
  • Vertical screen mode support.
    You can also play the game like a side-scrolling shooter by rotating only the game screen.
  • Xbox360 controller, Keyboard and Mouse support.

Sistem Gereksinimleri

    Minimum:
    • OS: Windows 8 / 7 / Vista / XP
    • Processor: Intel Core2 Duo / Athron64 X2
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0c support (256 MB VRAM)
    • DirectX: Version 9.0c
    • Hard Drive: 512 MB available space
    • Sound Card: DirectX 9.0c support
    Recommended:
    • OS: Windows 7
    • Processor: Intel or AMD multicore processor recently 5 years
    • Memory: 2 GB RAM
    • Graphics: NVIDIA or AMD in recently 5 years
    • DirectX: Version 9.0c
    • Hard Drive: 512 MB available space
    • Sound Card: DirectX 9.0c support
Yararlı müşteri incelemeleri
42 kişiden 29 tanesi (69%) bu incelemeyi yararlı buldu
kayıtlarda 2.9 saat
Yayınlanma: 28 Haziran
If you have too much happiness in your life then this is the game for you.
Bu inceleme yararlı oldu mu? Evet Hayır
9 kişiden 9 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 2.2 saat
Yayınlanma: 29 Ekim
This Shoot Em Up game is one of the best of it's genre.
It is hard and it feels rewarding to beat the stage without taking hits.
The gimmick of switching between black and white stand is fun, you collect the same color pellets for the so called bomb power.
If you like games like Touhou or Gradius, this game is for you.
Bu inceleme yararlı oldu mu? Evet Hayır
9 kişiden 8 tanesi (89%) bu incelemeyi yararlı buldu
kayıtlarda 2.0 saat
Yayınlanma: 4 Kasım
this is the business-class airline ticket to bull-sh|tville.

Okay jokes aside, it's definitely one of the hardest shmup I've played. Its unique polarity mechanic provides interesting gameplay and difficulty unique to its own way, Ikaruga keeps players vigilant since it might catch the players off guard when they are collecting projectiles to charge your homing laser, there might be a bullet of opposing polarity hidden beneath the huge numbers of bullets you're trying to absorb, or giving players short time to make decision on which polarity they should switch to while being surrounded by huge numbers of bullets more than enough to block the sun.

the non-gameplay elements are impressive, eye-pleasing art-style and ship designs, another aspect that stick out the most is the soundtracks. Nothing gets you pumped up more than listening to the music accompanied with flying through the beautifully designed background. albeit I ought to say it might need some polish on its 3d renders.
Bu inceleme yararlı oldu mu? Evet Hayır
5 kişiden 5 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 2.5 saat
Yayınlanma: 22 Temmuz
True Japanese shooter
1. Bullet Hell
2. Insanely Hard
3. Great MUSIC
4. Little sayings that make no sense..

I have spent hours on this game = 1 acheivement.
I can't get past level 2.

Get It!
Bu inceleme yararlı oldu mu? Evet Hayır
4 kişiden 4 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 3.5 saat
Yayınlanma: 25 Temmuz
This is a classic shooter that's hard but fun. Unlike the Gamecube version, you can have unlimited credits. The 360 controller works nice with the game. I paid $5, which was less than I'd spend trying to play it in the arcade.

If you like hard shooters and want more arcade shooters in Steam, support it.

Bu inceleme yararlı oldu mu? Evet Hayır
4 kişiden 4 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 5.3 saat
Yayınlanma: 1 Ekim
This is as close to the Dreamcast build as it gets, the perfect way to experience Ikaruga in the age of digital displays.
  • Developed and published by Treasure
  • Supports both DirectInput and Xinput
  • Extensive screen rotation and heads-up-display placement options
  • Online scoreboard with replay function
  • HD art assets with gallery
  • NESiCAxLive arcade build based off Steam build
Bu inceleme yararlı oldu mu? Evet Hayır
3 kişiden 3 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 0.7 saat
Yayınlanma: 13 Kasım
This game is hard as hell.

Patience, this game requieres skill.

If you manage to dedicate yourself to uncover the secrets requiered to finish this game. you will like it.

if you like easy challenge. you will not like it.

RECOMMENDED
Bu inceleme yararlı oldu mu? Evet Hayır
13 kişiden 8 tanesi (62%) bu incelemeyi yararlı buldu
kayıtlarda 3.0 saat
Yayınlanma: 31 Ekim
Playing this game and listening to it's music is the best alternative to viagra.
Bu inceleme yararlı oldu mu? Evet Hayır
2 kişiden 2 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 44.7 saat
Yayınlanma: 22 Temmuz
Ikaruga is amazing not just because it's a good game. It challenges you to master YOURSELF, since completing every level is a matter of keeping your cool, achieving almost a zen-like status and fighting ever onward for further mastery.

As you play, duality becomes a thing of second nature and every level is like a yin/yang dance of beauty. It's not just a video game. It's art.

10/10
Bu inceleme yararlı oldu mu? Evet Hayır
2 kişiden 2 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 15.7 saat
Yayınlanma: 28 Haziran
This game is insane. I will probably never beat it but even attempting the first 2 levels over and over again has been more fun than you'd expect.

It's a bullet hell (meaning there is a ton of bullets on screen and you're expected to dodge them all) but mixed with a polarity-swapping technique. Enemies are of 2 colors, and you have the ability to be 1 of the 2 colors at a time. You absorb bullets of the same polarity and die to bullets of the opposite. You shoot the same color as your polarity, and shooting enemies with matching polarity does double damage. Shooting the correct polarity across multiple enemies rewards you with a chain, which leads to a higher score (which is the point of this game).

It's one of the hardest games I've played, and this is supposedly not even nearly as hard as other games in the genre. If you like a challenge you will certainly find it in this game. I don't think anyone with any amount of gaming experience can just pick up this game and get to level 5 even within a few days. It takes lots of practice and memorization and on top of all that perfect execution to proceed through the entirety of the game.

The level design is basically art. It's amazing how they've used the polarity technique to actually generate level obstacles that, in tandem with the spawning enemies, create an entire level that you're expected to dodge and blow up while maintaining a combo and getting the highest score possible. You can tell a lot of work went into the precise timings and enemy types of enemy spawns. The bosses are very unique and well designed as well. You almost never feel like they've repeated anything in the game. Every 5 seconds you're facing something new.

This game is easily a 9/10, more or less depending on your individual taste for bullet hells.
Bu inceleme yararlı oldu mu? Evet Hayır
4 kişiden 3 tanesi (75%) bu incelemeyi yararlı buldu
kayıtlarda 0.5 saat
Yayınlanma: 8 Temmuz
I am going to die with regret.
Bu inceleme yararlı oldu mu? Evet Hayır
4 kişiden 3 tanesi (75%) bu incelemeyi yararlı buldu
kayıtlarda 2.9 saat
Yayınlanma: 12 Kasım
Great bullet-hell game and will make you want to keep playing to perfect it.
Bu inceleme yararlı oldu mu? Evet Hayır
1 kişiden 1 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 15.6 saat
Yayınlanma: 10 Temmuz
One of the best schmups ever released. You'll find yourself coming back time and time again for the addictive challenge this game presents. I recommend this one for everyone.
Bu inceleme yararlı oldu mu? Evet Hayır
1 kişiden 1 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 7.9 saat
Yayınlanma: 7 Temmuz
Racist Masterpiece
Bu inceleme yararlı oldu mu? Evet Hayır
1 kişiden 1 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 2.1 saat
Yayınlanma: 30 Haziran
This game. So good. Get.
Bu inceleme yararlı oldu mu? Evet Hayır
1 kişiden 1 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 4.5 saat
Yayınlanma: 29 Haziran
Ikaruga is a Danmaku(bullet-hell) shooter made by Treasure. What makes Ikaruga stand out compared to other Danmaku shooters is that it has a polarity system that allows the player to change their ship to black and white. When you are in white polarity the player can absorb white bullets and deal more damage to black polarity enemies. If you're ship is black polarity you can absorb black bullets and deal more damage to white polarity enemies. The game also features a complex scoring system called chaining. To get a chain you must shoot 3 enemies of the same polairty, if at any point you shoot a different colored enemy without completing a chain it will be broken and the chain multiplier will reset. While this isn't important for survival breaking your chain is detrimental to achieving high scores.

Ikaruga as it is an arcade game isn't very story driven. However, the player assumes the role of a Tenkaku Pilot name Shinra who is nearly killed when his ship is shot down by an enemy force called the Horai. Shinra's plane crashes near a small village named Ikaruga. Being the sole survivor of his squadron he is pulled from the wreckage and nursed back to health. After Shinra was nursed back to health Shinra pledged to defeat the Horai, and the villagers entrusted him with a top-secret fighter plane that they had constructed called the Ikaruga. The Ikaruga was no ordinary ship, it was the only ship of it's kind to integrate both energy polarities and being capable to interchangably change polarities of the Horai ships.

Having over 100 hours of experience with this game spanning across the Dreamcast, Gamecube, and Xbox 360 versions the PC Ikaruga port is without a doubt the definitive version of the game. The game has never looked soo clean with HD visuals and Anti-Aliasing, It has also fixed the issues the Xbox 360 version of the game had as well. If you've never played this game before and want something challenging that has high-replay value this is the game for you. If you're someone who likes to credit feed a game and once they're done never go back to it then I can't recommend this game as it is only 5 stages long and if you credit feed through the game it can easily be beaten in 30 minutes.
Bu inceleme yararlı oldu mu? Evet Hayır
1 kişiden 1 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 3.1 saat
Yayınlanma: 10 Temmuz
---This is quite a long review, but this is based on my many years of experience of having played the game since it came out on the Dreamcast---

Ikaruga is the 'spiritual successor' to the once darling of ebay, Radiant Silvergun (this was because that game was only available on the Sega Saturn and as such would often fetch a high price).

As is typical of Treasure, the game excels in a few key areas: style (which includes technical and graphical prowess), gameplay and boss fights.

Stylistically Ikaruga still looks amazing even by today's standards, and features some of the most beautiful artwork of any game I've ever come across - just take a peek at the cards for an indication of what I mean.

The style is married to what seems like a very simple gameplay idea that focuses on two different polarities: black and white - something they explored in one of their earlier games called Silhouette Mirage. During the game the player will encounter enemies of either one of these polarities, and will soon notice that they may inflict more damage upon enemies if they are of the opposite polarity. Likewise if players are shot by a projectile of the opposite polarity they will die.

As you can imagine things get a little tougher as you progress through the game, however it's here that the many intricacies of Ikaruga's combination of style and gameplay become apparent. For instance one should bear in mind that it can actually become more difficult to play on Easy difficulty than it is to play on Normal, for on Easy the enemies do not fire any bullets for the player to absorb. Absorbtion of bullets not only add more points to the player's total, but also allows for a super attack that can clear a set number of enemies (depending on the level of the superbar prior to its unleashing and on the polarity of the player and enemies).

Leading on from this one of the most important parts of the game is its 'chain' system which might sound simple enough, but which offers a great deal of challenge from the offset should the player choose. This core aspect centers on shooting down three enemies of the same polarity to create a chain, which adds a multiplier depending on how long the player can keep it up. This invariably leads to players frantically switching during the course of play in order to accumulate points, to not get hit and to maintain that all important multiplier.

With experience the player can calculate the exact number of enemies that may be dispatched with their super move depending on the level of their superbar, and this is important so that players who are striving for higher points do not accidentally destroy more enemies with the super move than they intend to - thereby possibly ruining the chain multiplier. It gets a lot more intricate than that, but this is where the amazing fun and challenge derives.

A typical Treasure trait is to also incorporate epic boss fights and while it may not be on the same awe-inspiring level as those found in Radiant Silvergun, they do offer a worthy and interesting challenge. As an intersting sidenote, Blizzard later incoporated Ikaruga's polarity mechanic in their Twin Val'kyr boss encounter (which was part of the Trial of The Crusader raid instance), and I feel this is testament to the type of challenges that can be offered by a relatively simple gameplay mechanic.

In conclusion then Ikaruga is a truly amazing game because it introduces a relatively simple idea for any player to easily pick up, but which at the same time offers many intricacies and challenges for those willing to delve a little further.
Bu inceleme yararlı oldu mu? Evet Hayır
1 kişiden 1 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 2.6 saat
Yayınlanma: 28 Haziran
WHY AM I SO AWFUL AT THIS GAME
Bu inceleme yararlı oldu mu? Evet Hayır
1 kişiden 1 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 1.2 saat
Yayınlanma: 19 Ağustos
Nothing like getting your balls crushed between polarities before a vacation.
Bu inceleme yararlı oldu mu? Evet Hayır
1 kişiden 1 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 7.1 saat
Yayınlanma: 4 Temmuz
I've played many arcade scrolling shooters in my lifetime. In fact, it's my main genre of choice when talking favourites. After a while shmups all start to look and feel the same, and they become very predictable as you can often carry over tactics from one shmup to the next. Ikaruga, however, caught me by surprise.

In this shooter, not only are your reflexes put to the test, but so is your brain. Ikaruga is a genius mix of puzzle and action, where touching bullets is ok, in fact, encouraged in order to score high.

Enemies fire black and white bullets, and your ship can change between black and white. If your ship is white, touching a white bullet will absorb it and store its energy in a reserve which you may expend on a large blast that eliminates a large number of enemies on the screen at once. Same goes for when your ship is black and you touch a black bullet. However, touching a bullet of the opposite colour means the destruction of your ship and a loss of a life. Scoring is done by shooting enemies of the same colour in threes, so three whites or three blacks in a row will earn you a point on your chain counter. Breaking the combo with an enemy of the opposite colour destroys your chain and will hinder your score greatly, making the player carefully pick their targets and the best path through the stages, balancing risk and reward.

Now, take that concept and imagine it in one of the craziest bullet hell shooters you've seen. You get a frantic puzzle action game that will confuse your brain so hard and push your mental capacity to its limits!! It's pretty much one of the greatest game concepts of all time, and its execution is absolutely spot on! With its three difficulty settings, even players new to the genre can appreciate this one given some time to learn the mechanics, while the veterans to the genre will appreciate the higher difficulty settings and get plenty of hours worth of game time before they get to see the ending.

If great gameplay isn't enough, then just know that the game's aethestics are absolutely top tier. Even my friends who generally dislike arcade games are in awe at this title. This game is ridiculously artistic, featuring poetry in between stages, a musical score that while not upbeat, fits PERFECTLY to the mood the game is trying to convey, and some of the most creative stages and bosses I've ever seen in a game. The colour changing mechanic doesn't only apply to the gameplay, but the entire game itself embraces it. Ikaruga oozes with style, and has a way to make you feel emotions while playing. After completing the game for my first time I remember staring at the screen in awe, reflecting on everything that just happened and thinking about all the events that occured all throughout the game. I even shed a tear or two...

People argue that video games are art. This game is the perfect rebuttal to any doubts.

Buy it.

Now.
Bu inceleme yararlı oldu mu? Evet Hayır