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Imagine a world where death is no longer final, where precious memories are saved to enjoy forever, where your soul is immortal, welcome to the Soul Cloud. Upload your soul to our dedicated servers and relax knowing that a part of you will live on for eternity.
Veröffentlichung: 29 Okt. 2013
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Enthält 2 Artikel: Master Reboot, Master Reboot Art Book and Soundtrack

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Kürzliche Updates Alle anzeigen (13)

Soul Axiom, the Spiritual Successor To Master Reboot, Soon To Be Available Via Early Access

21 August 2014

We are pleased to announce that our latest game Soul Axiom, the spiritual successor to Master Reboot, will be available in November as an Early Access title. We want to make Soul Axiom the best it can be so we really think allowing our community to be involved earlier in the development process is vital to making a polished jewel of a game. We're hoping to get feedback from people who are passionate about shaping the game's destiny, invested in its future, and excited to get access to the game before it's released. This really is a chance to influence the end product and play a part in the game design process. The store page is now live, so what are you waiting for…Master Reboot fans go check it out!

http://store.steampowered.com/app/279900

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Soul Axiom Cover Art - REVEALED

20 August 2014

Check out the cover art for our new title Soul Axiom, we love it! The game is really taking shape and we'll be demoing it for the first time at the Tokyo Game Show next month.

For Soul Axiom expect the same beautiful art direction experienced in Master Reboot as well as more unusual haunting adventure game action combined with another intriguing story within the digital soul realm.

What do you guys think? Leave your comments.

https://www.facebook.com/WalesInteractive/photos/a.260196594064212.64225.248874445196427/678834315533769/?type=1

1 Kommentare Weiterlesen

Reviews

“All in all, Master Reboot is a wonderful display of the creativity and ingenuity that exists in the indie world. Fun gameplay, interesting puzzles, and a refreshing new concept lasting approximately 8 hours make Master Reboot undoubtedly worth the $15 it costs.”
5/5 – Twinfinite

“When fun and challenging puzzles meets a gripping story that will scare you, you get a game that you won’t forget for a long time.”
4/5 – Two Dash Stash

“Ingenious Design. Fantastic use of horror elements. Suspenseful soundtrack. Master Reboot is definitely a great game to get.”
86% – The Gamer Studio

Über das Spiel

Imagine a world where death is no longer final, where precious memories are saved to enjoy forever, where your soul is immortal, welcome to the Soul Cloud. Upload your soul to our dedicated servers and relax knowing that a part of you will live on for eternity. That favorite holiday, happy moments from your childhood, meeting that special someone for the first time. All these memories saved for your digital soul for your family to revisit again and again. The Soul Cloud - saving your past to secure your future.

Master Reboot is a haunting first person sci-fi adventure game set inside the Soul Cloud. It's an exploration game with action and puzzle elements set across 34 unique environments. In the not-too-distant future exists the Soul Cloud, a giant server that holds the data of your soul and your memories when you die. The Soul Cloud is filled with floating islands, each island looks like a town, village or city filled with rooms, skyscrapers and houses that hold people’s memories. To house your Soul, a family member (or you before you die) must purchase an island on the Soul Cloud where the server will generate rooms, houses or skyscrapers that hold each and every memory from the deceased’s past.

The game features a distinctive visual style, intriguing story-line, psychological adventure-game action and a dynamic atmospheric soundtrack. Get prepared for upload......Where am I?.....Who am I?......It's time to piece your life......and death back together.

FEATURES
• Gorgeous visual style
• Intriguing story-line
• 34 explorable environments
• Dynamic atmospheric soundtrack
• Supports the Welsh Language

Systemvoraussetzungen (PC)

    Minimum:
    • OS: Windows XP, Vista, 7
    • Processor: Intel Core2 Duo, AMD Athlon64 x2, or better
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3 Compatible
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX compatible sound card
    Recommended:
    • OS: Windows 7 64 Bit
    • Processor: Intel Core i5/i7, AMD equivalent or better
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce GTX 280, ATI Radeon 4870 or better
    • DirectX: Version 11
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX compatible sound card

Systemvoraussetzungen (Mac)

    Minimum:
    • OS: OS X Version 10.6.3 or later
    • Processor: 1.6GHz (Dual Core) Intel CPU
    • Memory: 2 GB RAM
    • Graphics: At least Intel HD 4000 or Open GL 3.3 / Shader Model 3 Capable Graphics Card
    • Hard Drive: 1400 MB available space
    Recommended:
    • OS: OS X Version 10.6.3 or later
    • Processor: 2.2GHz (Quad Core) Intel CPU
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon HD 6750M 512MB
    • Hard Drive: 1400 MB available space
Hilfreiche Kundenreviews
7 von 9 Personen (78%) fanden dieses Review hilfreich
307 Produkte im Account
42 Reviews
2.1 Std. insgesamt
Es ist schade, denn ich möchte Master Reboot wirklich mögen und hätte dem Spiel auch das Aneinanderreihen getrennter, kleiner Schauplätze verziehen. Dafür müsste es allerdings mehr bieten, als eine "Story" die sich lediglich über kleine Notizen erzählt die man in den einzelnen Leveln finden kann und langweilige, anspruchslose Such- und Rätselaufgaben.
Es fängt wirklich stimmig an und bietet zahlreiche, nett anzusehende, oftmals skurill und schaurig angehauchte Schauplätze. Doch diese tollen Schauplätze werden schlicht und ergreifend nicht genutzt, man läuft planlos umher und löst die bereits angesprochenen, banalen Such- und Rätselaufgaben. Erzählt wird auch nichts, lediglich über kleine, blaue Gummienten die man in den einzelnen Leveln finden kann.. was soll ich sagen? Chance vertan! Schicke Spielwelten bieten mir auch andere Spiele und dort gibt es ansprechenderes Gameplay.
Verfasst: 17 März 2014
War dieses Review hilfreich? Ja Nein
1 von 1 Personen (100%) fanden dieses Review hilfreich
338 Produkte im Account
5 Reviews
8.6 Std. insgesamt
Master Reboot ist ein Spiel der ganz anderen Art. Es handelt um die Soulcloud in der man steckt und sich bewegen tut, durch verschiede Erinnerungen die Jump'n'Runs, Rätsel, gruselige Ecken und interessante Informationen beinhalten. Während der Zeit wird das Spiel immer düsterer und man findet immer mehr über sich und seine Freunde heraus.

+
Tolle Rätsel
Tolle Jump'n'Runs
Schöne Musik
detaillierte, mit Liebe gemachte Level
wiederholfaktor garantiert
1 Ende und ein alternatives Ende

°
Grafik etwas veraltet

-
Grafikbugs, die aber innerhalb von Sekunden verschwunden waren
leider ist die Story sehr verwirrend, und man muss sich einiges zusammen würfeln

FAZIT:
Ein sehr schön gestaltetes Spiel, mit interessanter Story und tollen Rätseln. Ich habe das Spiel gleich 4x durchgespielt um alle Errungenschaften freizuschalten und es wurde mir immer noch nicht langweilig. Kaufempfehlung garantiert!
Verfasst: 13 August 2014
War dieses Review hilfreich? Ja Nein
105 von 113 Personen (93%) fanden dieses Review hilfreich
1,686 Produkte im Account
38 Reviews
15.3 Std. insgesamt
Master Reboot is a bit of an odd game. In both an obvious way and a non-obvious way. Essentially, the idea behind Master Reboot is that you are in a future where people can upload their memories, personality, and other traits into a cloud service, and then family and friends can visit these memories or download and install these peoples personalities into robotic shells to continue living with them if they desire. However, there was a crash in the system that caused the whole cloud service to have a reboot, which lost and corrupted some data. And now you play someone delving into the memories of someone with said corrupted data looking for something.

It's basically a walking simulator experience game, except not in a typical sense. The game is split-up into memories, with each memory being a stage. They're called memories, but they're more like surreal dreams, with a lot of odd and abstract imagery and logic. Each memory also is different, and not just in themes, but with what you do. Some are literal walking simulators, but others have elements like puzzles, or things you have to avoid or sneak past or else you'll die.

The stages have some good variety. Some are more relaxing, like this beach stage where you look for items with a metal detector. Others are a bit obtuse with what you must do, like this one amusement park stage you attend too. Some take on a horror tone, with creepy atmosphere and things trying to kill you.

On that note, my favorite stage, and something that was legitimately scary, was the plane memory. With memories in the game like a hospital and school and graveyard, you'd think one of those would be the scariest stage (and they do have some creepy factor, to be sure), but the actual scariest stage was definitely the plane one. It scared me pretty bad a few times, and this is coming from someone who plays a lot of horror games.

That's the thing I think this game does best. Atmosphere. I think the people who will enjoy this game the most are those who like atmosphere and maybe some oddities in their games. It was a bit longer than I was anticipating, but I did like it. Not the best thing I've ever played, but I liked the variety of tasks and settings, even if the basic concept of the game's story was more interesting than the story that develops in the game. But I'd say worth checking out if you're into this kind of thing.
Verfasst: 3 März 2014
War dieses Review hilfreich? Ja Nein
47 von 51 Personen (92%) fanden dieses Review hilfreich
1,765 Produkte im Account
30 Reviews
5.2 Std. insgesamt
I did not expect Master Reboot to be this good and interesting. The story is intriguing and mysterious, the gameplay is greatly varied, puzzles are intuitive and the visuals are quite something. Don't be disillusioned by the first 5-10 minutes of the game and check it ouf further, but don't expect a conventional game. I recommend playing it if you enjoy science fiction, puzzles and games that don't hold your hand.
Verfasst: 17 April 2014
War dieses Review hilfreich? Ja Nein
42 von 47 Personen (89%) fanden dieses Review hilfreich
919 Produkte im Account
167 Reviews
4.6 Std. insgesamt
...till death do us part.

When you stop to dwell on those familiar words, it becomes evident that they apply not just to those we meet at the altar, but to our friends, family; all our relationships in life, that at some point must inevitably come to an end. But what if they didn't have to? What if there was a way to live on forever; to visit those who's bodies have long since fallen away, indefinitely, even after passing away ourselves. Thus is the idea behind the Soul Cloud, a device capable of recreating someone's personality, their likes and dislikes, and all of their memories in digital form where they can be visited by loved ones, and continue their life without the fear of death hanging over them...that is, until the server itself begins to die, and all those inhabiting it.

Here lies the basic premise to Master Reboot, a wildly ambitious project from the small team at Wales Interactive, which places you inside the Soul Cloud at the point of its downfall as an unknown protagonist just as lost as you are admist its bizarre architecture and endless hallways. It's a game that is hard to categorize because from each moment to the next you are found doing something entirely different, though all in the attempt to discover who you are and what has happened to an invention hailed as one of the most important in recent memory.

The narrative unfolds in a nonlinear, but structure format, with each memory you revisit giving you but a small piece of the overarching plot, until it finally falls into place and you're clued in on what all of it has been for. Unfortunately, that revelation falls a bit flat, switching gears at the last moment and leaving you with an empty sort of nothingness that doesn't sufficiently wrap up the myriad of lose ends that have been scattered before you during the course of the game. As the credits began to roll, I couldn't help but feel the developers had forgotten I was still expecting an ending, and had decided to simply go with the last minute plot device to close things off.

Up until that point though the game is an entirely different beast, one that reinvents itself with each level giving you a new mechanic or puzzle to work with. The variety is great, and certainly welcome, but it also creates Master Reboot's biggest problem, its terrible inconsistency. Moment to moment it manages to reach both impressive heights and dreadful lows, fluctuating between the things that work and mechanics that never should have been in the game at all.

This is most apparent when the developers attempt to juxtapose in horror elements which create aggravating instant kill scenarios that both break immersion, and are completely off from the emphasis on atmosphere and exploration that is found in most of the game. Along with these come arbitrary time limits that force you to continually replay segments, one off action sequences that aren't properly explained, and an abundance of odd elements that don't have time to be expanded upon into anything meaningful. I can appreciate all the ideas at play here, but find it hard to ignore how only about half of them actually work and fit within then game.

Similarly, the ascetic is one of the game's biggest assets, with a creative and engaging art direction and some stunning lighting effects. It's a huge shame then that so much of the game is inside cramped, dark environments, with blurry textures and some truly horrific pop-in (even for a game running Unreal Engine 3). When you're taken out of the buildings and hallways, it's truly a sight to behold, but these moments are fleeting to the point I purposely stayed longer in them to appreciate how beautiful they are.

Perhaps more aggravating than the discrepancies in the art design is the constant awkward cuts away from your perspective. Games like Bioshock and Half-Life proved that you can tell a great first-person story without the need to continually take control and the camera away from the player, so the fact Wales Interactive opted for such a graceless method of showcasing important moments is frustrating, and greatly impacted my enjoyment. The off putting animated cutscenes that cap each memory were also an odd choice, feeling completely disconnected from the rest of the game even after you learn of the reason for them being there. Poor sound design is also disappointing, as the actual music and effects are quite good at immersing you in the experience, but were not even given a proper stereo directing to where everything sounds as if it's coming from the everywhere.

It might sound as if I abhorred Master Reboot, but in truth I actually enjoyed it to give a cautious recommendation despite its flaws. It's a surreal adventure with big ideas, many of which it disappointingly can't pull off, but when it does is truly fantastic. Wales Interactive has the definite makings of a great indie developer, with a uniquely imaginative vision that could lead to something great down the road. It is certainly disappointing that they also inhabit the other end of the indie spectrum, with a significant lack of polish and numerous amateurish design choices. Master Reboot has some great moments, and some truly terrible ones, but in the end I was still happy to have played it and look forward to what will come out of the newly christened developer. Hopefully they will be able to learn from their mistakes, and build off the strong foundation here.
Verfasst: 11 März 2014
War dieses Review hilfreich? Ja Nein
6 von 6 Personen (100%) fanden dieses Review hilfreich
368 Produkte im Account
9 Reviews
7.3 Std. insgesamt
Das Spiel beginnt in der Soul Cloud. Dort werden Erinnerungen gespeichert die den Tod überdauern sollen. Man weis zu Beginn nicht wer man ist oder warum man hier ist. Die Geschichte wird durch Hinweise, die in den Verschiedenen Erinnerungen verstreut liegen, hauptsächlich durch Bilder und Textnachrichten erzählt. Die Stimmung im Spiel ist ehr bedrückend, trotzdem will man immer weiter um mehr zu erfahren.

Man löst pro Level verschiedene, aber nicht allzu schwere Rätsel. Oder man muß im Stil eines Firstperson Platformers einen Hindernisparcour absolvieren. Gelegentlich gibt es auch mal einen Jump Scare.

Die Grafik ist sehr schön und es gibt Quasi immer zwei Stile pro Erinnerung.
Die Musik im Spiel ist so schön das ich mir den Soundtrack noch gekauft habe.
Das Spiel ist komplett in Englisch.

Was mich am meisten an dem Spiel gestört hat ist, das man die Steuerung nicht ändern kann. Im jahr 2014 sollte man das doch noch hin bekommen oder?
Auch war das Spiel bis zum ersten Patch nicht sehr stabil, was sich aber dann geändert hat. Mt dem Patch lief das Spiel dann ohne Probleme. Bis auf diese beiden Punkte hat mir das Spiel sehr gut gefallen.
Verfasst: 1 Februar 2014
War dieses Review hilfreich? Ja Nein

Auszeichnungen

BAFTA Cymru special commendation award for Artistic Achievement