Paranautical Activity combines the classic FPS action of games like Doom and Quake, with the randomness and difficulty of modern roguelikes like Binding of Isaac and Spelunky.
사용자 평가:
Overall:
대체로 긍정적 (평가 1,289 개) - 이 게임에 대한 사용자 평가 1,289개 중 74% 가 긍정적입니다.
출시 날짜: 2013년 2월 14일

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Paranautical Activity 구매

 

게임에 대해



Paranautical Activity combines the classic FPS action of games like Doom and Quake, with the randomness and difficulty of modern roguelikes like Binding of Isaac and Spelunky.


-Unique FPS/Roguelike combination
-Procedurally generated levels
-Impossibly fast gameplay
-Hidden levels
-Over 100 items
-40+ enemies
-Ridiculous bosses‏
-Kick ass Dubstep soundtrack


The Deluxe Atonement Edition includes the following
-Developer footage & commentary, from prototype to pre alpha to full release!
-The Seafarers Guide; A pro guide with a nautical twist. Consult the pro guide to become the leanest, baddest, mostest bestest Paranautical Activity player you can be.
-1 new level type, 1 new weapon and 1 new item.
-Wallpapers baby!

시스템 요구 사항

Windows
Mac OS X
SteamOS + Linux
    최소:
    • 운영체제: Windows XP or better
    • 프로세서: Intel P4/NetBurst Architecture or its AMD Equivalent (AMD K7)
    • 메모리: 2GB GB RAM
    • 그래픽: Intel GMA 950 or AMD Equivalent with OpenGL 1.2 Support
    • 저장공간: 300 MB 사용 가능 공간
    • 사운드카드: N/A
    최소:
    • 운영체제: Mac OS 10.5.8 or better
    • 프로세서: ntel P4/NetBurst Architecture or its AMD Equivalent (AMD K7)
    • 메모리: 2 GB RAM
    • 그래픽: Intel GMA 950 or AMD Equivalent with OpenGL 1.2 Support
    • 저장공간: 300 MB 사용 가능 공간
    • 사운드카드: N/A
    최소:
    • 운영체제: Any
    • 프로세서: ntel P4/NetBurst Architecture or its AMD Equivalent (AMD K7)
    • 메모리: 2 GB RAM
    • 그래픽: Intel GMA 950 or AMD Equivalent with OpenGL 1.2 Support
    • 저장공간: 300 MB 사용 가능 공간
    • 사운드카드: N/A
유용한 고객 평가
33명 중 31명(94%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
10.6 시간 기록
게시 일시: 2016년 4월 17일
This game is special.

Initially the game was placed on Steam Greenlight on Aug 31, 2012
http://steamcommunity.com/sharedfiles/filedetails/?id=93241332&searchtext=

Then they had a successful Kickstarter campaign that collected $12,540 USD. (August 4, 2013 - September 3, 2013)
https://www.kickstarter.com/projects/1125357480/paranautical-activity-old-school-fps-meets-rogueli

There were issues with the greenlight campaign:
"Code Avarice already set up a placeholder Steam Greenlight page and Steam 'didn't want to send the message that indies can seek out publishers to bypass Steam Greenlight.'"
http://www.eurogamer.net/articles/2013-06-04-first-person-roguelike-paranautical-activity-not-allowed-past-greenlight-even-with-a-publisher

But Officially, the title got Greenlit by 8/28/2013.
https://www.kickstarter.com/projects/1125357480/paranautical-activity-old-school-fps-meets-rogueli/posts/582749

Subsequently, in October 2014 the developer threatened Gabe Newell's life over a Steam listing issue associated with the title.
"harsh lesson Paranautical Activity developer Mike Maulbeck learned today when after a Steam snafu erroneously advertised his game as an Early Access title he crossed a line and tweeted a death threat to Gabe Newell. Following this outrage, the game was pulled from Valve's distribution service."
http://www.eurogamer.net/articles/2014-10-21-valve-pulls-game-from-steam-following-devs-tweet-threatening-gabe-newell
http://gameranx.com/updates/id/17237/article/paranautical-activity-on-steam-early-access/

Needless to say, the developer didnt handle the situation and associated fallout well:
http://www.pcgamer.com/paranautical-activity-removed-from-steam-following-developer-outburst/

This caused the game to be removed from the Steam store, the offending dev to resign from the studio ("Code Avarice"), the "Paranautical Activity" IP to be sold to another company ("Digerati Distribution & Marketing"), followed by the offending dev rejoining his original studio.
http://www.polygon.com/2015/2/17/8053713/paranautical-activity-death-threat-gabe-newell-steam
http://www.pcgamer.com/paranautical-activity-returns-to-steam-with-deluxe-atonement-edition/

On the Early Access Steam store page, they claimed "We're planning to add multiplayer co-op in the very near future, as well as a ton more content, and of course some bug fixes and polish." https://web.archive.org/web/20140418040048*/http://store.steampowered.com/app/250580

They also claimed that:
"Paranautical Activity multiplayer is definitely a thing that is happening...We’ve been really busy trying to get MP working...The multiplayer patch will be going live before the year anniversary of the game (february 14th)[2014]"
http://web.archive.org/web/20140407082949/http://codeavarice.com/post/71570505839/paranautical-activity-mulitplayer

Subsquently, the devs disclosed that they would not add a multiplayer mode.
"Sorry to those who purchased this game under the guise of the fact it will be multiplayer. We just couldn’t rebuild the entire game to make this happen, there is only two of us.”
http://www.pcgamesn.com/indie/paranautical-activity-developers-fight-community-over-cancelled-co-op-mode-insist-roguelike-fps-not-being-abandoned

Allegedly, the devs were asking for good reviews of the game and doing some "heavy moderating" ie. censoring of negative critique, on their forums.
https://www.reddit.com/r/Steam/comments/2jspdu/paranautical_activity_devs_begging_for_good/

The offending dev claimed he was "quitting the video game industry."
However, he is already working on 2 new games:
"Arkshot and Timefight Zone" as of 4/2016.
https://twitter.com/SpooderW/status/524327596939440128
http://www.codeavarice.com/arkshot.html
http://www.codeavarice.com/timefight-zone.html
이 평가가 유용한가요? 아니요 재미있음
79명 중 53명(67%)이 이 평가가 유용하다고 함
25명이 이 평가가 재미있다고 함
2.0 시간 기록
게시 일시: 2015년 12월 13일
After Lord Gaben smited this game and later decided to give it some mercy no updates have been seen.
이 평가가 유용한가요? 아니요 재미있음
96명 중 54명(56%)이 이 평가가 유용하다고 함
1.6 시간 기록
게시 일시: 2015년 11월 28일
Not really worth. Extremelly repetitive and for hardcore players. After some minutes playing (and maybe frustrated) you could be bored. There are others rogue-like games with still support and patches. I can't recommend it, perhaps for collectionist or very very hardcore players of rogue-like.
이 평가가 유용한가요? 아니요 재미있음
19명 중 13명(68%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
0.2 시간 기록
게시 일시: 2016년 3월 2일
I cannot reccomend this game. I love first person shooters like Quake and Doom, and rougue likes such as Isaac a ton, so when I saw that this game was a mix of those with a cool art style, I eagerly purchased it. I regret not refunding it.
This game isn't fun, and, my god, is it slow. Games like Doom or The Binding of Isaac are fast paced, with constant action mixed into the strategy of play they demand, but this game, is not that. Every room is a chore to get through, as it takes a few seconds to get into the action, which boasts a combat system with a wide variety limited choice of weaponry that gives little diversity in game play. The combat itself is clunky and isn't satisfying to attack. Killing enemies is satisfying, but only in the sense that you'll be thinking "thank god I finished this room, I can only hope that the next isn't the same thing", and are slightly relieved to be done. Speaking of next rooms, they might as well all be the same. I feel as if I am not exploring or getting through an adventure, as I am doing nothing but repeating the same mundane gameplay of the last challenge. This game can be summed up in one word: boring.

Do not buy this game. Do not support it's jerk of a developer who wants to kill the guy who put his game up for sale. Do not encourage games like this to be made again. Do not waste your time or money. Buy The Binding of Isaac. Buy Doom. Buy Ziggurat. Buy Tower of Guns. Buy Devil Daggers. Buy almost any other game and you will have a better experience. ♥♥♥♥ this game.

TL;DR Don't buy Paranautical Activity.
이 평가가 유용한가요? 아니요 재미있음
22명 중 14명(64%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
13.0 시간 기록
게시 일시: 2016년 2월 3일
Paranautical Activity is a dungeon crawler FPS with arcade elements, it shares trashy dubstep music and voxel graphic with Dead Bits, the level construction and power ups with The Binding of Isaac and the fast paced gameplay with DooM and Unreal.

Just like in The Binding of Isaac, this game plays on several different floors, each with rooms that have to be cleared before proceeding into the next room, each floor with two bosses, one of which is optional and rewards the player with an additional power-up.

The graphic is quite simplistic, yet is nicely colourful and blends well with the very arcadish sound effects and the not-deplorable dubstep soundtrack.
Regarding the soundtrack... I can't abstain from admitting that the quality isn't great: it's dubstep, raw, crude, pumping and absolutely "videogame-like". The final product is an OST that is hardly playable outside of the game, but if you let it run on background as you play, if you can bare with it for a while without getting an headache, it becomes a fantastic soundtrack that only makes you more and more eager to keep playing this apparently mediocre videogame.

Paranautical Activity isn't for everyone, it's an hardcore game that will surely faze any casual gamer in matter of minutes: this game is unforgiving, it requires fast reflexes, great aim and ability to adapt to the new. The dozens of power-ups and the repetitive yet different level design can offer a new experience each and every new playthrough; on top of this, the player can choose up to six different characters, each with its own stats (such as health, speed, power, etc.).

As final note, the customisation in terms of graphic and sound options is minimal, however, it is possible to modify the FoV (Field of View) from 30 to 150.
If you need ratings:

Graphic: 6/10
Sounds: 7/10
Gameplay: 8/10
Longevity: 8/10

Overall 7/10

Buy this game if you're an hardcore FPS player who enjoys dungeon crawlers and/or arcade games. Skip it if you don't have experience with FPS.
이 평가가 유용한가요? 아니요 재미있음