Paranautical Activity combines the classic FPS action of games like Doom and Quake, with the randomness and difficulty of modern roguelikes like Binding of Isaac and Spelunky.
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發售日: 2013 年 02 月 14 日

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"This game provides an engaging & ever-changing shooter experience that borrows ideas from the past and freshens them up with sea-themed upgrades."
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Paranautical Activity combines the classic FPS action of games like Doom and Quake, with the randomness and difficulty of modern roguelikes like Binding of Isaac and Spelunky.


-Unique FPS/Roguelike combination
-Procedurally generated levels
-Impossibly fast gameplay
-Hidden levels
-Over 100 items
-40+ enemies
-Ridiculous bosses‏
-Kick ass Dubstep soundtrack


The Deluxe Atonement Edition includes the following
-Developer footage & commentary, from prototype to pre alpha to full release!
-The Seafarers Guide; A pro guide with a nautical twist. Consult the pro guide to become the leanest, baddest, mostest bestest Paranautical Activity player you can be.
-1 new level type, 1 new weapon and 1 new item.
-Wallpapers baby!

系統需求

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP or better
    • Processor: Intel P4/NetBurst Architecture or its AMD Equivalent (AMD K7)
    • Memory: 2GB GB RAM
    • Graphics: Intel GMA 950 or AMD Equivalent with OpenGL 1.2 Support
    • Hard Drive: 300 MB available space
    • Sound Card: N/A
    Minimum:
    • OS: Mac OS 10.5.8 or better
    • Processor: ntel P4/NetBurst Architecture or its AMD Equivalent (AMD K7)
    • Memory: 2 GB RAM
    • Graphics: Intel GMA 950 or AMD Equivalent with OpenGL 1.2 Support
    • Hard Drive: 300 MB available space
    • Sound Card: N/A
    Minimum:
    • OS: Any
    • Processor: ntel P4/NetBurst Architecture or its AMD Equivalent (AMD K7)
    • Memory: 2 GB RAM
    • Graphics: Intel GMA 950 or AMD Equivalent with OpenGL 1.2 Support
    • Hard Drive: 300 MB available space
    • Sound Card: N/A
值得參考的用戶評論
5 人之中有 5 人(100%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
8.7 記錄時數
張貼於:05 月 11 日
各種設計不良、小BUG
跳起來地面單位還打得到
走樓梯突然自己跳起來
隔牆攻擊(火箭、猴子)

武器、人物、道具平衡設計不良(EX.近戰角血量超少,很多武器難以使用,吃了後悔的爛道具)
→爛道具他媽的多,常常因為吃到爛道具通關失敗,要花大量時間記住哪些道具該避免

不僅難還太過隨機,整個被運氣宰制
EX.
1.4層開始近戰小怪很黏人,沒吃到速度升級→吃土
3.爛武器角色沒拿到好武器→吃土
4.血少角色沒吃到加血→吃土
5.速度低角色沒吃到速度升級→吃土
6.一直愈到棘手的房間→吃土
7.太早愈到高速BOSS→吃土
→基本上能否在前期稱高機動性(速度、高跳、2段跳)與稱高血量是通關與否的「基本條件」
→通關與否除了對關卡熟悉、技術有一定水準之外,還非常吃運氣,運氣不好神人照樣吃土

走位式槍戰卻設定一堆地形障礙,東卡西卡,常常走到一半卡住中彈,非常惱人
→血量少的角色可能卡個一下就掛點了

人物脆弱非常易死,後期房間常常一近門就被圍爐幾秒後掛點
→因此必須非常熟悉每種房間地形的怪物配置,研究出最佳走位路線、怪物擊殺順序,搭配一定的技術,並非常依賴運氣,不僅遊玩門檻非常高、還常被運氣宰制玩起來很悶

必須累積大量失敗經驗才有辦法攻克難關

典型設計不良的Rogur-like遊戲:遊戲體驗太過依賴隨機成分
→這體現了遊戲設計者對於關卡設計、平衡拿捏完全沒有概念

如超級馬利般強大的慣性定律 不好操控

大量近戰怪的連續追擊非常不合理,幾秒就噴掉一堆血,整個就是設計不良,根本陰玩家
猴子怪的設定更是亂七八糟,一近房瞬間貼身馬上吃一堆傷害判定,根本躲不掉 比BOSS還難搞
黑暗關卡深手不見五指,更容易東卡西卡,沒創意兼陰玩家


想像一下,你遊玩了很多次本遊戲,關卡也摸得差不多熟了,這次運氣不錯,吃到很多好康的升級,小心翼翼避開那些害死人不償命的垃圾道具,人物性能逐漸成長,機動性高、DPS不俗、血量護甲也不少,總算能開始獨當一面,連清3個房間滴血未損,你感覺「我好像有點強」,自信滿滿,感覺這次應該過通關。得意的你稍微鬆懈下來,進入下一個房間,沒想到一群猴子暴噴過來輪姦你,你還來不及反應發生什麼事,只覺一陣眼花撩亂,人物不斷發出慘叫,心急的你一番手忙腳亂,最後.....你死了。沒錯,從你踏入房間不到3秒的時間,這群暴衝瘋猴可以瞬間扒掉你大額的血量和護甲,你在螢幕前愣了一下,然後氣得將鍵盤折成兩半,彷彿德國瘋小孩上身


平心而論,有些設計還算有創意,但缺點太多,瑜不掩瑕

4/10
這篇評論值得參考嗎? 有趣
337 人之中有 280 人(83%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
12.5 記錄時數
張貼於:03 月 16 日
Let's neglect the fact that the original dev was a huge ♥♥♥♥ to everyone. Let's neglect the fact he raged like a child for a simple fixable reason and said some messed up things on twitter. Let's neglect the fact he outright cheated the original music composer out of pay, after he put personal pursuits on hold because he was told he'd get paid. Let's neglect the fact that the game got taken down off steam, bought out by a new publisher, and brought back to steam.

Its still an obsolete version of Ziggurat. While there are differences, in just about every regard Ziggurat is a superior game and your money would be better spent on that. This game was enjoyable for the nonexistant price of a humble bundle game, but I can't recommend spending any more than $5 on this.
這篇評論值得參考嗎? 有趣
49 人之中有 32 人(65%)認為這篇評論值得參考
0.2 記錄時數
張貼於:03 月 24 日
Disclaimer: I love roguelikes of all types, and even I couldn't even enjoy this game.

I thought maybe I'd give this game a shot, considering the hype surrounding it because of that dude. Was hoping it'd be some kind of gem, something truly magical where I could understand why he was so upset. I always try to refrain from crapping on other games because I KNOW how much work and love and time goes into them... but this game is bad. The UI, the artwork, the generic electronic soundtrack, nothing meshes well, or feels like it belongs in the same universe.

Gameplay wise, the movement speed is wonky and floaty, not in a good quake 3 sorta way. There's almost zero weight or feel to anything, no way to tell how big explosion radius are, melee weapons are nearly useless, weapons dont feel good to use; I'm looking for redeeming qualities and I can't seem to find any; This game is an idea, it should still be in early access because it lacks zero finesse, polish, character or even just reason to play it.

There's an entire steam store full of roguelikes and roguetypes that are worth your money, Tower of Guns does a better job of what this game is trying to do, go play that instead. Do not buy this game, it's passable at best, do not give in to the hype.
這篇評論值得參考嗎? 有趣
16 人之中有 11 人(69%)認為這篇評論值得參考
14.1 記錄時數
張貼於:06 月 23 日
Little introducion to the game and their developers:

Very good idea and very fun game but sadly "ditched" from its developer due a discussion with Valve's CEO (Yes, Papa Gabe). After that discussion caused by Valve labeling the game as "Released" instead "Early-Access", the game got removed from steam and re-added 4 months after under "Digerati marketing" , a distribution company. But sadly since then (feb '15, and to be precise the last update it's dated Oct '14) the game hasn't been updated once.

So, before further talking let's go on with the recension.

Appearance:

Graphics: 2/5
Menu appearance it's not one of the best. Also in-game huds are way too "simple" in their appearance despite their "Cubic 32-bit" style. A graphical enhancement would be really appreciated.

Sounds: 3/5
Not so much to say about sounds, the music it's really nice but sorta repetitive during the whole floor, maybe add a boss and mini-boss music?

Gameplay:

Classes: 4/5
Paranautical Activity grants the player a bunch of playable classes that can get unlocked by completing achievements and each one of them it's really different in their weapon and stats.

Movements: 5/5
The character it's really easy to control thanks also to items pickup that grants you the ability to double-jump etc.. Watch out for snowy levels and falling platforms! ;)

Longevity: 3/5
Not so much to say here neither, the game it's really fun but after a while playing it becomes slightly repetitive.

Bugs: 2/5
As already said in the introduction the was supposed to be an Early-Access instead of a release, it has a lot of bugs and glitch like Monsters getting stuck under staircases, double doors, glitch with powerups etc... But despite that i won't give a lot of weight to this voice because the game it was and still is a beta.

OVERALL: 3/5

Would I recommend this game? Yes. Would I recommend it for 9€? No.
It's a really fun game but developers ditched it by not updating it anymore, It's a really nice mixture of Fps and Roguelike and definitely fun to play if you enjoy both genres. But still.. in its conditions it's not really worthed 9€ if you want to get it, i suggest you to wait until it'll be in sale.

~Matt
這篇評論值得參考嗎? 有趣
22 人之中有 14 人(64%)認為這篇評論值得參考
1.2 記錄時數
張貼於:04 月 10 日
The game is pretty good, the new devs are giving us some nice updates and fixes and i think that people who give it negative reviews because of it's previous developer are pretty rude.. The game now has a new dev, a good one. My hours are so low because i played it allot on GoG
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