Forced is a challenging 1-4-player co-op arcade action RPG with puzzle and tactical elements. Cast as slaves in the toughest fantasy gladiator school of them all, you will face deadly trials and huge creatures, but Balfus, your Spirit Mentor, will guide you in your quest to break the chains of oppression.
Análises de usuários: Ligeiramente positivas (1,942 análises) - 76% das 1,942 análises de usuários deste jogo são positivas.
Data de lançamento: 24/out/2013

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Comprar FORCED: Slightly Better Edition

LUNAR NEW YEAR SALE! Offer ends 12 de fevereiro

-85%
$14.99
$2.24

Comprar FORCED: Slightly Better Deluxe Edition

Includes the original hit game, the official soundtrack, the 140-page digital art book, 43-page digital strategy guide, and access to the black Champion armor, allowing you to customize your gladiators look. Click here to see the Deluxe Edition Page.

LUNAR NEW YEAR SALE! Offer ends 12 de fevereiro

-85%
$24.99
$3.74

Comprar FORCED: Slightly Better Edition Four Pack

Includes four copies of the base game - Send the extra copies to your friends.

LUNAR NEW YEAR SALE! Offer ends 12 de fevereiro

-85%
$44.99
$6.74
 

Atualizações recentes Ver todos (38)

12 de outubro de 2015

FORCED v1.3 - Slightly Better Edition



Hi everyone!

It’s been a long time since we updated FORCED because we’ve been exceedingly busy getting the game out on consoles.
Today, however, we’ve got a real treat for you; the Slightly Better Edition.
This update upgrades the Survival modes with 2 new maps and a crystal system, allowing you to gain new powers through playing Survival.

It also contains a lot of optimization and some bug-fixing, which should help everyone run it a little smoother :)

We’re deploying this version as a patch so it’ll be freely available to everyone, and all our new gladiators will get to join in the fun right away :)

I hope you’ll pick up the game again and give it a spin, and perhaps welcome our newest members of the community who are searching for games :)

Changelog
  • Gem system for survival modes: You can now earn up to 3 gems in each of the co-op survival modes, based on how long you stay alive. These gems also unlock skills in the campaign.
  • The Laser Pit survival mode added: A new Survival map that will let you try your skills against the deadly rotating laser that you encountered in Trial 11: Run for Cover. This time, however, the enemies won’t give you a break!
  • The Dungeon survival mode added: Another new survival map that uses all the mechanics from the fourth chamber of the campaign. This map will never get repetitive when you die hundreds of times, as the enemy spawning has been randomized!
  • 4 new achievements to earn by playing the survival modes
  • Large optimization improvements. This will also help network play to be less laggy as the host computer no longer struggles to keep up :)
    • Chamber 4 environment darkness optimized
    • Blood machine blood optimized
    • Final boss FX optimized: Giant portals spell, Meteor Shower.
  • Improved the design of the Final boss. Fixed a few exploit issues and balanced a few skills. Also fixed the fact that you could resurrect outside the arena.
  • Inserted a startup logo screen to tell new players they should expect a hard game and should try to play it co-op :)
  • Improved a lot of localization, implementing translations for a lot of the things that were missing.

Remember we always like to hear your opinions, so go give us some feedback on the forums!
Also a big thank you to the community members that helped us test this new patch for issues;
Rankaquion, Paurmon, Jedo, rialda_dreal and all the guys who volunteered but didn’t get to try it :)
Enjoy!
-BetaDwarf

32 comentários Leia mais

6 de outubro de 2015

Support our next game on Kickstarter!



We just launched the Kickstarter to support the completion of FORCED: Eternal Arenas! We have been in development for 2 years, and we are very close to completing the game! Unfortunately our treasury is starting to run out and we really need your help! How can you do this? Most importantly go to our Kickstarter and support the development of the game!

Click here to go to Kickstarter!

Secondly, you can help us spread the word by following and sharing these:

The relevant links:
Facebook post to share
Tweet to retweet
Thunderclap

It really means a GREAT deal to us that we have such an awesome community, and we are looking forward to finished up this game with you guys and girls at our side!


Much <3 Betadwarf

3 comentários Leia mais

Análises

“Forced is one of the best co-op games around”
See – http://www.gamefront.com/indie-gems-forced-collaborates-in-the-arena

“Teamwork unlike almost any game I've played before”
See – http://www.onrpg.com/articles/editorial/pax-prime-2013-day-1-recap-pt-1-elder-scrolls-online-forced-strife-and-cosplay/3/

“It is these strategy elements, whether mental or physical, and the degree of communication and coordination required to achieve them where FORCED truly shines as a co-op game.”
5/5 – http://www.co-optimus.com/review/1302/page/2/forced-co-op-review.html

FORCED plays great with a controller

What is the Slightly Better Edition?

Since the release of FORCED back in 2013 we’ve been continuously updating the game. In celebration of our anniversary we released another major update to the game which now makes it the Slightly Better Edition.

  • Survival Modes overhaul
    The Survival Mode feature has received an overhaul with new maps and a reward system to make it a more integral part of the game.
    • There are now 4 survival maps (up from 2), 3 of them endless waves and 1 versus.
    • Each of the endless Survival maps now award crystals based on the times you achieve. These crystals are added to your Campaign crystals when determining which abilities and maps you unlock.
    • 4 new achievements to earn by playing the survival modes
  • Large optimization improvements; This will also help network play to be less laggy as the host computer no longer struggles to keep up :)
  • Final Boss improvements; The Final boss of the game has received some design love, FX optimization and additional bug-fixing for a greater climax to the game!
  • Menu improvements; A splash screen for new players to welcome them into the world of FORCED and simplified lobby interface
  • New Input system; a fully reworked input system should make our controller support even more stable by supporting additional features such as switching seamlessly between controller and keyboard even in-game!
    Still a work in progress, so you may experience a few issues :)
  • Localization additions: We’ve added Polish as a language to the game, and have also implemented a lot of translations that were missing from previous verisons.
  • Plenty of updates between the original release and the most recent one
    • Network overhaul - Across multiple iterations we’ve overhauled the networking of FORCED, fixing the problems people initially had with connecting and lag. We’re still improving this, as there’s always opportunities to make it better
    • Singleplayer resurrect - Since the original release we introduced a resurrection mechanic in Singleplayer to adjust the difficulty and to keep the experience closer to the co-op style of the game. This makes the game more fun in singleplayer, although we still suggest playing co-op :)
    • Bug fixes galore. The obvious one, but we really want to mention that we’ve spent tons of time fixing bugs and issues that the community helped us track down - and still are!

Sobre este jogo

Forced is a challenging one- to four-player co-op arcade action RPG with puzzle and tactical elements. You are cast as slaves in the toughest fantasy gladiator school of them all, condemned to fight to the death, all the while attempting to win your freedom. You will face deadly trials and huge creatures, but Balfus, your Spirit Mentor will guide you in your quest to break the chains of oppression.

Features

  • 1-4 player campaign, carefully balanced for the number of players
  • Local and online co-op, it's easy to plugin controllers and play on one computer
  • A challenging Gladiator campaign with monstrous foes and tricky puzzles
  • Four Unique Character Classes, with very distinctive playstyles
  • Skill focused: all enemy attacks can be evaded, it's your job to figure out how!
  • The Spirit Mentor, an extra party member which players must control together to gain an upper hand over the enemy
  • Survival Arena Mode (more modes coming)
  • Mark Combat System. Apply marks to enemies with your basic attacks, to set them up for devastating special attacks from you or your allies.

History

BetaDwarf - the team behind FORCED spent 3 years developing it while living together. It all started by illegally moving into a classroom at a university - see: The Story (it has awesome pictures)

News

http://twitter.com/betadwarf // http://twitter.com/baboonlord // http://facebook.com/forcedthegame

Secrets

http://www.eternalarenas.com/

Requisitos de sistema

Windows
Mac OS X
SteamOS + Linux
    Mínimos:
    • SO: Windows 7, Windows 8
    • Processador: Intel Core 2 Duo, AMD Athlon X2, or equal at 1.6GHz or better
    • Memória: 2 GB de RAM
    • Placa de vídeo: DirectX 9.0c-compatible, SM 3.0-compatible
    • DirectX: Versão 9.0c
    • Armazenamento: 5 GB de espaço disponível
    • Placa de som: DirectX 9.0c-compatible, 16-bit
    Recomendados:
    • SO: Windows 7, Windows 8
    • Processador: QuadCore 2.0 GHz +
    • Memória: 8 GB de RAM
    • Placa de vídeo: NVIDIA GeForce 8800 GTS or better, 512MB+ VRAM
    • Armazenamento: 5 GB de espaço disponível
    • Placa de som: DirectX 9.0c-compatible, 16-bit
    Mínimos:
    • SO: 10.7.5 (Lion)
    • Processador: 2.2 GHz Intel Core 2 Duo
    • Memória: 2 GB de RAM
    • Placa de vídeo: Integrated
    • Armazenamento: 5 GB de espaço disponível
    Recomendados:
    • SO: 10.8.2 (Mountain Lion)
    • Processador: 2.4 GHz Intel Quad Core
    • Memória: 4 GB de RAM
    • Placa de vídeo: Nvidia Geforce GT 120 / ATI Radeon HD
    • Armazenamento: 5 GB de espaço disponível
    Mínimos:
    • SO: Ubuntu 12.04
    • Processador: 2.2 GHz Intel Core 2 Duo
    • Memória: 2 GB de RAM
    • Placa de vídeo: DirectX 9.0c-compatible, SM 3.0-compatible
    • Armazenamento: 5 GB de espaço disponível
    Recomendados:
    • SO: Ubuntu 12.04
    • Processador: QuadCore 2.0 GHz +
    • Memória: 4 GB de RAM
    • Placa de vídeo: Nvidia Geforce GT 120 / ATI Radeon HD
    • Armazenamento: 5 GB de espaço disponível
Análises úteis de usuários
11 de 15 pessoas (73%) acharam esta análise útil
1 pessoa achou esta análise engraçada
1.4 hrs registradas
Publicada: 13 de outubro de 2015
A jogabilidade não é das melhores, assim como a conexão com quem estiver hosteando o servidor. O jogo é melhor aproveitado se jogado com mais players (testei apenas com 2), mesmo assim, o jogo se torna enjoativo rapidamente.
As classes e skills únicos de cada classe são interessantes, assim como os desafios de cada fase. Também é possível mudar de classe antes de cada fase, permitindo que você teste todas as classes e jogue com a que mais gostou, os skills liberados também são liberados para todas as classes ao mesmo tempo.
Mesmo com os pontos positivos, para mim, este jogo se tornou enjoativo muito rápido, o que faz com que eu não recomende ele.
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1 de 1 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
10.7 hrs registradas
Publicada: 25 de dezembro de 2015
Otima combinação de Puzzle com hack and slash. Unicodefeito eh o lag extremo em partidas multiplayers.
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1 de 2 pessoas (50%) acharam esta análise útil
9.1 hrs registradas
Publicada: 17 de outubro de 2015
Jogo bem complicado, mas divertido pelo seu nível de dificuldade. A dica é não desistir e sempre tentar passar acompanhado de mais jogadores.
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65 de 70 pessoas (93%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
87.9 hrs registradas
Publicada: 30 de setembro de 2015
I really owe this game a review. I've had more fun with this playing with friends than any other game. No other game has permitted me to talk at such loud levels to the people sitting next to me.

It's a lot like gauntlent but a greater challenge in my opinion. Where as gauntlent is more geared toward grinding mobs down, this is more for how well can you work together on a particular goal. I haven't encountered many games that make you have to be this tightly coordinated. Weak links will become apparent and quick. Each level brings a new way of having to making a plan. Each monster has to be learned how to be dealt with. Kiting isn't an option. Understanding how each fighter operates is vital.

My warnings: This is meant for co-op. You can play single player, but you aren't going to have as much fun. More importantly, you will want to find a consistant person or so to play with, which I know isn't always easy. Pugging this game usually ends in a bad result, and there aren't enough people in the lobby to make games happen when you have time to play. Also, I would not say this is for a casual gamer. If you haven't built up a reasonable degree of twitch, I feel you are just going to get frustrated. I'm not saying people can't learn, but I've seen people that don't play a lot of games say this is not for them.

Games are fun, but to me this one was an experience. One I could share with some good friends.
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27 de 37 pessoas (73%) acharam esta análise útil
1 pessoa achou esta análise engraçada
9.6 hrs registradas
Publicada: 26 de setembro de 2015
9\10

Pros
  • something something Dark Souls, you have to understand how the level works or you die, there is no way to faceroll to the win
  • nice spells\combo
  • awesome in local coop, you'll need to cooperate or you'll fail miserably
  • good graphics\music
  • well scripted boss fights\encounters

Cons:
  • probably it's unplayable in singleplayer
  • you'll definitely need a microphone
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