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Forced is a one- to four-player co-op arcade action RPG with puzzle and tactical elements. You are cast as slaves in the toughest fantasy gladiator school of them all, condemned to fight to the death, all the while attempting to win your freedom.
Date de parution: 24 oct 2013
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Acheter FORCED

Acheter FORCED Deluxe Edition

Includes the original hit game, the official soundtrack, the 140-page digital art book, 43-page digital strategy guide, and access to the black Champion armor, allowing you to customize your gladiators look. Click here to see the Deluxe Edition Page.

Acheter FORCED Four Pack

Includes four copies of the base game - Send the extra copies to your friends.

Mises à jour récentes Tout voir (35)

FORCED v1.22, Connecting people

13 juin 2014

Hi!

We have finally uploaded the massive network solution we've been working on for months. In short it replaces the old code we had and utilizes the steam backend, which should now allow more than 99% of people to connect to each other.
Before that people might have been stuck in different router setups that we hadn't predicted, but that should no longer occur.

Minor bugs may have been introduced due to this massive update, but we haven't had any reports for days now, and we've been playing a lot as well. So we are pretty sure Forced should now offer you a great experience no matter what evil router from hell you might have in your dungeon. But if you encounter a bug please post it on the forum, we will check on a daily basis.

Playing with randoms is awesome:
While playing recently, I encountered Seolfer (rank 2 in single player), who didn't knew I was one of the developers. So I thought “I'm not gonna tell him that” and I still haven't... :)
That lead to one of my best experiences with FORCED so far. We've been playing for hours and I was treated like a random internet guy from Denmark. Even without voice communication we were actually able to get the challenge crystals in world 4, amazing telekinetic play! :)
It's quite a special experience to play a campaign driven game with a random player over the web. You share an intimate problem-solving time over several hours, and might never meet again. Well I just wanted to recommend grabbing a few crystals like that, instead of only using friends.
So if you meet Seolfer or similar awesomely behaving entities, you should definitely grab some trials with them :)

Lastly thanks for actively helping us fix the new network solution.

FORCED love!
@Baboonlord and @BetaDwarf

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FORCED v1.21, Network fixes

6 juin 2014

Hi everyone,

Sorry we've been out of touch for so long, we've been hard at work rewriting a lot of the new network code to fix all the problems it introduced.
As always with network, it's a bigger task than anticipated, and thus we've been getting more and more stressed without knowing what to tell you guys.

We just released a new patch however, and this one should be vastly better than before.
We're hoping to gather some feedback from all the players over the next week and then fix the last few issues.

You can head over to this discussion; http://steamcommunity.com/app/249990/discussions/0/522729358661470285/

Which will tell you the newest fixes as well as what we’re currently working on, in the hopes that you’ll have greater clarity about what’s going on :)

Thank you again for your patience, and keep up the activity on the forums, it’s greatly helping us in figuring out how to improve the game!

-BetaDwarf

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Articles

“Forced is one of the best co-op games around”
See – http://www.gamefront.com/indie-gems-forced-collaborates-in-the-arena

“Teamwork unlike almost any game I've played before”
See – http://www.onrpg.com/articles/editorial/pax-prime-2013-day-1-recap-pt-1-elder-scrolls-online-forced-strife-and-cosplay/3/

“It is these strategy elements, whether mental or physical, and the degree of communication and coordination required to achieve them where FORCED truly shines as a co-op game.”
5/5 – http://www.co-optimus.com/review/1302/page/2/forced-co-op-review.html

À propos du jeu

Forced is a one- to four-player co-op arcade action RPG with puzzle and tactical elements. You are cast as slaves in the toughest fantasy gladiator school of them all, condemned to fight to the death, all the while attempting to win your freedom. You will face deadly trials and huge creatures, but Balfus, your Spirit Mentor will guide you in your quest to break the chains of oppression.

Features

  • 1-4 player campaign, carefully balanced for the number of players
  • Local and online co-op, it's easy to plugin controllers and play on one computer
  • A challenging Gladiator campaign with monstrous foes and tricky puzzles
  • Four Unique Character Classes, with very distinctive playstyles
  • Skill focused: all enemy attacks can be evaded, it's your job to figure out how!
  • The Spirit Mentor, an extra party member which players must control together to gain an upper hand over the enemy
  • Survival Arena Mode (more modes coming)
  • Mark Combat System. Apply marks to enemies with your basic attacks, to set them up for devastating special attacks from you or your allies.

History

BetaDwarf - the team behind FORCED spent 3 years developing it while living together. It all started by illegally moving into a classroom at a university - see: The Story (it has awesome pictures)

Configuration requise (PC)

    Minimum:
    • OS: Windows 7, Windows 8
    • Processor: Intel Core 2 Duo, AMD Athlon X2, or equal at 1.6GHz or better
    • Memory: 2 GB RAM
    • Graphics: DirectX 9.0c-compatible, SM 3.0-compatible
    • DirectX: Version 9.0c
    • Hard Drive: 5 GB available space
    • Sound Card: DirectX 9.0c-compatible, 16-bit
    Recommended:
    • OS: Windows 7, Windows 8
    • Processor: QuadCore 2.0 GHz +
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce 8800 GTS or better, 512MB+ VRAM
    • Hard Drive: 5 GB available space
    • Sound Card: DirectX 9.0c-compatible, 16-bit

Configuration requise (MAC)

    Minimum:
    • OS: 10.7.5 (Lion)
    • Processor: 2.2 GHz Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Integrated
    • Hard Drive: 5 GB available space
    Recommended:
    • OS: 10.8.2 (Mountain Lion)
    • Processor: 2.4 GHz Intel Quad Core
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce GT 120 / ATI Radeon HD
    • Hard Drive: 5 GB available space

Configuration requise (Linux)

    Minimum:
    • OS: Ubuntu 12.04
    • Processor: 2.2 GHz Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: DirectX 9.0c-compatible, SM 3.0-compatible
    • Hard Drive: 5 GB available space
    Recommended:
    • OS: Ubuntu 12.04
    • Processor: QuadCore 2.0 GHz +
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce GT 120 / ATI Radeon HD
    • Hard Drive: 5 GB available space
Évaluations intéressantes des utilisateurs
21 personne(s) sur 28 (75%) ont trouvé cette évaluation utile
173 produits enregistrés
1 évaluation
8.2 heures en tout
Pour un milliard de raisons parmis lesquelles :
- Un bug qui vous fait jouer un seul perso avec 2 controllers différents en mode coop
- Des bugs qui bloquent les quetes si votre langue est FR
- Le bouclier qui se lance mais...ne revient pas
- Les mobs coincés dans le décor
- Les cristaux non comptabilisés à la fin d'une épreuve
- Impossibilité de rejoindre une partie
- Lors de la création d'une partie...le jeu en crée plusieurs d'un coup et peut même vous exclure de votre propre partie !
Et si ce n'est pas assez des serveurs en carton pate
Posté le : 17 mai 2014
Cette évaluation vous a-t-elle été utile ? Oui Non
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
151 produits enregistrés
3 évaluations
0.2 heures en tout
Nous avons tenue 20 min en coop local. Jeux vraiment sans interet pour notre part, sensibilité vraiment trop élevé, les combat sont loin d'être passionant, les puzzle j'en parle même pas ... Peux être que certain dirons que nous n'avons pas poussé le jeux assez loin, mais le merite t'il ?

Ps: pour ce qui est du perso archer il est limite impossible à jouer avec une sensi pareil et le perso au bouclier qui n'a pas d'arme mais que un bouclier ca reste ridicule ...

A chacun sont avis mais le notre est largement défavorable !!
Posté le : 28 juin 2014
Cette évaluation vous a-t-elle été utile ? Oui Non
9 personne(s) sur 15 (60%) ont trouvé cette évaluation utile
91 produits enregistrés
2 évaluations
1.1 heures en tout
Sans saveurs… d'un ennui mortel et pas très jouable
Posté le : 30 janvier 2014
Cette évaluation vous a-t-elle été utile ? Oui Non
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
36 produits enregistrés
2 évaluations
2.1 heures en tout
Tres repetitif peut de challenge finalement plutot lent et extremement plat.
Posté le : 17 juin 2014
Cette évaluation vous a-t-elle été utile ? Oui Non
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
55 produits enregistrés
1 évaluation
11.9 heures en tout
Très bon jeu en coopération. Courbe de difficulté rude
Posté le : 24 juin 2014
Cette évaluation vous a-t-elle été utile ? Oui Non

Récompenses



"Best Danish Game", "Best Game Design", and "Best Visuals" - SpilPrisen 2014




"Best Game with 3D Graphics" - Intel Level Up 2013




"Best Danish Game" - Danish Game Awards 2014




"Surprise of the Year" - GameReactor 2013




"Danish Game of the Year" - Gameplay Magazine 2013




"Best Gameplay - Gamescom" - Indie Vault 2013



"Indie Game of the Year" - Runner-up 2013




"Funded on Kickstarter" - 2012